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| Author | Message |
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HaloGX 

| #1 posted August 23, 2007 at 10:06am (EST) edited August 23, 2007 at 11:18am (EST) |
Edit: Clearer vid:
http://www.gametrailers.com/player/23879.html
Check the clip out. Sonic Riders was one of my favorite Gamecube games, despite its difficulty. When I got rid of all my Gamecube stuff it would've been the one game I had gotten again but for Xbox. Now I'm glad I hadn't because I'm definately getting this for the Wii.
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colon 
| | #2 posted August 23, 2007 at 11:08am (EST) |
It can't be much worse than the first one so I'll definitely rent this. |
MyAlterEgo 
(frozen)
| | #3 posted August 23, 2007 at 12:40pm (EST) |
Sonic hasn't been good since Sonic Adventure 2. |
speedy05 
| | #4 posted August 23, 2007 at 1:17pm (EST) |
the GBA & DS Sonic games are good games
come visit eBay: better than TV!
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DR_SPOCK 
| | #5 posted August 23, 2007 at 1:37pm (EST) |
Put Sonic to rest, please. |
Mewtwo 
| | #6 posted August 23, 2007 at 3:01pm (EST) |
Sonic Riders was fun. But god yeah that difficulty was annoying. With some fine tunning it could be even more fun.  |
colon 
| | #7 posted August 23, 2007 at 4:19pm (EST) |
DR_SPOCK wrote:
> Put Sonic to rest, please.
Amen brudda!
We had to wait 11 f'n years for a sequel to NiGHTS and in those 11 years we were instead given roughly 600 crappy Sonic games.  |
virtuadept 
(frozen)
| | #8 posted August 23, 2007 at 4:33pm (EST) |
would you have rather had 600 crappy NiGHTS games?
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knighthawk 
| | #9 posted August 23, 2007 at 8:25pm (EST) |
was it just me or do that look vastly better than the first sonic riders game...?
 |
Guru 
| | #10 posted August 23, 2007 at 9:16pm (EST) |
Sweet.
Another crappy Sonic game. |
Guru 
| | #11 posted August 27, 2007 at 8:25pm (EST) |
Same reason they have trouble making any of their games good these days. |
Mewtwo 
| | #12 posted August 27, 2007 at 8:26pm (EST) |
Admiral wrote:
> I don't get why this is coming to the PS2 and not PS3 - wouldn't the
> sixaxis work MUCH better, kind of like the Wiimote?
>
> Also - why the hell can't they make a good 3D Sonic
> game?
Fixed |
Guru 
| | #13 posted August 27, 2007 at 8:27pm (EST) |
Bleh. I forgot about Sonic Rush.
It's greatness (though I'll wait for a big big price drop or deal on Sonic Rush Adventure) |
MyAlterEgo 
(frozen)
| | #14 posted August 27, 2007 at 8:39pm (EST) |
Admiral wrote:
> I don't get why this is coming to the PS2 and not PS3 - wouldn't the
> sixaxis work MUCH better, kind of like the Wiimote?
>
> Also - correct me if I'm wrong - but didn't Sega have a hand in F-Zero
> for Gamecube? Then why the hell can't they make a good Sonic Racing
> game?
I'm assuming because the F-Zero Gamecube game was horrid that they didn't want to fudge up the Sonic series any more than they already have. |
ParkAvenger 
| | #15 posted August 27, 2007 at 8:49pm (EST) |
I enjoyed Sonic Adventure 1 and 2, but I haven't bought a Sonic title since. The reviews are so consistently bad, it's ridiculous... |
benstylus 

| | #16 posted August 27, 2007 at 9:02pm (EST) |
i LOVED sonic riders.
Once you got past the learning curve, it was a great game the whole way through. Tons of stuff to do... i've got 40+ hours in it and have unlocked everything except the last character (unlocked at 50 hours of play).
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Mewtwo 
| | #17 posted August 27, 2007 at 9:21pm (EST) |
Sonic riders was fun.. but damnit it's so fudging challenging.. the difficulty is insane... for a Sega/jet board game....  |
benstylus 

| | #18 posted August 27, 2007 at 9:26pm (EST) |
Mewtwo wrote:
> Sonic riders was fun.. but damnit it's so fudging challenging.. the
> difficulty is insane... for a Sega/jet board game....
sega racing games are known for a steep difficulty...
 |
Mewtwo 
| | #19 posted August 27, 2007 at 9:33pm (EST) |
benstylus wrote:
> Mewtwo wrote:
>> Sonic riders was fun.. but damnit it's so fudging challenging..
> the
>> difficulty is insane... for a Sega/jet board game....
>
> sega racing games are known for a steep difficulty...
How so?
I personally didn't find Daytona that hard. Nor Virtua Racing. Nor Sega Rally... Crazy Taxi? Nope. None of those seem hard to me. At least nowhere near as hard as Sonic Riders. So I have no idea what Sega Racers you are playing...
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Guru 
| | #20 posted August 27, 2007 at 9:39pm (EST) |
F-Zero GX was pretty challenging...I thought..
Maybe sucking at non-Mario Kart race titles has something to do with it |
Mewtwo 
| | #21 posted August 27, 2007 at 10:11pm (EST) |
Guru wrote:
> F-Zero GX was pretty challenging...I thought..
>
> Maybe sucking at non-Mario Kart race titles has something to do with
> it
No that game was frigging hard too at some points. Like the challenges and stuff. So ok that one and Sonic Riders are challenging. But I was actually able to get deeper into F-Zero then I could with Sonic Riders. To me Sonic Riders seemed way more challenging. (maybe it was just also how it controlled.. I don't know..) |
Mewtwo 
| | #22 posted August 27, 2007 at 10:19pm (EST) |
Admiral wrote:
> F-Zero X and GX are 2 of my favorite racers ever.
Good but GX was challenging. (Certain modes etc.) |
HaloGX 

| | #23 posted August 27, 2007 at 10:28pm (EST) |
Admiral wrote:
> I don't get why this is coming to the PS2 and not PS3
Easier to port.
|
MyAlterEgo 
(frozen)
| | #24 posted August 27, 2007 at 10:53pm (EST) |
Admiral wrote:
> MyAlterEgo wrote:
>> Admiral wrote:
> |>> I don't get why this is coming to the PS2 and not PS3 - wouldn't
>> the
> |>> sixaxis work MUCH better, kind of like the Wiimote?
> |>>
> |>> Also - correct me if I'm wrong - but didn't Sega have a hand in
>> F-Zero
> |>> for Gamecube? Then why the hell can't they make a good Sonic Racing
> |>> game?
>>
>> I'm assuming because the F-Zero Gamecube game was horrid that they
>> didn't want to fudge up the Sonic series any more than they already
>> have.
>
> Horrid?!? It was amazing. Very difficult, but it controlled great,
> looked great, had great speed and a ton of tracks. I'm beginning to
> think you dislike good games.
>
>
You sound like my brother. He says everything that everyone else likes, I hate. I'm beginning to believe him. |
benstylus 

| | #25 posted August 27, 2007 at 10:54pm (EST) |
Mewtwo wrote:
>
> I personally didn't find Daytona that hard. Nor Virtua Racing. Nor
> Sega Rally... Crazy Taxi? Nope. None of those seem hard to me. At
> least nowhere near as hard as Sonic Riders. So I have no idea what
> Sega Racers you are playing...
>
Well, maybe the arcades I play them at just have the difficulty cranked up then.
 |
Mewtwo 
| #26 posted August 27, 2007 at 10:56pm (EST) edited August 27, 2007 at 10:56pm (EST) |
benstylus wrote:
> Mewtwo wrote:
>>
>> I personally didn't find Daytona that hard. Nor Virtua Racing.
> Nor
>> Sega Rally... Crazy Taxi? Nope. None of those seem hard to me.
> At
>> least nowhere near as hard as Sonic Riders. So I have no idea what
>> Sega Racers you are playing...
>>
>
> Well, maybe the arcades I play them at just have the difficulty cranked
> up then.
Why the hell are you comparing a Console game to ARCADE games? Obviously the difficulty is different. The arcade is all about getting more of your quarters...
FAIL!
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MyAlterEgo 
(frozen)
| | #27 posted August 27, 2007 at 10:56pm (EST) |
You have arcades in your area? I wish I had a few... |
benstylus 

| | #28 posted August 28, 2007 at 11:11am (EST) |
Mewtwo wrote:
> benstylus wrote:
>> Mewtwo wrote:
> |>>
> |>> I personally didn't find Daytona that hard. Nor Virtua Racing.
>> Nor
> |>> Sega Rally... Crazy Taxi? Nope. None of those seem hard to me.
>> At
> |>> least nowhere near as hard as Sonic Riders. So I have no idea
> what
> |>> Sega Racers you are playing...
> |>>
>>
>> Well, maybe the arcades I play them at just have the difficulty
> cranked
>> up then.
>
> Why the hell are you comparing a Console game to ARCADE games? Obviously
> the difficulty is different. The arcade is all about getting more
> of your quarters...
>
> FAIL!
>
>
OK let's see, you mentioned Daytona, Virtua Racing, Sega Rally, and Crazy Taxi... guess how many of them were arcade games first before they were ported to console?
I'm comparing Sega racing games to other Sega racing games (many of which started as arcade games but got home ports anyway - including all the ones you mentioned). So why are you complaining about me talking about their arcade games? A racing game is a racing game, whether it's in the arcades or at home.
 |
Mewtwo 
| | #29 posted August 28, 2007 at 5:59pm (EST) |
benstylus wrote:
> Mewtwo wrote:
>> benstylus wrote:
> |>> Mewtwo wrote:
>> |>>
>> |>> I personally didn't find Daytona that hard. Nor Virtua Racing.
> |>> Nor
>> |>> Sega Rally... Crazy Taxi? Nope. None of those seem hard to
> me.
> |>> At
>> |>> least nowhere near as hard as Sonic Riders. So I have no idea
>> what
>> |>> Sega Racers you are playing...
>> |>>
> |>>
> |>> Well, maybe the arcades I play them at just have the difficulty
>> cranked
> |>> up then.
>>
>> Why the hell are you comparing a Console game to ARCADE games?
> Obviously
>> the difficulty is different. The arcade is all about getting more
>> of your quarters...
>>
>> FAIL!
>>
>>
>
> OK let's see, you mentioned Daytona, Virtua Racing, Sega Rally, and
> Crazy Taxi... guess how many of them were arcade games first before
> they were ported to console?
Yes I know they where arcade games first. Point is we were talking about Sonic Riders difficulty and you said most Sega Racers are. WHY are you comparing Arcade racers (And not their console versions) to a CONSOLE game? That's all I'm saying.
> I'm comparing Sega racing games to other Sega racing games (many of
> which started as arcade games but got home ports anyway - including
> all the ones you mentioned). So why are you complaining about me
> talking about their arcade games? A racing game is a racing game,
> whether it's in the arcades or at home.
No a racing game is not a racing game. I don't know if you realise this but a lot of times the Home ports where easier. A lot of times the difficulty in the arcades was on a higher level just so they could make more money. This should be obvious. Play any of those game on a home console and you can see the difference in the difficulty.
You compared Sonic Riders (a console game) difficulty to other sega racers. Since we are talking about a console game I naturally assumed you meant those console versions. Hence why I said those games weren't difficult at all compared to Sonic Riders or F-Zero GX... Then you said you meant the arcade. Since Arcade and Consoles are vastly different in how they are set up difficulty wise it doesn't make sense to compare. Hence the confusion.
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benstylus 

| #30 posted August 28, 2007 at 6:24pm (EST) edited August 28, 2007 at 6:25pm (EST) |
Mewtwo wrote:
> benstylus wrote:
>>
>> OK let's see, you mentioned Daytona, Virtua Racing, Sega Rally,
> and
>> Crazy Taxi... guess how many of them were arcade games first before
>> they were ported to console?
>
> Yes I know they where arcade games first. Point is we were talking
> about Sonic Riders difficulty and you said most Sega Racers are. WHY
> are you comparing Arcade racers (And not their console versions) to
> a CONSOLE game? That's all I'm saying.
Because when you have access to the arcade ones and the console ports are inferior, why wouldn't you play the arcade ones?
True joy has a name and it is known as 8 player linked Daytona.
>> I'm comparing Sega racing games to other Sega racing games (many
> of
>> which started as arcade games but got home ports anyway - including
>> all the ones you mentioned). So why are you complaining about
> me
>> talking about their arcade games? A racing game is a racing game,
>> whether it's in the arcades or at home.
>
> No a racing game is not a racing game. I don't know if you realise
> this but a lot of times the Home ports where easier. A lot of times
> the difficulty in the arcades was on a higher level just so they could
> make more money. This should be obvious. Play any of those game on
> a home console and you can see the difference in the difficulty.
Yes, a racing game is a racing game. I don't know if you realize this but both home ports AND arcade machines often have a difficulty option, which when cranked to the max (short time and high traffic in crazy taxi for example) make the game quite difficult. The difference is the arcade operator sets the difficulty in the arcade, not the consumer.
> You compared Sonic Riders (a console game) difficulty to other sega
> racers. Since we are talking about a console game I naturally assumed
> you meant those console versions. Hence why I said those games weren't
> difficult at all compared to Sonic Riders or F-Zero GX... Then you
> said you meant the arcade. Since Arcade and Consoles are vastly different
> in how they are set up difficulty wise it doesn't make sense to compare.
> Hence the confusion.
Well, I have played home versions of many of Sega's racing games, and to test your theory, I went ahead and, for the last hour, played Out Run 2 (Xbox), Daytona USA (Dreamcast) and Crazy Taxi (Dreamcast).
With the exception of Out Run 2, I found them to be just as challenging (if not more so) than Sonic Riders. I managed an A in Crazy Taxi, but I'm still not even finishing races in Daytona (with the exception of the Three Seven Speedway), much less coming in first place. Sonic Riders I find myself placing first at least 90% of the time.
So now I can officially disagree with your assessment that console ports of arcade games are easier than Sonic Riders based on side by side personal experience.
Could it be that because I'm used to Sonic Riders that I find the mechanics of Sega's more traditional racers to be more difficult than other people? Perhaps, but if you say that, you must also concede that if you are used to the more traditional racers, it could simply be that you are having a hard time adjusting to the mechanics of Sonic Riders.
 |
ChosenWarrior
(frozen)
| #31 posted August 28, 2007 at 9:54pm (EST) edited August 28, 2007 at 9:56pm (EST) |
I want Sonic do to be good so bad too...i liked the Genesis Sonic games better than the Mario games growing up, esp with Sonic 3 & Knuckles that joint 2 cartridge game which basically melded both games together that was sonic's prime right there... SA 1&2 werent that bad as people made them out to be...i didnt play any of the newer sonic games, i heard that Shadow game sucked ass though a while back
btw, WORST Sonic Game = Sonic 3D Blast...tried this piece of crap on the Mega Collection and it was hell |
speedy05 
| | #32 posted August 29, 2007 at 1:53am (EST) |
worst Sonic game = Shadow the Hedgehog
come visit eBay: better than TV!
|
Spunion 
| | #33 posted August 29, 2007 at 3:33am (EST) |
Admiral wrote:
> I don't get why this is coming to the PS2 and not PS3 - wouldn't the
> sixaxis work MUCH better, kind of like the Wiimote?
My guess is they can use the same graphics for Wii & Ps2. It's easier to map controllers to a ps2 controller than update everything for PS3 graphics.
It's basically Sega's idea of how they can make the most money possible off this game...which is gonna blow sheep. |
ChosenWarrior
(frozen)
| | #34 posted August 29, 2007 at 7:24am (EST) |
speedy05 wrote:
> worst Sonic game = Shadow the Hedgehog
>
But that's a SHADOW game, so it doesnt count, no sonic |
benstylus 

| | #35 posted August 29, 2007 at 9:56am (EST) |
ChosenWarrior wrote:
> speedy05 wrote:
>> worst Sonic game = Shadow the Hedgehog
>>
>
> But that's a SHADOW game, so it doesnt count, no sonic
Trust me, it counts.
It's almost bad enough to retroactively turn all the good sonic games of the past into crap.
 |
ChosenWarrior
(frozen)
| #36 posted August 29, 2007 at 6:58pm (EST) edited August 29, 2007 at 6:58pm (EST) |
it cant be too much worse then 3D Blast |
colon 
| | #37 posted August 29, 2007 at 8:51pm (EST) |
I kinda liked Sonic 3D Blast...but it has been 8 or 9 years since I last played it. |
benstylus 

| | #38 posted August 29, 2007 at 8:55pm (EST) |
ChosenWarrior wrote:
> it cant be too much worse then 3D Blast
Oh, 3d blast used to be awesome.... And then the scenario I described above happened. Shadow the Hedgehog was released, it went back in time, and reprogrammed the game to be lackluster instead of great.
 |
colon 
| | #39 posted August 29, 2007 at 8:57pm (EST) |
Damn, Shadow is a dog. |
colon 
| | #40 posted August 29, 2007 at 9:04pm (EST) |
When Shadow went back in time to turn the good Sonic games into bad ones, did he turn the already bad ones into good games? Because if he did, I might have to play through Sonic Jam on the Game.com..... |
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