Just saw this thread. Posted this in the PS4 thread but ya know, relevency:
Sekiro is fudging sick but so damn unforgiving - even with an effing resurrection gimmick. Haven't noticed any major slowdowns or freezes but I might just not be in tune to frame rate drops tbh
Literally still on the first section and have been playing pretty much all day haha. The parry system takes some getting used to but the battles can get so fudging intense and feel really epic in nature. When you get a guy to go one-on-one away from his comrades, and you guys just clang steel for a minute straight, it's so rewarding to see that red dot and drive your sword through his chest.
Getting real frustrated at how often I lose but I guess that's part of it.
I haven't gotten far (first place after tutorial) but I like it. Good strategy I found early is jumping murder insta-kills. The parrying isn't that different than other games that use the same mechanic, and there is that guy in the beginning to practice on. It's Soulsbourne mixed with the ability to jump. Liking it more than Nioh, which I didn't get that far in. Being a Soulsbourne fan doesn't help my ability to not like it, either...
@philliesphan Difficulty is always subjective, so far it seems more forgiving, and most reviews have said the same.
Huge souls borne guy. I've platinumed everything I can get my hands on in this genre. Played Sekiro for a little last night. I'm not sure why all the souls fans are so defensive- this game literally is a souls title with a little less character customization, less RPG elements and a jump button.
That being said- mechanics are fun, really like messing around with the fight instructor dude and practicing the moves- the upgrades so far are very meh- excepting the one that allows for health recovery with kill moves- very underwhelming so far. The hit boxes in oversized enemies is laughable- they can grab you if the wind from their swipe reaches you.
We'll see how it goes. Definitely will platinum this if I can.
You can definitely skip big parts of it by hiding in high places etc. but you'll miss out on upgrades that way. Some of the fights feel like a rhythm game- there's an algorithm of actions you should take based on the enemies attack etc. It's really satisfying once you get in the groove.
Unfortunately- this one doesn't mix well with beer.
Yah I was thinkin maybe it was the whiskey I consumed last night that made it so I can't beat the red-eyed ogre at the end of the first section. But nope, it's just really really fudging hard.
The issue with that boss battle is that he has ample opportunity to wreck you even if you hit the dodge button in time, it's like he only needs to feel a thread of your clothes and can then whip you around. Kind of obnoxious.
BUT I got the flame-thrower prosthetic upgrade, and if you eavesdrop on the two guards right before that boss you learn that he fears fire. So using that, I was able to get one kill-hit on him before he beat me for the 65th time at least.
Alright now I really am starting to get frustrated enough that it could lower my opinion on the game.
Still fighting this fudging ogre. Firstly, apparently, if you hit him with your flame-thrower twice it's supposed to set him on fire for a bit. That doesn't work all the time for some reason, so it seems decently random.
But my major issue is that it gives you a prompt to hit your "dodge" move when he's coming to grab you. So many times I've hit it on time, to the point that I'm actively IN the dodge animation, feet next to where he was aiming and yet.... he still somehow grabs me. I'm OUT of the way because I hit the button ON TIME like the game wants you to... but he still gets me and stomps me out.
That's not just a "hard game's hard" situation, that's fudging cheap. Does anyone know if the update fixes that or if that's legit just how the bosses are in this game? Because I could definitely be selling this sooner than later if that's the case.
> The running lunge dive move is treated like a sweep. You got to jump jump it.
If I'm remembering correctly, they introduce the "O" button "dodge" specifically because they introduce this dude and his lunge attack. I'll give the double-jump a go but they probably should have avoided introducing a new mechanic to the player during a boss battle specifically for that boss' primary attack if a mechanic we've already known is the actual way to avoid it. Fudging game.
Ok my bad it wasn't the lunge that was getting me, it was just the "Grab and slam" that was getting me. Pretty sure THAT's the move they intro the dodge for and that is indeed the move that he keeps catching me out of animation from.
K I see the jump-jump deal now. I dunno, I guess when they intro the jump-jump they say "do that when you're near a wall to double jump!" so I didn't necesarilly think to do it against a wall-height ogre. But yah I see now double jumping is the thing to do when it gives me the prompt, whereas dodge is just for when he's trying to kick or DROPkick me. Still a little confusing but that was my bad for the most part. Though it is still pretty damn ridiculous that he cam just pull you out of the dodge animation when your feet away from him but oh well.
If you're still stuck be sure to get the seed from killing the big samurai in the area not far before the ogre. Be sure you have at least 2 gourd charges. Engage the ogre, run all the back to almost the save shrine, until you hear the music stop- then quickly get a free kill shot in on him as he tries to "reset." Douse him with oil then use the fire. Pummel him while he's sunned on fire. After this you should be able to whittle him down for another kill shot. You can use fire again if needed.
From what I read if you kill the first boss it doesn't matter and that's somewhat annoying. Otherwise I'm a giant pussy and run from fights when I can. I just have to ge past dog mode and stop caring. I've only alt-f4'd once. This game doesn't like that.
Also no borderless windowed mode. What in the actual fudge?
You should try to kill the mini bosses to get upgrades though. You have to kill the ogre to get passed a fog window. Practice with the sparring dude at the shrine to git gud. It's not nearly as difficult as they say if you practice a bit.
It's different than Souls in that in Souls you can just power level grind up and if you're not stupid be good at it. In this, you can't do that. One weapon, no upgrading its power. I'm really liking it though.
Whether it's like Souls or not, I just stayed up until past midnight trying to beat the chained ogre, even with having the proper fire gear and after about 30 tries I gave up.. Still really enjoying it, though. I can't wait to go continue to try and die after work. It has it's own identity and I like that about the game. It doesn't rely on the crutch of being like a Soulsborne game but rather evolved into it's own separate category. I just wish it didn't have insane difficulty spikes, though. Some parts are really easy and others, like with Mr. Ogre here are just brutal. I guess that's the trade off though to keep the game well balanced.
The chained orge took me 6 or 7 tries. I found out that I could get his attention, and then run almost all the way back to the idol, let him reset his position and then was able to get a free deathblow on him to knock off one of his health nodes
You guys are damn near pro's haha and yes like @SilverOwl said I found a video where you can run away from the Ogre after he is aggro'd and breaks free then run away and come back when he isn't alert to your presence anymore, then sneak up to him and stealth hit him to remove 1 bar then run away, wash rinse and repeat. It may be considered a coward's tactic, but it's a tactic nevertheless.
I dunno though. If I have to cheap out on the FIRST boss by doing some round about technique that the game didn't intend, I'm certain the rest of the game will just be more of a nightmare for me. Could be Sekiro just isn't my type of game unfortunately.
@Kommie yah I know, I watched my pal play some legit bosses and thought "yep, looks like I'm done".
@Feeb I just beat the ogre finally but didn't get the satisfaction most would. I did the "chase me" trick and he followed me down to that merchant that's right before the gate. So I was able to get a jumping sneak attack on him near that wall but then... he just didn't attack. He stood there in the corner and when I got close he'd shuffle left-to-right like he was going to attack, but just never did haha
So I finally beat the ogre but it took a round-about technique and him just not attacking to do it haha. Not sure how well I'm going to progress through this one. Might trade it for a game I'm more in-tune to. But I'll keep giving it a shot for a bit.
Absolutely. I definitely respect and understand just wanting a fun game. Sadly though, I'm a masochist and love the pain and torture of a good challenge from the mind and team of Miyazaki-san and friends at From Soft.. But I will say this. As soon as I'm done with Sekiro the next game I will be playing is most definitely Yoshi or Kirby as a counter-balance lol
The only thing hard to me was dropping the souls philosophy of patience and learning tonjust pounce. This game really rewards you for aggression. Finding that regular blocks with occasional attempt to parry is the right way- after a few blocks swing away, repeat. Do not stand back and wait for counter chances. This gets you dead.
I think this is what they wanted to get with the Bloodborne life refill mechanic- force aggression. Didn't work with BB IMHO.
I love it. Got murdered by the Ogre 30 times before I realized the green dot on his head is a GRAPPLE ICON and then I trashed him. Had a little trouble at another boss but once I had her pattern down I came back to it the next day and smashed her on the first try. Now I'm stuck at a basic midboss enemy with a spear because he's a big dumb cheater.
I finally beat the Ogre tonight, after also dying over 30 times too, and used the stealth trick to get his hp bar down to 1 and then took him out normally. That grapple icon above his head plus the upgraded skill of doing damage after grappling an enemy helps a bit too.
Ah I see. I just killed that chained ogre too, so I'll keep out of that area until I get stronger. I noticed passed the chained ogre is another mini-boss samurai dude in a barracks type place. He hits stupid hard and has a big ass sword.
> Ah I see. I just killed that chained ogre too, so I'll keep out of that area until
> I get stronger. I noticed passed the chained ogre is another mini-boss samurai dude
> in a barracks type place. He hits stupid hard and has a big ass sword.
Spoilerish- not really block worthy...
That dude has lots of adds. Get the little witch thing in the upper right of the area- she alerts everyone if she sees you. Stealth kill all the adds. Then go back out the hole toward ogre area- come back and get your free cheap shot. Watch for chances to circle counter but mainly block his barrage and be super aggressive. Block three hit three, repeatish. You should be able to outlast him. If he jumps back and switches stance he will do an uppercut that is hard to dodge and hurts- to prevent just toss a shuriken at him- when he blocks it he resumes normal stance.
Ya I noticed he has so many dudes surrounding him I was a bit overwhelmed. Thanks for the tip about the witch tho. I may try and get her first then stealth all his minions and go back to stealth him to get him down to 1 HP bar. I'm gonna try to do that to all mini-bosses. I think the game is encouraging me to do that too. Be like a fusion of stealth/action. Stealth first, action later if you're found out. And I was thinking about running back to the ogre area to get a cheap shot on him too and it almost worked but like ya said he has lookouts and when he had his back turned and left the bridge area I got spotted and he turned around and spanked me.
Yeah, the game is pretty legit. I'm not yet at the stage where I'm obsessing over it the way I obsessed over Bloodborne and Nioh, but I'm sure I'll get to that point soon enough.
Got to the horse rider dude earlier and got crushed twice. I was like nope and went the other route only to get my ass handed to me like 10 times by Lady Butterfly. I can't seem to figure out her second phase. First phase is cake, but the second phase is just insane! I'm going to sleep on it and try again tomorrow. I pray to God she doesn't have a third phase because there's no way in hell i'll have enough consumables.
I am up to the guy on the horse, haven't played in a few days. If the butterfly lady is in a different direction I might try her. It's just that I haven't found another route yet to find her. If someone could spoiler tag me a general direction so I could find her, it would be much appreciated
Yeah the horse guy was easy if you are prepared with the firecracker prosthetic arm upgrade. If not, then you're gonna have a bad time. I'm about to face the flaming bull then go on to madame butterfly and hate my life.