> dustin11 wrote:
>> Finn wrote:
> |>> dustin11 wrote:
>> |>> Heavyd814life wrote:
> |>> |>> dustin11 wrote:
>> |>> |>> So why did Sony make the Pro then?
>> |>> |>>
>> |>> |>> Going back to my original statement before things went off the rails.
> |>> Xbox
> |>> |>> One
>> |>> |>> X is far superior hardware to the PS4 Pro.
> |>> |>>
> |>> |>> It's a great machine. No doubt about it. But it's about the games, man. It
>> |>> always
> |>> |>> be about the games. Hit me up when there is something new that takes advantage
>> |>> of
> |>> |>> the hardware that I can't play on my PS4.
> |>> |>>
> |>> |>>
>> |>> Forza 7, Halo 5, and Gears 4. The console has also only been out for just
> |>> 2
>> |>> weeks, I'm sure as more games come out they'll begin to look even better then
> |>> they
>> |>> do right now.
> |>> It's been out for 2 weeks but the library has been out for awhile, it's not as
> |>> this is being billed as a brand new console or a successor to the Xbox one.
> |>> is then the PS4 Pro killed it with games!
>> I was referring to the "Hit me up when there is something new that takes advantage
>> of the hardware", portion of his comment. You can't expect games that were made
>> the Xbox One X was released to take advantage of its hardware unless we're talking
>> about games with patches, and if so then there is a growing list of games that
>> better on the X than they do on the Pro. My reply still stands though, Forza
> 7 is
>> still a game that takes advantage of the hardware and produces amazing image quality
>> and at a rock solid 60fps.
> my bad, I let this topic go for abit and must of missed out when I was trying to
> catch up.
> The Forza reference though, it's a racer and they are typically not all that taxing
> on a system.. not like a FPS or action game with so much going on. The X1X is an
> amazing system hardware wise but for the price I would sooner spend more and get
> a true 4k platform.
They can actually be incredibly taxing depending on what you're doing and what your goals are. Sims require a solid 60fps, dips are completely game breaking and 30 lessens the experience more than probably any other genera. Physics are also pretty demanding as there is shifting car weight, tire deformation, shocks, tire traction, grip, etc..... and when you have 24 high polygon cars (which each take up to 6 months of employee time to build because of all the detail) with full weather effects and throwing the dynamic lighting, then things can add up to tax the system pretty heavily rather quickly. Its also why a GTX 1070 couldn't run Forza 7 at more than 44fps with full weather effects.