Zelda (Wii U) was far and away the game that captured me the most this year.
Honorable mentions go to Puyo Puyo Tetris (Switch) and Sonic Mania (Switch)
The Sexy Brutale (PS4) might make an honorable mention after I play it... I just bought it because of the art style being so cool, the reviews were fairly positive, and it came bundled with a soundtrack
> @SilverOwl, would you pick any of those games to be your GotY? I added everybody's
> "votes" to the first post.
Yea, my goty would be Horizon Zero Dawn. I get that Zelda is a great game, but to me it's a one and done game. For me a goty game needs to be a game that you can keep coming back to and Zelda is just a game that I have no interest replaying anytime soon.
I have to give the love to persona 5 as my #1. Nier A comes very close and I think about both games a lot even still but persona.. I thought about that game 24/7 and everything was about getting back to playing more, planning my days around getting the most play time I could. nothing else this year has done that.
Persona 5 Nier Automata Horizon Zero Dawn TEKKEN 7 Tokyo Xanadu eX+ (im still early in this one, but loving it, I am pretty confident it will be my #5)
Ys 8, I feel like this could have been number 5 but im waiting on the translation patch to finish. ghost recon wildlands, was really surprised by this one and really enjoyed playing it way more than I thought I would tales of berseria, a very good entry in the tales series, enjoyed it a lot but the end could have wrapped up sooner, that classic final jrpg dungeon that you can always tell was made right at the end and is way different from everything else was a little long Valkyria Chronicles remastered, this would have been in the top 5 easily but as its a remaster I left it for the HM category.
Top 5: 1. Nier Automata 2. Persona 5 3. The Legend of Zelda: Breath of the Wild 4. Horizon Zero Dawn 5. Resident Evil 7
Honorable Mentions: 1. Tales of Berseria 2. Little Nightmares 3. Hidden Agenda
Still have to play Yakuza 0, Uncharted: Lost Legacy, Ys 8, Pyre, What Remains of Edith Finch, Nioh, Hellblade, Cosmic Star Heroine, Divinity Original Sin 2, A Hat in Time, and Tokyo Xanadu so my list is subject to change.
I always find it hard to order games in a goty list. But I guess I'd do it like this:
1. Nier: Automata 2. Horizon: Zero Dawn 3. Pyre 4. Xenoblade Chronicles 2 5. Destiny 2 6. Persona 5 7. Assassins Creed: Origins 8. The Legend of Zelda: Breath of the Wild 9. Prey and 10 could be a toss up between any two of the other 10 games I played this year really.
And honestly any one of my top four could be the one on any given day. And BotW is pretty low for me because I never got around finishing it. I need to correct that soon.
I know I put five games in my list, but I should add nier automata to it as well. With so many great games this year, it's hard to pick just one, I really don't like to pick best game. Like the user above said, depending on day or mood I'm in, it could change.
I do have an Xbox One. Forza was fine, I enjoyed it, but it was just more of the same to me. Cuphead looks really cool, but I didn't really enjoy the gameplay - games of that style just aren't my thing. I appreciate that it was a very good game, just not high on my list personally.
I am torn on how soon I need to get myself a Switch. I have BOTW on Wii U, and it's almost identical from what I've read/seen. I would LOVE to get Mario Odyssey, but then again - I have 3 or 4 other 3D Mario games I haven't finished in my life.
And, that's about all of the games I would buy on it.
But it's sweet, and people love it, and I love gadgets and I can't stop spending my money on games....sooooooooooo.....
And the thing is that we don't even really know about a good chunk of games hitting around late summer to the holiday season next year which is typically when all the heavy hitters get released. Pokemon is going to be a monster.
I think it will probably be the biggest games of next year, especially since it seemed like Nintendo was aiming for a summer release according to last year's E3. Get the game to market just in time for summer break. If Mario hit 2.1 million in the US alone in 5 days, Pokémon will probably sell 4-5 million, and it will pretty much blackout the Japanese market for weeks.
I don't think RDR2 has the selling power of Pokémon. 6.41 million for RDR across both PS3 and 360 to where the most recent entry in the Pokémon Series, Sun and Moon, has sold 14.7 million and counting. The Switch also has an insane attach rate, probably the best for exclusives a console has ever seen. Honestly, I think this thing is going to beat the piss out of RDR2 in terms of sales. Japan alone will probably sell more copies of Switch's Pokémon game than RDR2 sells world wide.
nice, i really cant imagine you'll be dissapointed, im still really enjoying it alot and though it isnt dripping with so much style you think you are gonna get it on you through the tv like persona its still really good.
GotY: Super Mario Odyssey Runner-Up: Breath of the Wild
I already stated my thoughts on BotW in the Unpopular Opinions thread, so I'll just copy/paste here:
My unpopular opinion: Breath of the Wild isn't that great. Now hear me out! I think it's a great game. I think Nintendo did an amazing job of revolutionizing the series and taking things in a new direction. Even before I finished playing the game, I was already nostalgic over my earlier times playing it, which was probably a first for me. I just don't think it's the godly game that so many make it out to be. Nintendo focused too much on making it open-world, IMO. The overall story and actual core of the game are practically non-existent. You've got the Great Plateau, a few villages, 4 "dungeons" that are just giant puzzles with no enemies, and then Ganon's castle. The rest of the game is just explore explore explore. The exploration was amazing at first, but it got old for me maybe 1/3 of the way through the game (going for all 120 shrines, that is). After that, it quickly became a chore trying to make sure I explored everywhere. There wasn't much variance to the exploring either. Landscapes looked different, some areas would have their little quirks, but for the most part, it's walk over here, kill some enemies, climb this mountain, paraglide over here, kill a camp of enemies, do a shrine, rinse and repeat. It did a lot of things well, and it was a nice direction for the series overall, but it still needs some work. First off, we need classic dungeons, and a lot of them. I want to see more combat tricks, and a lot more enemies (not to mention, more bosses, not the same boss over and over). They either need to make the overworld a fair amount smaller, or fill it up a lot more. Do away with the weapon-breaking mechanic and let us find stronger weapons as we progress. Also, give us more weapon types and more of the classic Zelda special items. I want to see more limits on just how "open" the game is. It's ok to "rope off" some areas and require some kind of special item or story progression to gain access. It's ok if you can technically go (just about) anywhere, in true open world spirit, but if it's an area you really shouldn't be in yet you should be punished by facing very difficult enemies (think of the Lynels on Death Mountain in the original LoZ). I'm excited to see what Nintendo decides to do for the next 3D Zelda game. I really hope they make a lot of the changes I've mentioned here.
Odyssey, however, was near perfection for me. The game was so fun and charming, I had a huge smile on my face from start to finish. It had two of my favorite video game songs of all time, Steam Gardens and Break Free (Lead the Way). The controls were the most polished they've ever been for a 3D Mario game, everything just worked as it should. Cappy was an excellent addition. Capturing enemies and using their abilities was fun of course, but the main thing I liked was all the extra moves/mechanics he introduced. When you really get into the more advanced techniques, traversing the levels becomes a bigger joy than ever. I didn't think I was going to love the collect-athon aspect of the game, but I ended up loving it. Some moons were easy/basic, but I found most of them to be very enjoyable to track down. It was so much fun that it actually drove me to find almost all of them on my own without any help (guides, amiibo, hint Toad). The only real let-down for me was that the challenge level at the end was pretty easy. I was hoping for something in line with Champion's Road from Super Mario 3D World. I wouldn't have minded more difficulty throughout the game, but, it's Mario. Nintendo isn't going to make it too hard, they want gamers of all ages and levels of experience to be able to enjoy it. Plus, I still don't think it's AS easy as many make it out to be. I think the perfect controls help a lot (think of how many times you died in Mario 64 or Sunshine due to crap controls not doing what you wanted) and also most of us are older and have 20 years of experience with 3D Mario games. This game was a masterpiece, one that I'll never forget playing. I wish I could go back and experience it all for the first time again.