VideoGame_Discussion

Topic   Memories of current gen gaming vs the good ol days

MrBean
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20-Apr-2019(#1)
Thanks to Sekiro, I found myself traveling back in time watching Soulsbourne videos this evening from midnight on. During this journey down memory lane, I found a lot I remembered but more I didn't. Also WTF, people make 4 hour videos of completion runs without getting hit? Who are these people and how do they have a this time (sincerely I'm jealous AF)?

This has been a common theme for me in the past ten years. I remember so many details of games from childhood into adolescence, even young adult. Crazy granular details that I don't understand how or why I remember them. Yet the past decade, feels like a blur and it's a challenge to remember what's what.

I say this largely because it feels like, games are simply rushed anymore due to time constraints of being an adult and the constant pressure to close the gap on the backlog. There's just too much to play and not enough time!

Anyone else feel this way? More often than not its rush through a game to quickly get it done to move onto the next and/or get back to being an adult. I'm currently sitting on like a dozen untouched/unopened games and more on the way that I just ask myself, when the fudge am I going to have time for that?

Makes me a bit sad, but is the reality of life. I'll always cherish the memories I have but sucks that many modern memories are mashed together in a blur of chaos.

Also, I'm drunk, ha!
ryanflucas
GameTZ Subscriber 1000 Trade Quintuple Gold Good Trader
20-Apr-2019(#2)
Modern video games are playable movies. The pickup and play games of the 80s/90s are in short supply.
DefaultGen
GameTZ Subscriber Quadruple Gold Good Trader Gold Global Trader (7) Has Written 5 Reviews
20-Apr-2019(#3)
SirConnery wrote:
> Modern video games are playable movies. The pickup and play games of the 80s/90s
> are in short supply.

There are at least two decades worth of them already out there though.

dunno001
GameTZ Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
20-Apr-2019(#4)
Oh, definitely. Time is my biggest constraint. I remember when I was young, I could sit down and play games for 8-10 hours straight without a care in the world. Now, a good week might give me that much time. I mean, I turned off Gauntlet 2 on the NES around stage 190, still having over 9000 health. I've done a complete playthrough of Zelda LttP in one sitting just to get that 0 game mark on the save. But now? If I can pick it up and put it down in a few minutes, it'll prolly get more attention. I mean, how long did it take for me to finish DQ11...?

benstylus
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20-Apr-2019(#5)
SirConnery wrote:
> Modern video games are playable movies. The pickup and play games of the 80s/90s
> are in short supply.

There are plenty of them out there, even without counting the bucketloads of awful free-to-play mobile apps.

Just going through my 3ds downloads, I've got Dedede's Drum Dash Deluxe, Stretchmo, Gunman Clive, Kirby's Blowout Blast, AeroPorter, NightSky, and Pocket Card Jockey. Physical 3DS games that have a good pick-up-and-play quality abound as well.

I think the inherent problem is a values issue. In the 80s, home video games were a relatively new phenomenon, and often tried to replicate the arcade experience. People happily shelled out $50 for a game that could be completed in an hour or two once you had enough practice. The 40 hour RPG was a rarity. There wasn't the internet to get people frothing about a game's release for months before release. And let's face it, most gamers were kids at that point, so they didn't have all that much disposable income to buy every game that tickled their fancy. When you bought a game, you played the stuffing out of it because it would be a month or more before you got a new one (in my case usually several months)

In successive console generations, people wanted more, bigger, and better. Arcade ports got better, then perfect, then better-than-arcade-perfect. The 40 hour RPG gave way to the 100 hour RPG. Genres crossed so that almost every game seems to have some sort of RPG element to it - even online multiplayer focused games have leveling up. Cartridge space limitations gave way to CDs, then to DVDs, then to Blu-Rays, so developers can cram in as much content as they can afford to make. Now those former kid gamers have jobs, and many have kids of their own. Our time is more valuable now - we can't afford to spend hours a day playing games, we have responsibilities.

And yet, games keep coming out at a faster pace! And we still foolishly try to play through every game that catches our attention. So that means you'll never finish your backlog, because for every game you complete, five more get added that came out while you were playing that one.

So our lack of time is one constraint but what about our money... well, non-Nintendo games drop in price so quickly now. We don't have to pay the $60 new price tag because in a week, someone is selling it here for $45. In two months, it's $30 or less. In a year, it becomes a $15-$20 game. How can you pass it up at that price? Even if you were only moderately interested, once it's cheap, it becomes irresistible.

I think some of us find comfort in having those games even if we never play them. Because we COULD play them if we wanted to. Sometimes the decision of what to play next becomes such a big one when looking at the backlog, that you just settle it by buying a new game and playing that instead. Add to that the time spent online discussing games, reading about games, and watching videos about games...

Where does it end? For some, it doesn't. For others, they find a system that works for them. Maybe they stop buying new games altogether, maybe they focus on a single developer or publisher, maybe they look for reasons NOT to get interested in particular games. Some people get burned out and leave gaming altogether. Some people don't keep large collections. They have a few permanent collection games, and other games come in when they are ready to play, and go out when they're done.

Games have gone from a special and rare treat when we were kids, to disposable what's-the-next-big-thing entertainment now. Publishers' know that the shelf life of any given game is much shorter than it was in the early days. A few big name games can sell for a long period, but most games are done with the majority of sales after just a few weeks. Some even less than that if they are unfortunately timed.
klusion
GameTZ Subscriber Quadruple Gold Good Trader
20-Apr-2019(#6)
dunno001 wrote:
> Oh, definitely. Time is my biggest constraint. I remember when I was young, I could
> sit down and play games for 8-10 hours straight without a care in the world. Now,
> a good week might give me that much time. I mean, I turned off Gauntlet 2 on the
> NES around stage 190, still having over 9000 health. I've done a complete playthrough
> of Zelda LttP in one sitting just to get that 0 game mark on the save. But now? If
> I can pick it up and put it down in a few minutes, it'll prolly get more attention.
> I mean, how long did it take for me to finish DQ11...?
>
>

No to derail, but you did what in Zelda LttP? I've never heard of that. Looking it up now...

proudtobelatino
Quadruple Gold Good Trader Global Trader - willing to trade internationally
20-Apr-2019(#7)
I also miss how back then most games were pickup and play. I have been playing for years I don't want/need to go through a 30 min tutorial to play your new fps or whatever. What I hate the most about this gen though is how greedy companies have become, it seems like everything has to have micro-transactions and gambling loot boxes or ridiculous season passes like the DOA pass that cost like $100

I also hate how most AAA devs seem to think think making a game open world and adding a bunch of generic fetch missions/quest makes a good game, also how they think a game has to be dumbed down and easy for people to like it. I finally got to try the new tomb raider game 2013 well, it's new for me lol and I couldn't even finish it. They made Lara into Rambo, the tombs are barely a part of the game and puzzles are a joke, the game is way too easy, Survival instinct, really? Your very own in game walk-through, you don't even have to think anymore, survival instinct will guide you through the whole game. It made an already easy game easier. The old games had an Indiana Jones feel these do not.

Having said that, I still enjoyed a lot of games this Gen especially on PC.
dustin11
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20-Apr-2019(#8)
I think that this gen is missing what made previous gens fun, and I think that there has been too much emphasis on emotional stories and what amounts to playable cinematic games this gen. I feel the only genre that has gotten better this generation has been racing sims, everything else is missing a certain element that games used to have that made then fun. I would probably rather play a 3d platformer from the PS2/GCN/OG Xbox gen then I would any of these new cinematically driven single player games that are made today. It could be that my tastes in games are changing, but the last thing I want to do when I get home from work is pop a game in just to scroll through never ending dialog or watch 30 minute cutscenes. Just let me play the damn game.
Heavyd814life
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20-Apr-2019(#9)
Nostalgia is a wonderful thing. And those days when I was wide eyed and had all the time in the world (the PS2/Dreamcast/GameCube gen) will always be my GOAT for that very reason so I totally understand a lot of the sentiment in this thread. I'll also concede that modern games certainly have their issues, many of which have already been touched on. But name a genre and I could easily make the case that the best game in that genre was released this gen. Easily. Let's do 3D platformers, for example. Astro Bot, Mario Odyssey and Ratchet and Clank 2016 are objectively as good as any of the greats in that genre. I see a lot of pushback these days when it comes to "cinematic" games like Detroit: Become Human, but those games make up such a small percentage of the best games released each year.

@proudtobelatino Tomb Raider 2013 is a complete reimagining of the series. The tombs and the meh story are the only real issues I had with it. The level design has a wonderful metroidvania quality to it and the combat is visceral and incredibly polished. Devs these days make their games as accessible as possible to reach as many people as possible. You can easily bump up the difficulty and turn off survival instinct if you want more of a challange. That's exactly what I did and I loved every minute of it!

Gypsy
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20-Apr-2019(#10)
I think he meant how so many games are story intensive in general. Not the actual cinema game genre like Detroit/Heavy Rain.
Heavyd814life
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20-Apr-2019(#11)
Oh okay. Yeah, there are definitely a lot of story intensive games out there, but there are also a lot of games that aren't. Like a lot. Again, I'd honestly argue that there are as many great single player story-driven games out there as there are single player games that aren't as story driven. Someone's GOTY last year could have ranged from story driven stuff like God or War and Red Dead Redemption 2 to games like Celeste and Monster Hunter World that aren't story driven. And I really feel like I can say that about pretty much every year this gen.

dunno001
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20-Apr-2019(#12)
klusion wrote:
> No to derail, but you did what in Zelda LttP? I've never heard of that. Looking it
> up now...

As you know, the older Zelda games had a game counter (sometimes called a death counter). In Zelda 1, you could save and quit, and it would not add to the count. But, in Zelda 2 and LttP, saving and quitting DID increase this counter. LttP's counter would not show until after you beat the game. I noticed this when I know I beat the game without a death, but it said games played was one- showing the game where I took a break.

To be on the thread, well, I see a lot of people talking about the FMVs. I've actually been complaining about these since the PS1. How long did it take to cast KotR in FF7? Long enough to go to the bathroom; I should know, I've done it! I get a game to play it, not watch it. If I wanted to watch something, I'll get a much cheaper DVD. Now games are also holding your hand for who knows how long; some basically do it for the whole game! (Thus the increase of the "press X to win" joke.)

dustin11
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20-Apr-2019(#13)
Not so much FMVs, but story heavy games. I dont care about FMV games and I think the Sega CD really started all that.

I dont think this gen has given us the best 2d platformer, 3d plarformer, FPS, JRPG, ARPG....running out of genres off the top of my head. I think the video game golden era was about 1996-2006. I almost wish I could add the 16)bit era to this as well because it was simply incredible and those games are still a blast to play. This he has given us the most polished games, but I don't feel they've given us the goat library.
Heavyd814life
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20-Apr-2019(#14)
2D Platformers: SMW is still the goat, imo but I know people who think games like Ori and Celeste are the best ever. I haven't played Ori, but Celeste is a masterpiece.
3D Platformers: Astro Bot. Only Galaxy comes close for me, but I give Astro Bot the slight edge.
FPS: DOOM 2016 is perfection, imo. I also know people who swear by games like Overwatch and Titanfall 2 as well. Especially Titanfall 2.
JRPG: I don't personally think either one is the best ever, but I can easily make a case for both Persona 5 and Dragon Quest XI.
ARPG: The Witcher 3, Bloodborne, Nier Automata...take your pick. Three of the best games of all time, imo.

I don't think you're wrong about that period being the golden era, though. So much creativity and so many great games. But again, those were formative years for me so I'm definitely a little biased.

dustin11
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20-Apr-2019(#15)
Smw definitely goat for 2d platformers. I wasnt too impressed with Celeste but Ori was very legit. 3d I would say Banjo Kazooie or Mario 64. FPS you can go with just about any of the Halo games or Half Life 2, could even throw Metriod Prime in there. RPG you got FF 6, Chrono Trigger, Lost Odyssey, FF7, FF9, DQ8, lots to choose from there. ARPG I would go secret of mama.

No real right answered here though, all just personal preference.
dustin11
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20-Apr-2019(#16)
Also gotta throw in Ninja Gaiden Black, Resident Evil 4, Splinter Cell Choas Theory, and Time Splitters 2 into the mix for their respective genres.
Heavyd814life
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21-Apr-2019(#17)
I love all those games! Not sure what the modern equivalent of TimeSplitters 2 would be, though. Games like that are pretty much dead, unfortunately. For the others, I've definitely played games this gen that compare very favorably. Haven't played Black but i've played Sigma and they are very similar I think. I'd go DMC5 over Ninja Gaiden Sigma. DMC5 is the best action game i've ever played. I'd also go Nioh over Sigma. That one isn't really a 1:1 comp, but same devs and slightly better overall combat design, imo. The new RE2 and RE4 are a push, but if you held a gun to my head i'd probably give RE4 the slight edge. Both are best in class, for sure. And I'd give MGS5 the edge over Chaos Theory. Again, two amazing games, but MGS5 really is the best stealth game i've ever played.

Bleed_DukeBlue
Gold Good Trader
21-Apr-2019(#18)
On the subject of good old days RPGs, I still miss Secret of Evermore and Xenogears.
dustin11
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* 21-Apr-2019(#19)
NG Black and Sigma weren't quite the same with Black generally being considered better because of the higher difficulty level. I could beat Dark Souls no issue but couldn't even get more than half way through NG Black on the hardest difficulty, the game was incredibly difficult.

I don't think that TS2 has an equivalent becuase most shooters are either BR or soulless military shooters. There aren't really fun shooters any longer for the most part. I have a hard time putting remakes on any lists this gen because they're not really original games in and of themselves but rather just taking really good games from recent generations and giving them a fresh coat of paint. That also is a testament to how good games used to be that if you spruce the game up a bit then its a GotY candidate.

I've personally never been a Metal Gear Solid fan, I've always found the gameplay weird and half-assed but the story pretty interesting (but quite confusing). They have better stories and narrative than SC, but I always felt that SC had the superior gameplay.

Once again, just opposing views but you really can't go wrong with any game being mentioned so far in this thread, they're all pretty great.

I think that fighting games this gen have kind of sucked too. If it weren't for Smash Bros Ultimate then this gen would easily be the worst in that regard for quite a while.
proudtobelatino
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21-Apr-2019(#20)
Heavyd814life wrote:
> @proudtobelatino Tomb Raider 2013 is a complete reimagining of the series. The tombs
> and the meh story are the only real issues I had with it. The level design has a
> wonderful metroidvania quality to it and the combat is visceral and incredibly polished.
> Devs these days make their games as accessible as possible to reach as many people
> as possible. You can easily bump up the difficulty and turn off survival instinct
> if you want more of a challange. That's exactly what I did and I loved every minute
> of it!
>
>

Bumping the difficulty does not make much of a difference though. The game is stupidly easy, even on survivor also it does not make tombs or puzzles better. The game was probably a complete reimagining because, like i said it seems like most AAA companies/devs think a game has to be dumbed down and easy for people to like it.
Heavyd814life
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21-Apr-2019(#21)
@dustin11 I think you and I are just going to have to agree to disagree here. I really think you need to play some of these games to really see what I'm trying to get at here. On NG..Black may be held in higher regard, but at their core, Black and Sigma are the same game. And on RE2...anyone who has played it will tell you it's so much more than a fresh coat of paint. I never thought a remake should ever be given consideration in GOTY debates before RE2. It really is a completely different beast. Besides, The Last of Us 2 will be upon us soon enough. That's another game that will challenge RE4 for that action-adventure/survival horror crown. And you need to play MGS5. It doesn't play like the other games in the series. It's insanely fluid. I am not being hyperbolic when I say that no stealth game feels as good to play as MGS5 does. The story and a couple of late game design choices are the only things that keep it from being a legit GOTG contender for me personally.

It's a shame games like TS2 don't exist anymore, but i'm sure there are people who play games like Fortnite, Apex, PUBG etc who think they are much better than the old school shooters like TS2. I can't really chime in on this since I don't play any of these games, but I do know people who have a console just to play these shooters. Folks love them.

And fighting games is a tough one. I've just kinda fallen out of love with the genre, personally and I didn't even care for Smash (though I've never really been a Smash fan). It may be the one genre where I can't really argue that the best game in the genre was released this gen. I did really love Injustice 2, though. And what I can at least say is that there are a lot of really well received games in the genre this gen. Smash, Injustice, Street Fighter (after the updates), Mortal Kombat, Tekken, Soul Calibur, Killer Instinct, Dragon Ball, Guilty Gear etc. They've all been really well received so I definitely wouldn't say this gen has sucked for fighting games.

Heavyd814life
GameTZ Gold Subscriber 600 Trade Quintuple Gold Good Trader Gold Global Trader (13)
21-Apr-2019(#22)
proudtobelatino wrote:
> Heavyd814life wrote:
>> @proudtobelatino Tomb Raider 2013 is a complete reimagining of the series. The
> tombs
>> and the meh story are the only real issues I had with it. The level design has
> a
>> wonderful metroidvania quality to it and the combat is visceral and incredibly
> polished.
>> Devs these days make their games as accessible as possible to reach as many people
>> as possible. You can easily bump up the difficulty and turn off survival instinct
>> if you want more of a challange. That's exactly what I did and I loved every minute
>> of it!
>>
>>
>
> Bumping the difficulty does not make much of a difference though. The game is stupidly
> easy, even on survivor also it does not make tombs or puzzles better. The game was
> probably a complete reimagining because, like i said it seems like most AAA companies/devs
> think a game has to be dumbed down and easy for people to like it.

Quite a few people feel the way you do. Things are too easy. Too accessible. But I think devs are just trying to reach as many people as possible and avoid all the backlash you see these days for games that are too difficult. Just look at the stuff being said about Sekiro. And just last year, I read a lot about how the new God of War was too difficult when it really wasn't.

Tomb Raider was kinda stagnant so they had to breath new life into it. It's why they basically made it Uncharted but with better level design and combat. I actually thought Survivor + no Survival Instinct offered a nice challenge, but you're right, having so few tombs and puzzles was definitely disappointing.

Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
* 21-Apr-2019(#23)
It's not. All the best fighters were released over 10 years ago. It's a genre that transcends time because the visuals essentially don't matter at all. That said the recent GG titles and some others have been good, just not amazing.

I consider Smash a different sub genre like Powerstone. Party fighters. Absolutely love Smash and PS fwiw. They are just too different from a traditional fighting game to be in the same category I feel.

Heavyd814life wrote:
>
>
> Quite a few people feel the way you do. Things are too easy. Too accessible. But
> I think devs are just trying to reach as many people as possible and avoid all the
> backlash you see these days for games that are too difficult. Just look at the stuff
> being said about Sekiro. And just last year, I read a lot about how the new God of
> War was too difficult when it really wasn't.
>
>

I have no issue if a dev wants to make a game accessible I just don't feel they should be forced to. I really like what Celeste did. Here's the game, turn on super easy mode if you can't handle it. Oh and this might be me being dumb and not checking a setting but I didn't like that Uncharted games give you hints if you are taking a bit to solve something by default. That should be an on/off option that is off by default imo. What would happen to me sometimes is I would get up to go to the bathroom and when I got back it would be giving me a hint I didn't want. Just a minor issue though, love the series overall.
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
21-Apr-2019(#24)
Yeah, fighting games, much like 2d platformers, don't really need good modern graphics to be good which is evident with how great Street Fighter 2 is still to this day. The Dreamcast had a really solid list of great fighters, the PS2 and GCN had a good list as well and the X1 had some fantastic one as well. The 32-Bit gen also had its fair share of good fighting games, especially on the Saturn side since it emulated arcade games nearly perfectly. I wouldn't say this gen is trash for fighters, but its probably one of the worst ones yet.
KCPenguins
Gold Good Trader
* 21-Apr-2019(#25)
Many of the genres I like either have focused on online play (yawn) or had faded. Indie games are breathing new life into a lot of them which is great, but many indies focus on making a name for themselves in one specific way rather than being a well rounded experience. Luckily there are thousands of them so a decent # of the top ranked ones are a treat.

I'd still rather beat Contra or another retro classic than the large majority of modern stuff.
dunno001
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22-Apr-2019(#26)
Bleed_DukeBlue wrote:
> On the subject of good old days RPGs, I still miss Secret of Evermore and Xenogears.

Man, just seeing that makes me reminiscent for Evermore. Sure, it had some programming issues (getting spells to high levels made the numbers do weird things, and the rat boss could be skipped, but if you went backwards through the door where it was, you'd get stuck in its boxes), but it was different in a good way. Now I want to play it again...

proudtobelatino
Quadruple Gold Good Trader Global Trader - willing to trade internationally
22-Apr-2019(#27)
dustin11 wrote:
> Yeah, fighting games, much like 2d platformers, don't really need good modern graphics
> to be good which is evident with how great Street Fighter 2 is still to this day.
> The Dreamcast had a really solid list of great fighters, the PS2 and GCN had a good
> list as well and the X1 had some fantastic one as well. The 32-Bit gen also had its
> fair share of good fighting games, especially on the Saturn side since it emulated
> arcade games nearly perfectly. I wouldn't say this gen is trash for fighters, but
> its probably one of the worst ones yet.

Yeah man, back then there was a lot of great fighting games like Rival Schools, Project Justice,Virtua Fighter games,X-Men: Children of the Atom,Marvel vs. Capcom 2,Mortal Kombat II, Bushido Blade,Tekken, knockout kings, All the street Fighter games,Soulcalibur,Killer Instinct,Darkstalkers,Fatal Fury games,The King of Fighters games,Bloody Roar,Fighters Megamix,LAST BLADE,
ETERNAL CHAMPIONS,POWER STONE,WCW/nWo Revenge,WWF No Mercy,Dead or Alive games,Ready 2 Rumble Boxing and a bunch more.
Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
* 22-Apr-2019(#28)
96-06 was the best stretch for fighters and it's not close. No other span gets in the convo even.

Like KOF got absolutely fudging amazing with 98.
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
22-Apr-2019(#29)
proudtobelatino wrote:
> dustin11 wrote:
>> Yeah, fighting games, much like 2d platformers, don't really need good modern
> graphics
>> to be good which is evident with how great Street Fighter 2 is still to this day.
>> The Dreamcast had a really solid list of great fighters, the PS2 and GCN had a
> good
>> list as well and the X1 had some fantastic one as well. The 32-Bit gen also had
> its
>> fair share of good fighting games, especially on the Saturn side since it emulated
>> arcade games nearly perfectly. I wouldn't say this gen is trash for fighters,
> but
>> its probably one of the worst ones yet.
>
> Yeah man, back then there was a lot of great fighting games like Rival Schools, Project
> Justice,Virtua Fighter games,X-Men: Children of the Atom,Marvel vs. Capcom 2,Mortal
> Kombat II, Bushido Blade,Tekken, knockout kings, All the street Fighter games,Soulcalibur,Killer
> Instinct,Darkstalkers,Fatal Fury games,The King of Fighters games,Bloody Roar,Fighters
> Megamix,LAST BLADE,
> ETERNAL CHAMPIONS,POWER STONE,WCW/nWo Revenge,WWF No Mercy,Dead or Alive games,Ready
> 2 Rumble Boxing and a bunch more.

Just think; the Dreamcast launched with Soul Calibur, Ready 2 Rumble, and Power Stone, that is a pretty stacked line up of fighters to launch with. Probably won't see anything like that ever again.
proudtobelatino
Quadruple Gold Good Trader Global Trader - willing to trade internationally
22-Apr-2019(#30)
dustin11 wrote:
> proudtobelatino wrote:
>> dustin11 wrote:
> |>> Yeah, fighting games, much like 2d platformers, don't really need good modern
>> graphics
> |>> to be good which is evident with how great Street Fighter 2 is still to this
> day.
> |>> The Dreamcast had a really solid list of great fighters, the PS2 and GCN had
> a
>> good
> |>> list as well and the X1 had some fantastic one as well. The 32-Bit gen also had
>> its
> |>> fair share of good fighting games, especially on the Saturn side since it emulated
> |>> arcade games nearly perfectly. I wouldn't say this gen is trash for fighters,
>> but
> |>> its probably one of the worst ones yet.
>>
>> Yeah man, back then there was a lot of great fighting games like Rival Schools,
> Project
>> Justice,Virtua Fighter games,X-Men: Children of the Atom,Marvel vs. Capcom 2,Mortal
>> Kombat II, Bushido Blade,Tekken, knockout kings, All the street Fighter games,Soulcalibur,Killer
>> Instinct,Darkstalkers,Fatal Fury games,The King of Fighters games,Bloody Roar,Fighters
>> Megamix,LAST BLADE,
>> ETERNAL CHAMPIONS,POWER STONE,WCW/nWo Revenge,WWF No Mercy,Dead or Alive games,Ready
>> 2 Rumble Boxing and a bunch more.
>
> Just think; the Dreamcast launched with Soul Calibur, Ready 2 Rumble, and Power Stone,
> that is a pretty stacked line up of fighters to launch with. Probably won't see anything
> like that ever again.

Speaking of Power Stone, with all the success smash bros has got over the years it's crazy how they never even made a part 3. Power stone could be multi platform and make a ton of money.
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
22-Apr-2019(#31)
Also, as far as ARPG is concerned, I kind of gotta throw Phantasy Star Online Episode 1 & 2 into the mix. GCN version supported 4-player split screen coop and the game was fantastic even offline single player. We've also not even mentioned any Zelda games either. Between 96-06 we had OoT, Majora's Mask, Twilight Princess, and Wind Waker.
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
22-Apr-2019(#32)
proudtobelatino wrote:
> dustin11 wrote:
>> proudtobelatino wrote:
> |>> dustin11 wrote:
>> |>> Yeah, fighting games, much like 2d platformers, don't really need good modern
> |>> graphics
>> |>> to be good which is evident with how great Street Fighter 2 is still to this
>> day.
>> |>> The Dreamcast had a really solid list of great fighters, the PS2 and GCN had
>> a
> |>> good
>> |>> list as well and the X1 had some fantastic one as well. The 32-Bit gen also
> had
> |>> its
>> |>> fair share of good fighting games, especially on the Saturn side since it
> emulated
>> |>> arcade games nearly perfectly. I wouldn't say this gen is trash for fighters,
> |>> but
>> |>> its probably one of the worst ones yet.
> |>>
> |>> Yeah man, back then there was a lot of great fighting games like Rival Schools,
>> Project
> |>> Justice,Virtua Fighter games,X-Men: Children of the Atom,Marvel vs. Capcom 2,Mortal
> |>> Kombat II, Bushido Blade,Tekken, knockout kings, All the street Fighter games,Soulcalibur,Killer
> |>> Instinct,Darkstalkers,Fatal Fury games,The King of Fighters games,Bloody Roar,Fighters
> |>> Megamix,LAST BLADE,
> |>> ETERNAL CHAMPIONS,POWER STONE,WCW/nWo Revenge,WWF No Mercy,Dead or Alive games,Ready
> |>> 2 Rumble Boxing and a bunch more.
>>
>> Just think; the Dreamcast launched with Soul Calibur, Ready 2 Rumble, and Power
> Stone,
>> that is a pretty stacked line up of fighters to launch with. Probably won't see
> anything
>> like that ever again.
>
> Speaking of Power Stone, with all the success smash bros has got over the years it's
> crazy how they never even made a part 3. Power stone could be multi platform and
> make a ton of money.

Whats even crazier to me is that they've not ported any of the Power Stone games to anything but the PSP. We could use a part 3 and ports of 1 & 2. Its long overdue.
Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
22-Apr-2019(#33)
dustin11 wrote:
> Also, as far as ARPG is concerned, I kind of gotta throw Phantasy Star Online Episode
> 1 & 2 into the mix. GCN version supported 4-player split screen coop and the game
> was fantastic even offline single player. We've also not even mentioned any Zelda
> games either. Between 96-06 we had OoT, Majora's Mask, Twilight Princess, and Wind
> Waker.

So these have to have a fair number of RPG elements or something right? I am never good with this stuff but if DMC3 qualifies (I think it doesn't) it gets my vote. Otherwise probably Bloodborne but this genre in general is great. The first Witcher probably qualifies too, and I love that game. Then there is the original Deus Ex back from the year 2000 which was amazing.
DefaultGen
GameTZ Subscriber Quadruple Gold Good Trader Gold Global Trader (7) Has Written 5 Reviews
22-Apr-2019(#34)
Gypsy wrote:
> 96-06 was the best stretch for fighters and it's not close. No other span gets in
> the convo even.
>
> Like KOF got absolutely fudging amazing with 98.

You got that right

image

Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
22-Apr-2019(#35)
gosh darn it Tyler
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
* 22-Apr-2019(#36)
Gypsy wrote:
> dustin11 wrote:
>> Also, as far as ARPG is concerned, I kind of gotta throw Phantasy Star Online
> Episode
>> 1 & 2 into the mix. GCN version supported 4-player split screen coop and the game
>> was fantastic even offline single player. We've also not even mentioned any Zelda
>> games either. Between 96-06 we had OoT, Majora's Mask, Twilight Princess, and
> Wind
>> Waker.
>
> So these have to have a fair number of RPG elements or something right? I am never
> good with this stuff but if DMC3 qualifies (I think it doesn't) it gets my vote.
> Otherwise probably Bloodborne but this genre in general is great. The first Witcher
> probably qualifies too, and I love that game. Then there is the original Deus Ex
> back from the year 2000 which was amazing.

Yeah, but things start to get muddy because everyone kind of has their own opinion about what constitutes what when it comes to some genres, I've seen people claiming that Zelda OoT is a JRPG because its a Japanese made game and you play the ROLL of Link. I think an ARPG is more along the lines of FF15 where its pretty much a game which would be an RPG but rather than turn-based they made it action oriented.
Renaissance2K
GameTZ Subscriber Triple Gold Good Trader Has Written 4 Reviews
22-Apr-2019(#37)
I think the general consensus is going to be that we have more money and less time now. More money means we don't have to squeeze every last drop out of content out of every game we own because our birthday isn't for another seven months, and that's our next chance at expanding our library. Less time means we have less patience for everything in a game that isn't shooty bang stuff.

This includes:
- Load times
- Dialogue or cutscenes that isn't either Tarantino-level dialogue or ILM-level art design
- Waiting for the damn console to boot up
- Sidequests

Thank God all modern consoles finally have some form of resume. Without it, I think I'd spend more time looking at menus and loaders than playing actual game content. Of course, that also makes it more painful to jump back into the middle generations where optical media was in full swing, and games were just starting to get all biding my timey.

I'm currently playing through two Final Fantasy games: the FF12 remake on PS4, and the World of Final Fantasy spin-off on Vita. I love FF12 and loved it when it was first released but never finished it because it was unfortunately released during my time in graduate school. WOFF, on the other hand, feels like homework.

In both cases, though, I'm finding playing through a 50-hour RPG in 30-minute bursts extremely frustrating. It's not the save points, like I expected. They seem to be perfectly timed for 30-minute sessions, and with FF12's autosave and the Vita's insta-resume, they're not super necessary anyway. It's just that I feel like I'm eating a cheeseburger with chopsticks.

proudtobelatino
Quadruple Gold Good Trader Global Trader - willing to trade internationally
22-Apr-2019(#38)
dustin11 wrote:
> Also, as far as ARPG is concerned, I kind of gotta throw Phantasy Star Online Episode
> 1 & 2 into the mix. GCN version supported 4-player split screen coop and the game
> was fantastic even offline single player. We've also not even mentioned any Zelda
> games either. Between 96-06 we had OoT, Majora's Mask, Twilight Princess, and Wind
> Waker.

Man i played Phantasy Star Online so much on my Dreamcast, i'm actually about to start playing this online again.
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
22-Apr-2019(#39)
Renaissance2K wrote:
> I think the general consensus is going to be that we have more money and less time
> now. More money means we don't have to squeeze every last drop out of content out
> of every game we own because our birthday isn't for another seven months, and that's
> our next chance at expanding our library. Less time means we have less patience for
> everything in a game that isn't shooty bang stuff.
>
> This includes:
> - Load times
> - Dialogue or cutscenes that isn't either Tarantino-level dialogue or ILM-level art
> design
> - Waiting for the damn console to boot up
> - Sidequests

Yeah, pretty much this. I played 15 minutes of games this past week until I woke up at 3:30am yesterday to get in a few hours of gaming in before I had to start doing house projects. The absolute last thing I want to do is deal with a bunch of dialog or cutscenes right now. I just want to play the game.
Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
22-Apr-2019(#40)
Claiming Zelda is a JRPG is a your brain on drugs level take lol. But yeah agree that it's really murky with defining ARPGs.
tonymack21
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
* 23-Apr-2019(#41)
this is def the new golden age, and probably my #1 all time, tied closely with the rpg era of the ps1/2. my top two games of all time, the witcher 3 and persona 5 were both released this gen, and rdr2 and Nier A are in the top 10 or so. (FF7 and 10 are right behind tw3 and p5, but its close) i love something from most every gen though. we started on the 2600 so we go all the way back pretty much and i have faves from every gen but nostalgia is powerful on some of them, they definitely dont compare to some of what we have now, games have eclipsed all other forms of media as the most immersive and most compelling way to tell a story and experience media. games now are everything we thought of a game being able to be 20-25 years ago.

and ya zelda is more of an adventure game, rpgs have levels, skills, the systems work differently in them even in action rpgs.

dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#42)
Games of this generation have not yet stood the test of time to where games from past generations have. It will be seen if games from this gen are able to hold up for very long like games from the SNES era were able to.
Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
* 23-Apr-2019(#43)
Top 10 is so tough.

Not in order I would have Super Metroid, Link to the Past, Bloodborne, Baldur's Gate 2, The Witcher (yeah the first one don't @ me), Devil May Cry 3, Super Mario World, Morrowind, Tetris and idfk like Uncharted 4 maybe? And I love the other Witcher games, all Uncharted games, didn't get to even mention Yakuza, RDR etc...

dustin11 wrote:
> Games of this generation have not yet stood the test of time to where games from
> past generations have. It will be seen if games from this gen are able to hold up
> for very long like games from the SNES era were able to.

Speaking of holding up in general... I keep reading people absolutely just hating on the PS2 era for some reason now and I just don't get it. I've been going back to it more and more lately, the gameplay in that era was just fine imo.
whitefire
GameTZ Gold Subscriber 550 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#44)
N64 was the pinnacle of gaming for me. I had the time, I had the inclination, it worked perfectly and never gave me any problems, the same were good. There was just something about it that felt so right. I still like games, but it's definitely not the same.

dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#45)
I'd have to go (not in order)

Banjo Kazooie
Skies of Arcadia
Super Mario World
Metroid Prime 1
Zelda BotW
Mass Effect 1
Panzer Dragoon Orta
Conkers Bad Fur Day
Ori and the Blind Forest
Dragon Force
Bleed_DukeBlue
Gold Good Trader
23-Apr-2019(#46)
I think that was around when I had the most awe about gaming. I'm impressed with new graphical innovations, but seeing a VHS tape about Mario 64 for the first time was just gamechanging.

whitefire wrote:
> N64 was the pinnacle of gaming for me. I had the time, I had the inclination, it
> worked perfectly and never gave me any problems, the same were good. There was just
> something about it that felt so right. I still like games, but it's definitely not
> the same.
>
>
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#47)
Gypsy wrote:

> dustin11 wrote:
>> Games of this generation have not yet stood the test of time to where games from
>> past generations have. It will be seen if games from this gen are able to hold
> up
>> for very long like games from the SNES era were able to.
>
> Speaking of holding up in general... I keep reading people absolutely just hating
> on the PS2 era for some reason now and I just don't get it. I've been going back
> to it more and more lately, the gameplay in that era was just fine imo.

I don't get that hate at all. I love the PS2 generation, I could legit stop buying anything new and just play DC, PS2, GCN, and Xbox games for ever and be perfectly content. I have great memories of each one of those consoles and when looking back I just remember having so much fun, and fun for me trumps everything else in gaming for me, including story.
tonymack21
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
* 23-Apr-2019(#48)
N64 and PS1, the early 3d era, i get people saying that hasnt aged well, i feel thats the era that has aged worse than any other in comparison to what it was at its time. other than the top 10% of that era (the mario 64s, final fantasies, etc), that stuff is pretty unplayable. look at how craptastic the ps1 classic is. early 3d era is terrible in most cases, but they were learning, coming off the SNES era where 2d was perfected and going into something new, of course 3d seems more polished and refined as you get further away from when they were new at it. sixth gen was a pretty golden time, i had lots of time, could devote tons of hours and money, but what we have now is the evolution of that, and nothing from that time stacks up (for me) to something like TW3 or Mass Effect, or RDR2. they are more refined and devs are masters of that style now after doing it for so long. nostalgia is powerful, but going back and playing some of those games now, many arent what the memory remembers. FFX, DQ8, Radiata Stories.. a few examples are real real real close from that era, and i can still play that today and love it, but most things are a cut below.

dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
* 23-Apr-2019(#49)
I will say though, that N64 games have aged poorly if you play them on an N64. All the N64 games were still golden when I replayed them (some I played for the first time) on Rare Replay. Heres the weird thing too; many of those games I didn't like when I originally played them on the N64 but loved every single one of them when I played them on RR.

I can see how people could say that this gen is top though, I think that those people are usually more geared towards bigger and more engrossing stories and what not. I'm not too big on that aspect of gaming so naturally I'm not drawn to those game games.

Also, not football game beats out ESPN 2K5.
tonymack21
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
* 23-Apr-2019(#50)
dustin11 wrote:
> I will say though, that N64 games have aged poorly if you play them on an N64. All
> the N64 games were still golden when I replayed them (some I played for the first
> time) on Rare Replay.
>
> I can see how people could say that this gen is top though, I think that those people
> are usually more geared towards bigger and more engrossing stories and what not.
> I'm not too big on that aspect of gaming so naturally I'm not drawn to those game
> games.
>
> Also, not football game beats out ESPN 2K5.

ya absolutely, its also about what you're looking for. i love these long games like mass effect, rdr2, yakuza, the witcher, long final fantasies, persona 5.. if a game takes upwards of 100 hours or more and i still am not tired of it, thats the ultimate and will make it into my top 20 all time probably.

and ya sports games are not what they used to be, that i can def agree were better years ago. 2k5 was super good, the tiger woods stuff was fun then too


dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#51)
tonymack21 wrote:
> dustin11 wrote:
>> I will say though, that N64 games have aged poorly if you play them on an N64.
> All
>> the N64 games were still golden when I replayed them (some I played for the first
>> time) on Rare Replay.
>>
>> I can see how people could say that this gen is top though, I think that those
> people
>> are usually more geared towards bigger and more engrossing stories and what not.
>> I'm not too big on that aspect of gaming so naturally I'm not drawn to those game
>> games.
>>
>> Also, not football game beats out ESPN 2K5.
>
> ya absolutely, its also about what you're looking for. i love these long games like
> mass effect, rdr2, yakuza, the witcher, long final fantasies, persona 5.. if a game
> takes upwards of 100 hours or more and i still am not tired of it, thats the ultimate
> and will make it into my top 20 all time probably.
>
> and ya sports games are not what they used to be, that i can def agree were better
> years ago. 2k5 was super good, the tiger woods stuff was fun then too
>
>
>

Yup, when I get home I just want to play something fun. If it has a good story then cool, but that's not what I'm after. Mass Effect is the sole exception to me, and IMO its got the best story out of anything I've ever played and I would say its story and world building is superior to Star Wars a New Hope.

I think the only genre that has gotten better with technology has been racing games. This gen has been the pinnacle as far as that is concerned and next gen will probably be even better. There is no other gen that can top Forza Horizon 2-4, Forza 5-7, and Mario Kart 8 Deluxe. Other gens have been good (N64 had MK64, Diddy Kong Racing, F-Zero X, and Mickey Speedway for example) but none have bested that lineup.
tonymack21
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
* 23-Apr-2019(#52)
Ya racing games are pretty unreal now. I remember thinking with Gran Turismo 1 back in the day holy crap this is unreal but what they do now is crazy.

Usually when it comes to games I either have no time or plenty of time, so I still love my long story and character based games ..maybe it comes from heavily story and character driven anime which I love as well.

Mass effect is pretty amazing..I'd definitely put it up with star wars...and I wish the original creators of the first one were still writing material for that universe.

dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
* 23-Apr-2019(#53)
tonymack21 wrote:
> Ya racing games are pretty unreal now. I remember thinking with Gran Turismo 1 back
> in the day holy crap this is unreal but what they do now is crazy.
>
> Usually when it comes to games I either have no time or plenty of time, so I still
> love my long story and character based games ..maybe it comes from heavily story
> and character driven anime which I love as well.
>
> Mass effect is pretty amazing..I'd definitely put it up with star wars...and I wish
> the original creators of the first one were still writing material for that universe.
>
>
>

Playing Forza 7 on my 4K OLED is insane. The graphics are stupid realistic. Racing games have become incredibly life like. I remember spending a whole summer playing GT2, so good back in the day.

I guess part of the reason why the gameplay changes were made in ME2 was because that Dean Takahashi sucked at ME1 and couldn't figure it out how to play it (see his review of ME1 where he called it "Mass Defect").

https://twitter.com/deantak/status/906768747720974...

Yup, that's right, the guy from the infamous Cuphead tutorial is who they made changes to the gameplay for.
tonymack21
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
23-Apr-2019(#54)
Gross. Maybe they mistakenly thought that he represented the casual fan base and maybe they saw the game as too intimidating and thought they could sell more. I know people who started with ME2 and say they can't play 1 and I'm like man you're missing out.

Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
* 23-Apr-2019(#55)
N64 does get a lot of crap but Mario 64 revolutionized 3D platforming and made it FUN. So it will always have that.

Mass Effect is fantastic and I can't believe I forgot to mention it earlier.

tonymack21 wrote:
> Gross. Maybe they mistakenly thought that he represented the casual fan base and
> maybe they saw the game as too intimidating and thought they could sell more. I
> know people who started with ME2 and say they can't play 1 and I'm like man you're
> missing out.
>
>

I don't get this? How is ME1 hard at all??!
tonymack21
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
* 23-Apr-2019(#56)
Me either..it's not hard..and some of the abilities are just broken af. With the level 10 Spectre pistol and master marksmen ability you can kill anything with just a pistol easily. Fires so fast it's like an assault rifle and the damage is crazy. It's faster to get out if the mako and kill the thresher maws lol

The unwashed masses are pretty terrible at games though..casuals are a scourge to anything hardcore fans love. Just yesterday one of them said I wish PS4 could suspend like the Xbox does..and I'm like it has rest mode...has for years...

dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#57)
I think that EA came in and said: "See, this guy is a certified genius and he can't figure out the first game so change this stuff to where its easier to play". Even though ME2 and 3 were better on a technical level, I didn't find them as fun because the gameplay became dry and bland and much less rewarding. 3 actually kind of became a cover shooter more akin to Gears of War.
Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#58)
God forbid you have to think about what you are doing.
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#59)
tonymack21 wrote:
> Me either..it's not hard..and some of the abilities are just broken af. With the
> level 10 Spectre pistol and master marksmen ability you can kill anything with just
> a pistol easily. Fires so fast it's like an assault rifle and the damage is crazy.
> It's faster to get out if the mako and kill the thresher maws lol
>
>

That thing was a monster. I ended up with a shotgun that cooled down so fat I could auto fire without every manually cooling it. I ripped the game apart on the hardest difficulty and then convinced Saren to kill himself so I didn't even need to fight the end boss, lol. The way you could go about playing that game was insane.
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#60)
Gypsy wrote:
> God forbid you have to think about what you are doing.

https://www.youtube.com/watch?v=OOjXaAZHEQE
Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#61)
This is who devs are supposed to make games accessible to? LOL I just....I can't....I'm dying.
tonymack21
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
* 23-Apr-2019(#62)
i get building in a certain amount of here is what you need to do, my time is more limited than it used to be. when i sit down, i need to make real progress, i dont have time to wander. but i see the lack of appeal in it just holding your hand 110% IF you do have the time.

dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
23-Apr-2019(#63)
That video is pretty funny for about 10 seconds and then I actually start to get a little irritated with it, lol. One of the commenters said it best:

"That playthrough was such a tragedy, that ISIS claimed responsibility for it.".

Yup, totally the person who should have been listened to for constructive criticism for Mass Effect's future.
Scott
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally Has Written 1 Review
23-Apr-2019(#64)
I'm kind of late to the thread, so I'll try to catch up on some of the main conversation points.

I realized a few months back that I was rushing through games just to complete them and get to the next one, like you mentioned. Since then, I've been making a point to take my time and really enjoy the game, soak up the story and everything, it's been great. This does make each game take longer, but it's worth it.

I've also gotten better at narrowing down the games I want to play. Now, if I start a game and I'm not particularly enjoying it, I'm much quicker to give up on it and move on to the next game. In the past, I would force myself to keep playing. Sometimes it would work out and I would come to enjoy the game more, but most of the time I was basically just forcing myself to waste time on a game that really wasn't that enjoyable to me. There were various reasons I would do this. For one, maybe it was a game that most other people seemed to like, so I wanted to complete it too. Or, it's an older game that people liked a lot back then, and I've been wanting to finally play it, but at the end of the day, it hasn't aged well and just isn't enjoyable to somebody playing it for the first time now. Then there's the most common thing for me, it's part of a series, and I really want to play some of the later entries in that series, but I feel this need to play all of the earlier ones first. Recent example, I've wanted to play through the Kirby series for a while now, but wanted to start at the beginning. I recently noticed Kirby's Adventure was added to NES Online so I figured I'd try it out (I know Dream Land was first, but close enough). Played it for about 15 minutes before turning it off, I just wasn't having fun. I'll skip to the ones on SNES and see if the genre starts to be enjoyable to me there.

As far as modern stuff goes, I mostly just stick to Nintendo, so the annoyances that seem to plague a lot of newer games don't really affect me. There are only a handful of games on PS4/XB1 that have come out that I want to play. Maybe I'll get to them some day, but probably not. I'm just glad that so many games have been coming out on Switch that I want to play. On top of that, I've been loving indie games lately. I love how we're getting so many 2D games, and many of them are specifically styled after classic retro games. Even though it's still relatively early in the Switch lifespan, I can already say it's my favorite 2nd system after the SNES, and I'm curious to see it it goes on to pass it for me. The hardest part for me right now is just choosing what game I want to play next, between a new Switch game, an indie game on my to-play list, or an older game I've either been wanting to re-play, or play for the first time.

One thing I miss from the "good old days" is the RPGs. I loved so many of the RPGs on SNES. In particular, FFIV, FFVI, and Chrono Trigger. I wish we could have gotten at least one more gen of RPGs like that, but unfortunately, everything jumped to 3D in the next gen. I don't know why, but I just cannot get into most 3D RPGs. The only one I've really enjoyed was FFX. The 2D RPGs we DO get here and there, the vast majority of them use some type of job/class system, which I hate. Another thing a lot of them do is use cartoon-ish graphics that make it feel like a little kid's game. I would really love to get a couple more games like FFIV, FFVI, and CT some day.

Scott
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally Has Written 1 Review
23-Apr-2019(#65)
dunno001 wrote:
> klusion wrote:
>> No to derail, but you did what in Zelda LttP? I've never heard of that. Looking
> it
>> up now...
>
> As you know, the older Zelda games had a game counter (sometimes called a death counter).
> In Zelda 1, you could save and quit, and it would not add to the count. But, in Zelda
> 2 and LttP, saving and quitting DID increase this counter. LttP's counter would not
> show until after you beat the game. I noticed this when I know I beat the game without
> a death, but it said games played was one- showing the game where I took a break.

Yeah, I always hated how the death counter included saving and quitting in ALttP. I had a similar experience where I beat it and knew I hadn't died at all, yet there was a number on the counter at the end. I eventually went back and beat it without saving and quitting either, but I didn't do it in one sitting, I just left the SNES on for a few days.

dunno001
GameTZ Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
24-Apr-2019(#66)
Ah, I'm reminded of when I first beat Wizards & Warriors now. Before, I never made it too far in the game, maybe the 3rd stage. But this time, I was doing great. I'd made it to the castle, but I had to leave to go into school for a band concert. I had to convince my mom to let me leave the game paused so I could try to finish it when I got back. Sure enough, after the concert, I came home and finished it. It was a great feeling...

Kommie
Quadruple Gold Good Trader
24-Apr-2019(#67)
Best 'generation' of game is always in the eyes of the beholder.
Admiral
Bronze Good Trader Gold Global Trader (7) Has Written 1 Review
26-Apr-2019(#68)
I think the PS2, Xbox, and GC have all aged quite well actually. The graphics are JUST clean and sharp enough, especially in progressive scan. Plus, since games had a hard time being ultra realistic during that generation, they were still looking very "video-gamey"...which I love. It was a great extension on what 16-bit games were, and a big improvement over the 32/64bit machines like Saturn/PSX/N64.

I agree that the Saturn/PSX/N64 generation are the worst aging systems. Still some gems? Of course. But even some of the great ones are cringeworth nowadays...while LTTP still drops my jaw when I watch it.
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
26-Apr-2019(#69)
I agree, I like my games to still feel video-gamey" which is party of the reason why I don't like this big push to try and essentially create interactive cinematic games this generation. To me, those stop feeling like "games" all together.
Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
26-Apr-2019(#70)
I wish PS2 had more HD support but overall I agree with that sentiment.

That generation was definitely the best horror generation. I don't think it's close... RE CV/4, SH 2/3/4, Fatal Frame 1/2/3, Rule of Rose, Kuon, Haunting Ground, Obscure + Aftermath, Clock Tower 3, Siren, Call of Cthulhu: Dark Corners of the Earth, Glass Rose... HOLY CRAP THE LIST JUST KEEPS GOING.
Heavyd814life
GameTZ Gold Subscriber 600 Trade Quintuple Gold Good Trader Gold Global Trader (13)
26-Apr-2019(#71)
Gypsy wrote:
> I wish PS2 had more HD support but overall I agree with that sentiment.
>
> That generation was definitely the best horror generation. I don't think it's close...
> RE CV/4, SH 2/3/4, Fatal Frame 1/2/3, Rule of Rose, Kuon, Haunting Ground, Obscure
> + Aftermath, Clock Tower 3, Siren, Call of Cthulhu: Dark Corners of the Earth, Glass
> Rose... HOLY CRAP THE LIST JUST KEEPS GOING.

Yeah man, it's easily the best horror generation. And honestly, I still think it's the best generation overall. The number of quality games across a number of genres is just insane.

dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
26-Apr-2019(#72)
Yeah, I think between the DC, PS2, GCN, and OG Xbox nailed pretty much every genre better than any other generation before or sense.
Missile
GameTZ Subscriber Gold Good Trader
26-Apr-2019(#73)
dustin11 wrote:
> I will say though, that N64 games have aged poorly if you play them on an N64. All
> the N64 games were still golden when I replayed them (some I played for the first
> time) on Rare Replay. Heres the weird thing too; many of those games I didn't like
> when I originally played them on the N64 but loved every single one of them when
> I played them on RR.
I never liked most of the N64 Rare games, but i imagine they're gonna be infinitely better when they're not struggling to push 20 fps, have 2 C-sticks, no vaseline filter, etc...

I swear the N64 was good, honest!
dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
26-Apr-2019(#74)
Missile wrote:
> dustin11 wrote:
>> I will say though, that N64 games have aged poorly if you play them on an N64.
> All
>> the N64 games were still golden when I replayed them (some I played for the first
>> time) on Rare Replay. Heres the weird thing too; many of those games I didn't
> like
>> when I originally played them on the N64 but loved every single one of them when
>> I played them on RR.
> I never liked most of the N64 Rare games, but i imagine they're gonna be infinitely
> better when they're not struggling to push 20 fps, have 2 C-sticks, no vaseline filter,
> etc...
>
> I swear the N64 was good, honest!

Yeah, I don't know what it was but I loved every one of the N64 games on RR, thought they were fantastic. There were still some ghetto control issues, namely in Blast Corps, but I still had fun playing through the campaign (except the Diamond Sands level, which can burn in hell).
DefaultGen
GameTZ Subscriber Quadruple Gold Good Trader Gold Global Trader (7) Has Written 5 Reviews
26-Apr-2019(#75)
Is Diamond Sands the one with the train tracks with little tunnels you have to go under. I don't even know the name of the level and I bet that's what you're talking about.

dustin11
GameTZ Subscriber Double Gold Good Trader Global Trader - willing to trade internationally
26-Apr-2019(#76)
Its the one with the train tracks going in a straight line and you have to drift into the houses which are on the left and right of the tracks. The dump truck handles so weird and the hit detection is trash so that stage was damn near impossible.
Gypsy
GameTZ Gold Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally
26-Apr-2019(#77)
Heavyd814life wrote:
> Gypsy wrote:
>> I wish PS2 had more HD support but overall I agree with that sentiment.
>>
>> That generation was definitely the best horror generation. I don't think it's
> close...
>> RE CV/4, SH 2/3/4, Fatal Frame 1/2/3, Rule of Rose, Kuon, Haunting Ground, Obscure
>> + Aftermath, Clock Tower 3, Siren, Call of Cthulhu: Dark Corners of the Earth,
> Glass
>> Rose... HOLY CRAP THE LIST JUST KEEPS GOING.
>
> Yeah man, it's easily the best horror generation. And honestly, I still think it's
> the best generation overall. The number of quality games across a number of genres
> is just insane.
>
>

Pretty much.

Kuon is INSANE. Thankfully, the price point doesn't have to be a barrier for anyone and I highly recommend it.

Topic   Memories of current gen gaming vs the good ol days