VideoGame_Discussion

Topic   Slay the Spire Quintuple Gold Star

Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
27-Feb-2020(#1)
This topic had many older posts which were moved here:

http://gametz.com/VideoGame_Discussion/slay-spire-...






Discuss this amazingly addicting game here!


Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
25-Apr(#2)
Admiral wrote:
> Tried Slay the Spire this weekend, since it was free on PSN and I've read so many
> great things about it.
>
> I really haven't played card battle games much. I'm interested in the "chess" battle
> type of gameplay though. You have to plan/prepare your offense and defense, and the
> lore is intriguing as well. Tabletop RPG board games have always been a thing I'm
> interested in, but could never see myself getting into. This game seemed to implement
> a little of what made those interesting to me.
>
> BUT....I think the combination of the game's complexity & my unwillingness to study
> the cards/potions makes this a game not for me.
>
> I can see that if you continue to play OVER and OVER and OVER and OVER again, that
> you'll start to learn the cards more, and will find your favorites, etc...but I really
> don't have the time or patience for that anymore. I know it's a rogue like card game,
> and that's the whole point...but at this point in my life, I'm not gaming to LEARN
> crap like this. I just want to enjoy right from the beginning (it's probably the
> same reason I can't stand the Souls games). There are plenty of other titles that
> fit this mold for me (Uncharted, God of War, Zelda, Mario, etc). I don't mind a little
> bit of challenge or a little bit of learning, but I want to make progress and have
> fun.
>
> Enjoy the game guys yes For me, it's an uninstall.

Sounds like it's just not for you, and that's completely fine. I never felt like I had to play over and over, and learn a ton of stuff, just to start enjoying it. I enjoyed it from the start, and just naturally learned more of the cards/relics/enemies/events/etc as I continued to play.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
25-Apr(#3)
nonamesleft wrote:
> DrizzDrizzDrizz wrote:
>> Beat it with The Watcher finally, had the Time Eater boss, he was a tough cookie
> Oh yeah, Time Eater can be tricky. I think that was my most challenging of them.

Time Eater was my most feared Act III boss when I first started playing the game, but over time he's become my easiest to beat. Even if I'm playing a Shiv deck (which I almost always do as Silent lol). He just doesn't hit as hard as the other two bosses, or scale as quickly, so as long as you plan out your cards carefully, you should be fine.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
* 25-Apr(#4)
I recently cleared A18 and A19 with Defect. Neither deck felt particularly great, but they somehow did the job. I do feel like I've finally gotten better with the character. I've got a pretty good attempt at A20 going right now. I chose the boss relic swap at the beginning and got Pandora's Box. I don't remember every card I got from it, but I do know I got the following: Charge Battery, Claw, Boot Sequence, Doom and Gloom, Melter, and 2x Fission. Fission is one of my favorite Defect cards (especially after upgrading it), so picking up two of them right from the start was huge. The deck had two big problems though. First, I didn't have hardly any orbs to use the Fissions on! Second, I had very little block. I managed to pick up a Rainbow pretty early on for some quick orb generation. I was able to breeze through most of Act I with very little block by just killing almost everything before it had a chance to attack me! I would have loved an energy boss relic at the end of Act I, but my only choice was Runic Dome. My deck was nowhere near consistent enough to take that, so my other two options were Tiny House and Sacred Bark. I took Tiny House because I still really needed a few solid cards to make the deck good, and it gave me a chance to pick one, plus some gold to use in an Act II shop. I completely whiffed on the card choice though, so that boss relic was almost completely useless. I'm now a couple floors away from the Act II boss. I've been praying for a Glacier but still have not seen one. If I can get a decent energy relic from this Act's boss, I think I'll be ok. I'm worried I've made my deck too large though. A Mummified Hand would be incredible, I'm up to like 6 powers now.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
25-Apr(#5)
Awakened One is my most feared Act 3 boss. Him resurrecting then immediately doing a very hard hit is challenging to be prepared for.


I thought of saying more about why rogue-likes often work for me. But, it's complicated and likely personal. Only a few have been tuned in just the right way that I love them. Slay the Spire is probably the best of all of them. It has something to do with keeping me motivated and interested in playing them. Some challenge, but also a feeling that I can beat them if I focus on playing better. Often there are mini-goals along the way that help too. Often the randomness is part of what makes them continue to be interesting.

Slay the Spire and Mooncrash were two of the best for me (another called Everspace is also high on my list). Shattered Pixel Dungeon is up there too now. Hades is a super popular rogue-like: I enjoyed it but it wasn't tuned quite as well for me as these others. And, I guess the gameplay itself just didn't thrill me somehow.

In the last week I was playing another called "The Last Stand: Aftermath" that had my interest, but becomes a slog after a while.

There's something about balance or tuning that really matters in these sorts of games. And, maybe that's partly a personal preference. It's not really about a game being "too hard", though I will sometimes hear people say that about games like this. It's more about whether they are worth the investment to learn them and get better at them. I think it's similar to Souls-like games.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
25-Apr(#6)
I've been losing a lot in Slay the Spire recently. I'm not sure why, some bad luck but I think my skillz eroded some after playing less for a couple weeks too. There's a thin line between confidence and over-extending myself.

Pandora's Box & Tiny House are tough boss relics to get imho... amazing that you're doing well despite them.

I do love Mummified Hand, but having a lot of powers makes Awakened One harder too. I used to take lots of powers with Defect, but I've become more cautious. There are a few Defect powers that are fairly meh (e.g. Hello World, Static Discharge, Storm).
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
25-Apr(#7)
bill wrote:
> Awakened One is my most feared Act 3 boss. Him resurrecting then immediately doing
> a very hard hit is challenging to be prepared for.

Same here. I like Powers, so most of my decks end up having at least a couple of them. I also hate that any debuffs (poison, vulnerable, etc) go away when he resurrects.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
25-Apr(#8)
bill wrote:
> Pandora's Box & Tiny House are tough boss relics to get imho... amazing that you're
> doing well despite them.

I used to hate Pandora's Box. Now, I don't mind it as much. Sometimes you get some duds, but most of the time, removing all of your strikes and defends and replacing them with 8-10 random cards is actually pretty good. I'm not thrilled to take it as an Act I boss reward because I usually just want an energy relic going into Act II. But swapping into it right from the beginning can be a lot of fun! I really hate Tiny House though. Why is that even a boss relic?? There are several events that are almost as good as it.

> I do love Mummified Hand, but having a lot of powers makes Awakened One harder too.
> I used to take lots of powers with Defect, but I've become more cautious. There
> are a few Defect powers that are fairly meh (e.g. Hello World, Static Discharge,
> Storm).

Yeah, I used to take Hello World way too often, but it just isn't good most of the time. I've experimented with Static Discharge and Storm, but they rarely seem to work well for me either. As long as you can build up decent Focus and consistent frost orbs, you're usually fine against him.
nonamesleft
Gold Good Trader
* 25-Apr(#9)
bill wrote:
> Awakened One is my most feared Act 3 boss. Him resurrecting then immediately doing
> a very hard hit is challenging to be prepared for.
>
I think I must have gotten really lucky on my run against the Awakened One, back when I first started the game. I think I lost against it the first time around. But the second time, I absolutely smashed through that boss like it was nothing. It took around 2-3 turns and he barely got to do anything. I destroyed his first form in I think 1-2 turns. He resurrected. Then I must have gotten an incredible combo, because he was immediately toast, very crispy. I thought it was a mistake, because the other bosses had been quite challenging.

In contrast, it took me a bunch of tries to defeat Time Eater. Donu and Deca seem to go either way. Sometimes easy, sometimes difficult. A fun combo for me is to use that card that makes a defeated enemy do [damage = to max HP] to other enemies. I then focus on one of them.

There's an enemy I think I fear more than all of the final bosses. The giant head statue. I've gotten too many close calls against it. And it's scary, doing more and more damage each turn. An ominous battle.
nonamesleft
Gold Good Trader
25-Apr(#10)
bill wrote:
>
> I thought of saying more about why rogue-likes often work for me. But, it's complicated
> and likely personal. Only a few have been tuned in just the right way that I love
> them. Slay the Spire is probably the best of all of them. It has something to do
> with keeping me motivated and interested in playing them. Some challenge, but also
> a feeling that I can beat them if I focus on playing better. Often there are mini-goals
> along the way that help too. Often the randomness is part of what makes them continue
> to be interesting.
>
> Slay the Spire and Mooncrash were two of the best for me (another called Everspace
> is also high on my list). Shattered Pixel Dungeon is up there too now. Hades is
> a super popular rogue-like: I enjoyed it but it wasn't tuned quite as well for me
> as these others. And, I guess the gameplay itself just didn't thrill me somehow.
>
> In the last week I was playing another called "The Last Stand: Aftermath" that had
> my interest, but becomes a slog after a while.
>
> There's something about balance or tuning that really matters in these sorts of games.
> And, maybe that's partly a personal preference. It's not really about a game being
> "too hard", though I will sometimes hear people say that about games like this.
> It's more about whether they are worth the investment to learn them and get better
> at them. I think it's similar to Souls-like games.
Have you tried Inscryption? More than one person recommended it to me, and in part because I enjoyed Slay the Spire. (I haven't tried it yet, so I can't say anything about it.)
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
25-Apr(#11)
I had not heard of Inscryption. But, I can see it is well-loved. Though, it's PC only so far, so I guess I'll hope it gets ported.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
25-Apr(#12)
What system you rock bill? Figured you were a pc guy primarily
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
25-Apr(#13)
Bill doesn't play on any system. He literally slays the spire.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
25-Apr(#14)
I mostly play stuff on ps4. I actually play Slay the Spire on an old iPad mostly now, though I did initially play it on ps4. I have a good PC and have used Steam a fair amount in the past. But, I don't prefer to play stuff at my desk. The living room is more comfortable. I have a Switch too (mostly to play the latest Zelda). I have played a few other things on it. It's good, but ps4 has my trophies and such, so I tend to stick with that. Also, the button swap thing annoys me.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
* 25-Apr(#15)
Did you guys ever play the blizzard card game hearthstone? It was cool early but I lost track of it. It was pay to win though.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
25-Apr(#16)
I thought about it but never got around to it. Do a lot of people still play it, or did it die off?
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
25-Apr(#17)
Scott wrote:
> I thought about it but never got around to it. Do a lot of people still play it,
> or did it die off?

Not sure. It was an awesome iPad game though.
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
25-Apr(#18)
Damnit, tired of seeing this thread going when I look at new replies ... haven't touched Switch in ages, and I'm on my PC more often these days.

Just picked it up, got it for $10 on Steam (through a discount key elsewhere). Looking forward to revisiting!
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
25-Apr(#19)
MrBean wrote:
> Damnit, tired of seeing this thread going when I look at new replies ... haven't
> touched Switch in ages, and I'm on my PC more often these days.
>
> Just picked it up, got it for $10 on Steam (through a discount key elsewhere). Looking
> forward to revisiting!

How much did you play before?
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
25-Apr(#20)
Scott wrote:
> MrBean wrote:
>> Damnit, tired of seeing this thread going when I look at new replies ... haven't
>> touched Switch in ages, and I'm on my PC more often these days.
>>
>> Just picked it up, got it for $10 on Steam (through a discount key elsewhere).
> Looking
>> forward to revisiting!
>
> How much did you play before?

Nowhere near as much as you guys! Finished the game a few times with each class.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
* 26-Apr(#21)
I've tried a number of other digital card games (including Hearthstone a little). But, I think Slay the Spire is the only one I've really gotten into. Slay the Spire being a card game isn't the reason I like it. It's more the rogue-like aspects of it that I appreciate (especially its replayability). It being on mobile and easily paused is part of why I still play it as I can fit it into times I'm just sitting around.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
26-Apr(#22)
Ha! So, I just started a game of Slay the Spire this morning and it's a weird one.

For my starter blessing I took the "250 gold and a curse" option. I got "Pain" which causes me to lose 1 hp when I play a card if it's in my hand. Ugh, that's not great. I was hoping for a milder curse. OK, so I aim for the nearest merchant to get that curse removed.

But, along the way, I get the option for a Rupture card (when I lose HP from a card, I get 1 strength). I've almost never used this card, but Pain is just the thing to trigger it. So, I go for it. And, my plan to remove Pain also goes away. Also, to double down I upgrade Rupture, so I now get 2 strength when it procs.

My Act 1 is very close. I'm losing lots of HP, but my strength is getting way up there and I just barely beat the boss. I didn't take many cards as rewards (none seem to fit my Pain/Rupture synergy). I did get some good relics, though. So, we'll see. I'm pretty sure I'm doomed, but this is a fun thing to try.

And, this is the sort thing that happens with Slay the Spire for me that makes it such an enjoyable game. I've been playing for years and yet I still end up in new and interesting situations. It's not just about winning but the joy of playing around with all the synergies and such.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
26-Apr(#23)
@bill Nice! I've seen Jorbs use that combo a couple times but I've never assembled it myself. I would love to play a deck like that some day. All you need is a Reaper and you should be set!
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
* 26-Apr(#24)
Well, I've finally done it...I beat Ascension 20 with Defect! I never thought I'd pull it off with this character, but things just finally started to click. This was the run I mentioned yesterday where I swapped into Pandora's Box right at the start. The deck was a bit too large, but I had to take any half-decent card I could find in Act I or I wasn't going to make it very far. Once the better cards finally started showing up, I had to take them too. Mummified Hand never made an appearance, sadly, but Ice Cream was a game changer. I'm not sure I would have won without it...it definitely would have been a lot harder. I had passed a couple Turbos shortly before getting it, then was kicking myself for not taking them. Thankfully, a Turbo+ showed up not long after. I bought a relic that I hadn't purchased in a long time, Strange Spoon. I used to over-value it when I was new to the game, then didn't take it for the longest time, but it was great in this deck. Almost every card in my deck that Exhausted was great to play again if it didn't Exhaust, except for maybe Boot Sequence. Fission of course was the best example, but getting extra plays out of Core Surge and Chill was great too. Here's the deck:

image

One interesting (and annoying) interaction I found in this run was with Mutagenic Strength and Core Surge. When I got the Augmenter Event, my deck wouldn't have benefited from the J.A.X. card, and I really didn't have 2 cards I could afford to Transform, so I just took the Mutagenic Strength and moved on. Later, I bottled Core Surge (to make it more likely I'd have the artifact charge before playing Biased Cognition) so I was playing Core Surge on Turn 1 almost every fight. After a little while I noticed the artifact charge was gone even though an enemy hadn't hit me with a debuff. Apparently, if you have an artifact charge, it will cancel out the loss of the 3 strength from Mutagenic Strength at the end of your first turn. This doesn't make sense with how artifact charges typically work. In every other case I've ever seen, you have to have the artifact charge BEFORE the debuff is applied in order to negate it. But the debuff from Mutagenic Strength (lose the +3 strength at end of turn) is applied right at the beginning of the fight, so it doesn't make sense that the artifact charge negates it. Because of this weird interaction, I often had to skip playing Core Surge on turn 1 if I wasn't able to find Biased Cognition, then try to find them together later in the fight. It definitely made things harder than they needed to be!

Here are my A17-A19 decks, if anyone is interested:


With that, I'm officially done with my goal of beating Ascension 20 with all 4 characters! I was going to take a break after this, but I think I'm going to jump straight into my next goal, A20 heart kills with each character! This one is going to be really hard...

bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
26-Apr(#25)
That is amazing. You're a great player!


I did lose that game I mentioned earlier. I did get reaper, but never got the timing on it (e.g. high strength for a big heal). My cards in general were not so great too. Oh well, still had some fun with many narrow escapes.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
26-Apr(#26)
Yeah congrats, that sounds so daunting, I couldnt even do an A1 run lmao (only tried a few, to be fair)
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
26-Apr(#27)
A1 is potentially easier than a normal game. It has more elites which means more relics. I always play A1... mostly because it's more fun to have more relics.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
26-Apr(#28)
Thanks guys! I still can't believe I did it. It seemed impossible for so long.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
26-Apr(#29)
Can you describe how you play Defect better than you used to?
nonamesleft
Gold Good Trader
* 26-Apr(#30)
bill wrote:
> Ha! So, I just started a game of Slay the Spire this morning and it's a weird one.
>
>
> For my starter blessing I took the "250 gold and a curse" option. I got "Pain" which
> causes me to lose 1 hp when I play a card if it's in my hand. Ugh, that's not great.
> I was hoping for a milder curse. OK, so I aim for the nearest merchant to get that
> curse removed.
>
> But, along the way, I get the option for a Rupture card (when I lose HP from a card,
> I get 1 strength). I've almost never used this card, but Pain is just the thing
> to trigger it. So, I go for it. And, my plan to remove Pain also goes away. Also,
> to double down I upgrade Rupture, so I now get 2 strength when it procs.
>
> My Act 1 is very close. I'm losing lots of HP, but my strength is getting way up
> there and I just barely beat the boss. I didn't take many cards as rewards (none
> seem to fit my Pain/Rupture synergy). I did get some good relics, though. So, we'll
> see. I'm pretty sure I'm doomed, but this is a fun thing to try.
>
> And, this is the sort thing that happens with Slay the Spire for me that makes it
> such an enjoyable game. I've been playing for years and yet I still end up in new
> and interesting situations. It's not just about winning but the joy of playing around
> with all the synergies and such.
That's really interesting. Were you able to heal along the way, other than Reaper? I was thinking that a healing card would be great/maybe even necessary in that deck. Such as Reaper, like @Scott mentioned.

And I'd say you're definitely right about the game being more about just winning. That it's a real treat to play around with the synergies. Who would have thought that the initial "Pain," would get paired with "Rupture," or that you'd encounter that card in the first place?

It's interesting to me that it would happen. A game like this is probably heavily based on RNG, so I wonder if there's a built in % mechanic that goes into play when certain events are triggered. For example: there's usually X percent chance to encounter the card Rupture, but if the player chooses 250 coins + Pain, the chance that Rupture will then be encountered goes up.
nonamesleft
Gold Good Trader
26-Apr(#31)
Congrats on the win @Scott!

Ice Cream is a great relic.

Something interesting about your win times. 17, 18, and 19 all have win times in descending order, as if you were getting better and better each run :)
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
* 26-Apr(#32)
bill wrote:
> Can you describe how you play Defect better than you used to?

I think the biggest thing is card choice. I used to take too many Ball Lightnings and Cold Snaps. One of each is good early on because you need damage quickly to get through Act I, but you generally shouldn't be taking them later on. I barely ever took Barrage, but it's actually pretty good. Card draw is HUGE with Defect, so I've been taking Compile Driver and Coolheaded much more often, plus Skim. I used to take Rebound and Recursion a lot but never do now. I used to take Turbo and Aggregate when my deck really wasn't set up to utilize them well (you need lots of card draw, or Runic Pyramid). I used to take Hologram a lot, then stopped, but now I've come back around on it, it's pretty strong. I also took too many powers, or, took powers before they were actually good in my deck. I still take a lot of powers, but only when my deck is actually set up to utilize them.

Beyond that, I try to focus more on frost orbs (Coolheaded and Glacier are two of my favorite Defect cards now). Earlier on, I tried to go heavy on lightning orbs to kill enemies faster, but would end up taking way too much damage. If you can get a fair amount of focus going with a few Frost orbs, you can usually coast through the rest of the fight. Also, I've learned to be more strategic with my dark orbs. If you time things correctly, you can often end fights suddenly with a large dualcasted dark orb.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
26-Apr(#33)
Yeah, I think I've been doing the same thing you said about focusing more on lightning and ignoring frost orbs. Frost orbs can seem so weak (2 block, meh), but it adds up I guess.
Bleed_DukeBlue
GameTZ Subscriber Triple Gold Good Trader
26-Apr(#34)
That's impressive. I should get back to Slay the Spire someday. It's one of those platinum trophies I may never pull off finishing, but the game is super fun.

Scott wrote:
> Well, I've finally done it...I beat Ascension 20 with Defect! I never thought I'd
> pull it off with this character, but things just finally started to click. This was
> the run I mentioned yesterday where I swapped into Pandora's Box right at the start.
> The deck was a bit too large, but I had to take any half-decent card I could find
> in Act I or I wasn't going to make it very far. Once the better cards finally started
> showing up, I had to take them too. Mummified Hand never made an appearance, sadly,
> but Ice Cream was a game changer. I'm not sure I would have won without it...it definitely
> would have been a lot harder. I had passed a couple Turbos shortly before getting
> it, then was kicking myself for not taking them. Thankfully, a Turbo+ showed up not
> long after. I bought a relic that I hadn't purchased in a long time, Strange Spoon.
> I used to over-value it when I was new to the game, then didn't take it for the longest
> time, but it was great in this deck. Almost every card in my deck that Exhausted
> was great to play again if it didn't Exhaust, except for maybe Boot Sequence. Fission
> of course was the best example, but getting extra plays out of Core Surge and Chill
> was great too. Here's the deck:
>
> {imgt}https://i.imgur.com/oWdt5sn.jpg 1280 720{imgt}
>
> One interesting (and annoying) interaction I found in this run was with Mutagenic
> Strength and Core Surge. When I got the Augmenter Event, my deck wouldn't have benefited
> from the J.A.X. card, and I really didn't have 2 cards I could afford to Transform,
> so I just took the Mutagenic Strength and moved on. Later, I bottled Core Surge (to
> make it more likely I'd have the artifact charge before playing Biased Cognition)
> so I was playing Core Surge on Turn 1 almost every fight. After a little while I
> noticed the artifact charge was gone even though an enemy hadn't hit me with a debuff.
> Apparently, if you have an artifact charge, it will cancel out the loss of the 3
> strength from Mutagenic Strength at the end of your first turn. This doesn't make
> sense with how artifact charges typically work. In every other case I've ever seen,
> you have to have the artifact charge BEFORE the debuff is applied in order to negate
> it. But the debuff from Mutagenic Strength (lose the +3 strength at end of turn)
> is applied right at the beginning of the fight, so it doesn't make sense that the
> artifact charge negates it. Because of this weird interaction, I often had to skip
> playing Core Surge on turn 1 if I wasn't able to find Biased Cognition, then try
> to find them together later in the fight. It definitely made things harder than they
> needed to be!
>
> Here are my A17-A19 decks, if anyone is interested:
> ...
> With that, I'm officially done with my goal of beating Ascension 20 with all 4 characters!
> I was going to take a break after this, but I think I'm going to jump straight into
> my next goal, A20 heart kills with each character! This one is going to be really
> hard...
>
>
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
26-Apr(#35)
bill wrote:
> Yeah, I think I've been doing the same thing you said about focusing more on lightning
> and ignoring frost orbs. Frost orbs can seem so weak (2 block, meh), but it adds
> up I guess.

Yeah, especially if you gain some focus, and have some extra orb slots. Just 2 Defragment+ or a Biased Cognition can get you up to 4 focus, then each orb is blocking for 6. If you have 4 or 5 frost orbs, there's 24/30 block just from orbs, more if you if you play orb cards that evoke some of them. That frees you up to focus on doing other things with your energy. The hardest part is making sure your deck can set up quickly, that's where the card draw comes into play.

I still think Defect should have one more card that gives focus, and one more card that gives additional orb slots. Some runs you have good orb production, good card draw, maybe even other good powers, but don't see a single Defragment or Biased Cognition the entire run. It's hard to win without them.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
26-Apr(#36)
nonamesleft wrote:
> Congrats on the win @Scott!
>
> Ice Cream is a great relic.
>
> Something interesting about your win times. 17, 18, and 19 all have win times in
> descending order, as if you were getting better and better each run :)

Thanks! That's funny about the times, I hadn't even noticed!
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
26-Apr(#37)
Bleed_DukeBlue wrote:
> That's impressive. I should get back to Slay the Spire someday. It's one of those
> platinum trophies I may never pull off finishing, but the game is super fun.

Thanks! It's a tough one to platinum for sure (assuming the achievements are the same as the ones in the Switch version).
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
26-Apr(#38)
Pretty sure my only A20 clear was defect. I just copied jorbs advice at the time and stacked ice/block and recycled a few good attacks. I also think I had an infinite deck exploit going. Very lucky.

You're very good at this Scott. Impressed with what you've pulled off for sure.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
26-Apr(#39)
Thanks Feeb!
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
* 27-Apr(#40)
I did a Defect run just now. I tried to apply what you were saying, focused more on frost orbs and draw. And, well, I crushed it.

Many of the fights I didn't take any damage or didn't even allow the enemy a move. To be fair, I had very good luck with cards/relics I got. I had Spinning Top along with Double Energy, Focus, 2 upgraded Defrags, and a Seek+ that I had Bottled Lightning on. And, with success came mostly upgrades at campfires, so yeah. Time Eater wasn't as easy, took some damage, but still dominated the final.

I'll try to do more runs to see if this strategy holds with less luck.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
27-Apr(#41)
@bill Nice! A bottled Seek+ has to be one of the best thing you can ask for in a Defect run. The guarantees you get your most important things set up right away.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
27-Apr(#42)
Yeah, it was OP. Mostly, I would use Seek+ to pull out my 2 upgraded defrags, but also had good luck with pulling out Aggregate+ and double energy, then I might win without letting the enemy have a turn.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
27-Apr(#43)
That's awesome. I love when an OP run comes together.
nonamesleft
Gold Good Trader
29-Apr(#44)
All this recent Slay the Spire talk is making me in the mood. Haven't played in a really long time. This should be fun.

On an unrelated note, but related to a game mentioned in this thread, I've been playing a bit of Shattered Pixel Dungeon that you mentioned @Bill. Only did a few runs so far. Takes a lot of trial and error. In my latest run, I thought I was toast. Pursued by several creatures and low on HP. Luckily, shortly before I had inscribed a glyph of camouflage on my armor. I entered a bunch of grass and the creatures stopped following. I had put that game on pause, a couple of floors down. Will continue. The style of shattered Pixel Dungeon reminds me of Pokemon Mystery Dungeon.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
29-Apr(#45)
yes

There are some tips & tricks one can learn about Shattered. For example, there are 2 items that are key to character building: Scroll of Upgrade (makes an item +1), and Potion of Strength (raises your strength by 1). There are 2 PoS every 5 levels and 3 SoU. Never more than 1 per level. Part of the trick is identifying and not wasting these quickly so you can use them effectively. Knowing how many there are can help you deduce when you have them before their identified. You generally want to drink a Potion of Strength as soon as possible - it helps you use better weapons/armor. But, you may want to use the Scroll of Upgrade more strategically as the better weapons & armor turn up later in the game.
nonamesleft
Gold Good Trader
29-Apr(#46)
Thanks for the tips @Bill.
nonamesleft
Gold Good Trader
* 29-Apr(#47)
I just started up Slay the Spire again. It's really been awhile. What's the purpose of having 'Reflex' in your deck? Unplayable - If this card is discarded from your hand, draw 1 card.

It's one thing if the effect included: "and the drawn card costs 0." But to just draw an extra card if Reflex is discarded? Isn't that just wasting valuable deck space? Wouldn't it be better to just have something else in the deck?

But Slay the Spire is creative with its synergy, so I'm wondering what I might be overlooking what's possible with this card.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
29-Apr(#48)
If you really need another card i guess
nonamesleft
Gold Good Trader
* 29-Apr(#49)
DrizzDrizzDrizz wrote:
> If you really need another card i guess
That is a fair point, but there's no guarantee that on any given turn a player will have been able to discard Reflex. Though Reflex+ draws you 2 cards, so that's definitely better. But then you might not have the energy to play the extra cards.

I did find a use for it though. A large part of this game is combining card effects with other card effect, building a synergetic deck. On my current round, I've been combining Reflex with Sneaky Strike (deal 10 damage. If you discarded this turn, gain 2 energy) and Dagger Throw (deal 9 damage, draw 1 card, discard 1 card).
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
29-Apr(#50)
I don't consider Reflect a great card myself, but any card/relic that causes more cards to be drawn should be considered good/helpful. The effect isn't as direct as other things, but the more cards in your hand the more choices you have and potential cards you can play in a turn (especially if you have extra energy too). Put another way, if you have lots of energy, you may waste it if you don't also have more draw.

If you already have some cards in your hand that trigger discard (you start with Survivor), taking Reflex can be a nice addition. Discard is a more subtle/secondary Silent synergy to go after.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
29-Apr(#51)
Silent has a lot of cards that make you discard. It's better to discard something like Reflex and get to draw a card from it, instead of just discarding something and having 1 less card in your hand. It definitely gets way better when upgraded though.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
1-May(#52)
After taking a break mostly for a couple weeks (beat Prey in the meantime, still mulling Mooncrash), i went back to StS and finally completed an ascension run (A1 but hey, baby steps)! With Silent
nonamesleft
Gold Good Trader
1-May(#53)
That's a good point, @bill @Scott, about if you're going to throw out a card anyway, you might as well gain something. Yeah. I hear that.
nonamesleft
Gold Good Trader
1-May(#54)
DrizzDrizzDrizz wrote:
> After taking a break mostly for a couple weeks (beat Prey in the meantime, still
> mulling Mooncrash), i went back to StS and finally completed an ascension run (A1
> but hey, baby steps)! With Silent
Congrats! Baby steps, absolutely. I've had very satisfying runs with Silent, due to certain cards. I won't spoil anything, because it's fun to figure out certain combos/strategies on one's own, but Silent has some fun ones. (They all do, tbh, but we're discussing Silent, so that was the focus)
nonamesleft
Gold Good Trader
1-May(#55)
@DrizzDrizzDrizz

Do you have a character you enjoy using more than the others?
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
1-May(#56)
Honestly not really, i played the least with Defect (only took 2 runs to complete first time IIRC) and the most with the first guy just because it took me like 30 runs to finally complete one, but i kinda like em all, they're all pretty fun to play, it's a perfect balance of variety within the same framework. Maybe Silent is a slight favorite though, also most successful for me thus far
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
2-May(#57)
DrizzDrizzDrizz wrote:
> After taking a break mostly for a couple weeks (beat Prey in the meantime, still
> mulling Mooncrash), i went back to StS and finally completed an ascension run (A1
> but hey, baby steps)! With Silent

Nice! Like Bill said previously, A1 is arguably better to play on, since more Elites = more relics.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
2-May(#58)
I like Ironclad, Silent, and Watcher all fairly equally. I do enjoy Defect to some degree, but much less than the other 3. I'd like playing as Defect a lot more if it had at least 1 more card that gave you Focus, and 1 more card to give more orb slots.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
2-May(#59)
I made a couple A20H attempts with Ironclad but no luck yet. Going for a heart kill changes the run a lot. It's not just a matter of beating the Act 4 Elites and then the heart, which is hard enough on it's own, but you also have to collect the 3 keys, which means skipping a chest relic, a campfire, and fighting an extra hard elite. That's pretty backbreaking on A20. Also, while it's hard enough to build a deck that can beat two Act III bosses on A20, you have to complete the even harder task of assembling a deck along the way that can beat the heart. There are plenty of decks that can beat Act III but then get demolished by the heart. You need A LOT of block to pull it off.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
2-May(#60)
nonamesleft wrote:
> That's a good point, @bill @Scott, about if you're going to throw out a card anyway,
> you might as well gain something. Yeah. I hear that.

I was thinking about this again and something seemed off, so I looked it up. Reflex actually draws you 2 cards whenever it's discarded, and 3 if it's upgraded! It was originally 1/2, but was buffed to 2/3 in the v2.2 patch. If Reflex is only giving you 1 card when discarded, you probably need to update. Patch v2.2 was huge for Silent, it also buffed Blade Dance and Accuracy. Shiv decks were already pretty powerful, but that patch took them over the top with those 2 upgrades.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
2-May(#61)
How many cards do you guys have by the end of act 3? (Or act 1/2 if it makes a difference)
My main flaw is that I can see potential in nearly every card and i have hoarder's instincts/FOMO kicks in, rather than being more targeted with my approach (af least after seeing early progress card and relic wise)
I still kinda rarely skip taking a card, can't help it lol and i know that's bad
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
2-May(#62)
DrizzDrizzDrizz wrote:
> How many cards do you guys have by the end of act 3? (Or act 1/2 if it makes a difference)
> My main flaw is that I can see potential in nearly every card and i have hoarder's
> instincts/FOMO kicks in, rather than being more targeted with my approach (af least
> after seeing early progress card and relic wise)
> I still kinda rarely skip taking a card, can't help it lol and i know that's bad

I think most of my decks for a while now have been around 25-30 cards. A bit on the large side, but not too bad. The good thing about a larger deck is that you're more immune too enemies that put statuses in your deck. You really don't want to go overboard with it though. Part of it depends on how many basic cards (strikes/defends) you're able to remove. If you're not able to remove very many, then a larger deck helps minimize how often you draw them. If you do remove most of them, then your deck can stand to be smaller.

Try to avoid the urge to "see the potential" in cards. Instead, only consider if it's good right now with the cards and relics you already have. The sooner you get good at that, the better. It took me a long time. There are some exceptions to this rule though. For example, if I'm offered a Defragment early on with Defect even before I have any cards that generate orbs (aside from the Zap you start with), I'm still definitely going to take it, because extra focus is always going to become very strong on Defect. Well, at least with the way I play the character. There are some attack-focused synergies you can try to build around, but they're really not that good IMO, especially on higher Ascension levels.
nonamesleft
Gold Good Trader
* 2-May(#63)
Scott wrote:
> nonamesleft wrote:
>> That's a good point, @bill @Scott, about if you're going to throw out a card anyway,
>> you might as well gain something. Yeah. I hear that.
>
> I was thinking about this again and something seemed off, so I looked it up. Reflex
> actually draws you 2 cards whenever it's discarded, and 3 if it's upgraded! It was
> originally 1/2, but was buffed to 2/3 in the v2.2 patch. If Reflex is only giving
> you 1 card when discarded, you probably need to update. Patch v2.2 was huge for Silent,
> it also buffed Blade Dance and Accuracy. Shiv decks were already pretty powerful,
> but that patch took them over the top with those 2 upgrades.
I'm definitely getting 1 card/2 cards for Reflex. I was hesitant to update the game because I wanted to play it as originally intended, without cards getting nerfed or things I liked possibly getting switched around. But awhile ago, I did the update that includes the 4th character, yet Reflex is still 1/2, so there must have been another update that I don't have.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
2-May(#64)
If you have Watcher, then you're at least on 2.0. 2.1 didn't make any changes to cards, and then 2.2 was the final update. It nerfed a couple cards, but buffed several, most of which were under-powered and REALLY needed a buff. If you're on 2.0, you're already very far from how the game was originally. A lot of cards used to be very different in the earlier days. You might as well just get on the latest version at this point.
nonamesleft
Gold Good Trader
2-May(#65)
@Scott Off the top of your head, do you know several that were nerfed? Just curious which cards changed.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
2-May(#66)
Definitely get the 2.2 update, it was great... Silent Shivs became way more fun/easier. I think 2.2 fixed an issue I had on ios too.


I'm similar to Scott on deck size. Checking stats on my recent winning games, deck sizes were: 31, 33, 23, 25, 29, 27, ... I think there are times I get a good deck by Act 2 and I'll stop taking most cards, but more often my deck could be better and I'll still take some (especially cards I love). I certainly skip taking cards at least a few times every game. There are many cards I just don't really want (either, I don't like them in general or they don't fit my current game's deck). I'm not great at doing very lean decks though.

There are cards that help with bigger decks, so I usually will take them given my habit of take a fair number of cards. For example, Defect's "Stack" card (Gain Block equal to the number of cards in your discard pile). That card is usually good for me in late game because my deck is pretty big. Or "Aggregate" (Gain 1 Energy for every 3 cards in your draw pile) is similarly good. I'll also take curse cards sometimes (if they come with a nice perk). Curse cards aren't that bad when you have a big deck.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
2-May(#67)
@nonamesleft https://store.steampowered.com/news/app/646570/vie... has all the details of 2.2.
nonamesleft
Gold Good Trader
2-May(#68)
bill wrote:
> has all the details of 2.2.
Thank you for the link. I appreciate it. Looking at it now.
nonamesleft
Gold Good Trader
* 2-May(#69)
According to that article, only 1 card was nerfed, and buffed as well:

Rupture+ card buffed. Strength gain increased from 1 -> 2.
Rupture+ card nerfed. Energy cost 0 -> 1

Did this update make the game too easy sometimes?
nonamesleft
Gold Good Trader
2-May(#70)
I just used Mayhem (at the start of your turn, play the top card of your draw pile) and the first card I drew was Tactician+ (unplayable - If this card is discarded from your hand, gain 2 energy)

The card couldn't be played so it just went straight to the discard pile.

What a waste. Definitely a rolls eyes move.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
2-May(#71)
nonamesleft wrote:
> Did this update make the game too easy sometimes?

Not really. Like I said, most of the cards that got buffed really needed an improvement. The game is still hard though.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
3-May(#72)
nonamesleft wrote:
> I just used Mayhem (at the start of your turn, play the top card of your draw pile)
> and the first card I drew was Tactician+ (unplayable - If this card is discarded
> from your hand, gain 2 energy)
>
> The card couldn't be played so it just went straight to the discard pile.
>
> What a waste. Definitely a rolls eyes move.

I like Tactician (and the other one where you draw a few cards if discarded), yesterday I had a lot of discard cards and at times it seemed like I was taking an infinite turn, discarding to draw more, then to get more energy, then the card comes back around and repeat the process, it felt like a potential infinite loop

As for deck size, yeah I definitely take way more, generally I'm in the mid-30s by end of act 3, at the very least. Yesterday I did one run where I just intentionally went for a bigger deck, and I had like 46
I'll try to be disciplined once and stay under 25 and see what happens
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
3-May(#73)
It is possible to setup an infinite combo and win win win, though it generally takes some luck and patience to get one. https://slay-the-spire.fandom.com/wiki/Infinite_Co... has details.
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
3-May(#74)
Started playing on PC again, forgot how much fun this was. Plays incredibly well on PC, feels way faster than switch with being able to quickly use and queue cards.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
3-May(#75)
I beat A2 run with Silent today, i dunno how I survived tbh, i went with a risky strategy (wraith, but had it upgraded and used two of them, got one from a potion), so i basically had 6 turns to kill Awakened before it awoke, and hope i had enough damage to destroy it in next 2 turns cuz otherwise no way I was going to hold up with 0 block lol

I even made one crucial error that I thought would cost me, but at the end I filled him with like 160 dmg of poison and that did it

I went with a big deck, had like 45 cards at the end lol. Next time i'm definitely going to go smaller, this one was already in progress when I decided that
honestly I didn't think I'd even do a single ascension run so this is pretty cool
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
3-May(#76)
Wraith Form is incredibly OP. I read that in the earlier days of the game, it gave you 3 turns of intangible, and 4 when upgraded. That's just crazy.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
3-May(#77)
yeah but it means you gotta finish the job soon because you basically lose block rest of the combat haha so i think it's a good trade-off
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
3-May(#78)
Also i managed to play Grand Finale basically in the same run after I first picked it up, i wasnt planning on it (dont think I could do it, didnt even have well laid plans) but i realized i had it in hand and 0 cards in draw and it helped me finish off either a boss or an elite, cant remember now
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
3-May(#79)
Yeah, sometimes you have to wait to play it for sure. 3 turns of invincibility is still nuts though.

I still have not played Grand Finale a single time. Mostly because I never take it, but even when I've ended up with it in custom runs/daily challenges, I still never manage to pull it off.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
3-May(#80)
I won't take Grand Finale because it seems so rare to actually be able to use it.

I rarely take Wraith Form, but I should try it more. If you have Kunai with a Shiv deck, I assume the dexterity loss isn't an issue. I think a lot of the better block cards don't get that affected by lowered dex either.



DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
3-May(#81)
bill wrote:
> I won't take Grand Finale because it seems so rare to actually be able to use it.
>
> I rarely take Wraith Form, but I should try it more. If you have Kunai with a Shiv
> deck, I assume the dexterity loss isn't an issue. I think a lot of the better block
> cards don't get that affected by lowered dex either.
>
>
>
>

I dunno Kunai tbh but it's 1 (or even 2) dex a turn even after it expires, and I played two right away


Grand finale i agree i only took it bc i had just unlocked it the previous run, just wanted to try it. Shockee i managed to play it (only on one enemy though)
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
3-May(#82)
Also maybe worth mentioning i didnt have any block retention cards/relics and i focused purely on damage during Wraith
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
3-May(#83)
bill wrote:
> I rarely take Wraith Form, but I should try it more. If you have Kunai with a Shiv
> deck, I assume the dexterity loss isn't an issue. I think a lot of the better block
> cards don't get that affected by lowered dex either.

Sometimes you have to time it right. Generally, you want to be ending the fight before it wears off and your dex is lowered. An artifact charge will prevent the dex loss. Also, Orange Pellets can get rid of the dex loss debuff, so those are two combos to look out for any time you get Wraith Form.
nonamesleft
Gold Good Trader
3-May(#84)
DrizzDrizzDrizz wrote:
> I beat A2 run with Silent today, i dunno how I survived tbh, i went with a risky
> strategy (wraith, but had it upgraded and used two of them, got one from a potion),
> so i basically had 6 turns to kill Awakened before it awoke, and hope i had enough
> damage to destroy it in next 2 turns cuz otherwise no way I was going to hold up
> with 0 block lol
>
> I even made one crucial error that I thought would cost me, but at the end I filled
> him with like 160 dmg of poison and that did it
>
> I went with a big deck, had like 45 cards at the end lol. Next time iÂ'm definitely
> going to go smaller, this one was already in progress when I decided that
> honestly I didnÂ't think IÂ'd even do a single ascension run so this is pretty cool
Any chance you saved a photo of your deck? Curious to see what was in it.
nonamesleft
Gold Good Trader
* 3-May(#85)
Scott wrote:
> Wraith Form is incredibly OP. I read that in the earlier days of the game, it gave
> you 3 turns of intangible, and 4 when upgraded. That's just crazy.
Wraith Form can be incredible. I've had some really fun runs built around Wraith Form. To be able to tank heavy hitting enemies (including The Heart) is so satisfying.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
3-May(#86)
Biased Cognition (Gain 4 Focus. At the start of each turn, lose 1 Focus.) is a bit like Wraith Form and I do use that card sometimes. I don't usually use it at the start of a fight, though.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
4-May(#87)
I love Biased Cognition!
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
4-May(#88)
nonamesleft wrote:
> DrizzDrizzDrizz wrote:
>> I beat A2 run with Silent today, i dunno how I survived tbh, i went with a risky
>> strategy (wraith, but had it upgraded and used two of them, got one from a potion),
>> so i basically had 6 turns to kill Awakened before it awoke, and hope i had enough
>> damage to destroy it in next 2 turns cuz otherwise no way I was going to hold
> up
>> with 0 block lol
>>
>> I even made one crucial error that I thought would cost me, but at the end I filled
>> him with like 160 dmg of poison and that did it
>>
>> I went with a big deck, had like 45 cards at the end lol. Next time iÂ'm definitely
>> going to go smaller, this one was already in progress when I decided that
>> honestly I didnÂ't think IÂ'd even do a single ascension run so this is pretty
> cool
> Any chance you saved a photo of your deck? Curious to see what was in it.

I think the game saves this in the logs, i'll try to remember to take a pic next time
nonamesleft
Gold Good Trader
4-May(#89)
I think I've only taken Biased Cognition once. It seemed like a high price to pay, with the potential continual loss per turn if you don't end the match quickly.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
4-May(#90)
Pretty much any hallway fight, and most elite fights, you should be fine playing it as soon as you draw it. You have 4 (5 if upgraded) turns before you start to have a net negative effect from it. You should be able to finish the fight in that time, especially with all of that extra focus! Bosses, you have to be careful to not play it too soon, unless your deck is crazy strong. Having other sources of focus like Defragment and Consume helps offset the loss too.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
4-May(#91)
I still haven't gotten a clear on the fourth character
nonamesleft
Gold Good Trader
4-May(#92)
DarkFact wrote:
> I still haven't gotten a clear on the fourth character
The Watcher can definitely be tricky. Like playing chess (not my own words. Someone on here said that awhile back)
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
4-May(#93)
nonamesleft wrote:
> DarkFact wrote:
>> I still haven't gotten a clear on the fourth character
> The Watcher can definitely be tricky. Like playing chess (not my own words. Someone
> on here said that awhile back)

It's like a math puzzle honestly. Trying to make sure you have the exact damage to switch poses. Pretty taxing until you get it.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
4-May(#94)
Sometimes you just have to play Blasphemy and hope you have lethal.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
* 4-May(#95)
Scott wrote:
> Sometimes you just have to play Blasphemy and hope you have lethal.

A relic idea: happy abacus- your damage is rounded up 3 once a fight for a potential fatal blow to prevent math fail death.
nonamesleft
Gold Good Trader
4-May(#96)
Feeb wrote:
> Scott wrote:
>> Sometimes you just have to play Blasphemy and hope you have lethal.
>
> A relic idea: happy abacus- your damage is rounded up 3 once a fight for a potential
> fatal blow to prevent math fail death.
Math fail death laughing out loud
nonamesleft
Gold Good Trader
4-May(#97)
@Feeb Send that idea to the creators of the game. You never know.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
5-May(#98)
nonamesleft wrote:
> DrizzDrizzDrizz wrote:
>> I beat A2 run with Silent today, i dunno how I survived tbh, i went with a risky
>> strategy (wraith, but had it upgraded and used two of them, got one from a potion),
>> so i basically had 6 turns to kill Awakened before it awoke, and hope i had enough
>> damage to destroy it in next 2 turns cuz otherwise no way I was going to hold
> up
>> with 0 block lol
>>
>> I even made one crucial error that I thought would cost me, but at the end I filled
>> him with like 160 dmg of poison and that did it
>>
>> I went with a big deck, had like 45 cards at the end lol. Next time iÂ'm definitely
>> going to go smaller, this one was already in progress when I decided that
>> honestly I didnÂ't think IÂ'd even do a single ascension run so this is pretty
> cool
> Any chance you saved a photo of your deck? Curious to see what was in it.

Took a pic

https://i.imgur.com/P3iMMmV.jpg



bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
5-May(#99)
too many cards!
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
5-May(#100)
That is indeed a lot of cards. Maybe try to prioritize the card remove option in shops a bit more, at least get those Strikes out of there!
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
5-May(#101)
yeah im aware, i said i had 45ish, but hey, the run was successful
For whatever reason i couldnt remove too many, either due to curses or lack of money
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
5-May(#102)
If it works, it works!

I used to be quicker to take curses thinking "I'll just remove them in a store", but nowadays I try really hard not to do that because I really want to remove as many Strikes as I can.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
5-May(#103)
So you favor removing strikes over blocks? I'm always on the fence about that
And yeah same reasoning here lol

I'm doing a Defect run now and I'm keeping card count low for my standards, let's see how it goes :D

He's the only character I still have any unlocks left (3 of them), i barely played with him but the orbs are pretty fun
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
5-May(#104)
It's not just about removing cards as you can only do a few of those per game in most cases. It's also about not always taking a card when offered. e.g. I assume you could look at that deck and eliminate many cards that didn't help you much.

I do agree that a win is a win and there's really no one way to play (part of why this game is fun).
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
5-May(#105)
Have you won with Defect yet? If not, I think it will unlock the real ending when you do.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
5-May(#106)
DrizzDrizzDrizz wrote:
> So you favor removing strikes over blocks? I'm always on the fence about that
> And yeah same reasoning here lol

Generally, yes. You need good damage early on, so I'm likely to take a few attacks in Act I, but not as many block cards. So I can't really afford to remove Defends when they're the only block I have, and I don't want to draw Strikes over my better attack cards.

I may remove a Defend over a Strike if my deck is naturally generating a ton of block in other ways (frost orbs with Defect, Mental Fortress and lots of stance switching with Watcher, etc).
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
5-May(#107)
bill wrote:
> Have you won with Defect yet? If not, I think it will unlock the real ending when
> you do.

Yeah on my 2nd try, that's why I still haven't even unlocked most of the remaining cards/relics

I'm in act 2 now, and have 16 cards, i'm being as disciplined as I can be

Btw what are your guys' W/L ratios?
I was 0/40 i think before my first win, now i'm 6/70 lol
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
5-May(#108)
I haven't looked at my W/L ratio in a while, been meaning to. I'm sure going after A20 wins has not been kind to my numbers lol
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
5-May(#109)
I posted my win/loss stats a month ago:
> Ironclad: 56 victories vs. 64 deaths or 47% win
> Silent: 52 vs 68 or 43% win
> Defect: 80 vs 108 or or 43% win

I have more losses recently, so maybe it's slightly less now. Also, my original fumblings with the game were on another device. By the time I started using this, I had gotten better.
Gildon_Dancypants
Silver Good Trader
5-May(#110)
I really need to get my Switch copy back so I can try out the Monk.

I have a friend who managed to get all of the relics and whatnot, so the game started giving her the scarf: the do-nothing reward for when you have nothing left to get. She got somewhere north of 100 scarves, I think, before she finally died. It was almost purgatorial: she wanted to start the game over but was too powerful for the game to kill her.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
5-May(#111)
bill wrote:
> I posted my win/loss stats a month ago:
>> Ironclad: 56 victories vs. 64 deaths or 47% win
>> Silent: 52 vs 68 or 43% win
>> Defect: 80 vs 108 or or 43% win
>
> I have more losses recently, so maybe it's slightly less now. Also, my original
> fumblings with the game were on another device. By the time I started using this,
> I had gotten better.

I must have missed that, those stats are really impressive
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
5-May(#112)
Gildon_Dancypants wrote:
> I really need to get my Switch copy back so I can try out the Monk.
>
> I have a friend who managed to get all of the relics and whatnot, so the game started
> giving her the scarf: the do-nothing reward for when you have nothing left to get.
> She got somewhere north of 100 scarves, I think, before she finally died. It was
> almost purgatorial: she wanted to start the game over but was too powerful for the
> game to kill her.

I dont get this, she got all of the relics in one run? How is that even possible?
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
* 5-May(#113)
There's a relic called "Circlet" that only drops if you've exhausted all relics possible from a "pool" during a run. There are shop, boss, event, class etc pools of relics. So some pools are not super hard to exhaust. These circlets stack in your stats and I don't think they do anything.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
5-May(#114)
You have to be doing a custom run with the "Endless" modifier. After you win, you start back at Act I with your current deck and all of your relics/potions/gold. You also get a "blight" which has a negative effect on you.
Gildon_Dancypants
Silver Good Trader
5-May(#115)
DrizzDrizzDrizz wrote:
> Gildon_Dancypants wrote:
>> I really need to get my Switch copy back so I can try out the Monk.
>>
>> I have a friend who managed to get all of the relics and whatnot, so the game
> started
>> giving her the scarf: the do-nothing reward for when you have nothing left to
> get.
>> She got somewhere north of 100 scarves, I think, before she finally died. It was
>> almost purgatorial: she wanted to start the game over but was too powerful for
> the
>> game to kill her.
>
> I dont get this, she got all of the relics in one run? How is that even possible?

She was playing in Ascension mode (I think. It's been a minute and I'm having trouble remembering.) Basically, once she beat The Heart it just starts over again but a little more difficult.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
5-May(#116)
I had not heard of the circlet or Endless mode for that matter.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
* 5-May(#117)
I've seen some mods etc with lots of gold where folks bought up all the store relics and got some on one run. Not sure it's possible to get one legit on one run though with so many relics / pool. Maybe event if super lucky or shop if you have a gold battery.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
5-May(#118)
I'm fairly certain it's not possible outside of Endless, there are just too many relics.

I've never done an Endless run before, maybe that would be a fun thing to try out soon. At least to get a Circlet.

There are still a handful or relics I haven't obtained yet. I think they're all from that good face/bad face event. I'm a coward so I always just take the good face, and have never obtained any of the bad face relics. I should probably go after those some time soon too.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
5-May(#119)
Do you mean save scumming to avoid bad face or something else, how do you choose good face intentionally otherwise?

Endless run doesn't appeal to me at all but I can see how it would for much better players than me
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
* 5-May(#120)
You can create an endless run and use more custom settings to make yourself a little more Op faster. There was an option for enemies to drop relics instead of cards too.
nonamesleft
Gold Good Trader
5-May(#121)
@DrizzDrizzDrizz

Thanks for the deck picture. What's that relic in between the dark star and the preserved insect? I don't recognize it.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
* 5-May(#122)
My stats:

Ironclad: 90 victories, 68 deaths = 57% winrate
Silent: 66 victories, 90 deaths = 42% winrate
Defect: 59 victories, 69 deaths = 46% winrate
Watcher: 75 victories, 47 deaths = 61% winrate

I'm surprised by my Silent numbers, I feel like I generally do pretty well with her. I do vaguely remember hitting a rough patch with her when I was climbing Ascension and getting stuck for a while, so I guess that was a big part of it. Funnily enough, I have the best win streak with Silent, 18 wins.

Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
5-May(#123)
DrizzDrizzDrizz wrote:
> Do you mean save scumming to avoid bad face or something else, how do you choose
> good face intentionally otherwise?

No, I meant to say I just take the first option, which I think is 50 gold, instead of taking the gamble on the good face/bad face.
nonamesleft
Gold Good Trader
5-May(#124)
Gildon_Dancypants wrote:
> I really need to get my Switch copy back so I can try out the Monk.
>
> I have a friend who managed to get all of the relics and whatnot, so the game started
> giving her the scarf: the do-nothing reward for when you have nothing left to get.
> She got somewhere north of 100 scarves, I think, before she finally died. It was
> almost purgatorial: she wanted to start the game over but was too powerful for the
> game to kill her.
Scarves?
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
5-May(#125)
nonamesleft wrote:
> @DrizzDrizzDrizz
>
> Thanks for the deck picture. What's that relic in between the dark star and the preserved
> insect? I don't recognize it.

It's the 50% off in shops relic
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
5-May(#126)
Scott wrote:
> DrizzDrizzDrizz wrote:
>> Do you mean save scumming to avoid bad face or something else, how do you choose
>> good face intentionally otherwise?
>
> No, I meant to say I just take the first option, which I think is 50 gold, instead
> of taking the gamble on the good face/bad face.

Oh ok, you said you always take the good face so I thought i was missing something haha


Jesus your stats depress me, they're so good, especially since you're doing high ascension runs

Mine are:

Ironclad - 1/34 (lol, i actually thought it was worse)
Silent - 3/17
Defect - 2/5 (just destroyed this last run, cruised by the final battle with awakened one)
Watcher - 1/14

dont laugh at me :(
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
5-May(#127)
DrizzDrizzDrizz wrote:
> nonamesleft wrote:
>> @DrizzDrizzDrizz
>>
>> Thanks for the deck picture. What's that relic in between the dark star and the
> preserved
>> insect? I don't recognize it.
>
> It's the 50% off in shops relic

Membership Card. It actually gives 50% off everything in shops, so cards, potions, and card removes are included! I love getting an early Membership Card.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
5-May(#128)
DrizzDrizzDrizz wrote:
> Jesus your stats depress me, they're so good, especially since you're doing high
> ascension runs
>
> Mine are:
>
> Ironclad - 1/34 (lol, i actually thought it was worse)
> Silent - 3/17
> Defect - 2/5 (just destroyed this last run, cruised by the final battle with awakened
> one)
> Watcher - 1/14
>
> dont laugh at me :(

I'm sure mine didn't look great early on. It took me a little while to get the hang of the game. Once things start to click, you just win more and more.
nonamesleft
Gold Good Trader
5-May(#129)
I'm curious what my stats are. Will check later.

Though I know that my playtime is between 125-200 hours.
nonamesleft
Gold Good Trader
5-May(#130)
I just looked up my stats:

Ironclad:
victories/deaths
4/17

Silent:
4/12

Defect:
4/40

Watcher:
2/3

I'm surprised by this. For having played 100+ hours, I thought I would have had more wins/losses.

My quickest victory was with The Silent, at 1h 57m 39s

Slowest victory was with The Watcher, 3h 12m 01s, but I think that long time was mainly due to the character being new and me learning how to play it.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 7-May(#131)
Actually had a really decent Watcher start, began with a "swap starter relic for random boss relic", ended up being +1 Energy BUT... you can't heal at camp. Not a big deal, right, we chillin. Took vampirism to boot, that was nice, don't think I've ever done bites, but they're good.
Took another relic on boss 1 or 2 that was +1 energy BUT... you can't play more than six cards per turn. No problem, I'm only playing like five a turn anyways!

image

Yeah. Got to phase two of awakened one, couldn't dig well enough for block, took 80 to the dome gg. Still felt like a great run up to that point, been so long since I've made it to Act 3 that I forgot you've gotta be having more than a good run to close it out. :p

Cut through fate is sooooo good, expunger is nice burst too. Sad I didn't get them until late in the run.
nonamesleft
Gold Good Trader
8-May(#132)
All this Slay the Spire talk. It's not right.

I was in middle of Arceus Legends, and now I've put it to the side and returned to Slay the Spire.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
8-May(#133)
yeah im neglecting Mass Effect (first time playing, got the legendary remaster), doing Defect runs, mostly going well, up to A5 now
nonamesleft
Gold Good Trader
* 8-May(#134)
DrizzDrizzDrizz wrote:
> yeah im neglecting Mass Effect (first time playing, got the legendary remaster),
> doing Defect runs, mostly going well, up to A5 now
Nice. The Defect is fun. I'm currently on A3 for Ironclad. I've played the other characters a lot more than Ironclad, so I'm giving this one more of a go now.
nonamesleft
Gold Good Trader
8-May(#135)
I just lost to the Bronze Automaton in a pretty rolls eyes way. I had 2HP and it had 3HP. I had 2x Combust+ in play (at the end of your turn lose 1 HP and do 7 damage to all enemies). So I lost 2HP. The end. wry smile
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
9-May(#136)
I'm glad to see y'all enjoying this game! I'm taking a bit of a break so that I can finally finish my Animal Crossing island, but I'll be back to StS soon enough.
nonamesleft
Gold Good Trader
9-May(#137)
How many hours do others here have logged for Slay the Spire?
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
9-May(#138)
I think I'm around 550.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
9-May(#139)
65 hours on Steam, probably a third of that on Switch and Xbox each
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
9-May(#140)
Around 75 for me

On A6 with Defect now. Gonna keep going until I hit an inevitable wall, then probably try another character. But I'll need to find a way to jjst play occasionally, it's so addictive it takes over all my gaming lol
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 9-May(#141)
image

Oooo-EEEEeee~

That card is terrible, but damned if it didn't just win me the game on the turn I needed it to.

image

Lots of good artifacts, went for value over smartness and took an item that upgraded all my cards BUT removes healing function from the rest of the game I THINK halfway through Act 2, luckily I was dropping some bombs, I don't think I've throw damage this big around in a run before, pretty nuts. Prostrates and Brilliance+ megagood. Cut throughs STILL too good. But yeah, no heals is kinda rough, eventually you just run outta block.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
9-May(#142)
DarkFact wrote:
> 2296 1290{imgt}
>
> Oooo-EEEEeee~
>
> That card is terrible, but damned if it didn't just win me the game on the turn I
> needed it to.
>
> 1378 905{imgt}
>
> Lots of good artifacts, went for value over smartness and took an item that upgraded
> all my cards BUT removes healing function from the rest of the game I THINK halfway
> through Act 2, luckily I was dropping some bombs, I don't think I've throw damage
> this big around in a run before, pretty nuts. Prostrates and Brilliance+ megagood.
> Cut throughs STILL too good. But yeah, no heals is kinda rough, eventually you
> just run outta block.

When that dreadful feeling that you just wasted lots of time becomes elation. Well played there.
nonamesleft
Gold Good Trader
9-May(#143)
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
10-May(#144)
I generally avoid Runic Dome, but I have to admit that the few times I've taken it, I did fine.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
10-May(#145)
DarkFact wrote:
> 2296 1290{imgt}
>
> Oooo-EEEEeee~
>
> That card is terrible, but damned if it didn't just win me the game on the turn I
> needed it to.

Just 140 damage for 0 energy, no big deal. I haven't taken that card in a while, I'm always afraid I won't be able to play it lol
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
10-May(#146)
bill wrote:
> I generally avoid Runic Dome, but I have to admit that the few times I've taken it,
> I did fine.

Same. I even have a couple Ascension wins where I swapped into it right at the start, which was scary. I still avoid it most of the time though, simply because the game isn't as fun when you don't know what the enemies are going to do. It's borderline stressful lol
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 10-May(#147)
Scott wrote:
> DarkFact wrote:
>> 2296 1290{imgt}
>>
>> Oooo-EEEEeee~
>>
>> That card is terrible, but damned if it didn't just win me the game on the turn
> I
>> needed it to.
>
> Just 140 damage for 0 energy, no big deal. I haven't taken that card in a while,
> I'm always afraid I won't be able to play it lol

Technically I didn't even take it, I got it from Good Instincts Metamorphosis, which means it was effectively PURE luck that I cleared that boss. That was Pen Nib, Metamorphosis pulling that, me drawing it, and in wrath without any other attacks in hand. Otherwise I was dust. That was basically a luck meat luck cheese luck bread sandwich.

Trust your instincts. Taking it is always the wrong option, because chances are you WON'T be able to play it and it's a dead card in hand.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
10-May(#148)
I'm guessing you mean Metamorphosis, not good Instincts? I've only used that card in Daily Challenges, it's fun.

I suck at keeping track of Pen Nib and making sure I play the best attack when it procs.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 10-May(#149)
Oop yeah, that one

I think I've purposely timed an attack twice out of all the times I've gotten Pen Nib. This... was not one of them lol
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
10-May(#150)
laughing out loud
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
11-May(#151)
up to A9 with Defect now. This last run wasnt even good, I went back to old habits and hoarded cards, had like 42 by the end, I didn't get a few key ones I expected that I was relying on in previous runs, but in the end i still easily beat the final boss (it was Donu and Deca), even had a lizard's tail to spare (heal 50% upon death). Smooth sailing
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
11-May(#152)
You're flying through Ascension with Defect!
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
11-May(#153)
Yeah, for my standards definitely haha
The A9 run is looking good too, one fight away from Act 3 boss, fingers crossed

nonamesleft
Gold Good Trader
11-May(#154)
Just had a close call. Shelled parasite took out most of my HP. I had just 17 remaining. Luckily, there was a merchant at the next room who had Lee's Waffle (gain 5 max HP, and fully heal).
nonamesleft
Gold Good Trader
* 11-May(#155)
I'm interested in knowing how people here play regarding defense/hp/potions/future battles.

I had the following scenario:

Distilled chaos potion (play the top 3 cards of your deck)

1 energy remaining

Cards in hand:
Zap
Defend
Strike

A relatively weak enemy attacking for 8

Do you defend and use a strike, taking 3 damage

Or

Do you use distilled chaos (which may or may not defeat the enemy) and avoid damage at all costs? But now you no longer have distilled chaos for future battles.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
11-May(#156)
I'd need more info to say for sure, but I'd almost never use a potion in that scenario. 3 damage just isn't very much, potions can be used for much more value than that.
nonamesleft
Gold Good Trader
* 11-May(#157)
I had a similar thought, that 3 damage isn't too bad and potions can be very valuable. But I was wondering if others play a 'always take the least damage possible' game.

There isn't that much more info I can add. I was fighting two of those beginner armadilloish enemies (when you damage them, they have that ability to roll up for defense)

There was one enemy remaining and it was intending to attack for 8 damage.

All I had was 1 energy, a zap, a defend, and a strike. (And the potion)
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
11-May(#158)
I had a feeling it was an early fight. That would make me even more likely to not use a potion. Since you haven't had much time to develop your deck yet at that point, you're pretty much guaranteed to take some damage on the first few floors. I'd be saving potions for Elites.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
11-May(#159)
A9 run done! Awakened one was no threat, i think this is first time i had zero "channel X Lightning" or multicast (evoke next orb X times), usually those were my go-to moves haha but even without them i was comfortably safe with block, plenty of energy, and doing steady damage each turn, just took a bit longer than usual (like getting 30+ energy and casting that many Lightnings lol)
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
11-May(#160)
I used that Block that restores a discarded card a lot too, had a couple of those in deck, definitely helped
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
11-May(#161)
I try to think of hp as a resource. You want to spend it in order to improve other aspects of your position. If I end an act with lots of HP, I probably failed to use it wisely. I could have played more aggressively (e.g. fought more elites to get more relics) or done a card upgrade instead of a heal at a campfire.

Of course, there are times, when it's just better to not lose hp in a fight since you gain nothing for it too. Most often, it just seems best to do damage to end a fight sooner even if you lose a little hp since the enemy is usually getting stronger and will hit you hard eventually if you don't kill it quickly.
nonamesleft
Gold Good Trader
11-May(#162)
DrizzDrizzDrizz wrote:
> I used that Block that restores a discarded card a lot too, had a couple of those
> in deck, definitely helped
That card has been one of my most useful cards in many of my runs. When you have multiple in the deck, it definitely can lead to some fun combos.
nonamesleft
Gold Good Trader
11-May(#163)
bill wrote:
> I try to think of hp as a resource. You want to spend it in order to improve other
> aspects of your position. If I end an act with lots of HP, I probably failed to
> use it wisely. I could have played more aggressively (e.g. fought more elites to
> get more relics) or done a card upgrade instead of a heal at a campfire.
>
> Of course, there are times, when it's just better to not lose hp in a fight since
> you gain nothing for it too. Most often, it just seems best to do damage to end
> a fight sooner even if you lose a little hp since the enemy is usually getting stronger
> and will hit you hard eventually if you don't kill it quickly.
Interesting to view hp as a usable resource. Smart idea. I think I'm going to utilize it.

And I definitely hear what you're saying about getting rid of certain enemies quickly at all cost, lest they become too strong as time goes on.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
12-May(#164)
A10 run done, few close calls, final boss (awakened) gave me a run for my money, but i pulled through
nonamesleft
Gold Good Trader
12-May(#165)
DrizzDrizzDrizz wrote:
> A10 run done, few close calls, final boss (awakened) gave me a run for my money,
> but i pulled through
Nice! You're really breezing through.

Any particular favorite cards you like to take with The Defect?
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
12-May(#166)
i try to gather as many energy generating cards as possible (double your energy, gain energy for every 3/4 cards in your draw pile, the one that gives you energy but adds a Void to your discard, block + gain 1 energy next turn) and then hope i get some multicast/channel X lightning cards, as well as the "channel 1/2 lightning every time you take damage"
Sometimes it doesnt work out so I adapt but those are the main ones I look for. Plus recently i've come to really utilize the Block card that restores a discarded card, last 2 runs i had 2-3 of those in my deck
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
12-May(#167)
That's Hologram, great card! There's a nice little trick you can use it for. If you don't really have anything in your discard pile that you need to return (maybe you don't have energy to play anything else), return a Void or Daze so that it will exhaust and you won't draw it when your discard pile shuffles back into your draw pile!
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
12-May(#168)
Yep, im bad at remembering the names of the cards/relics lol
I tried the A11 run earlier but couldnt get over initial hump and lost like midway through act 1 in elite battle against those 3 robotic eye things, i wasn't ready for them unfortunately
Might try another run tonight just to see how it goes
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
12-May(#169)
For me, the biggest jumps in difficulty were 2-4, 7-9, and 17-20. Those are the ones that make enemies harder in some way (deadlier, tougher, more challenging movesets/abilities). All of the other ascension modifiers were mostly slight annoyances, although they do make the game much harder collectively. They just don't seem as bad adding one of them at a time.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
12-May(#170)
yeah this A11 just removes a potion slot which doesnt seem like a big deal, but i'm prone to crapty runs regardless, especially in the first act I seem to be vulnerable, when I squeeze through those initial hurdles I have a decent conversion rate afterwards, but sometimes i just can't compete, especially when there's multiple enemies, that's my biggest challenge early on
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
13-May(#171)
Act I starts to get pretty hard as you climb higher and higher up ascension. Even some of the lower hallway fights can deal a lot of damage to you (screw you Jaw Worm!). If you're not able to grab some good cards early on, it's easy to just straight up die in Act I, or barely make it through just to get demolished in Act II if you didn't find a strong rare card and/or boss relic. I also feel like if I'm able to make it through Act I fairly comfortably, I usually make it all the way.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 13-May(#172)
I had a pretty decent A1 run for Silent with kunai. got the Ninja achievement but still couldn't get to the final boss, the elites just were not having my crap, even though I was throwing like 6-10 daggers and dealing extra damage per play and gaining shield. Didn't get enough damage boost, wasn't getting enough shield :(

...wait, no, I did get to the final boss. It was the one where you only get to cast 12 cards then he halts the turn and mows you down. So, that didn't work out! I was getting my ass kicked but I got a full heal off two rooms before the last boss so I thought I was good, I still don't recognize the artworks that pertain to the bosses. I shoulda just quit when I hit act 3 honestly :p
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
13-May(#173)
image

[Quit]
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
13-May(#174)
DarkFact wrote:
> I had a pretty decent A1 run for Silent with kunai. got the Ninja achievement but
> still couldn't get to the final boss, the elites just were not having my crap, even
> though I was throwing like 6-10 daggers and dealing extra damage per play and gaining
> shield. Didn't get enough damage boost, wasn't getting enough shield :(
>
> ...wait, no, I did get to the final boss. It was the one where you only get to cast
> 12 cards then he halts the turn and mows you down. So, that didn't work out! I
> was getting my ass kicked but I got a full heal off two rooms before the last boss
> so I thought I was good, I still don't recognize the artworks that pertain to the
> bosses. I shoulda just quit when I hit act 3 honestly :p

I love Kunai in a shiv deck! Also, Shuriken, and Ornamental Fan.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
13-May(#175)
Shuriken good. Fan good!
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 13-May(#176)
I will be damned

image

Lots of good things happened on this run, but unfortunately I forgot to recall instead of smith at the last campfire. Ah well, onto A2!

I will say, stick is a blessing and a curse. Obviously with daggers you're gonna be getting a lot of random cards which makes your fifth draw or so onward start to get chaotic, but sometimes you get some real bangers for on the spot fixes, like that card that keeps block from going away between turns. Super sweet. Daggers were doing close to 70 damage when I closed out the fight with the time jerk.

I'm also surprised at how decently I was able to guess next actions without seeing them. At worst I built up block when I didn't need to. Very strong to have another energy right off the bat.

That curse actually had SYNERGY with this run since it was innate! Centennial Puzzle with Blue Candle, every turn 1 I'd exhaust the curse, take a damage and draw more cards. Never had that going before, very neat
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
13-May(#177)
Nice! Dead Branch with Shivs can get crazy real fast, I've only had that happen once or twice.

Puzzle+Candle+Writhe is a sick interaction!
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
13-May(#178)
I was feelin' it
nonamesleft
Gold Good Trader
* 13-May(#179)
I had a really fun run with Ironclad on A3. A lot of cool things happened, and I made a fun discovery.

I took screenshots, but for some reason my Nintendo Switch isn't saving screenshots. @Scott That's why I didn't want to update the game, potential glitches accompanying an update (I had to update the Switch to update Slay the Spire)

Screenshots would have been the best, but nothing I can do about that. Here's some info about the run:

I had:

Necronomicon (relic that gives you a curse card and the first 2 or higher attack cost used each turn is played twice)

and Rupture - when you lose HP due to a card effect, gain 1 strength (2 for the upgraded card)

And I got the blue candle relic (you can play and exhaust unplayable curse cards at the cost of 1 HP)

Each time I played Necronomicon with Rupture in play, I gained 2 strength. And Necronomicon returns to your hand when exhausted. So you can keep doing this (you just need to be mindful of your HP)

I had a fun and synergetic deck. I had Fiend Fire, which worked really well with cards like Power Through (gain 15 block and add 2 Wound cards) and the relic that gives you +1 energy each turn at the cost of 2 wound cards.

Necronomicon + Pen Nib + Bludgeon is something I wanted to try, but the 10th turn Pen Nib didn't allign.

I started off by trading my relic. I got Pandora's Box, which transformed all of my Strikes and Defend cards. So a more variety run right at the beginning.

I also had Runic Pyramid which is fun, but that was a double edged sword. It allowed me to hold on to status cards, which I used towards Fiend Fire's exhaust cost, but it also made that I was drawing less cards due to cards being held.

Flower Pot was fun, gaining that extra energy.

I got all the way to the Corrupt Heart with 3 fairy potions.

But sadly, I was still defeated.

Though at least A4 is still unlocked.

I wish I knew what was causing the screenshot not saving glitch, so that I could have posted my deck and relics. This was an unusual and fun run.
nonamesleft
Gold Good Trader
* 13-May(#180)
DarkFact wrote:
> 1092 701{imgt}
>
> [Quit]
image

That enemy that changes intent every time you attack.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
13-May(#181)
Well, that's no fun!
nonamesleft
Gold Good Trader
* 13-May(#182)
So, I did some digging in my Switch photos/videos and I found the photos that seemingly hadn't saved. I couldn't find them in the photo album, but there was an option to search photos for a particular game. I searched Slay the Spire and they were in there. It turns out that for some reason the photos were saved into somewhere smack in the middle of the Switch photo album, instead of the usual 'most recent first' order. I have no idea why. So this made it seem like nothing was saved when I entered photos. Maybe this has something to do with the most recent Switch update doing something, I don't know.

Now that I found the photos, here was my latest run. It was fun and different.

image

Necronomicon finished this opponent off with the 2x attack:
image
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
15-May(#183)
After several failures, including dying at act 3 boss twice, i did the A11 run, this time pretty smooth sailing. Around 35 cards total (including couple curses), had constant energy generation (+ ice cream), one channel X lightning and one channel 7 block X times card, a couple upgraded holograms, echo form, a few focus builders. And that was enough. Also had around 115 max HP by the end of it, kept getting increases
nonamesleft
Gold Good Trader
15-May(#184)
DrizzDrizzDrizz wrote:
> After several failures, including dying at act 3 boss twice, i did the A11 run, this
> time pretty smooth sailing. Around 35 cards total (including couple curses), had
> constant energy generation (+ ice cream), one channel X lightning and one channel
> 7 block X times card, a couple upgraded holograms, echo form, a few focus builders.
> And that was enough. Also had around 115 max HP by the end of it, kept getting increases
Ice cream is a fantastic relic. Echo Form is one of my favorite cards. Ever used Echo Form on an Echo Form? Good stuff :)
nonamesleft
Gold Good Trader
15-May(#185)
I got a relic I haven't gotten before: Black Blood - replaces burning blood. After battle heal 12HP.

Pretty useful relic.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
16-May(#186)
nonamesleft wrote:
> DrizzDrizzDrizz wrote:
>> After several failures, including dying at act 3 boss twice, i did the A11 run,
> this
>> time pretty smooth sailing. Around 35 cards total (including couple curses), had
>> constant energy generation (+ ice cream), one channel X lightning and one channel
>> 7 block X times card, a couple upgraded holograms, echo form, a few focus builders.
>> And that was enough. Also had around 115 max HP by the end of it, kept getting
> increases
> Ice cream is a fantastic relic. Echo Form is one of my favorite cards. Ever used
> Echo Form on an Echo Form? Good stuff :)

Yeah i think one run I was frequently stacking echo forms (had 2 of em + play next power card twice + draw random power card each turn, something like that)
Ice cream is amazing, wish I had it more often
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
16-May(#187)
When I use Echo Form, I often forget I played it. Then, I'm surprised when my first card goes twice.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
16-May(#188)
yeah same haha
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
16-May(#189)
I've got a pretty good A20 Ironclad run going right now. I already have Corruption, Dark Embrace, and Feel No Pain, and I'm not even done with Act I yet. Those cards are a great foundation for a deck that can beat the heart, just hope I don't screw it up before then.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
16-May(#190)
I've been grudgingly playing higher ascension games and strangely I've been winning more than I was when I just played A1 only.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
16-May(#191)
We've finally sucked you in. Embrace the Ascension, Bill!
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
16-May(#192)
Have you guys beaten the heart? I forget
i'm still not close to being brave enough to try lol
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
16-May(#193)
When I started playing, I first went for an Act III clear with each character. After I got that, I beat the heart with each character (still on A0). Then, I started climbing the Ascension ladder, but never went after the heart again. I really hate the heart fight (and the Act IV Elites, for that matter), plus I don't like having to collect the keys. Also, there are a lot of decks that can beat Act III but not Act IV, so I just focused on beating Act III on each Ascension level since that's all that's required for it. Now that I finished A20 with character and I'm going for A20H, I wonder if it would have been smarter to go for the heart each time. It would have taken longer, but I'd be much more experienced reaching and beating it.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
16-May(#194)
Based on trophies, I started playing 25-Dec-2019. Within a month, I'd gotten the heart kill Ending for each of the main 3. I don't think I went for the Ending after that much if at all.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
16-May(#195)
after some depressing act 1 failures, i just demolished time eater, A13 now

I had a pretty crazy setup going, all kinds of power cards, healing 2 hp each time, channel lightning when taking damage, was generating good block. Only thing I was missing was more scakable energy but i got ice cream like 3 fights before end so that helped a bit. Most of act 3 was a breeze, i would intentionally stay in fights longer just to heal up with power cards lol
nonamesleft
Gold Good Trader
* 16-May(#196)
DrizzDrizzDrizz wrote:
> Have you guys beaten the heart? I forget
> iÃ'Â----'m still not close to being brave enough to try lol
I've beaten it a handful of times. Lost during my previous run though. And with 3 fairy potions too wry smile I thought they'd be enough to pull through.
nonamesleft
Gold Good Trader
* 16-May(#197)
@Scott I haven't yet tried to make a run with a synergetic Corruption strategy. That card's price, of potentially not having skill cards to play, seems very scary.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
16-May(#198)
@nonamesleft Do you mean just the initial energy cost to play it, or the possibility of exhausting all of your skills and then not being able to block or whatever?
nonamesleft
Gold Good Trader
* 16-May(#199)
Scott wrote:
> @nonamesleft Do you mean just the initial energy cost to play it, or the possibility
> of exhausting all of your skills and then not being able to block or whatever?
Ah, I should have worded it differently. I was referring to the possibility of not having any skills to play.

In a short fight, if you've been exhausting skills, you'll probably have defeated or nearly defeated the enemy at that point. But during a boss fight? Exhausting skills left and right during a boss fight seems very risky.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
16-May(#200)
nonamesleft wrote:
> Scott wrote:
>> @nonamesleft Do you mean just the initial energy cost to play it, or the possibility
>> of exhausting all of your skills and then not being able to block or whatever?
>
> Ah, I should have worded it differently. I was referring to the possibility of not
> having any skills to play.
>
> In a short fight, if you've been exhausting skills, you'll probably have defeated
> or nearly defeated the enemy at that point. But during a boss fight? Exhausting skills
> left and right during a boss fight seems very risky.

Yeah, pretty much any hallway fight, you should be able to win before it matters. Same for Elite fights. Bosses, you may need to hold off before putting it into play. Or, go infinite by exhausting everything except the few key cards you need to make the infinite work.
nonamesleft
Gold Good Trader
* 16-May(#201)
I beat A4 with Ironclad. Defeated the Heart with a Feed :)

And it actually raised max HP.

image

image

There's no way I could have pulled this run off without Apparition and Demon Form. I simply didn't have hard hitting attack cards. Now with Demon Form, that's another story. A 20 x4 pummel is pretty strong.

And Apotheosis is fantastic. Great card.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
* 16-May(#202)
Wow. Nice!
nonamesleft
Gold Good Trader
16-May(#203)
Feeb wrote:
> Wow. Nice!
:) Thanks. It's pretty satisfying to have a smooth run almost throughout.

Paying 40 Max HP is a hefty price for Apparition, but I think it's worth it.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
17-May(#204)
Yeah, Apparitions are great. I used to never take them because I was scared of the low max HP, but it's almost always best to do so. On A15 or higher you only get 3 of them, and it's still worth it.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
17-May(#205)
have never been brave enough (or had increased HP enough) to go for that, or the Bite for Strike trade-off. One day I'll try though

Btw, got to A14, maybe my least convincing run this time, barely made it through multiple fights, had 2 HP left against Awakened, but pulled it off
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
17-May(#206)
I take Bites less often. They can be pretty good sometimes though.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
17-May(#207)
If you have blood vial, Bites is usually a good idea.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
17-May(#208)
Yeah, I love having Blood Vial when I get that event!
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
17-May(#209)
you dont have to lose max HP in that case, right? I think i had that happen once, otherwise i always reject it, seemed too high a cost trade-off wise
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
17-May(#210)
Yeah you don't lose Max HP if you have Blood Vial. Not only do you get the Bites, you also get rid of your Strikes!
nonamesleft
Gold Good Trader
18-May(#211)
Something about Slay the Spire is addicting.

Even though I just started playing Hades yesterday, and am enjoying it, and plan to play more of it, earlier today I picked up my Switch and thought to myself "just one quick Slay the Spire run." :)

I've got to hand it to the developers. They made a very solid game.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
19-May(#212)
Yeah it's ruined my gaming life basically but I love it

Just got to A15, unconvincing run tbh but luckilt had time eater at the end, i seem to struggle with him the least. If it was awakened i think it woulda killed me, i wasnt happy with my damage scaling
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
19-May(#213)
Is there ever a point in having 2 Electrodynamics cards? Other than channeling 2/3 lightnings but that seems secondary.
Do they stack somehow?
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
19-May(#214)
no
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
19-May(#215)
Thought so, thx
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
19-May(#216)
@DrizzDrizzDrizz Nice work! Awakened One can be tough with Defect since you're typically going to have a lot of powers, but as long as you have a lot of frost orbs you should be able to deal with his extra strength.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
19-May(#217)
Yeah this run i was really, really frost-poor, so it probably woulda been a slaughter lol

honestly if it wasn't for all the buffer stacking i was doing pretty often i woulda been destroyed late act 2, let alone act 3. I also didnt really have any truly great relics

Weird run, but good to mix it up
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
19-May(#218)
Nice. I got tired of going after A20H as Ironclad so I switched to Silent. I had what felt like a really strong poison/footwork deck going, but then The Collector just destroyed me out of nowhere.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
19-May(#219)
Yeah i've been kinda craving to go back to Silent but wanna see if I can get closer to A20 with Defect first. But Silent was really fun, poison especially I really like

Explain Footwork to me, I always ignored it, seemed kinda crapty, but then I realized people love the card, so i'm definitely missing something
nonamesleft
Gold Good Trader
19-May(#220)
DrizzDrizzDrizz wrote:
> Yeah iÂ've been kinda craving to go back to Silent but wanna see if I can get closer
> to A20 with Defect first. But Silent was really fun, poison especially I really like
>
> Explain Footwork to me, I always ignored it, seemed kinda crapty, but then I realized
> people love the card, so iÂ'm definitely missing something
Footwork raised the amount of block that you get from cards. An extra +2 (upgraded version is 3)
nonamesleft
Gold Good Trader
* 19-May(#221)
One of the benefits to having Footwork in play is that if an enemy would let's say do 6 damage, and your block card would ordinarily give you 5, you'd now get 7(8), so you're free to focus more on attacking and less on covering your damage.

Or if an enemy would do 14 damage, you can use just 2 defend cards, etc.

Having an extra card to use without having to worry about defending can go a long way in this game. One card can make all the difference.

There's probably a lot more strategy involved in Footwork that I don't know about.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
19-May(#222)
Yeah i get how the dexterity works but it just doesn't seem that great, i dunno
nonamesleft
Gold Good Trader
* 19-May(#223)
DrizzDrizzDrizz wrote:
> Yeah i get how the dexterity works but it just doesnÃ'Â----'t seem that great, i dunno
I'm thinking similarly to you on that card. Doesn't seem that great.

But I occasionally find surprising combos that I didn't know before. I'm sure there's something with Footwork, maybe a stackable bonus or something else.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
* 19-May(#224)
Footwork is like a Defect card that gives you a frost orb. It's just 2 extra block, but it adds up, keeping your HP from going down too much.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
19-May(#225)
i guess... but frost orbs can be evoked and focused, this seems more straightforward. I mean i can see its usefulness, just dont quite get the amount of love it seems to get
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
19-May(#226)
I see what you mean though i misread your msg initially, missed the "like a card" part
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
* 19-May(#227)
To be honest, I used to always take and use footwork, often upgrading it too. But, I've been avoiding it recently and winning.

I recall a long time ago, there was a Slay the Spire "turtle" guide for Silent where you focused on high block to get a win. But, I think that was a pretty bad idea at this point.
3hitcombo
GameTZ Subscriber 650 Trade Quintuple Gold Good Trader Gold Global Trader (9)
19-May(#228)
Oh why have I not found this forum before. I've been stuck onA20 for a couple months

nonamesleft
Gold Good Trader
19-May(#229)
3hitcombo wrote:
> Oh why have I not found this forum before. IÂ've been stuck onA20 for a couple months
>
>
A20? Nice! Which character?
3hitcombo
GameTZ Subscriber 650 Trade Quintuple Gold Good Trader Gold Global Trader (9)
20-May(#230)
nonamesleft wrote:
> 3hitcombo wrote:
>> Oh why have I not found this forum before. IÂ've been stuck onA20 for a couple
> months
>>
>>
> A20? Nice! Which character?

Silent is my character for A20. The double boss is fudging brutal when I even get there.....ugh


DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
20-May(#231)
Theres no healing in between i assume? Just back to back bosses?
Sounds brutal
nonamesleft
Gold Good Trader
20-May(#232)
3hitcombo wrote:
> nonamesleft wrote:
>> 3hitcombo wrote:
> |>> Oh why have I not found this forum before. IÃ'Â----'ve been stuck onA20 for a couple
>> months
> |>>
> |>>
>> A20? Nice! Which character?
>
> Silent is my character for A20. The double boss is fudging brutal when I even get
> thereÂ.....ugh
>
>
>
Maybe @Scott has some strategies. I think he's beaten A20 with all the characters.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
20-May(#233)
One way to win any game is to build an infinite combo deck. It takes lots of tries, but once achieved, you win all fights.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
20-May(#234)
Time Eater and Heart are both difficult with infinite combo because of the 12 turns time warp thing and "invincible 200/300" buff respectively.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
20-May(#235)
DrizzDrizzDrizz wrote:
> Explain Footwork to me, I always ignored it, seemed kinda crapty, but then I realized
> people love the card, so i'm definitely missing something

The benefits from it can add up quickly. Defends only block for 5, so making all of them block for 8 instead is a huge difference. There are a lot of Silent cards that are already good, but even better with more Dexterity. For example, Backflip (gain 5 block, draw 2 cards). I almost always take a couple backflips if I can because the card draw is great, so blocking for more on a card you were going to play anyway is good. Another one is Escape plan (costs 0, draw a card, if it's a skill, gain 3 block). Most good Silent decks are going to be made up almost entirely of skills, so Escape Plan hits the majority of the time, and gain extra block from a free card is great. Cloak and Dagger benefits from it while also giving you a shiv. Dodge and Roll benefits from it twice. Deflect is a nice, free block card that gets even better (good Silent decks usually have a lot of card draw, and free cards are excellent when you have a lot of card draw). Silent also has Blur, which lets all of that extra block you're going to end up with carry over to the next turn. There are just so many good synergies with it.

Beyond that, I find that most Silent decks need a lot of block because they need to be more defensive. Shiv decks don't put out a ton of damage and usually need a lot of turns to get the job done, so the extra dex goes a long way in keeping you alive. Poison decks are similar. Typically, you want to stack a bunch of poison, then you can just comfortably block until the enemy dies from it.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
20-May(#236)
nonamesleft wrote:
> 3hitcombo wrote:
>> nonamesleft wrote:
> |>> 3hitcombo wrote:
>> |>> Oh why have I not found this forum before. IÃ'Â----'ve been stuck onA20
> for a couple
> |>> months
>> |>>
> |>> A20? Nice! Which character?
>>
>> Silent is my character for A20. The double boss is fudging brutal when I even
> get
>> thereÂ.....ugh
>>
> Maybe @Scott has some strategies. I think he's beaten A20 with all the characters.

I don't know that I have any amazing tips. Most of my better Silent decks end up being heavily shiv-based. I'd like do more poison decks, but there really aren't that many poison cards, so it's not uncommon to go an entire run and only get offered a couple of them. That said, I'll still pick up a Noxious Fumes just about any time I see one, that card is insanely good. Also a Corpse Explosion if it's fairly early, but I probably wouldn't take one in Act III. But yeah, I'm typically looking for multiple Blade Dance, Cloak and Dagger, After Image, Thousand Cuts. Shuriken, Kunai, and Ornamental Fan are all excellent relics for shiv decks if you can get them. I'll also pick up Footworks. Accuracy can be temping, but don't go overboard. One can be good, but usually not more unless you have Mummified Hand and/or a lot of card draw and energy. Malaise is another great Silent card that I almost always take. Wraith Form, of course.
3hitcombo
GameTZ Subscriber 650 Trade Quintuple Gold Good Trader Gold Global Trader (9)
20-May(#237)
Scott wrote:
> nonamesleft wrote:
>> 3hitcombo wrote:
> |>> nonamesleft wrote:
>> |>> 3hitcombo wrote:
> |>> |>> Oh why have I not found this forum before. IÃ'Â----'ve been stuck onA20
>> for a couple
>> |>> months
> |>> |>>
>> |>> A20? Nice! Which character?
> |>>
> |>> Silent is my character for A20. The double boss is fudging brutal when I even
>> get
> |>> thereÂ.....ugh
> |>>
>> Maybe @Scott has some strategies. I think he's beaten A20 with all the characters.
>
> I don't know that I have any amazing tips. Most of my better Silent decks end up
> being heavily shiv-based. I'd like do more poison decks, but there really aren't
> that many poison cards, so it's not uncommon to go an entire run and only get offered
> a couple of them. That said, I'll still pick up a Noxious Fumes just about any time
> I see one, that card is insanely good. Also a Corpse Explosion if it's fairly early,
> but I probably wouldn't take one in Act III. But yeah, I'm typically looking for
> multiple Blade Dance, Cloak and Dagger, After Image, Thousand Cuts. Shuriken, Kunai,
> and Ornamental Fan are all excellent relics for shiv decks if you can get them. I'll
> also pick up Footworks. Accuracy can be temping, but don't go overboard. One can
> be good, but usually not more unless you have Mummified Hand and/or a lot of card
> draw and energy. Malaise is another great Silent card that I almost always take.
> Wraith Form, of course.

All of this! I find corpse explosion to be almost necessary especially if you run into any bosses that have multiple enemies like the donut guy. But yeah I try to pick up as much as possible and pray for a mummified hand because that almost helped me win once by itself
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
21-May(#238)
crawled my way across the finish line in last run, A16 now
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
21-May(#239)
So i finally won 2 runs in a row for first time, but it still just says "best win streak: 1" :(
i'm terrified of A17 lol
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
21-May(#240)
You got this! A17-A20 is quite a jump in difficulty though.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
24-May(#241)
After struggling to even get to Act 3 (or close to it tbh) I had a decent run and ended up winning A17. I'm still terrified of A20 but feel better about my chances of getting there now lol
nonamesleft
Gold Good Trader
24-May(#242)
What's the specifics of the A17 challenge?
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
24-May(#243)
It's kinda vague "enemies have more challenging movesets" or something like that, I definitely felt a jump in difficulty and I was more conservative as a result, choosing resting/healing over upgrading a couple times where I wouldn't have in the past
nonamesleft
Gold Good Trader
24-May(#244)
DrizzDrizzDrizz wrote:
> ItÂ's kinda vague Â"enemies have more challenging movesetsÂ" or something like that,
> I definitely felt a jump in difficulty and I was more conservative as a result, choosing
> resting/healing over upgrading a couple times where I wouldnÂ't have in the past
So far, were there any of the Ascension levels that stuck out as unusually more difficult compared to the others?
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
* 24-May(#245)
DrizzDrizzDrizz wrote:
> It's kinda vague "enemies have more challenging movesets" or something like that,
> I definitely felt a jump in difficulty and I was more conservative as a result, choosing
> resting/healing over upgrading a couple times where I wouldn't have in the past

They have much more block, seem to use strength buffs constantly and put debuffs on you that feel like they don't drop. That's what I perceived anyway.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
24-May(#246)
nonamesleft wrote:
> DrizzDrizzDrizz wrote:
>> ItÂ's kinda vague Â"enemies have more challenging movesetsÂ" or something like
> that,
>> I definitely felt a jump in difficulty and I was more conservative as a result,
> choosing
>> resting/healing over upgrading a couple times where I wouldnÂ't have in the past
> So far, were there any of the Ascension levels that stuck out as unusually more difficult
> compared to the others?

Yeah i think Scott nailed it earlier in the topic, every few there seems to be a "jump", A17 most notable for me so far

This last run I had a ton of power cards including multiple focus + a relic that healed 2 HP every power card I played so by the end I had like 8-10 orbs going, lightning doing 13 damage passive, Frost doing 12 block each, and I was pretty untouchable. Had 3 leftover buffers active too, but was generating a ton of block so didnt need
It's not the setup I set out to have, but i've accepted that it's better to adapt to what you're getting than trying to fit everything into a predefined idea of a deck/setup
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
24-May(#247)
I found this to be helpful along with hours of watching Jorbs.

https://www.reddit.com/r/slaythespire/comments/ev8...
nonamesleft
Gold Good Trader
* 24-May(#248)
Feeb wrote:
> I found this to be helpful along with hours of watching Jorbs.
>
Wow. That's a long read. A lot of info to take in.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
24-May(#249)
I made the mistake of initially "learning" the game to get trophies- which is not how it's supposed to be played at all. Pretty much had to brainwash myself to have any success at ascensions- and bad habits definitely die hard.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
25-May(#250)
That's a good guide yes I picked up on pretty much all of the stuff they mentioned there from watching a ton of Jorbs videos.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 28-May(#251)
image

Bottled Flame with Immolate+ and Necro in Act 3's kinda badass. One of those rare runs where I'm just like "Wow, actually feel like I'm ripped", been a long time. All the bosses were beaten by the skin of my teeth, what with no fudging defense cards. Natural upgrades, too, I'm not used to going to smith and being like "Oh, three strikes left huh"
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
28-May(#252)
Damn that's a pretty fast run, all mine took about an hr at least

Ive been alternating between Silent (A3) and Defect last few days (A18)

Im on act 3 boss (donut and cube dudes) with Silent now
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 28-May(#253)
I think Act 3 went the quickest. Usually it's pretty slow going but when you start every encounter out with double Immolate+ there ain't much left to do, easiest Broken Crown of my life
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
29-May(#254)
Been playing this way too much lately. I just can't get into the Watcher ... definitely my least favorite class.
nonamesleft
Gold Good Trader
29-May(#255)
DarkFact wrote:
> 1449 904{imgt}
>
> Bottled Flame with Immolate+ and Necro in Act 3's kinda badass. One of those rare
> runs where I'm just like "Wow, actually feel like I'm ripped", been a long time.
> All the bosses were beaten by the skin of my teeth, what with no fudging defense
> cards. Natural upgrades, too, I'm not used to going to smith and being like "Oh,
> three strikes left huh"
Necronomicon + bottled flame Immolate. Awesome.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
29-May(#256)
MrBean wrote:
> Been playing this way too much lately. I just can't get into the Watcher ... definitely
> my least favorite class.

Watcher sucks yes
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
29-May(#257)
I like Watcher, I'm just terrible
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
29-May(#258)
I love Watcher. She's a lot of fun to play, and easily the strongest character. The only bad thing about her is that, once you get really good with her, you start to realize that it's really just a few select cards in her card pool that you want to pick up, and you'll mostly be avoiding the rest.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
29-May(#259)
which ones? Havent done a single ascension run with her
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
31-May(#260)
image

I got this event today. I don't think I've ever gotten it before.

https://slay-the-spire.fandom.com/wiki/The_Divine_... says
> This event will appear only if you have one or more Curse that can be removed from your deck.

That may explain why it has been so rare for me as I rarely have curses in my deck.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
31-May(#261)
DrizzDrizzDrizz wrote:
> which ones? Havent done a single ascension run with her

Rushdown, Mental Fortress, Tantrum, Empty Fist/Empty Mind, Flurry of Blows, Inner Peace/Fear No Evil, Meditate...that's about it. You don't even need all of them, just having most of those cards equals a win most of the time.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
31-May(#262)
I've seen it a few times
Once i didnt use it bc i had strength equal to number of curse cards and they were mostly harmless
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
1-Jun(#263)
Today's climb is really cool, first time I've seen the mixed deck (Chimera).
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
1-Jun(#264)
image

When Calling Bell hands you a Blue Candle

image
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
1-Jun(#265)
I don't think I've ever used Blue Candle.
3hitcombo
GameTZ Subscriber 650 Trade Quintuple Gold Good Trader Gold Global Trader (9)
1-Jun(#266)
bill wrote:
> I don't think I've ever used Blue Candle.

I'm indifferent on it, sometimes it's come in clutch! But most of the time I have a firm belief that every HP counts in this game and this Relic just doesn't do it for me in that regard.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
* 1-Jun(#267)
Lots of good events that can end in a curse, so it allows you to play much more risky with them.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
1-Jun(#268)
I take curses fairly often (most are minor, like Curse of the Bell from Calling Bell [ a boss relic I'll happily take] ). I've gotten Blue Candle many times. I just don't think I've used it (played an unplayable curse card). Partly, I forget to use it. But also I don't like losing 1 HP just to exhaust a curse. Maybe if it was one of the bad curse cards until I can remove it, but that's a rare situation for me.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 1-Jun(#269)
I had something in that run that gave me bonuses for exhausting cards, think it was like deal 9 damage to everything or something, so it was worth. That run ended at Time Crapter but it was solid up to that point.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
2-Jun(#270)
I'm going to try harder to use Blue Candle next time I get it.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
2-Jun(#271)
MrBean wrote:
> Today's climb is really cool, first time I've seen the mixed deck (Chimera).

This one is kind of weird. I find in most cases, it just gives me extra cards I need to remove. Eruption isn't good unless you're playing as Watcher, and Zap isn't good unless you're playing as Defect, so any other characters need to remove these ASAP. Survivor is fine in any deck, and Bash is okay-ish though. The Diverse modifier where you can get any color cards as rewards and in shops is a lot more interesting.
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
2-Jun(#272)
Well, this is some bullcrap ...

image
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
2-Jun(#273)
There's that curse you need to play...
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
2-Jun(#274)
Ha!

Clash isn't a card I take for reasons like this.
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
* 2-Jun(#275)
bill wrote:
> Ha!
>
> Clash isn't a card I take for reasons like this.

It screwed me over a bunch on this climb ... but this one, was just insulting. 22hp, he hit me for 22hp .. nothing I could do, son of a dog.
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
2-Jun(#276)
The cherry on top is that you literally had a miracle, but no help from that either.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
2-Jun(#277)
oof yea that hurts
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
2-Jun(#278)
MrBean wrote:
> Well, this is some bullcrap ...
>

U need a blue candle? I got one you can have for cheap...
nonamesleft
Gold Good Trader
2-Jun(#279)
DarkFact wrote:
> MrBean wrote:
>> Well, this is some bullcrap ...
>>
>
> U need a blue candle? I got one you can have for cheap...
Ha.

Blue Candle seems pretty niche. Would have been perfect for that situation.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
2-Jun(#280)
I never get it when I want it, the last run I posted is probably the first time I was presented with it when it was applicable
nonamesleft
Gold Good Trader
2-Jun(#281)
DarkFact wrote:
> I never get it when I want it, the last run I posted is probably the first time I
> was presented with it when it was applicable
I discovered an interesting use for it during a recent run:

Blue Candle + necronomicon + rupture

Each time I played Necronomicon, I gained strength. Necronomicon returns to your hand when exhausted, so it has unlimited uses (at the cost of 1 HP per use)
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
2-Jun(#282)
I like!
nonamesleft
Gold Good Trader
2-Jun(#283)
DarkFact wrote:
> I like!
Do you know if there's a card or relic that reduces hp losses of 1 to 0?
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
2-Jun(#284)
Life loss, not so sure. Damage, Tungsten Rod?
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
2-Jun(#285)
nonamesleft wrote:
> DarkFact wrote:
>> I like!
> Do you know if there's a card or relic that reduces hp losses of 1 to 0?

You could try to synergize with "feed" but that's tough.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
2-Jun(#286)
Actually it does look like Tungsten also reduces life loss
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
2-Jun(#287)
yeah it reduces any HP loss, not just damage, so this would count
nonamesleft
Gold Good Trader
2-Jun(#288)
Wow! I have to test this out. Maybe there's something written in the game's code that prevents the possibility of those 4 elements being obtained during the same run.

@Feeb I think I actually had a Feed during that run, but it wasn't easy utilizing it. Had to drag fights for longer, and you don't want to risk extra hp loss.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
* 2-Jun(#289)
You can custom settings / endless to get the synergy.

Also- the Pride curse seems it could be a nasty mixer- in custom mode.

https://slay-the-spire.fandom.com/wiki/Pride
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
2-Jun(#290)
Son of a dog, just now finding out about the Downfall expansion ... ugh, time to check it out!
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
3-Jun(#291)
Ok so Downfall, is quite amazing ... not only the new character Hermit, but also the Downfall game playing as the enemy, badass so far!
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
3-Jun(#292)
I got my son playing StS now, he's been loving it so far. He likes doing custom runs the most.
3hitcombo
GameTZ Subscriber 650 Trade Quintuple Gold Good Trader Gold Global Trader (9)
4-Jun(#293)
FINALLY BEAT A20!!! Ugh!! What a pain!! But I swapped out my opening relic at the start and got 4 added to every attack that requires zero energy and started collecting from there. For anyone that wants to watch it I streamed the whole thing on twitch, first run is a fail, but the second run was a success!!

https://www.twitch.tv/videos/1494081573

DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
4-Jun(#294)
Very nice!
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
4-Jun(#295)
I never replace initial relic but maybe I should, always saw it as risky for some reason even though starting isn't THAT good, esp for Silent I guess
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
4-Jun(#296)
Silent's one of those classes where the starter relic is honestly not that annoying to lose. I feel like once you're good enough with all the classes, it's probably the same thing. Healing between fights is for noobs, and channeling ONE Lightning? Pfft
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
4-Jun(#297)
Ok so I just started a silent run and I chose to replace starting relic, i got snecko eye which is basically same thing but with Confusion. Uh, ok great.
First fight, not a single 0 energy card, my strikes and defends were all 2/3 energy. well played, game
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
4-Jun(#298)
yeah, snecko eye only really works late game when you've ditched your cheap cards and loaded up on expensive ones, and even then I don't think it's feasible to run on RNG like that
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
4-Jun(#299)
i decided to give it a shot, considering I struggled with that very first fight, getting to Act 2 boss feels like an accomplishment. Had to pause for now though
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally This user is on the site NOW (1 minute ago)
4-Jun(#300)
Snecko eye is OP.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
4-Jun(#301)
i...dont see it lol
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
4-Jun(#302)
Part of what makes Snecko good is that it grants you 2 more cards in each turn. Increasing it more is probably a good idea, so that there are more chances to get zero cost cards to play each turn.

Still, it can just straight up kill you with bad RNG.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
4-Jun(#303)
it doesnt give you extra if it just replaces your initial relic as Silent though

it's lowkey crap but im still gonna try to somehow power through
bill
GameTZ Subscriber GameTZ Full Moderator 600 Trade Quintuple Gold Good Trader Has Written 28 Reviews
4-Jun(#304)
Silent's initial relic gives you 2 extra cards at the start of combat.
Snecko gives you 2 extra cards at the start of each turn.
3hitcombo
GameTZ Subscriber 650 Trade Quintuple Gold Good Trader Gold Global Trader (9)
4-Jun(#305)
Yeah trading the silents starting relic for the one I did just made me unstoppable once I got a bunch of shivs and the one relic that increases strength every 3 attacks. That and I got the relic and potion that revives you if you die. I literally rewatched my run just now. I almost beat it in under 40min too....

DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
4-Jun(#306)
Y'all just need to hit the magic 20 minute Ironchad run
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
5-Jun(#307)
I won the snecko run, somehow...still dont know how lol

Fair point about 2 extra cards each turn not just combat, didnt realize that at first
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
6-Jun(#308)
Snecko is definitely good, especially getting it early so that you can start taking expensive cards right off the bat. Sure, it will sometimes kill you with bad RNG, but you can die to a bad non-Snecko draw too so I don't think that's really a factor.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 8-Jun(#309)
Man, I was taking a SS to show someone how awesome Mass Effect really is and surprise, surprise!

image

This was certainly not the case even a month ago! Probably had half or less.
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
9-Jun(#310)
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
9-Jun(#311)
I've been swapping out the starting relic every time, it doesnt always work out great but it does add nice variety and different element to each run
Scott
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
9-Jun(#312)
Yeah, boss relic swap is OP. A large number of my high ascension wins started with a boss relic swap. It almost feels cheap to use it, it's such a power boost. Some of the swaps can be really challenging to pull out a win though, like Busted Crown.
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
9-Jun(#313)
Man, the Hermit's cards are so awesome and brings some new variety, but I can't seem to finish a run with him yet.
DrizzDrizzDrizz
Double Gold Good Trader Global Trader - willing to trade internationally Croatia
9-Jun(#314)
I assume this expansion is PC only?
MrBean
GameTZ Gold Subscriber 350 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
9-Jun(#315)
DrizzDrizzDrizz wrote:
> I assume this expansion is PC only?

Yah - https://store.steampowered.com/app/1865780/Downfal...

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