Rating

B-

Specific Ratings

GraphicsB
SoundB
GameplayA-
Replay ValueB
Learning CurveB

Pros and Cons

Pros
  • Wonderfully designed arenas, filled with secrets
  • Great controls that work well on the PSP
  • Intense destruction derby combat
  • Well done voice acting and still frame cutscenes
Cons
  • Solo mode can become repetitive after a while
  • Online servers are no longer operational

Twisted Metal: Head-On (PlayStation Portable)

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Summary

Head-On: Apply directly to the forehead?

Images


Description

Twisted Metal was a series I had rested on for a long time. There was something about the grim, dark, and edgy setting that just didn't appeal to me. However, when I had the chance to pick up the PSP installment of the series, Twisted Metal: Head-On, I jumped on it, as the game was incredibly inexpensive. Though the online servers are long gone, this first introduction to the Twisted Metal series for me has me already scouring eBay for other games from the series. Head-On was just that enjoyable. See why with my review.

Doing some research on the Twisted Metal franchise, I've learned that each game uses a wide cast of characters, each with their own motivations for joining the Twisted Metal competition, which is a destruction derby of doom where opponents blast one another with high powered weaponry until there's one vehicle left remaining. A man named Calypso runs the competition, and he gives the winner of every year's Twisted Metal anything they wish for. However, as all of the endings of each participant show, these wishes are granted in a monkey paw style way. For instance, to spoil one of the dozen or so character endings, one character wishes for Calypso to bring back her sister. Calypso agrees, but the sister is brought back as a reanimated corpse, which horrifies the other sister.

The main mode of Twisted Metal: Head-On is the story mode. This pits your chosen character (each with their own vehicle stats like handling and armor) through eleven levels of destruction derby delight, aiming to destroy your opponents before your three lives run out. Sprinkled throughout the traditional levels are three boss encounters that shake things up considerably.

Levels in Head-On are sprawling environments peppered with hidden areas, usually found by destroying a destructible wall. In this globe-trotting competition, you and your competitors will be blasting one another from Greece to Roman ruins, the ancient pyramids of Egypt to sky high Tokyo rooftops.

Each level, aside from boss stages, hide one secret teleporter that takes you to a bonus mini-game. These mini-games house a multitude of varying challenge types like ramming into a bunch of taxis to destroy them, a platforming obstacle course where careful use of your vehicle's jumping ability is required, and a two-lap affair where you drive in oncoming traffic, needing to avoid passing cars in order to stay alive. The catch with these mini-games is that in order to unlock content like new characters and deathmatch arenas, you need to beat them under a specific target time.

There are a great variety of weapons, such as homing missiles, napalm bombs that are launched in an arc to land on top of foes, and ricocheting discs that bounce off walls, to name a few. Each item you pick up has a limited amount of ammo, so you'll need to constantly scrounge around each arena to get more to use on foes. Health pick-ups are important to remember the locations of in order to heal yourself when you take a lot of damage. All of these sub-weapons are used by pressing the L button, while you can whittle away a competitor's vehicle with the R button's machine gun, which every vehicle has.

Each character's vehicle has a unique special move. For instance, the Twister conveniently enough unleashes a tornado that consumes all nearby racers, while the Roadkill can launch a powerful boomerang that returns to its users, as boomerangs tend to do. Unlike regular sub-weapons, special weapons regenerate over a short period of time automatically.

A lot of game series from the original PlayStation and PlayStation 2 don't hold up as well control-wise when they're placed on the PSP. This is because the PSP lacks a second set of shoulder buttons and, most importantly, a second analog stick (or in this case, a second nub). However, the Twisted Metal series doesn't suffer like so many other franchises that are given a portable entry. Driving the massive number of vehicles in Twisted Metal: Head-On feels great. You use either the d-pad or the analog nub to move and accelerate, holding up to drive forward and back to go in reverse. Double taps of the X button results in your vehicle jumping, while a double tap of the Square button performs a nitro boost for getting away from problematic predicaments. Despite my initial worries, I never had any trouble with the controls of Twisted Metal on PSP.

Early on in my review I mentioned how the online servers are no longer up for Head-On. However, if you have friends or family with an extra PSP and a copy of the game, you can still play Ad Hoc. However, if you're really looking for the best version of multiplayer for Twisted Metal: Head-On, check out the PlayStation 2 port of the game. It not only has two-player split-screen, but you can play multiplayer without multiple copies of the game (and system). It's a much more affordable way to enjoy Head-On.

However, since Twisted Metal: Head-On's PSP version is so cheap to buy nowadays, it's more than worth getting for its single player modes. Sure, single player can become repetitive if you want to earn all of the entertaining character endings, and there may be dust on the fenders and a lot of tread on the tires, but overall, Twisted Metal: Head-On was a fantastic introduction to the series for me. I can't wait to get to experience more titles in this destruction derby lover's dream.

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