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dragonwarriorfan
Global Trader (3)

#1 posted May 26, 2008 at 5:33pm (EDT)
edited May 28, 2008 at 9:41am (EDT)  

 

Updates! Now those phalanx upgrades at the workshop will finally come in handy. . .

Posted from Ikariam boards:
_
Here is the changelog for 2.3:

Bugfix: If more then one player donates to the sawmill at the same time, resources are lost
Bugfix: wine drain by clicking onto "cheers!" at the tavern
Bugfix: Sending messages. Error message when the maximum characters are reached
Bugfix: Missing CSS for the Highscore
Bugfix: cancel loading
Bugfix: Combat Reports are not lost any more
Bugfix: Upgrades are not counted in the next round
Bugfix: "Back to city" - Linky
Bugfix: Wonders from other islands can be seen, including donation list
Bugfix: Also added to the donation list with 0 Gold
Bugfix: Opening of the wall by a spy only counts for the first attacker.
Bugfix: Not all ship movements need action points
Bugfix: Speed of the ships have been wrong
Bugfix: Costs for stationing have been wrong
Bugfix: Max-Button at the wonder always adds 0
Bugfix: Max-Button also adds a comma
Bugfix: Alliance Town view
Bugfix: Wrong gold calculation for the researches, after researching "Letter Chute"
Bugfix: Help-button had no meaning at the buildings
Bugfix: Workshop and upgrades do not work
Bugfix: No automatic change of the research after all researches of this section are done
Bugfix: Problems with the alliance highscore
Bugfix: Alliances could have the same token

2.3 also *supposedly* included the bugfixes from 2.2:

Bugfix: Error message/white page after upgrading the sawmill
Bugfix: After town name was changed, the name has not been changed at the trading post offer
Bugfix: Academy downgrade: Researches are not laid off
Bugfix: Wrong Scientists/Gold calculation fixed
Bugfix: Added missing pictures at help -> ships
Bugfix: Viewing error at help -> buildings fixed
Bugfix: Mission end from transports has been wrong
Bugfix: Viewing error at IE: Arrows have not been shown right at the trading post
Bugfix: Viewing error at IE: Buildings -> Empty border
Bugfix: Trading with the whole world with trading post 1
Bugfix: Alliance functions not translated
Bugfix: Trader also works if you only have 3 Ambrosia
Bugfix: The Research Advisor only shows researches in whole numbers
Bugfix: Max-Button at the sawmill does not consider the building costs
Bugfix: Added missing pictures from the unit descriptions
Bugfix: viewing error at the FAQ fixed
Bugfix: corrected gold calculation at the academy
Bugfix: Help-Button in the buildings do not lead to the help
Bugfix: Shown time for "mission ending" are wrong
Bugfix: upgrades do not work at a fight
Bugfix: Player icon is not shown at the IE



brian9824
GameTZ SubscriberGold Good TraderGlobal Trader (5)

#2 posted May 26, 2008 at 5:46pm (EDT)  

Should be nice. Already got all the first level upgrades for phalanax and swordsmen
dragonwarriorfan
Global Trader (3)

#3 posted May 26, 2008 at 6:03pm (EDT)  

I'm starting on the silver upgrades as soon as I get enough materials for my fourth colony.



brian9824
GameTZ SubscriberGold Good TraderGlobal Trader (5)

#4 posted May 26, 2008 at 6:09pm (EDT)  

Honestly i wouldnt bother with those upgrades yet. You'd be better off spending the crystal on upgrading academies so you get better units faster.
dragonwarriorfan
Global Trader (3)

#5 posted May 28, 2008 at 9:42am (EDT)  

Updates as of today 5/28 to v2.4

The new version with the following changes will
arrive at the ancient worlds now Wink We wish you
a lot of fun while playing! Smile

Your Ikariam.com Team


Feature: error message for alliance foundation added
Feature: city added to alliance message
Bugfix: lost ships
Bugfix: added missing translations
Bugfix: status index while building a museum was always complete
Bugfix: citizens were not refunded in case of a canceled colonization
Bugfix: inventors upgrades were not shown correctly during upgrading
Bugfix: player search at the highscore always showed the same results
Bugfix: TXT_ERROR_NO_SAFEHOUSE
Bugfix: space characters were automatically removed
Bugfix: wrong error message for registration errors
Bugfix: error messages were hidden by graphics
Bugfix: harbour blocking/ploundering slider did not work
Bugfix: research advisor point index corrected
Bugfix: players are not attackable during vacation mode
Bugfix: "next page"-arrow for the research advisor did not work
Bugfix: link to the research advisor added
Bugfix: city wall did not show failed attacks correctly
Bugfix: sort deserting units per ID
Bugfix: wrong rounding for overall attack and defense at the battle reports
Bugfix: improved link structure to military/battle reports to military advisor/battle reports
Bugfix: construction queue help button did not work
Bugfix: breaking the blockade with one ship was possible
Bugfix: improved time index for mission end



knighthawk
Crush from American GladiatorsGameTZ SubscriberDouble Gold Good Trader

#6 posted May 28, 2008 at 9:47am (EDT)  

sweet

brian9824
GameTZ SubscriberGold Good TraderGlobal Trader (5)

#7 posted May 28, 2008 at 10:43am (EDT)  

Yeah but their is a massive bug atm. Phalanax's are now the WORST defensive unit in the game as their is a bug with walls. The bonus from walls don't apply to units with resistance.

So if your wall provides a boost higher then 30% your phalanax only gets the 30% boost from resistance,
knighthawk
Crush from American GladiatorsGameTZ SubscriberDouble Gold Good Trader

#8 posted May 28, 2008 at 10:57am (EDT)  

wow. well guess if someone attacks me i'm boned. i'm not gonna change my whole defensive strategy over their fudge up though...

brian9824
GameTZ SubscriberGold Good TraderGlobal Trader (5)

#9 posted May 28, 2008 at 11:00am (EDT)  

Yeah basically with an established wall swordsmen will have higher defense then phalanax
dragonwarriorfan
Global Trader (3)

#10 posted May 28, 2008 at 11:28am (EDT)  

That's not good. Mine is also running super slow right now. . .



RaRaRasputin
Bronze Good TraderHas Written 2 Reviews Canada

#11 posted May 30, 2008 at 7:30pm (EDT)  

Gah! My precious Spearmen...

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