You sometimes can go by TFs though. Stadia was supposed to be more powerful than a little less than 2 X1Xs and the reason why its not doing full 4k now is because that part isn't really ready. Google was retarded and launched the thing pretty much in beta. You do see differences between some games on the PS4 Pro and X1X though which shows the higher TF console pushing games like RDR2 at full 4k vs Pro's checkerboard and lower quality visuals. I think if they made a pro and only went like 1.5x OG Switch's power it would be a terrible move because at that point you're at pretty much X1's power and that console hardly hits 900p these days.
Nintendo seems like they're really not good when following other developer's lead when it comes to tech but when they're doing their own thing thats when they really shine. Its one of the reasons why I think they're never going to need to chase console power again and will only do enough to keep the 3rd party devs happy.
> I think I'm rehashing an old topic but. Does anyone else feel Switch just feels
> more collectable than PS4/XBOX these days? I think the last console that felt collectable
> to me was PS2/CUBE. PS2 mainly because of the amount of RPGs. But I've felt this
> way ever since the DS. The DS, PSP always felt more collectable than Wii/PS3.
What do you mean by collectible? Horde things on the shelf and try not to touch them for many years as they gain value? Or just gather more and more games and build a library vs selling/trading games more quickly?
I think what the Switch does well is that since it's portable people are more likely to hang onto games because it's nice to have some choices when traveling. I fudging hate Arms but if I'm gonna be stuck on a plane with my son, it may come in handy. So it's not going anywhere even though we don't play it because daddy curses too much.
But if this about putting a sealed copy of Mario Odyssey on the shelf and never opening it...then no.
You guys are nuts dreaming of 4k on Switch Pro. There's no way they're doing that given that it's the current norm to hit 720p handheld, maybe 1080p docked. The increases needed for 4k (even just docked) would be a next-gen hardware leap. And it wouldn't really help the visual impression when games are as stylized as Luigi's Mansion 3. There's no real need for 4k tbh.
I think the Pro is gonna be about lower power consumption, fixing the fudging trash joycon reliability, and speeding up load times. If that's all they do, at $350-$400 it'll sell.
The power draw from that thing in portable mode at 4k would require a battery that you would need to wear like a back pack. Just look at the X1X and how well it was built, now you're talking about shrinking that thing down to around the size of the Switch.....thats crazy talk. Something like that won't exist for probably 10 years, and by then it would probably be ran off the cloud.
I figured Pokemon was holding back Pokemon in Sword and Shield for an expansion pass or a Poke'Pass if you will. That's where the money is, sadly. Not in the actual game, but in the DLC or microtransacations nowadays. It was only a matter of time before Pokemon fell victim to it's corporate seductive dark side.
Yeah I have no problem with this. Its an expansion pack and not just character DLC. If this were EA you would be buying each Pokemon for $.99/ea and leveling up would take forever unless you bought exp boosters if Ubisoft made it.
I would prefer the switch pro land some where between the v1/v2 and the lite as far as size goes. I want a bigger screen and better performance but I don't want bigger joycons or the overall system size to increase. If that's the case I'll hold out for the switch lite pro lol.
> So they did do a direct but it was just pokemon? nothing else about plans for this
Yeah, they had only announced a Pokemon Direct and nothing more. They just showed the DLC for Sword and Shield and announced a remake of some Pokemon Mystery Dungeon game. I'm sure there will be another Nintendo Direct later in the month or early February.
If they do make a Pro model Switch, I can't imagine them making it any bigger. The Switch is already huge. Not just the screen, but also the total form factor. My kid's both got a Switch Lite for Christmas, and while I haven't played anything on it yet, just helping them get set up, I very much preferred the overall size of it. It just felt much better in the hands. I think if anything, I'd rather them go in that direction.
you nuts bro, the switch is almost too damn big for a handheld. when I first got the switch at launch, I still regularly used my vita bc of the better form faction. easy to put in pocket, fits in the hands way better. I would not want a switch version bigger then it already is, that would be silly
How do the South Park games run on Switch? I remember when one first launched it had lots of bugs, including one that deleted your save and also had some audio issues. I'd hope it's patched up by now? They're both on sale in a bundle for $23.09 on PSN, and it'd cost $35 to buy them (separately) on eShop, but I'd kinda rather play them on Switch. Should I just save the money and get it on PS4 instead?
Pokemon, the only game series that gets away with releasing a slight variant of the same game every year, while releasing 2 copies at the same price with minor differences. Imagine if EA or Activision did this.
They're also consistently well-received from the core fan base, which can't be said for the others.
There's a reason annual releases exist - because certain gamers do want a new installment of the games they enjoy each year. It's just that folks like EA/Activision don't release consistent quality products whereas it seems Nintendo/Pokemon do.
This is so true. I'll even see the same people buying the same COD, Madden, NBA 2K, FIFA, etc. every year and doging about it. I mean, it's ok to complain about aspects of a game you like overall. It's just funny.
To be fair, they can't win either. If they keep too much the same, it's stale. If they change too much, it used to be better, and they should change it back.
Fans in general are fickle and gamers are no exception.
I understand the need for DLC but $30 a pop for each expansion is steep to me. They might as well just have come out with a 3rd Pokemon game this generation at $60. I cannot imagine both expansions tallying the length of a full game. I mean if it does then that's fine, but I doubt it. And does anyone else find it shady that only a month or so ago Game Freak states they have no plans to add anymore Pokemon to Sword/Shield and now this? I'm not really buying the whole this was for the fans because of "backlash". Seems too convenient for me. I think they had this planned from the get.
> I understand the need for DLC but $30 a pop for each expansion is steep to me. They
> might as well just have come out with a 3rd Pokemon game this generation at $60.
> I cannot imagine both expansions tallying the length of a full game. I mean if it
> does then that's fine, but I doubt it. And does anyone else find it shady that only
> a month or so ago Game Freak states they have no plans to add anymore Pokemon to
> Sword/Shield and now this? I'm not really buying the whole this was for the fans
> because of "backlash". Seems too convenient for me. I think they had this planned
> from the get.
Oh, are they $30 each? I thought it was $30 for both. That changes my opinion quite a bit. I don't think they showed enough content to justify that much money. Maybe a follow-up game for the same price would have been better after all, especially when it would be easier to get it on sale that way.
> The GC controller is very underrated IMO. I bought one for my Switch and use it for
> games that allow.
I think it's the opposite. I feel like the GC controller is very overrated. People are always going on about how amazing it is. I don't care for it much at all, but I do love it for Smash, for some reason.
I wouldn't call it amazing by any stretch of the word, but I'll say the iconic GCN games that used it used it well, and make it feel like it's fine. Like, I've never wanted to plug a Playstation controller into my machine... unless I was playing something like Street Fighter.
I don't have time to play every game I want to play so I have to choose, and if I'm going to jump into a trilogy then MPT is the one I'm going with over Bioshock. Bet we'll see a Mass Effect trilogy at some point on the Switch too. That will be a substantial time sink.
> I loved BioShock and I'm not a FPS fan. It's more story/atmosphere focused...
^This. I nerded out on bioshock and read the book Rapture which is a prequel to bioshock one. It's basically an underwater utopia that has gone horribly wrong. The og bioshock is by far the best story of three imo.
I'm not against any 3rd party game coming to the Switch, but it also doesn't mean that I will get excited for ones I don't have an interest in. More Switch releases isn't a bad thing though, shows good health for the system.
Bioshock trilogy was great. 1 and Infinite were top notch storytelling though. Especially Infinite for me. I wonder what the new rumored Bioshock game will entail. I hope Irrational Games is making it and Ken Levine is involved.
> Bioshock trilogy was great. 1 and Infinite were top notch storytelling though. Especially
> Infinite for me. I wonder what the new rumored Bioshock game will entail. I hope
> Irrational Games is making it and Ken Levine is involved.
As someone who has still never played Bioshock 1 or 2, Infinite is one of my all-time favorite games. The setting of Columbia could very well be my favorite setting from any video game, period. From the visual aesthetic, to the underlying malice, to the cultural tension, it all ruled. And then the way that it changed and developed just as the characters did was perfect.
The story is fantastic for the most part, until the themes and message get all wonky in the third act when...
...the characters initially set up as the oppressed civilians of Columbia end up becoming radicals and the primary threat, considering the story goes through lengths to show that they really were oppressed and suffered great injustice. While that is actually sometime true to life, it only works to throw off the story's themes that were established earlier in the game (what with the apple and all). Just sort of a pointless swerve solely for the sake of swerving, and to add a big action set piece at the end.
Seemed sort of like they wanted to go with the more artistic ending with the Comstock reveal but then got cold feet and decided to go the smash-up route instead. Makes sense for it being a video game (and that last battle admittedly was fun), but makes less sense when taking the story as a whole.
But most of the story, including all the Lutece twins and Comstock stuff (especially his ending reveal), was masterfully done. Just wish they stuck that landing.
> Do you guys think there will be a real direct next month?
By "real" do you mean one that is set to talk about multiple upcoming games? If so, I don't think so, maybe not next month. But I do absolutely expect a Nintendo Direct focused just on Animal Crossing, which as of right now is the only upcoming game I'm hyped for (I understand not everyone is).
Nintendo has E3 just about 5 months away, so I would expect maybe one or two more directs before then at least to get people hyped and to let them know what they can expect to be released this year. So far they just have Animal Crossing as their main game this year so they're going to have to start talking about their plans here soon to keep interest.
I think we'll see a regular Direct soon, within the next month, maybe 2.
> But I do absolutely expect a Nintendo Direct
> focused just on Animal Crossing, which as of right now is the only upcoming game
> I'm hyped for (I understand not everyone is).
To be fair, that's pretty much the only Nintendo game on the horizon if you don't include MPT or BotW2 which don't have release dates/timeframes. They definitely need to announce some stuff soon. I don't think they can wait for E3.
Forgot about Bayonetta 3. That one doesn't have a release date either right? I think we'll see that one this year, but I'm not so sure about the other 2. So, at best we know of 2, maybe 3 games coming this year.
In regards to platformers, Super Mario Galaxy 3 or Super Mario Sunshine 2 I would devour in half a second if they unveiled those. But I heard loose rumors of a Mario Odyssey 2. Never know what Ninty is a'cookin' up back there. 🤷♂️
> I would say BotW 2 may have the best chance of release this year. Monolith hired
> like 200 people to work on the game a year or two ago and the engine is already in
> place to build off of.
BotW2 dropping this year would be wild, but I'm not getting my hopes up. Seems like the big 3D Zelda games are usually announced way in advance, and then take a while from then to actually release. It would be a welcome change though
Nintendo will need something to go head to head with the XSX and PS5 launch, and Zelda would be their best bet. Definitely need to release that game only when its ready though, no half baked Zelda games please.
I wouldn't be surprised if we saw a new 3D Mario game this year. Most likely Odyssey 2. I really thought we'd get DLC for the first one (like new kingdoms, not just that balloon game). I think the only reason we didn't is because they already had plans to work on a sequel, so they saved new kingdom ideas for that one. A new 3D Mario AND BotW this holiday would be nuts.
The Terry presentation was 40 minutes... he likes to give a brief character history, overview, costumes, Music, gameplay additions, stages... I'm hoping he goes into detail about the number of new dlc characters/future expansions.
> Animal Crossing is to me, as The Witcher 3 is to @tonymack21
lol nice. i hope the new AC is super good. ive never really played them much but maybe i'll give it a go. is this one supposed to have the thing where time passes even without you? that makes it kinda hard for me as there are some times when i cant get on a game and i hate missing stuff.
i kind of expect a direct with some updates on other games before E3, its likely Sony is going to unveil PS5 prior to E3 so they can show off before MS reveals the XSX presumably at E3, so kinda figure nintendo will want to show what they have as well.
I don't think its power will be able to really get anywhere near the XSX or even the PS5, unfortunately. It should only really matter 1-2 years into its life when 3rd party devs drop current gen consoles.
I've started playing Turok: Dinosaur Hunter on Switch. Almost right away I was reminded of something about this series that always kinda bugged me but I never see anyone else mention. image
Is it just me or does it feel like the Turok character a midget or something? Look how low to the ground the gun is. In any other game it'd look like you were crouched but there is no crouch button in Turok. (Pay no attention to the fog, I enabled it to remind me how bad it was in the N64 version but I disabled it again shortly after).
edit: maybe this particular screenshot is not the best example for the point I was trying to make
looks like its going to be a set of content accessible in any of the three routes, new area of the monastery to explore and 4 new characters. the ashen wolves arent public knowledge apparently so we get to find out why.
> If you've never played a FE game before, can you just dive into this one? Are they
> connected at all or what's up?
yes you can play this one. its not connected to any of the other ones. some of the games are connected, and some take place in the same worlds but many years apart. some have easter eggs and throwbacks, some of the names in three houses are mashups of old names and some of the countries are named for old characters like Brigid. Three Houses is super beginner friendly to the series as well, its easy and they made it very beginner accessible to break it to a wider audience. its amazingly well done, the characters are top notch, the japanese and english voice actors are super, the music is awesome, and its a fun experience. the future is definitely bright for the series.
FE 3 is a sequel to FE 1, FE2 takes place in that world but in a different country. FE 5 takes place in the middle of FE4 and are the first two games in the overall timeline of Arachnea, one of the worlds in which alot of these take place. rumor is they will be the next remakes, they have been remaking them in order so far. FE13(awakening) takes place in that world but in the future, Chrom is a decendant of Marth from FE1 and 3, and one of the antagonist is a decendant of Alm from 2/15. FE 7 is a prequel to FE6 and shares characters. FE8 is pretty much its own thing. FE9 and 10 go together and takes place in a different setting than the others. FE 11(shadow dragon) is a remake of 1. FE12 is a remake of 3 and was in japan only. FE14(fates) is its own. FE15 (echoes: shadows of valentia) is a remake of 2. FE16 is three houses. FE17 is rumored to be a remake of FE4 but we'll see, it hasnt been announced.
the only thing you definitely dont want to play without playing its predecessor is 3/12,10, or 5
also of note is that FE1-6 never came to the US, but the remakes of 1 and 2 did. the remake of 1 didnt do well so the remake of 3 didnt come here, but you can play patched rom with a DS emulator. thats also neccessary if you want to play 4, 5 and 6. the GBA game we got in the US as "fire emblem" is FE7. as before its rumored FE4 is getting the remake treatment next, which i am really hoping it does, and hoping they include 5 in the package since it takes place in the middle of that story.
> These "routes" are they the exact same story in 3 ways?
yes, everything takes place in the country of Fodlan, the routes follow the lord of each of these three countries. some events will be the same, but each give you different parts of the story and fill in blanks the others dont tell you. Black Eagles has a split in it that creates a 4th route.
The only game I have played like that where i was actually willing to "replay" for a different aspect of the story is Nier Automata because, well it's fudging awesome and it expands on the story etc. I am wondering if this is anything like that?
I've never played any other variation of FE except 3H and thought it was an amazing game. I didn't feel like I couldn't relate to the story, and tbh had there been reference to other games I didn't even know it.
ya there are a lot of callbacks to FE4 like the story having a timeskip, the "flame emperor" is also what Arvis is called in FE4. but the references arent something that take away from the game if you didnt know them.
and ya...like for instance blue lions is going to fill lots of information about things that the other two dont, golden deer expands into the past lore (recommend saving golden deer for last), black eagles then shows you even a different side (black eagles for life) and then the split route puts you on a route similar to golden deer with some slight differences. the lord of each of the countries involved are all interesting and Byleth's (you) allegience and who he/she sides with can affect the outcome.
all the houses have great characters, the characters are really well done and are relatable and awesome. you can recruit most of the characters to any of the houses but you'll never be able to use them all in one play, there arent nearly as many as some fire emblems but usually some of them in the games with really large casts are uninteresting and not great units anyway, so a tighter cast allowed them to really give them personality and flesh them out. getting to know all the characters across each route was great too. there are some characters i always recruited and used regadless of which house i played because they are either good or the paralog chapters require you to have certain characters to unlock them and they are some of the best parts of the game and usually give the best rewards.
Oof, had to stop watching the Smash direct... snooze. Any source have a summary? Another FE character was a letdown. I'd rather Cuphead been the character rather than a costume. Hand drawn sprite would have been cool in smash.
I want to give Three Houses a try because I enjoy RPGs and that one seems to have a unique premise but I'm very apprehensive to anime-leaning graphics for some reason. No idea why, I don't mind anime overall even if I haven't seen much, but games with anime-style character graphics just look like a dime a dozen... not overly visually appealing and done to no end.
Is the game good enough that it'll crack through my anime graphic bias or what?
> I want to give Three Houses a try because I enjoy RPGs and that one seems to have
> a unique premise but I'm very apprehensive to anime-leaning graphics for some reason.
> No idea why, I don't mind anime overall even if I haven't seen much, but games with
> anime-style character graphics just look like a dime a dozen... not overly visually
> appealing and done to no end.
> Is the game good enough that it'll crack through my anime graphic bias or what?
I haven't played it, but as someone who can't stand anime style graphics I'd play it. I'll never play Code Vein because that's just anime to the 1,000% level. Valkyria Chronicles 4 is another one way too anime looking for me. Also, I hear FE3H has some Persona like elements which sounds neat. a lot of SRPGs lack anything other than battle.
its probably something they had been working on and planning for awhile when the game had its early success. its definitely launched fire emblem to the next level and im sure they are hoping to keep the hype going and continue to grow the series i hope.
The comments I've read have been so ridiculous. On one Facebook post, one of the top-voted comments was basically "I'm not even going to bother with the 2nd pack, guarantee it will be 6 Fire Emblem characters." Perfectly rational reaction to 1 Fire Emblem DLC character!
Still no where near as bad as Sean Murray getting death threats because No Man's Sky got delayed. Or a lady at Crystal Dynamics getting rape threats because Rise of the Tomb Raider was going to be an X1 timed exclusive. Theres always an extremely loud toxic part of the fan base that spends more time complaining online then playing games.
I wonder what the reaction would have been if Edelgard had been the 5th DLC character. I don't react because I haven't bought any of them. I only play Smash sparingly and couldn't see myself paying $25 for a few extra characters that I wouldn't even use. If I bought any, it would probably just be Hero from DQ.
> This is why Nintendo won't release another Mario Kart this gen.
> That game is 6 years old (3 years old on Switch), and that doesn't even include digital
> sales (despite what it says)
It's a damn shame too. I'm not saying that because it's a bad game, but it's kinda worn out now. Hopefully the people still buying it are doing it because they skipped Wii U, but for those who didn't we're basically playing the same game since 2014.
Ideally I'd like Mario Kart to get the SSBU treatment at the end of Switch's life, and get a release that includes all characters and tracks the series ever had. Then a year or two into whatever the next console is, try something different with the series (I know to a lot of gamers "different = scary", but I'm not saying scrap everything and come up with something entirely new).
It makes a lot more sense to focus on dlc, Odyssey 2, Breath of the Wild 2, Metroid Prime 4, DKC Switch, etc. I'm not saying it definitely won't happen. I'm just saying Nintendo has no reason to start production on it when it's predecessor is still in the top-10 (probably top-7 or 8). With the development cycle for games these days, it will be a very late release, I'd say, if it released at all.
Mario Kart seems to me a game that could just be updated every couple of months with new tracks and maybe a character or two. Then once a year introduce another feature. If the expectation set up front is "hey guys, we will not make a net new game for another 4 years" I wouldn't mind paying for add ons
> Ideally I'd like Mario Kart to get the SSBU treatment at the end of Switch's life,
> and get a release that includes all characters and tracks the series ever had.
That would be great!
> Then a year or two into whatever the next console is, try something different with the
> series (I know to a lot of gamers "different = scary", but I'm not saying scrap everything
> and come up with something entirely new).
I'm not really sure what else they could try, but I'm open to new ideas. Turning it into more of a Nintendo Kart would make sense at this point, since the franchise now has quite a few non-Mario characters. This opens the door not only to new characters, but new levels and new items.
It's not 'new', but I really wish they would bring back the unique Double Dash mechanics. Having 2 characters per kart that you could switch back and forth between was really cool. Plus, the funnest thing, unique items for different characters, like the giant banana peel or giant Bowser shell.
I just hope Ninty doesn't go the purely mobile only route for Mario Kart like that Tour nonsense. Not really a fan for what the big N is doing on the mobile front with their IP's. Just seems like money grubbing greed.
I don't know if this has been mentioned yet, but Bloodstained had a new switch patch. And it actually fixes a ton of the performance issues. It's not perfect but it's a ton more playable now. They said this patch pretty much makes all the systems up to date and now they can work on bringing the free stuff now. Starting with the new playable character
My only knowledge of AC is my kids talking about it. I still don't fully understand it, nor do I see how people are able to put so many hours into it. Not based on the quality of the game or anything, just from the kind of stuff I hear them saying they're doing. Seems like you would quickly run out of things to do. Does Nintendo just program an endless list of things for you to do into these games?
AC is the type of game I always wanted to like, but just can't get into. It's a fantastic game for casual gamers, something they can pick up and play after months of not playing and not have to worry about what happened in the story. I might pick it up for my son.
ACNL is a game for collectors that has a simple social aspect, and allows the gamer to be creative in a wide variety of ways. There is an insane amount of content to collect. It's meant to be played 15-30 minutes a day, nearly everyday, but as said it's easy to drop back into if you take weeks off. I never got into any of them until NL, and I hate Stardew Valley (too much like Harvest Moon).
I love "chill" type games. Lost in Blue is kinda like that even though you have a goal. You can say AC has a Goal of earning money and paying back debt. I also view things like exploring the Islands in Black Flag as a not essential but chill thing to do.
The rumor you guys are talking about said that it had some relation to Fusion. The leaker apparently got a lot of stuff right regarding last year's E3. Still should take any rumor with a grain of salt, of course.
Speaking of leakers, wonder what will come of these people leaking Nintendo related info after that one Pokemon leaker is being hunted down by Nintendo right now. They seem to want to bring leakers up on charges now. Could prevent reliable info in the future.
Sure it's not a port of the Wii U Paper Mario? Color Splash? If so I'd gladly welcome a Switch port of it to those who haven't experienced it. It was a really cool game. Loved the painting RPG mechanics.
> The rumor I saw specified a more "traditional" Paper Mario game.
Paper Mario 64 and TYYD are 2 of my favorites so this is ok with me. Someone made a comment that Nintendo is listening to their fans more in recent years. If you look at Mario Odyssey is the type of game Mario fans have been asking for since the gamecube days. So perhaps Nintendo is getting smarter. If they do this we need to support them and buy it day one. The Paper Mario fans have wanted this for a decade +.
I just read another article. Yep, they said 2D style Paper Mario and even a 2D Metroid were being planned for release in 2020. At second glance, I hope they're not just ports since I'm a tad biased as I played the previous games already and likely wouldn't again anytime soon with so many new games on the horizon.
More details on Fire Emblem: Three Houses' side story DLC 'Cindered Shadows' have surfaced on Nintendo's Japanese official website. Notably, the page mentions that once this DLC has been downloaded, a Side Story entry will be added to the game's main menu, and its save data will be completely separate from the main story. The maps in this DLC are also said to have a lot of gimmicks, making the overall difficulty a bit more challenging from the base game.
This side story will have a different gameplay flow cycle from the main game's monthly training and end-of-month battles. While you could scout and recruit other students in the main story, Cindered Shadows will have you fight with a pre-determined set of members. Note that according to Nintendo of America's trailer description, once you complete the side-story, you'll be able to recruit the new characters into the main story.
> I'm not super into Pokemon myself, but I thought this was an interesting debate in
> another forum, so I'll post it here. Again, this is not my opinion. It's just something
> for debate.
> When it's all said and done, Pokemon (Sword/Shield) is a $180 game. Change my mind.
I would say no, if you want a complete game its $60. Meaning you can play and complete a full game for the cost of $60. If you want a complete experience its $180 I guess (I assume this is $60 per game plus DLC).
> Kinda bummed the save data is separate from the main story but excited for the new
ya and it sounds like it will be structured a little differently too not following the "month" structure of the main game, but once you play through abyss you will be able to recruit the characters into the main story and use them so thats cool, Hapi and Constance will fit right into the harem run i'm thinking of doing possibly as an ironman.
> I'm not super into Pokemon myself, but I thought this was an interesting debate in
> another forum, so I'll post it here. Again, this is not my opinion. It's just something
> for debate.
> When it's all said and done, Pokemon (Sword/Shield) is a $180 game. Change my mind.
i'm also not that super into Pokemon myself so I have definitely not been following all the news recently. But do you really have to pay for two different DLC packs if you have both games? That seems incredibly asinine.
Supposedly, they're going to be big games. I don't know. This was a Nintendo press release. Most people have probably already seen it, but I figured, what the heck. I just watched Spawn Wave now and found out about it.
What I'm hoping is they released that because their direct is so full, they don't want to waste any time talking about them. The other possibility is that they released them in lieu of a direct because they don't plan on having one until March or April.
I'm already pretty happy with all of the physical releases I have lined up all the way through May. I'm sure there will be some great announcements for the 2nd half. Paper Mario is now on the top of my hope list.
While I definitely don't expect to be getting any of them on release, the games I'm interested to snag eventually from that image are Animal Crossing (will be my first time with the series), Trials of Mana (but only kinda), Crystal Chronicles (real interested to see how well the multiplayer works via Switch), and The Outer Worlds. Think that last one, TOW, is the game I'm most looking forward to from that lineup, I hear really great things about it.
> As a huge fan of the Metroidvania genre, I have never played a Metroid game.
I would like to point you to Metroid Fusion and Super Metroid. Zero Mission's alright.
Samus Returns was about the worst possible outcome for a Gameboy remake IMO, the changes were very, very silly. I'd prefer a new game I think, but let's not shoehorn in parries and slow-mo this time around please. If it's Super Metroid, it deserves a sober translation.
I still need to play Samus Returns. I started it once and couldn't get into it, but I didn't play for very long. Definitely seemed like I just wasn't in the right mood for it at the time, but would enjoy it later.
> For the rumored 2D Metroid, are y'all more wanting a Super Metroid remake, or a brand
> new 2D Metroid? I'd be fine with the remake, but would much prefer a brand new game.
Considering I find Super Metroid near perfection, I would not want it remade in 2d. I'm too afraid they'd gimp it like Samus Returns, nerf the wall jump, and force feed you all the secrets. That would piss me off. Even if they gave it the "Link Between Worlds" treatment I don't think it would feel different enough to warrant. Give us a new adventure.
Now if Retro was up to the task to make a Prime game loosely based on Super (think Force Awakens/New Hope), I could get excited.
>> For the rumored 2D Metroid, are y'all more wanting a Super Metroid remake, or
> a brand
>> new 2D Metroid? I'd be fine with the remake, but would much prefer a brand new
> Considering I find Super Metroid near perfection, I would not want it remade in 2d.
> I'm too afraid they'd gimp it like Samus Returns, nerf the wall jump, and force
> feed you all the secrets. That would piss me off. Even if they gave it the "Link
> Between Worlds" treatment I don't think it would feel different enough to warrant.
> Give us a new adventure.
Having played Super Metroid basically for the first time last year, I think there's a little room for improvement, but probably not enough to warrant a remake. I wouldn't mind the ALBW treatment, I loved that game and thought it was really cool making a brand new game using the same world as an old classic.
> I would adore a remake of Metroid Fusion. That game is such an underappreciated 2D
> Metroid IMO. Loved it and beat it twice on GBA.
Hmm, I personally think Fusion is very overrated. It's the precursor (in my mind) to the linear progression that was so lambasted in Other M. Exploration is almost non-existent in Fusion...pretty much exactly what KC and Zane are worried about with a Super Metroid remake. They hold your hand and tell you exactly where to go. That's not Metroid. I think Zero Mission is the far superior game from the GBA.
So my joy cons are drifting for the second time in two years. Obviously, I'm going to have to call Nintendo. Again.
Would y'all recommend getting a used set from GameStop and return them once I get my set back from Nintendo or just splurge and buy a new set and have an extra set readily available? They're so expensive
I love the Hori joy-cons. They're inexpensive too. Sure, you can't use them in wireless mode, but they're ideal for ppl who play mostly in handheld mode. Had this one for about 6-8 months now and haven't had a single drift issue. Plus, there's that sexy normal d-pad...
@JD It works for the vast majority of games. Mostly just not games that use motion or alternate control setups, like 1-2 Switch, Nintendo Labo, Mario Party, etc. The only notable game I can think of that doesn't fit in the above category but still doesn't support it is Let's Go Pikachu/Eevee.
I don't think they feel cheap at all. They feel like plastic because they are, but so are other controllers. The only issues for me are the size and how much they flex when on the console. As far as the size, I'm sure they designed them with the Japanese market in mind. The flexing is just a necessary evil.
Speaking of Metroid, I'm on track to beating Super Metroid for the first time via SNES Online on Switch. I'm not a huge fan of the series and they could never seem to grab my attention, but I'm enjoying Super Metroid enough to probably beat it.
Also, I bit the bullet and bought the orange/purple joy cons (Clemson Football fan here)
I am glad I have have not experienced drift, but I recently bought a 2nd set because they were on Sale for $80 CDN (regularly $99).. I don't think they feel cheap at all BUT I do take issue with the price, I don't think they warrant the high price tag.
Joycons are definitely way over-priced. They shouldn't be more than $50-60 IMO. At least Nintendo has been fixing them for free, but it's annoying to have to go through that at all. What's most frustrating is they still haven't fixed the underlying issue in new Joycons.
Speaking of, I just recently got a pair back that I sent off to Nintendo. Under service performed they put:
Cleaned, tested and inspected all components. Repaired/Replaced Under Suspicion
I suspect they put that same blurb on every single form, but what is that second line even supposed to mean?
You are doing yourself a great disservice buy not purchasing some sort of attachment to play handheld and attached to a pro controller. I haven't touched a joycon in 3 months. People said it would be bulky and heavier but it feels great and it puts less strain on my wrist. The joycons are really the only negative to the switch, I've had three sets and 3 different issues.
^this. If the drift issue didn't exist and the Joycons released originally with a proper dpad there would be far less complaints about these little controllers. I never had an issue (figuratively) with them. I think they're pretty innovative.
I have a tendency to use my right index finger for the "b" button on order to run and use my thumb for right analog stick and in handheld joycon mode it's just not possible, or even slightly comfortable to do.