VideoGame_Discussion

Topic   Nintendo Switch! (IDs and codes)

PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
7-Sep(#2)
Some new info on Resident Evil Revelations 1&2 coming to Switch on November 28.

- includes optional motion controls, where the right Joy-Con lets you aim and swing for knife attacks, or flick upwards to reload
- the left Joy-Con can be shaken to get loose from enemies
- includes HD rumble
- co-op Raid Mode can be played online
- in Revelations 2, you can enjoy local co-op with a single Joy-Con
- includes all DLC for both games

File sizes for digital versions:
Resident Evil Revelations - 13GB
Resident Evil Revelations 2 - 26GB
KCPenguins
Gold Good Trader
7-Sep(#3)
Holy fudge, are there physical versions I presume?
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
7-Sep(#4)
KCPenguins wrote:
> Holy fudge, are there physical versions I presume?

If you buy RE Revelations 1 physical it comes with a download code for RE Revelations 2. There is no way to get that version physical.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
7-Sep(#5)
I can see RE 4, 5, and 6 making their way to the Switch at some point as well.
whitefire
550 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
(frozen)
7-Sep(#6)
PizzaTheHutt wrote:
> KCPenguins wrote:
>> Holy fudge, are there physical versions I presume?
>
> If you buy RE Revelations 1 physical it comes with a download code for RE Revelations
> 2. There is no way to get that version physical.
>

Well, time to pick up another MicroSDXC.

dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
7-Sep(#7)
DiamondDave
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Has Written 4 Reviews
7-Sep(#8)
This ain't a 3DS, foo
Dashey
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 1 Review Secret Santa
7-Sep(#9)
Anyway wants to go halfsie on the Revelations double pack? I only want the first game. Should be like $17-ish.

loztdogs
GameTZ Subscriber Triple Gold Good Trader Secret Santa
7-Sep(#10)
@Dashey I'll take 2.

Dashey
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 1 Review Secret Santa
7-Sep(#11)
Cool. I'll check how much the total will be and I'll send an offer.


loztdogs
GameTZ Subscriber Triple Gold Good Trader Secret Santa
7-Sep(#12)
yes

bonham2
GameTZ Subscriber 600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
7-Sep(#13)
My library...

Physical:
Zelda w/ DLC
Splatoon 2
Arms
Mario Kart 8 Deluxe
Puyo Puyo Tetris
Cave Story +
Super Bomberman R
(I used to have Has Been Heroes and Binding of Isaac, but I didn't like them)

Digital:
Graceful Explosion Machine
Sonic Mania
Kamiko
Mighty Gunvolt Burst
Snake Pass
NBA Playgrounds
Blaster Master Zero
Snipperclips
World of Goo
BloodPuppetX
GameTZ Subscriber 300 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
7-Sep(#14)
Uh-oh, I bought Binding of Isaac because I thought a Zelda fan would enjoy it. But if bonham2 didn't like it...

whitefire
550 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
(frozen)
7-Sep(#15)
I have Mario Kart, Lego City Undercover, and Just Dance 2017 (physical) and Sonic Mania and Shovel Knight: Treasure Trove (digital).

ErickRPG
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
7-Sep(#16)
I love lovelove my handhelds. Getting close to late game in DQVII, then have Metroid on brand:::Nintendo 3DS and Ys VIII on brand:::PlayStation Vita and by the time I'm done with those, the amazing Super Mario Odyssey!! I love being able to say Switch is part of my handheld collection!

DiamondDave
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Has Written 4 Reviews
7-Sep(#17)
BloodPuppetX wrote:
> Uh-oh, I bought Binding of Isaac because I thought a Zelda fan would enjoy it. But
> if bonham2 didn't like it...
>

It's basically a Zelda Rogue-Lite with heavy anti-Christian themes and has lots of pee and poop jokes. It's also not a super happy story you progress through. I could see it not being for everyone but if you're into dungeon exploring, finding secrets and replayability it's solid.
loztdogs
GameTZ Subscriber Triple Gold Good Trader Secret Santa
7-Sep(#18)
My wife is not a gamer, she tolerates my hobby for sure. Binding of Isaac is like our Pac man of the 80's. Its on my tv daily. I just looked and we have logged over 235 hours. My wife has beaten it multiple times and probably rage quit just as many. @DiamondDave posted a video once when it first released on switch and we've been hooked ever since.

BloodPuppetX
GameTZ Subscriber 300 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
7-Sep(#19)
Blaster Master Zero is basically a remaster of the first game, correct? Never played the original, but I'm about to download Zero.

dunno001
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally
8-Sep(#20)
BloodPuppetX wrote:
> Blaster Master Zero is basically a remaster of the first game, correct? Never played
> the original, but I'm about to download Zero.

Pretty much. They reworked some bits of the stages, added in items, and completely redid the weapon system. Almost all the changes made the game easier, but as a fan of the original, I did enjoy this one too. Next comes trying the DLC characters and seeing how they change the feel.

JesterScott
Gold Good Trader Global Trader - willing to trade internationally
8-Sep(#21)
Current games

Physical:
Zelda w/ DLC
Mario Kart 8 Deluxe
Has Been Heroes
Disaea 5 Complete


Digital:
Sonic Mania
Blaster Master Zero
Shovel Knight: Treasure Trove

bonham2
GameTZ Subscriber 600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
8-Sep(#22)
BloodPuppetX wrote:
> Uh-oh, I bought Binding of Isaac because I thought a Zelda fan would enjoy it. But
> if bonham2 didn't like it...
>
>

I think I have decided that I don't like roguelikes. I didn't like the randomness or the boards and weapons. I also didn't like the controls or how dying sends you back to the beginning. It just didn't feel right to me. The story doesn't bother me at all.
DiamondDave
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Has Written 4 Reviews
8-Sep(#23)
Personally I'd love to see Zelda do something similar, I'd pay top dollar for a Triple-A Roguelite Zelda. Could still have all the overworld exploration and story narrative but if the dungeons played out like Binding of Isaac, I'd brick my pants
EB
GameTZ Subscriber Gold Good Trader Secret Santa
8-Sep(#24)
bonham2 wrote:
> BloodPuppetX wrote:
>> Uh-oh, I bought Binding of Isaac because I thought a Zelda fan would enjoy it.
> But
>> if bonham2 didn't like it...
>>
>>
>
> I think I have decided that I don't like roguelikes. I didn't like the randomness
> or the boards and weapons. I also didn't like the controls or how dying sends you
> back to the beginning. It just didn't feel right to me. The story doesn't bother
> me at all.

Oh it's too bad you don't like roguelikes, yet to play BoI but Gonner is fantastic.

longhornsk57
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (6 minutes ago)
8-Sep(#25)
Not sure what the hell roguelike is..
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
* 8-Sep(#26)
You enter a new randomized dungeon every time you die with a slight different character but you keep any stat increases you've acquired. The only one I can recall playing is Rouge Legacy which was incredibly fun.

https://en.wikipedia.org/wiki/Roguelike
BloodPuppetX
GameTZ Subscriber 300 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
8-Sep(#27)
Sounds like the Mystery Dungeon games then...guess I'll be trading that one, lol.

theJaw
GameTZ Subscriber Triple Gold Good Trader Secret Santa
8-Sep(#28)
Death Road to Canada on Steam is a fun roguelike. I'd like to see that on Switch someday. "Link" is already in it after all haha
DiamondDave
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 8-Sep(#29)
longhornsk57 wrote:
> Not sure what the hell roguelike is..

These procedurally-generated (semi-random) dungeons with random weapon dispersements and enemy layouts are referred to as "Rogue-Lite" for having some, but not all of the characteristics of a "Rogue-Like", more info on both types of games can be found at below link. But essentially "Rogue-Likes" all have permanent death, randomly generated encounters and turn-based combat, where "Rogue-Lites" have a bit more freedom to incorporate things like real-time action and different perspectives.

http://www.hardcoregamer.com/2013/07/06/what-separ...

Basically boiled down a Roguelite focuses on "runs" that go until you cannot go any further or you reach the "end" and each session is significantly different from the one before it both in layout and progression. Basically, for Binding of Isaac imagine you were actually playing Zelda, but it was all about one dungeon, and there were multiple levels with different weapons on each, and if you die before you reach the end of the six or seven level dungeon, you go back to the beginning and the layout, enemies and weapons are all shuffled around. Also your primary weapon isn't a sword, it's projectile tears, and you don't have a shield (until you find something that effectively functions as one), you just have to avoid enemies and missiles while counterattacking long-range in most cases (some weapons have different attack characteristics). There are dozens and dozens of potential weapons and just as many support items, some of which will hurt instead of help. Some will hurt you but give another significant benefit. Some are just super helpful.

As you progress and re-play the game you'll start to recognize good (and bad) weapons and support items and what they do. You'll notice subtle patterns in layouts and be able to guess with fair accuracy which walls can be bombed to reveal secret rooms and items (if you're lucky enough to be on a run where you found bombs). If you're an arrogant prick you can purposely seek out items that hurt and see if you can run through the dungeon with a handicap, but you've gotta be awful good and have played many many times to do that, but all the runs where you're getting "screwed" on layout and weapons and support items will over time help you to perform better in those dire situations, and even better when you happen to roll the dice the GOOD way. Basically get used to sucking until... you don't suck much anymore.

BoI is deceptively deep, but often times it can still feel like gambling as to whether a run will go your way or not, or if taking a risk (walking over spikes to see if the room adjacent has a useful item in a chest, or is full of bloody spiders). And most people in the gaming world are expecting some sort of measured progression that you can build on as the game holds your hand until you "beat" it; Binding of Isaac gives you nothing other than the occasional support item unlock that may or may not randomly spawn into the game during successive runs but even then it doesn't tell you what it does, you have to discover it and find out yourself. Each run starts fresh and you have to go start to finish to "beat" it, unlike... pretty much any other traditional game genre.

It's Zelda Spelunky!
Colourshaper
Double Gold Good Trader Global Trader - willing to trade internationally Canada
8-Sep(#30)
DiamondDave wrote:
> most people in the gaming world are expecting some sort of measured progression that
> you can build on as the game holds your hand until you "beat" it; Binding of Isaac
> gives you nothing other than the occasional support item unlock that may or may not
> randomly spawn into the game during successive runs but even then it doesn't tell
> you what it does, you have to discover it and find out yourself. Each run starts
> fresh and you have to go start to finish to "beat" it, unlike... pretty much any
> other traditional game genre.

I liked BoI and put probably 20 hours in, but this is why I stopped. I wasn't seeing any measured progression and eventually I got tired of putting over an hour into a run, dying, and having virtually nothing to show for it. Plus it was hard to tell what my "goals" were other than making it as far as possible.
longhornsk57
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (6 minutes ago)
8-Sep(#31)
Colourshaper wrote:
> DiamondDave wrote:
>> most people in the gaming world are expecting some sort of measured progression
> that
>> you can build on as the game holds your hand until you "beat" it; Binding of Isaac
>> gives you nothing other than the occasional support item unlock that may or may
> not
>> randomly spawn into the game during successive runs but even then it doesn't tell
>> you what it does, you have to discover it and find out yourself. Each run starts
>> fresh and you have to go start to finish to "beat" it, unlike... pretty much any
>> other traditional game genre.
>
> I liked BoI and put probably 20 hours in, but this is why I stopped. I wasn't seeing
> any measured progression and eventually I got tired of putting over an hour into
> a run, dying, and having virtually nothing to show for it. Plus it was hard to tell
> what my "goals" were other than making it as far as possible.

I think this is ultimately why I wouldn't get this game. I like progression, saved status, moving forward in a game or story. I don't want to play something for 2 hours and not have really advanced in it unless we're talking local multiplayer or something.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
8-Sep(#32)
In Rogue Legacy you would collect money through your run and spend it on stat increases once you died or weapons & rune stones as you find and unlock them during your run. It made it to where you would gradually get stronger and be able to collect more money and get further into your run each time.
DiamondDave
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Has Written 4 Reviews
8-Sep(#33)
Yeah, BoI expects you as a player to get better over time. Fair but different
DiamondDave
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Has Written 4 Reviews
8-Sep(#34)
I've never really been a huge fan of avatar strength, it's one of the least interesting (but flashiest and novice-friendly) developments in semi-recent gaming history. Throwing bigger numbers at me and forcing me to gradually grind out my OWN numbers to match the new enemy numbers just artificially drags out the experience over and over again. If I'm on an even playing field start to finish, but the improvements in my character's ability to handle the game are my OWN technical improvements, that's much more meaningful to me.

But buying stats does make trophy creation nice and easy!
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
8-Sep(#35)
Hey guys, I think if we're going to talk about Rogue-lite/like games we need to create a separate thread for it smiley:::raspberry
longhornsk57
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (6 minutes ago)
8-Sep(#36)
dustin11 wrote:
> Hey guys, I think if we're going to talk about Rogue-lite/like games we need to create
> a separate thread for it smiley:::raspberry

Or a new thread for fresh jokes
KingofGames
500 Trade Quintuple Gold Good Trader Has Written 2 Reviews
8-Sep(#37)
I am not a big fan of Binding of Isaac. I've only played once, and it was for a couple hours. Midway through the run, I came upon some powers that made me huge and electrified. I was picking up so many random abilities and such, I had no idea what was going on. I was essentially going from room to room taking no damage and destroying everything in sight. Probably not the typical experience, but I like to have a general idea of what I'm doing and why I'm able to do what I'm doing.
bonham2
GameTZ Subscriber 600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
* 8-Sep(#38)
dustin11 wrote:
> Hey guys, I think if we're going to talk about Rogue-lite/like games we need to create
> a separate thread for it smiley:::raspberry

I was the person that said this about Mario & Rabbids, but I meant it as a sarcastic a**hole comment in response to the Splatoon 2 complaints.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
8-Sep(#39)
bonham2 wrote:
> dustin11 wrote:
>> Hey guys, I think if we're going to talk about Rogue-lite/like games we need to
> create
>> a separate thread for it smiley:::raspberry
>
> I was the person that said this about Mario & Rabbids, but I meant it as a sarcastic
> a**hole comment in response to the Splatoon 2 complaints.

I know, it was more in joke towards those who agreed with it and defended the position rather than one directed towards you. I remember the original Splatoon 2 comment, I think it was Neko was suggested a separate thread.
loztdogs
GameTZ Subscriber Triple Gold Good Trader Secret Santa
8-Sep(#40)
That's the beauty of BOI it so random. The more you play the more you understand enemy tactics you. You learn which power ups hurt and which help. You figure out where the secret room/s are placed. And when you finally get to the end boss and slaughter them it's soooo gratifying.

longhornsk57
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (6 minutes ago)
8-Sep(#41)
loztdogs wrote:
> That's the beauty of BOI it so random. The more you play the more you understand
> enemy tactics you. You learn which power ups hurt and which help. You figure out
> where the secret room/s are placed. And when you finally get to the end boss and
> slaughter them it's soooo gratifying.
>
>

For me I guess I'd rather spend all that time leveling up my rank in splatoon 2, etc, it sounds kind of cool for a certain personality but for me I would get burned out on it way too fast.

I am just waiting for that Worms to drop already, that's probably going to take over my Switch multiplayer time.
BloodPuppetX
GameTZ Subscriber 300 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
* 8-Sep(#42)
Yoku's Island Express looks interesting:

https://youtube.com/watch?v=lKjCBoFh3vM

Digital only, I presume.

KingofGames
500 Trade Quintuple Gold Good Trader Has Written 2 Reviews
8-Sep(#43)
Yoshi's Island Express? Got my hopes up!
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
* 8-Sep(#44)
Art style looks like it was inspired by Ori.
longhornsk57
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (6 minutes ago)
8-Sep(#45)
dustin11 wrote:
> Art style looks like it was inspired by Ori.

Man that looks JUST like Ori, they ripped off that game big time.
BloodPuppetX
GameTZ Subscriber 300 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
8-Sep(#46)
KingofGames wrote:
> Yoshi's Island Express? Got my hopes up!

Lol...I just noticed my mistake and fixed my post.


whitefire
550 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
(frozen)
8-Sep(#47)
Anyone need a Fire Emblem SE? I ordered an extra one just in case. I'll sell at cost (I have Prime discount). I need payment upfront though (paypal or GC is fine). If not, I'll just cancel it.

EB
GameTZ Subscriber Gold Good Trader Secret Santa
8-Sep(#48)
Sorry to interrupt but it sounds to me like a majority of what you guys mentioned you didn't like about BoI is fixed in Gonner. More of a rogue lite (I guess) but there are four worlds, and even though each world run through is procedurally generated once you beat a world you have beaten it forever. Also weapons, backpacks and heads you unlock are kept forever, and you can swap out pre run and buy new stuff if you get a shop in your run. I really enjoy it.

bonham2
GameTZ Subscriber 600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
8-Sep(#49)
I like the concept, but base on videos I have seen, I don't think Gonner is for me.

Someone earlier mentioned how it would be cool if they had a roguelite-type system for Zelda dungeons where the overworld remains the same but the dungeons change. I think that would be an amazing idea. I'm picturing a Zelda 1 or LTTP type game where there are still items that need to be collected, but the dungeons change every time you play them. Even if the game was set up more like Link Between Worlds where you can get all the items outside of the dungeons. Even if the dungeons were randomized, they could have an arrow icon or bomb icon outside of the dungeon telling you that you need that item before you enter...or even have that item be required to open the dungeon. Then the dungeon is different every time...Imagine the replay value on something like LTTP where it changed every time. That would be awesome.
DiamondDave
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 8-Sep(#50)
I really think Nintendo could make a kickass Zelda roguelite. I'd pay full price for that.
MrBean
GameTZ Gold Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 1 Review
9-Sep(#51)
I couldn't get into Binding of Isaac. I'd like to trade/sell mine.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
9-Sep(#52)
World 3 in Mario + Rabbids does end up getting pretty difficult. The enemies get a lot smarter and pretty much become total bastards. That ink move can completely mess up an entire turn and it seems like it lands 75% of the time. 3-1 took me at least 5 tries to finish in 4 rounds without anyone dying. I'm also using secondary weapons way more than I did in worlds 1 & 2.
KCPenguins
Gold Good Trader
9-Sep(#53)
What does ink do?

I swear my luck is crap in this game. In the Mid-boss fight in world 2 I had RP behind cover and shielded. She died on the first enemy turn.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
* 9-Sep(#54)
Ink prevents you from being able to attack for a turn, and when you're fighting 6 enemies who attack with it and have a high hit % then it gets really difficult. I finally found a use for the ability where preforming a team jump removes super effects though, that's has been a massive help in world 3 so far. Also, RP's little car bomb thing has gotten me out of trouble more times than I can count, that thing is awesome.

World 2 its not too difficult to die quickly if your character is in the wrong spot. Those guys with the shields and their friends who smash you with that giant stone thing on their backs can kill you in like 2 moves. I've been hit with a critical of 190 before with an extra 30 (from being thrown off the edge during the move) for a total of 220.
Colourshaper
Double Gold Good Trader Global Trader - willing to trade internationally Canada
9-Sep(#55)
Out of all levels I had the most trouble with 3-1 so far (that's the one with the really large and flat battle area I think). Had to switch up my team and take advantage of Luigi's extra range and movement. Encountered a couple tougher battles in the middle of world 3 but not too bad. Rabbid Luigi's vampire dash ability (maxed out) has been a godsend; I think other allies can absorb health from enemies who have been hit with it too. Also honey really helps keep enemies in place so they don't run away (or run towards you in the case of those big guys). Makes it way easier to plan ahead.

I've 100%ed worlds 1 and 2 including challenges and chests; will go back and finish world 3 challenges once I've made it through a bit more if world 4. On 4-3 now and not too bad so far (easier than some of world 3). I'm being ultra-perfectionist; I have yet to finish a level without a perfect score (I've had to restart a few levels but hasn't been too bad). Wish the challenge was just a tad higher at times, but otherwise I'm having a blast. Quickly becoming one of my favourite games of the last couple years, if not longer.
KCPenguins
Gold Good Trader
* 9-Sep(#56)
On ink, it has no effect on the enemy when I've hit the enemy. They still attack me, but I have yet to be inked.

I've been honey'd so much in world 2 I've upgraded the remove effect on all players.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
* 9-Sep(#57)
They can still attack via special moves but not by the main attack.

World 3-1 was a massive pain in the ass to get a perfect score on. Those guys can move like 1/2 the stage in 1 turn, always stay just out of range of being able to dash them, and are all snipers. I think I had to restart that one at least 5 different times. I like RP's little bomb car thing because it sets off the motion sensing trigger move the enemies in world 3 constantly do so that thing absorbs the damage so you can move around freely without worrying about taking a ton of damage and risk getting inked any more than you have to. The gold one also does 150+ damage which is a big help.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
9-Sep(#58)
Told you there would be at least 1 reviewer who game this game a 6.

http://moviesgamesandtech.com/2017/09/09/review-ma...

His complaints were that the game was too easy but at the same time you couldn't resurrect fallen team mates. Well, if it was so easy then WFT was he doing dying so often? I do agree about undoing a move, but then again I am just careful to select my move properly before pressing "A" to confirm it.
Dashey
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 1 Review Secret Santa
9-Sep(#59)
Does anyone need a Fire Emblem Warriors SE? Got one for cost.

Colourshaper
Double Gold Good Trader Global Trader - willing to trade internationally Canada
9-Sep(#60)
dustin11 wrote:
> Told you there would be at least 1 reviewer who game this game a 6.
>
>
> His complaints were that the game was too easy but at the same time you couldn't
> resurrect fallen team mates. Well, if it was so easy then WFT was he doing dying
> so often? I do agree about undoing a move, but then again I am just careful to select
> my move properly before pressing "A" to confirm it.

Personally I can live without the undoing moves (it challenges you to think more clearly and be precise). I'd only make two very subtle tweaks other than increasing the challenge a tad:

1. Allow the undoing of one skill at a time instead of resetting the entire thing
2. Show the criteria for getting a perfect/good score BEFORE the battle (ex: Perfect score = under 5 moves)
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
9-Sep(#61)
Colourshaper wrote:
> dustin11 wrote:
>> Told you there would be at least 1 reviewer who game this game a 6.
>>
>>
>> His complaints were that the game was too easy but at the same time you couldn't
>> resurrect fallen team mates. Well, if it was so easy then WFT was he doing dying
>> so often? I do agree about undoing a move, but then again I am just careful to
> select
>> my move properly before pressing "A" to confirm it.
>
> Personally I can live without the undoing moves (it challenges you to think more
> clearly and be precise). I'd only make two very subtle tweaks other than increasing
> the challenge a tad:
>
> 1. Allow the undoing of one skill at a time instead of resetting the entire thing
> 2. Show the criteria for getting a perfect/good score BEFORE the battle (ex: Perfect
> score = under 5 moves)

I agree with your 2nd point. I got a "good" rating on one stage because I completed it in 6 rounds rather than 5 and I had no clue how quickly I needed to finish it. I swear I've seen the perfect criteria before during world 1, but I could be mistaken.
KCPenguins
Gold Good Trader
9-Sep(#62)
Is Rabbid Mario drastically overpowered? Once I got him in world 2 I started destroying everything. Him and Rabbid Luigi are beasts.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
9-Sep(#63)
I haven't used him yet. I thought he looked really strong based upon the AP of his guns though. I've only used RP and RL the entire game so far with the exception of when I was forced to use Peach that one fight.
MrBean
GameTZ Gold Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 1 Review
9-Sep(#64)
I thought World 3 was surprisingly easy TBH. I love the game, just wish it was harder. Rabbid Luigi + Peach just melts face if specced properly.

Has there been any word about DLC to expand the game?
KCPenguins
Gold Good Trader
* 9-Sep(#65)
There's a "season pass" for $20. I believe its set up like Zelda, 3 downloads with the first being garbage. Haven't heard what it entails.

Just beat world two. Peach is a beast too. Have A LOT to do to get all golds though; I was outmatched early. I haven't been leveling up the skill tree regularly, and haven't bought a weapon since the golds.

Is Mario Odyssey the next big release? A month and a half away.
Shane12m
Triple Gold Good Trader
9-Sep(#66)
Any one check out Severed? I know it was on 3ds and ios as well so impressions from those version are fine:)
Colourshaper
Double Gold Good Trader Global Trader - willing to trade internationally Canada
10-Sep(#67)
Just finished watching the credits on Mario + Rabbids. What a phenomenal game -- extremely well-polished and addictive. I'm already looking forward to playing through it again, trying out different characters/weapons/strategies, etc. A must-own for turn-based strategy fans and Mario fans, and I'd recommend trying it even if you're not typically into strategy games. A solid 9/10; would be more if the challenge in the first half was a bit on the tougher side and the story was more substantial (but really, you can't expect much more from a Mario/Rabbids game). Also a couple tweaks I'd make to the user interface, but very minor. All in all, great game.

For those playing it, get ready for the challenge to finally hit hard in the last half of world 4 -- I barely scraped by with a "fair" rating in the last couple battles. Will have to go back and try for a better rank once I finish the challenges and find the rest of the weapons.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
10-Sep(#68)
I just finished up world 3, I think that was probably the easiest boss in the game so far, I could have beaten him in 5-6 round pretty easily, but I didn't know I had to slid into those switches to deactivate them and that messed up a few turns. I'm going to go through and finish up all the challenges and stuff for world 3 then off to 4.
theJaw
GameTZ Subscriber Triple Gold Good Trader Secret Santa
10-Sep(#69)
Just got to Rabbid Kong. Game is magnificent now that's I've played my share. I no longer feel the Rabbids are annoying, but that's just because I've gotten used to them. Otherwise, the combat in this game is super addictive and I love the colorful world.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
10-Sep(#70)
I actually find the Rabbids pretty funny. I like seeing all the weird stuff they do in this game while walking around the over world.
theJaw
GameTZ Subscriber Triple Gold Good Trader Secret Santa
11-Sep(#71)
Yah those little details are neat. They're still not really my style humor but they work in a game like this.

But I will say watching Mario run around without being able to do a bunch of flips is making me so anxious for Odyssey.
KCPenguins
Gold Good Trader
* 11-Sep(#72)
Odyssey looks like a ton of fun despite returning to my least favorite Mario format: find X number of Y (aka 64, Sunshine). I much prefer get from A to B without dying formats. Hopefully Odyssey is full of enemies, unlike 64 and Sunshine.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
11-Sep(#73)
I've intentionally not watched any gameplay videos post e3 because I don't want anything spoiled, like any of the other worlds they've not shown yet or certain gameplay elements.
KCPenguins
Gold Good Trader
11-Sep(#74)
I haven't either, mainly because I don't need to. Already sold. Also because I have no internet beyond a phone in a rural area.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
11-Sep(#75)
I was sold during the 3 seconds of footage shown during the Switch reveal.

image
KCPenguins
Gold Good Trader
* 11-Sep(#76)
It took me until e3 with the hat element.
dustin11
Double Gold Good Trader Global Trader - willing to trade internationally
11-Sep(#77)
I just saw an open world Mario and that's all it took.
youllbejustfine
GameTZ Subscriber Gold Good Trader Global Trader - willing to trade internationally Canada Secret Santa
11-Sep(#78)
Nintendo just announced a 45-minute Nintendo Direct this Wednesday! Looks like @dustin11 is going to need to go into hiding, because I bet it's likely going to be substantially Odyssey focused.

https://www.polygon.com/2017/9/11/16287670/nintend...
KCPenguins
Gold Good Trader
* 11-Sep(#79)
I was/am hoping for more details about their online, maybe VC.

Maybe combine the two. Paid online gives you one month to play new VC releases with the option to buy at a small discount at the end of the month.

I'd be disappointed if it was purely streaming. I want the mobility.
KCPenguins
Gold Good Trader
11-Sep(#80)
http://comicbook.com/gaming/2017/09/11/the-develop...

This article is more about working with Nintendo than the actual game. Just reaffirms that Nintendo usually gets the best out of developers when they work closely together.

Topic   Nintendo Switch! (IDs and codes)