I like random encounters. I've not been a fan of the newer RPG that have removed them or went more action/RPG.
I saw my brother playing FFX a long time ago, looked pretty fun and I played FF9 through disc 1 on my PSP but couldn't get disc 2 to work (played it through emulation), but had fun with it. I remember FF8 was the red headed stepchild back in the day and the overall consensus seemed to be that it was a pretty big disappointment but people seem to have come around on it. Newest FF games I've played were 13 and 13-2, both of which I got all 1000 achievements on. They were okay but I hated just about all the party members, they were super annoying.
Different strokes I guess. I liked the story and thought it had a perfect ending. All 3 games had their issues, but 15 has the best gameplay. I really hope they expand on the battle system of 15 but not matter what moving forward I think they're going to have great gameplay
the story is fine but there was supposed to be a whole lot more there in the second half and alot more things expanded on. the idea was fine. 10 is my favorite gameplay, that battle system is the best battle system any rpgs ever had and i wish they would do another FF with CTB. 15 was fun to play too, i think we'll see more of that as evidenced by FF7R, though they are thankfully doing a classic style mode as well.
Since you keep the 360 games I feel that I may as well. I add them to my que, begin the download and then erase it so make sure I at least have the license to access it if I want. I do want to play the Toystory game from earlier this month, heard it was surprisingly good.
I might try out Styx, almost bought them cheap in the past. I own the Batman game on ps4 from a past ps+ lineup. Im not sure if I own any of the Lego star wars games. But I might play tekken 6, haven't played a tekken game in a long time
This will probably hold a good trade-in value towards the Series X too, more than likely get around $200 for it pretty easily next December. Sell one of the controllers too if its not being used and you're not really out anything out of pocket.
Someone on slickdeals said they got Target to price match and give them an elite controller as the free controller. I don't think the deal yesterday specified what controller it was so I guess he got lucky. Might still be worth calling Target.
Well if you could replicate that then it would be an insane deal. Definitely a YMMV situation, but it would make it to where you're essentially buying an Elite controller at full price and getting an X1X for $20
Fallen Order is fantastic! My only gripe is that the level designs are often nonsensical and simply navigating from point A to point B (even when you've been there before and can see it on the map) is sometimes a chore. When I "finish" a planet and then check the map to see how far away my ship is...I usually groan. But I still can't put it down.
> Fallen Order is fantastic! My only gripe is that the level designs are often nonsensical
> and simply navigating from point A to point B (even when you've been there before
> and can see it on the map) is sometimes a chore. When I "finish" a planet and then
> check the map to see how far away my ship is...I usually groan. But I still can't
> put it down.
Yeah for the most part the level design doesn't bother me but I was definitely feeling this on Zeffo. In fact that's where I am right now and it took me for-ev-er to find the crash site.
I'm stuck on the second encounter with Second Sister right now. I love the combat in this game but it does seem to put you in a handicap against enemies who primarily use melee attacks. I'm unable to parry Second Sister's attacks at all, so I need to depend on just dodging out of the way and getting lucky. Of course, I haven't gotten at all that lucky as I haven't won yet. The parrying system does seem a little iffy in that it doesn't always register that I hit the parry button. Oh well. Just tried like 5 times so I may wait until morning to actually beat her.
My go-to move is to roll out of the way of the unblockable attack, then use slow on them, run up and attack once or twice then run away and repeat. Seems to work on just about all of the more difficult enemies.
So, just checked. I'm 67% done with Jedi Fallen Order, just got to Ilum and had to call it a night. Considering I was at like 30% when I woke up, I'd say I put a serious dent in this thing today. Weekends for the win.
Unfortunately it seems a bit like the story has dipped into a lull.
Dathomir is probably my least favorite planet in the game, and judging by a list of "chapters" I just looked up, it seems that's the primary location from this point forward which kinda disappoints me a bit. I don't hate that location, and I was having fun with it up until I beat that giant bat monster deal, but that seemed like it should have been the cap-off for that area. Having to find the temple, go through the Order 66 flashback, and then deal with the former Jedi/Nightsister cutscene sort of dragged on a bit.
But at the very least the story was progressing - one of my main gripes in video game storytelling is when the game forces a protagonist to take a step back. That seems to be what this bit on Ilum is. I was perfectly fine using and customizing the lightsaber I've had through the whole game, but now after it gets busted on Dathomir, I have to go through a Jedi Temple puzzle to build my own. Just seems like an unnecessary hiccup for the story to take when the plot was driving forward so well. And at 67% it just sort of comes off as a filler section to pad the game's length a bit more.
I agree with whoever it was who said that the second encounter with Second Sister on Zeffo was the highlight - if only for the cool identity reveal. Finding out that the Second Sister, a character I was fond of from the Rebels cartoon, is this Cere lady's former padawan was neat and seeing her helmet-less was a surprise. So that was the high spot so far - but anything Kashyyk-related is great too. I loved climbing the tree, meeting that giant bird and fighting the Ninth Sister.
Hoping the last quarter and change of the game's story can stay as consistently impressive as the rest of the game has been so far, just wish that there was more to come as opposed to revisiting places I have already been. Oh well though, absolutely can't complain - this is a definite GOTY contender if I've ever seen one.
So I got all the stim containers in the game, but just don't feel like traveling through Kashyyk tonight to go back to Dathomir, so I'm calling it a night again.
After almost 3 straight days of grinding this game, I think I can finally take a break from it. I don't necessarily want to because it's real good, and because I know myself too well. What I mean by that is I always come so close to beating games, but then feel disenchanted because the game is almost over, so I just never go back to finish it up. Still haven't even attempted to fight Ganon in Breath of the Wild for similar reasons.
Malicos is cheap as hell tbh. Even with 10 stim containers I could only get him to like 60% health before he bashed me up, and this was just on Jedi Knight difficultly. Took you guys' advice and just went into story mode for that fight and beat him first try (obviously). It's a little ridiculous the leap in difficulty between story mode and Jedi Knight when it comes to that fight. I can't imagine even attempting it on a higher difficulty.
Nothing's harder than Sekiro in my opinion haha. I gave up on that game at the very beginning, before even reaching the first real boss. I was able to beat the red-eyed ogre fella by cheesing him and realized that game just wasn't for me. Tried a few bosses on my friend's save file and got dicked on very easily.
But on the sliding scale, Malicos is pretty difficult. It just seems cheap with HOW difficult the fight is on the Jedi Knight difficulty compared to just one difficulty lower. Like I said, I was unable to even get him to half health even with as much health as I could possibly have, so I dunno if I just suck at that particular fight or what. I've been able to keep up with the Second Sister and Ninth Sister (other bosses) after a few tries, but I was getting nowhere even close with Malicos.
I really don't like games where you have to keep repeating fights over and over again until you can get to a point where you can beat a boss with getting hit like once or twice while hitting them 100 times just isn't fun to me any more. I'm really tired of the souls formula and wish a 3rd person action game would be made without that formula. I just don't have time to spend hundreds of hours on a single game.
> I really don't like games where you have to keep repeating fights over and over again
> until you can get to a point where you can beat a boss with getting hit like once
> or twice while hitting them 100 times just isn't fun to me any more. I'm really tired
> of the souls formula and wish a 3rd person action game would be made without that
> formula. I just don't have time to spend hundreds of hours on a single game.
Yah that's my thought process with these sorts of games too. Especially with a Star Wars game, I'm in it for the story mostly. I enjoy a challenge, and I'll definitely attempt a boss numerous times before getting annoyed, but if it gets to the point that I'm clearly not making any leeway and would need to spend hours, if not days, trying to beat a certain part of the game I have no issue lowering the difficulty.
Jedi Fallen Order really isn't to that level though, Malicos just seems to be a special case so far. They do use a parrying system like Sekiro but you can usually still defeat enemies even without being good at the parrying aspect - in Sekiro that'd be a death knell.
Yeah I just don't have time to be stuck in games for a massive amount of time. If a game takes 100 hours to beat, even 50, thats a minimum of 2 months of the time I have for gaming and I would rather spend it playing through other games where I'm doing more than fighting a small handful of bosses. I'm even getting to the point where I don't like story heavy games because I'm here to play games, not watch them. I've found that I get annoyed at too many cutscenes and will just start skipping them if they're too long or if there are too many of them (looking at you Tales of Vesperia). My backlog is too big to deal with that.
I thought the end of Fallen Order was fine but could have very well held it's own without that "thing" happening. But far be it from me to reject the presence of the esteemed. Overall I adored the game. Best SW game in over a decade. And from the likes of EA of all people. Color me impressed.
I just realized that the Second Sister in Fallen Order is 100% not the character I was thinking of from Rebels, which makes that second encounter reveal way less interesting than I had originally thought. That's my own fault really. It's still cool for the game, but I thought it held a little bit more weight on other Star Wars lore when it really doesn't. Dumb me.
I could have sworn I saw her helmet pop up in Rebels but I was mistaken. Oh well.
Beat Jedi Fallen Order. Malicos was the only bit I needed to drop the difficulty for. No idea why he was so much harder than anything else in the game but whatev.
I really didn't mind the fan service bit at all.
The whole game dealt with the Inquisitors, who are only like a step below Vader in the hiearchy, so I was 100% expecting him to show up at some point. It also makes sense for him to show up where he did, that final location is like a stronghold for the Empire. If Rogue One can include pretty much the same beat and be lauded for it, I don't see a need to be apprehensive of it here considering there's far more connective tissue between this game's story and Vader as opposed to Rogue One's.
It thankfully wasn't like TROS, where the fan service was included in place of logical storytelling.
I thought the fan service yall were talking about was going to be a redemption from Trilla. We didn't spend enough time with her for the game to warrant that so I'm glad it was handled the way it was. She didn't necessarily get redeemed but she more-or-less returned to herself with her final line of "Avenge us", which was cool. Cere choosing not to let Vader take Cal was nice character growth for her too, though her making it out alive made things seem a little too neatly-tied up, but whatever. Didn't hurt the game or story at all.
Really fun stuff, impressed me more than I was expecting. Doesn't look like there are any plans for DLC so I'm hoping for a sequel sooner than later.
Well, they are putting all their 1st party games on Steam, so it could be some kind of trade off. And I'm sure that Steam wouldn't mind the potential userbase as well. It would come close to probably doubling their active users, or at least add 25%. Win - win.