Well, it's a new year so shall we get into completing some games 'round here? As always, the goal of this challenge is to beat games on as many systems as possible in one calendar year. Nothing new there.
What is however, is that in addition to monitoring the completion of specific systems, I'm going to keep up with the total number of individual games that everyone finishes. As you can see, everyone involved has their very own box which will serve to keep up both their systems and total games beaten. I've put mine in the format that I intend to use, but if everyone could just provide me with a list of their systems I can do the legwork of putting it together on this thread. Hopefully this will make it easier for everyone to keep up with their completions, as I realize not everyone is as anal as I am in monitoring their lists.
I'd like to give a shout-out to Razeak for coming up with the idea for this competition and I'm honored to carry the torch that he started. Well, that's about all I've got to say here, so let the gaming begin!
Key: - 50% of systems completed, - 100% of systems completed, - 0 games completed, - 5 games completed, - 10 games completed, - 20 games completed (additional gold stars for every ten), - top user in games beaten/systems completed, - user Tad
The following icons are earned when you complete at least two games in each category
image- girlie vidyagamer image- Mega Manly vidyagamer image- JRPG vidyagamer image- grown-ass man vidyagamer*
*Complete a game from the following series: Castlevania, DOOM, anything From Software, God of War and Contra. The first individual game that I included was Cuphead. If you feel like you beat a balls hard game and are deserving of this icon, post on here and the community will deem whether you earn it or not.
- Gargoyle's Quest II: The Demon Darkness, Super Dodge Ball - - Castlevania: Bloodlines - Mega Man X2 - - Metal Gear Solid - - - Grandia 2, 18 Wheeler: American Pro Trucker - Metal Slug (via SNK Arcade Classics Vol 1) - Mega Man Zero - - - - Bomberman '94 ( via ) - Double Dragon Neon, Bionic Commando Rearmed - Super Mario 3D Land - Shovel Knight: Plague of Shadows - Bloodstained: Ritual of the Night, Resident Evil 2 - Blazing Chrome Unique Systems Covered:13/20 Total Games Beaten:17
- - Mr. Driller, Tomba!, Theme Hospital - - The Last Blade - - - Musynx, Damascus Gear: Operation Osaka, Shovel Knight, Bastion, Cel Damage HD, Uncanny Valley, Minecraft, Furwind - OnRush, Grim Fandango Remastered, forma.8, Uncharted 4, Mortal Kombat XL, Secret of Mana, The Shapeshifting Detective Unique Systems Covered:4/8 Total Games Beaten:19
- Mighty Morphin Power Rangers ( via emulation) - - Portal 2, Fable: The Anniversary Edition - - One Night Stand, Shaq Fu: A Legend Reborn, Cardpocalypse, Slay the Spire, Bravo Team, Burly Men at Sea, Infamous: Second Son, Conan: Exiles, The Last of Us Remastered, Shovel Knight, Tacoma - Power Rangers: Battle for the Grid, Streets of Rage 4, Untitled Goose Game, Void Bastards - Trover Saves the Universe, Rick and Morty: Virtual Rick-ality, Sneaky Bears, Blindfold - Marvel Ultimate Alliance 3: The Black Order Unique Systems Covered:6/8 Total Games Beaten:23
- - - - Spider-Man: Mysterio's Menace - - - image - Shantae and the Seven Sirens - - - Oceanhorn: Monster of Uncharted Seas, Hollow Knight, Owlboy, Super C, Operation C, Strikers 1945, Q-YO Blaster, Shadow of the Ninja, Strikers 1945 II, Strikers 1945 III, Tengai, Bury Me-My Love, Earthworms, Super Mario Bros., Mega Man ZX, Mega Man ZX: Advent, Raging Loop, Trials of Mana, Langrisser I, Pong Quest, Nightmares from the Deep 2, Astral Chain, Bendy and the Ink Machine, Psyvariar Delta Unique Systems Covered:3/11 Total Games Beaten:25
- Star Wars Jedi: Fallen Order, World of Warcraft Classic - - image- Super Mario Run - - Final Fantasy 7 Remake, Persona 5: Royal - Super Hot - Super Mario Bros. Unique Systems Covered:5/8 Total Games Beaten:7
- - - Dead Space - Resident Evil 3 Unique Systems Covered:2/4 Total Games Beaten:2
- - - - - - - - - image - - - - - - - Plants Versus Zombies: Garden Warfare - - - - - - - - Animal Crossing New Horizons Unique Systems Covered:2/24 Total Games Beaten:2
- Portal, Portal 2, What Remains of Edith Finch, Q.U.B.E Director's Cut, Quadrilateral Cowboy, The Room Three, Gunpoint - Star Wars Jedi: Fallen Order, Bioshock Infinite, Mark of the Ninja Remastered, Bioshock, The Last of Us Remastered, Spider-Man, Denied Access, Tomb Raider Definitive Edition, Sayonara Wild Hearts, Rise of the Tomb Raider - Untitled Goose Game, My Friend Pedro, Superhot, Mirror's Edge Catalyst imageXL - Gunman Clive (counted as ), Shovel Knight, Shovel Knight: Specter of Torment - Celeste Unique Systems Covered:5/5 Total Games Beaten:25
- - Lunar: Silver Star Story Complete image - Sunset Riders, King of Dragons, Captain Commando, Vigilante - Champions: Return to Arms - - - - - - Ni no Kuni, Tokyo Mirage Sessions #FE, Langrisser I & II, Animal Crossing New Horizons Unique Systems Covered:4/10 Used To Own: , Total Games Beaten:10
- Warcraft 3 - - - - Iron Snout, Jack 'n Jill DX, Gravity Duck - FullBlast, Iron Snout, Jack 'n Jill DX, Gravity Duck, Iro Hero, Metagal, Call of Duty: Modern Warfare (2019), Deep Space Rush - Unique Systems Covered:3/7 Total Games Beaten:12
-- Unique Systems Covered:0/- Total Games Beaten:0
- Portal 2 - - - - - - - Super Mario Land - - - - - - - - - - - - - - Gun Man Clive - - NES Remix - Last of Us Remastered - Minit, Tacoma - - Shovel Knight, Squidlit, Luigi's Mansion 3, Bubble Bobble 4 Friends, Animal Crossing New Horizons, Untitled Goose Game - Steamworld Dig 2 Unique Systems Covered:8/29 Total Games Beaten:14
- Eternal Senia - - Teenage Mutant Ninja Turtles IV: Turtles in Time, Final Fantasy Mystic Quest - Crash Bandicoot 2: Cortex Strikes Back - Pokemon Trading Card Game 2: Here Comes Team Great Rocket - Pokémon Stadium, Pokémon Stadium 2 - God of War 2 - Pokémon Mystery Dungeon: Explorers of the Sky - Super Mario Galaxy - God of War 3, God of War: Ascension - - Epic Mickey 2: The Power of Two - God of War Unique Systems Covered:11/13 Total Games Beaten:14
- - Bomberman '94 - - - - (lol) - - - Xenogears - - - Puyo Puyo Fever, Puzzle Bobble 4 - - - - - - - - - - - - - Sekiro: Shadows Die Twice, Yakuza 5, Dark Souls 3, (Castlevania) Judgment, Dark Souls Remastered Unique Systems Covered:4/25 Total Games Beaten:9
- Assassin's Creed 3 Remastered - Super Mario Bros., Animal Crossing: New Horizons Unique Systems Covered:2/2 Total Games Beaten:3
- - Legend of Zelda: A Link to the Past - Legend of Zelda: The Minish Cap - - Legend of Zelda: Wind Waker - Legend of Zelda: A Link Between Worlds - Legend of Zelda: Link's Awakening Unique Systems Covered:5/7 Total Games Beaten:5
- Wolfenstein II: The New Colossus - - - - - - - - - - - - Castlevania: Symphony of the Night - image - Teenage Mutant Ninja Turtles: The Arcade Game - - - - - - - - - - - - - - Resident Evil 2, Until Dawn - Star Wars Jedi: Fallen Order, Bloodstained: Ritual of the Night, DOOM: Eternal, Mortal Kombat 11 - Until Dawn: Rush of Blood, DOOM VFR - Unique Systems Covered:6/32 Total Games Beaten:11
- Portal 2 - Super Mario Bros 2, Super Dodge Ball - Lunar: The Silver Star (via Mega Everdrive) - Nekketsu Kōkō Dodgeball Bu: PC Bangai Hen - Samurai Shodown, Super Dodge Ball, Metal Slug - Final Fantasy V, Super Mario Bros. (via Super Mario All-Stars) - Road Rash - Raiden - Primal Rage - Strikers 1945 - - - Super Mario 64 image - Sunset Riders - - Time Crisis II, Tekken Tag Tournament - Super Dodge Ball Advance - Alien Hominoid - - Super Dodge Ball Brawlers - - The Last of Us - - - Shovel Knight - Super Meat Boy - 3D Sonic the Hedgehog 2 - Tacoma - Final Fantasy VII Remake - Legend of Zelda: Link's Awakening / - - Unique Systems Covered:23/32 Total Games Beaten:28
- Q.U.B.E., Portal 2, Ruiner - Castlevania - Golden Axe - Teenage Mutant Ninja Turtles: Fall of the Foot Clan, Super Mario Land, Kid Dracula - Vampire: Master of Darkness - Super Castlevania IV - - - Crusi'n USA - - God of War 2 - Castlevania: Circle of the Moon - - - The Last of Us - - Splinter Cell: Conviction, Call of Juarez: Gunslinger - Batman Arkham Knight, Horizon 4, Slay the Spire, Inside, Dead Cells, The Division 2: Warlords of New York, Mortal Kombat X, Gears of War 5 (I says), Tacoma, Metro Last Light Unique Systems Covered:12/18 Total Games Beaten:26
- - - - - - Ninja Commando (via ADK Damashii), Chip 'n Dale Rescue Rangers (via The Disney Afternoon Collection), Mega Man, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5, Mega Man 6 Unique Systems Covered:1/6 Total Games Beaten:8
- Terminator Resistance - - - Pokémon Ultra Sun - - Ori and The Will Of the Wisps, DOOM 64, DOOM Eternal, Resident Evil 2 - Code Vein, Yakuza 3, Yakuza 4, Yakuza 5, Yakuza 6: The Song of Life, Sonic Forces, Resident Evil Zero, Resident Evil HD, Streets of Rage 4, Man of Medan, Resident Evil 3, Resident Evil Code Veronica X, Resident Evil 4, Resident Evil 5 - Pokémon Sword Unique Systems Covered:5/8 Total Games Beaten:21
- Being a DIK: Season 1, Acting Lessons, Twists of My Life - Snoopy's Silly Sports Spectacular - - - - - - - - - Fire Emblem: Path of Radiance - - - - Yakuza 5 - Fire Emblem: Radiant Dawn - - - - - Yakuza 6, Final Fantasy 7 Remake, Sakura Wars - - Unique Systems Covered:6/23 Total Games Beaten:10
- - - Slay the Spire Unique Systems Covered:1/3 Total Games Beaten:1
> The combat was never the focus but this is kinda disappointtg
the saving grace to it though is a couple of the reviews have said despite that the combat is fun enough, while its happening, its just not what you remember later. that sounds fine to me in a game like this, at least its not bad. early reviews criticized a couple things that have been patched since.
Add 2 more for me please: Vampire: Master of Darkness for the - A new console/platform beat for me and I believe this thread overall Tacoma for the - Beat for Frank's GotM club. V:DoM was decent, but the final boss's first form was rather annoying. He is at the top of the screen on the left or right and goes back/forth. There are random platforms that fall that you must jump onto to be high enough off the ground to hit him either with your melee or the 'preferred' sub-weapon a wooden stake thrown horizontally. You take damage from 3 things -touching him (but you need to be close for the melee and want to keep your sub-weapon ammo for the 2nd phase), -there are random spikes the come up from the floor that tend to appear under you (but also where you might want to jump to or under the platform your on as it lowers you), -he sends out a ball/orb of energy that zig-zags down the screen (that you can easily lose track of - but it only hits for half of a health unit, other 2 hit for a full unit). No other part of the whole game was even remotely as challenging or frustrating. If you die you restart the whole level, which isn't terribly long once you know the flow, it actually has many exits per 'room' that can cause rooms to repeat I believe indefinitely. It was a decent title and 100% influenced by Castlevania, but has a different, decent enough approach - IMO. I beat V:DoM via an emulator and ended up using save states a little. Best use was just before facing the mentioned boss, other times were really just to have a fall back if I screwed up, but if you looked for health it was reasonably available.
Tacoma was meh, it's a walking simulator, story is short and not overly interesting, the 'twist' wasn't exactly surprising and the characters were forgettable and not really a great group overall.
Up to 22 titles, so ahead of EB for 2nd now. And 10 platforms, so back in 3rd again (tied with Gamerslyf)
The last couple of nights I've beaten two games with Metal in the title, Metal Gear Solid and Metal Slug. I beat MGS way back in the day, but never completed a second full run through until recently. It may just be me, put I absolutely love graphics. That's even funnier when I admit that I used to scoff at the pixelated jaggies on Sony's console, all the while preferring the 's softer visual stylings. I've done a complete 180 on that stance and although I don't despise the aesthetics of the Ultra 64 as much as most, I can say with most assuredy that it's aged the worst in terms of AAA consoles, full stop.
Back to Kojima's franchise...I still think the first game in the Solid franchise is by far the best in terms of the overall package. Sure, the gameplay is dated, but super refined shooting mechanics has never been the series' strong suit. The story is leaps and bounds superior to MSG2 and MGS4, with Snake Eater being the only one to rival it in succinctness and (relative) self control. The presentation still holds up today, with the voice acting standing out as particularly exemplary. I'm glad I revisited it.
Metal Slug was a fun, if a bit understated romp. I feel like I would've been more in awe of it had I played it when it was originally released and not after the (in my opinion) far superior third entry. The bosses in particular stood out as pretty bland for the most part. Those nitpicks aside, Metal Slug remains a top-tier run-and-gun title with outstanding graphics, a memorable soundtrack, and even better sound design. If you don't appreciate the pixel art here, you are no friend of mine.
That puts me up to 12 systems down and 15 games beaten. I'm pretty confident that I'll surpass my 2018 game completion total of 29 by the time this year is up. Banzai!
> That puts me up to 12 systems down and 15 games beaten. I'm pretty confident that
> I'll surpass my 2018 game completion total of 29 by the time this year is up. Banzai!
Man I was trying to get into 2nd place on total systems played but you keep moving the bar forward. I am working on an game, played on my X1, but I'll have to focus on yet another new platform to even tie you... challenge accepted
> Does anyone else find Contra easy? I think it's cake. Super C is a bit harder.
It's probably because you've played it a million times. Contra is the reason the Konami Code came into vogue, after all. Also, I think we can all agree that the series as a whole is known for it's difficulty, regardless of one's skill level.
When I was around 22 years old, me and my best friend growing up played and beat Super C on our first try, with no cheat code. Both of us had only minimal experience playing the original Contra. I had played a decent amount of Contra 3 growing up though.
I'm about 2/3rds through Star Wars Republic Commando, so I'm closing in on my 11th system, haven't started on a 12th yet... SWRC is pretty fun and has held up decently as a shooter I'd say. I beat it co-op back in maybe '04 with my college roommate and it was pretty cool then, it's a bit different now solo, granted I don't recall too much about it, so I'm almost enjoying it as a brand new title.
The story, dialogue, and voice acting all sucked. But dang it if this gameplay doesn't beat Uncharted all around. Uncharted 4 is one of my favorite games, but the gameplay leaves some to be desired and this fills it in so well. The deeper mechanics, more fluid mixtures of traversal and combat, new climbing mechanics, etc all make this a solid contender against Uncharted. I honestly don't understand the need to make it somewhat open world the way they did. The extra puzzles are fun but I don't really have a desire to wander around and track them down. The lack of good story, voice acting and polish means it didn't knock out UC4 for me, but I'm glad I went ahead and bought Rise.
Final score: 8.5/10
If you are looking to pick this up it's only $4.49 on the PS Store right now.
> I finished Tomb Raider Definitive Edition on PS4.
> Final score: 8.5/10
I beat that on the X1 a few years back and eventually got Rise and started it maybe 8 months back or something. Rise I felt is better than the reboot, but that's to be expected. You have to craft a lot more and some of your complaints about the story and voice acting aren't much better. I think I'm at least 50% through it and I have the 20th year anniversary edition with the DLC that I've dabbled in some too. I wanted to try out Shadow while it was on GP, but didn't get to as I wanted to finish Rise first. I imagine I'll pick up Shadow eventually.
> Yeah I loved both but did not play them back to back. I got bored with Odyssey.
I was just talking about this with my brother yesterday. The critics were absolutely fawning over Super Mario Odyssey and although a more-than-competent Mario adventure, I don't feel like it did anything particularly new or exciting for the franchise.
Well, @Slickriven looks like you've got some more work to do, EB's done usurped you again in total games beaten, and Gamerslyf got all manly and booted you out of the top three entirely in systems completed! On that note, it looks like the once dominant @Renaissance2K's progress has finally slowed and hey @sharif, are you still with us? Did your Barbie marathon take that much out of you or has Covid taken it's toll? Either way, I'd love to hear from you fella!
> |>> Yeah I loved both but did not play them back to back. I got bored with Odyssey.
>> I was just talking about this with my brother yesterday. The critics were absolutely
>> fawning over Super Mario Odyssey and although a more-than-competent Mario adventure,
>> I don't feel like it did anything particularly new or exciting for the franchise.
> Yeah there was nothing particularly quaint about it and it was just way too easy.
> Not that Mario is supposed to be hard but I was just totally blitzing it. I did not
> find it satisfying.
Dude, we both said the same exact thing. There's easy and there is zero challenge whatsoever...Odyssey trends towards the latter. Mindlessly jumping to and fro gets a bit repetitive when the punishment for death is so minimal and nothing in the environment poses a threat.
> Well, @Slickriven looks like you've got some more work to do, EB's done usurped you
> again in total games beaten, and Gamerslyf got all manly and booted you out of the
> top three entirely in systems completed!
Honestly that's great for those guys. With my main 65" 4k set currently busted and the new one in shipping limbo/hell I'm less interested in gaming on my main set (since that's now a 42" TV yet I didn't rearrange the living room so I'm a bit too far away from it). Got some other things going on too so I've just not had the time lately. I hope to be back, pushing towards the front again soon-ish.
Plus I was able to shoot up into the top 3 playing some rather short titles on older platforms. To cover more of my systems I'm looking at likely longer games on my , , , and possibly
>> |>> Yeah I loved both but did not play them back to back. I got bored with Odyssey.
> |>> I was just talking about this with my brother yesterday. The critics were absolutely
> |>> fawning over Super Mario Odyssey and although a more-than-competent Mario adventure,
> |>> I don't feel like it did anything particularly new or exciting for the franchise.
>> Yeah there was nothing particularly quaint about it and it was just way too easy.
>> Not that Mario is supposed to be hard but I was just totally blitzing it. I did
>> find it satisfying.
> Dude, we both said the same exact thing. There's easy and there is zero challenge
> whatsoever...Odyssey trends towards the latter. Mindlessly jumping to and fro gets
> a bit repetitive when the punishment for death is so minimal and nothing in the environment
> poses a threat.
The game was pretty easy overall, but I wouldn't say zero challenge. There were some things that were difficult to execute properly at times, the mini games and races were fairly challenging, and some bosses took a few tries (for me at least). The more challenging stuff came at the end of the game, with the Dark/Darker side of the moon. Also, after you beat Bowser and all of that new stuff gets sent out to each world, a fair amount of that stuff was pretty challenging. But yeah, overall it wasn't meant to be a challenging platformer, but kind of a more relaxing platformer focused on exploration. My favorite thing about the game was all of the new moves they added. Once you get good at all of them, traversing the kingdoms becomes so much funner.
I just got the plat for... Minecraft on the Vita. I got this game dirty cheap 2 years ago when I was on a vacation in Europe, and I did a quick tour in some game stores for cheap physical EU exclusives. The game had been collecting dust for 2 years because of Minecraft, but I decided to finally play it. I think it was the last one I needed to play of all the games I bought at that time.
Tbh, it's not that bad lol You can lose some hours without noticing once you get the mechanics. I may go for some extra DLC trophies, but idk if I'll try to get 100%.
And I just got the plat for The Shapeshifting Detective on PS4. This FMV is so cheesy and overacted, I just loved it lol It's not as good as Late Shift or The Bunker, though.
Classic - Classic - Mr. Driller, Tomba!, Theme Hospital - The Last Blade - - - - Musynx, Damascus Gear Operation Osaka, Shovel Knight, Bastion, Cel Damage HD, Uncanny Valley, Minecraft - OnRush, Grim Fandango Remastered, forma.8, Uncharted 4, Mortal Kombat XL, Secret of Mana, The Shapeshifting Detective
Unique Systems Covered: 4/8 Total Games Beaten: 18
I beat Streets of Rage 4 on Xbox One last night. Pretty solid continuation of the series with some interesting mechanics. Graphically, it looks sharp for a 2D beat 'em up. Also, on a side note, my Shovel Knight completion was on PS4 (not Switch). Thanks!
I'm back... into ties for 2nd overall games beat at 23 and 3rd on unique platforms with 11 after beating... Cruis'n USA on - I beat the Cruise across America 7 times, once each with the 4 main cars, then once on the middle yellow difficulty in the Ferrari to unlock the 3rd version of that car. Rubber-banding, twitchy controls and BS traffic means I don't have the patience nor desire to play more. I am glad I beat it though as I recall messing around with it a times in arcades as a kid. I also set the fastest track times on all 14 tracks including the crazy difficult Chicago track. I used a ROM, but didn't use save states except if I wanted/needed to quit the game for a while. After my first session where I beat it 3 times, I learned that the emulator's save ROM feature didn't save all of my times, but did save my unlocked cars. So I used save states to keep my times.
I finally got around to finishing Langrisser 1 on Switch. @Antipop, you can add Turbo Grafx 16 to my list, since I have the mini console coming in next week. I will definitely beat a game or two on that.
Back before I learned that there was a Super Dodge Ball game for Neo Geo, the only game I'd previously played through on that platform - and the only game that would check the Neo Geo box for my year of replays - was Metal Slug. This month, the podcast Stop Skeletons from Fighting made it their Game Club Game of the Month. In the absence of a Retro Talkshop GOTM this month, I decided to load it up and revisit one of my favorite shooters.
With a name like "Metal Slug", the game could be anything. It could be a platformer about squishy insects that are allergic to salt, a grisly first-person shooter with big guns, or a wacky puzzle game with lots of rivets and chrome. And for years, to me, it may as well have been any of those things. The title popped up repeatedly in gaming circles with reverence, but I never actually saw it or played it until I picked up the SNK Annversary Collection on PSP.
Side note: As retro compilations go, the SNK collection on PSP was one of the worst. The game selection was pretty great, and the emulation was fine, as far as I know, but the frontend was so sluggish and buggy, I arguably loaded up the collection less because of how miserable an experience it was.
Like a lot of people, the first thing you notice about Metal Slug is the incredible sprite work. 2D graphics have gotten crisper and higher-resolution over the years, but animations have long been playing catch up with some of SNK's best work from the golden Neo Geo era. The way your main character moves and all the subtle sub-movements show an attention to detail that was rare back then, even when developers and artists had the hardware muscle to display such work. I was hooked immediately.
It helped that it was a fun shooter, too. The weapon upgrades carry more than their unfair share of firepower and are really satisfying to pick up; even better when you get the lion's share by saving your blond hobo brethren from enemy clutches. The levels are quite varied, even though the game mechanics are pretty basic. The sound effects are iconic and fitting. And all that's before you even find the namesake tank and start raining chaos down on the screen.
A few weeks ago, I finished a playthrough of Alien Hominid and lauded it for its character, its goofy mechanics, and its sense of humor. My big revelation during my Metal Slug replay was how much my little yellow alien friend was paying homage to it. Slice open an enemy throat when they get too close? Check. Pickups given away by funny-looking allies that are oppressed by the bad guys? Check. Climbing into vehicles that unceremoniously explode when they run out of gas? This list is getting pretty long...
With only two chapters to go, the end of my epic Final Fantasy VII Remake playthrough is night, and I'll be popping up in this thread a little bit more, hopefully. I finally busted through the initial difficulty cliff of the Final Fantasy Tactics romhack and are making slow, steady progress, even though I have a long way to go.