> Thanks. I originally didn't want the bird/peddle but I changed my mind. I really
> enjoy VR and they sound fun.
So I got the goggles folded and played the "demo" games. I have never done a labo, and if there is an update I have not downloaded it. The build was easy, but moving through the instructions was unclear. I could only fast forward through the video (super fast), or play it at normal speed by holding a button (paused upon release). Maybe they have the ability to play the video at a normal pace without holding a button, but I didn't find it. Mine has specks of lint on the lenses which is annoying, will clean off later.
The demo games available up front were a big meh in general (12 of them?), much like the lesser games in Wii Play. There was a platformer that was fun but way too short, a couple weak Wii Sports knock-offs (don't expect anything close to Wii Sports), and some straight up VR tech demos. There is more to unlock, but not sure how much of that is tied to the other packages.
As for VR, tracking is excellent, but there is noticeable motion blur while tracking head movement. The image is definately pixelated at all times, presumably
similar to comparably priced VR (haven't played any). My wife who typically suffers from motion sickness had no issues playing it, but mentioned it was probably not something she could play for extended periods of time without getting a headache. I can't imagine playing Zelda BotW this way for much more than a try it experience.
Haven't built the blaster or whatever else is included, and there are more mini games to play. It's not a mind blowing experience, but for $40 it's still interesting. Anyone expecting a $500 VR experience will be sorely disappointed. Will play more later in the week and update.
It will be interesting to get insight from someone who's played VR.