Rating

B+

Specific Ratings

GameplayB
GraphicsA
Learning CurveA
Replay ValueA
SoundB-

Pros and Cons

Pros
  • fun battle system
  • alot of pokemon to capture
  • every pokemon fights differently
  • a fun post game so you can finish your pokedex
Cons
  • caves are annoyingly long
  • Zubats
  • needing to go out of your way to get helpful items

Pokemon Blue Version (Game Boy)

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Summary

With good graphics, okay sound, a short storyline and a fun battle system, what makes this game so good??

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Description

In Pokemon Blue for the Gameboy, you play as a young kid who has decided to become a Pokemon trainer and try to become the Pokemon Leagues Champion, but along his path are hard times. Some of those hard times are caves with annoying amounts of Zubats, people you have to hunt down that will give you necessary items to make your quest easier, but apart from some bad map designs and annoying caves, this game is really fun. Within the first 5 minutes your main character will get his starter Pokemon, and have a practice battle with your neighbor, and rival in the game (cause all games need a reoccurring boss or two). After that, you're set loose on this world, and with only one direction to go, you head up and into the wild blue (or green) yonder.

You will have to level up your Pokemon to make them stronger, and after they level up enough, they will evolve into even stronger Pokemon. You will also need to capture most of your Pokemon in the wild using pokeballs (how clever). The way you capture a Pokemon is to battle them, attack them til there HP is low, then use a pokeball from your item list and hope it gets captured, if not it will break the ball (wasting the money you spent on said ball) and you have to use another ball, or continue weakening it and use another ball until it is captured. Early on this is kind of a difficult task, not so much because you have to worry about them breaking loose, or accidentally making them faint, but because you start out with a little bit of money and can only buy 5 or so pokeballs, making it hard to heal yourself after battle. Although every town has a Pokecenter in it that will heal all your Pokemon for free, it's still a hassle when you're in a cave or part way through a field and you have to turn around or risk fainting (fainting occurs when you lose all Pokemon, and it cuts your money in half, which sucks). Also when you get deeper into the game you will gain certain abilities that are useful, but sometimes a hassle. For example, there will be trees in your way and you will have to cut them down, so you will have to pause, select the Pokemon that has the ability to cut trees and than have him use it every time you come to a tree...

The graphics of this game are really good most of the time but when you're in battles, it's kinda weird, because the opponent's Pokemon will look really nice, but yours look very funky (it's supposed to be the back side of him, like your standing behind him, but sometimes it looks like a blocky mess of things). But apart from that, the graphics are really nice. Also the music in this game is really good, but some of the songs get repetitive pretty quick, like the cave music, it's nice for 5 minutes or so, but you're probably going to be in that cave for an hour if you get lost or turned around, and since there are two caves, you're probably going to cringe going into the second (and harder) cave.

All in all, although this game's story is really childish, and sometimes a bother (like the caves) there is still the aftergame (which is kinda fun). When you beat the game, you still have to find all the Pokemon. And since you can only get 130 or so Pokemon in this game (Pokemon Red has the other 20 you need) you will be busy for a while. That, and exploiting glitches is always fun too.

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