Hmm...I might have to get in on this. There are a few games on the Classic that I've never played/beaten, and most of the games I HAVE played, I'd love to play again. It will have to wait until after Odyssey though, my game time is booked until then. DiamondDave wrote:
> I'll probably start off with Super Mario World for a full 100% including the weird
> world I forgot how to switch to, where the maps turn brown and the enemies change.
The entire world changes to that AFTER you get 100%, and you can't change it back.
> The entire world changes to that AFTER you get 100%, and you can't change it back.
Oh! Well, that's easy enough. Double clear then!whitefire wrote:
> Zero because I didn't get one.
Keep your eyes open on the site, may find someone with an extra or an extra-extra. If a deal I'm working on for a Euro model goes through, I'd be happy to sell off the SNES. Though that does mean I'd have to basically double-clear Mario World twice. Eh, worth it.
Yeah, I'm not too worried about it. Other people want it more than I. I will get one it I see one though. I've been lucky that a lot of users here have hooked me up in the past. I don't like to be greedy though.
Interesting thread. Lots of RPGs on it. It should be fun. You need a table to track progress like the 2017 console thread. I would probably get in on that.
I guess you don't really need a table. I'm just OCD. :P
What would beating Mario Kart be considered?
I can't start mine until Christmas. It's hidden for the boys. My oldest was asking to get one. I'm about to break on sneaking it out.
I probably can't dedicate enough time to beat Ghost n Goblins, but after playing Cuphead I just may be able to work my way through it.
> What would beating Mario Kart be considered?
Seeing credits roll. Seriously, no one who grew up in this era would have said any different back in the day.
Isn't that something like beating star cup on 150cc or something? I vaguely remember something about that but its been a while since I played through it.
> dustin11 wrote:
>> What would beating Mario Kart be considered?
> Seeing credits roll. Seriously, no one who grew up in this era would have said any
> different back in the day.
For Mario Kart 64, I wouldn't have ever considered just beating all cups on 50cc to be "beating the game". 50/100cc are easy beginner modes just to get you ready for the real thing on 150cc.
> Isn't that something like beating star cup on 150cc or something? I vaguely remember
> something about that but its been a while since I played through it.
I don't remember what it entailed, but back in the day (before internet) the benchmark was always a credit roll. Nobody denied you beat Super Metroid because you didn't get the "best ending", just like no one considered you didn't beat Street Fighter II if you beat it on level one. Anything else is a modern POV.
If Walmart ships my order and doesn't cancel on me I'd be in for fun. Not looking hopeful as it's supposed to be here tomorrow and hasn't shipped so getting pissed.
I could have gotten one off Amazon treasure truck but I didn't because I had an order and didn't want to be greedy....
> If Walmart ships my order and doesn't cancel on me I'd be in for fun. Not looking
> hopeful as it's supposed to be here tomorrow and hasn't shipped so getting pissed.
> I could have gotten one off Amazon treasure truck but I didn't because I had an order
> and didn't want to be greedy....
Next time, be greedy! You could always sell it here to help out a GTZ'er!
> brian9824 wrote:
>> If Walmart ships my order and doesn't cancel on me I'd be in for fun. Not looking
>> hopeful as it's supposed to be here tomorrow and hasn't shipped so getting pissed.
>> I could have gotten one off Amazon treasure truck but I didn't because I had an
>> and didn't want to be greedy....
> Ugh....so frustrating
> Next time, be greedy! You could always sell it here to help out a GTZ'er!
Would have also been an hour drive each way probably. If I knew I wasn't getting one I'd have done it for sure.
Still hoping I get one eventually, I even talked wife into finally trying the games and now I'm stuck just waiting.
How would one complete the Tetris Attack?
> I'd say all the cups on 150cc or whatever the highest is? If you wanna wuss out
> and just do 50cc, just don't tell me about it. That way only you will know the shame...
This is how I feel about somebody using the Star World to quickly beat Super Mario World for a challenge like this.
> Oddly, as it turns out, instead of using SFC ROM files (the NES Classic used NES
> rom files) they're using Wii Virtual Console rips. It works, but it does open the
> system to some interesting potential: possible alternative Wii software being side-loaded?image
My SNES Classic shipped from walmart so add me to the list
> @dustin11 Was it painful? I didn't even care for that game back in the SNES days.
> Star Fox 64 held up great when I played it earlier this year though.
Yeah kind of. I never really played it much back in the day but I did witness my older cousin beat it without dying and without using any bombs. I wanted to emulate that this time around and managed to beat it without using any bombs but I did end up dying once or twice. Still a surprisingly fun game but the graphics made it kind of difficult to tell how far the enemies were away from you so aiming was really hard in 3rd person mode. There were also parts in the last level where you would see enemy fire before you would see the enemy which kind of sucked.
Next is Secret of Mana, I've already sunk an hour into the game.
1. Star Fox.
Beat it on central path and got about 93% overall score and used one earned credit.
Playing Mana now as well
I know what you mean. I got Cuphead and Golf Story along with my SNES Classic on Friday, then yesterday I got Forza 7, then I'm getting South Park TFBW this month, then in like 3 more weeks I'm getting Mario. Its a crazy month for games. I'm holding off on Forza 7 until my X1X Scorpio Edition arrives in about a month.
Just redeemed my freebie site points for South Park as well. If it's half as funny as first one it will be a blast.
I'm still waiting on that preorder bonus because I won't get it until launch day since I ordered the physical version from BB. Really stupid because people who ordered the digital version have been able to play the remaster (or re-release, whatever its considered) for well over a year now.
I never really needed to use much support items in that game because it was really easy. I think I ended the game with all the Rock Candies and Yoshi Cookies that I collected throughout the game.
I think it is single consumption and you can find more throughout the game. The most difficult "boss" I found in the game was the 3rd form of that rabbit guy. There is a really secret boss that you need to do a bunch of things in order to get to, hes like a post game boss, but I never fought him.
I think the game will do an in-game save for the ones that have that option. The save states are when when you're between save points and you want to do a quick save. I haven't played around with it much but it seems to be the way they've worked for me so far.
> I played Super Mario World for an hour yesterday and made great progress -- went to
> save my game in a save state and accidentally reloaded the old save, erasing an hour's
> worth of gameplay. :(
> I'm a bit confused by the best way to save games. Are you forced to hit reset on
> the console and save as a save state every time? Or will it save in-game if I just
> shut off the console and come back to it? I'll have to experiment again tonight.
Save states are good, but if you just treat it like a regular SNES game once you save you can quit out and just start it "fresh" and load. I only use save states when I'm between save points, or when cheating RNG-based bonus challenges.
Its always faster the 2nd time.
> Oh, then I am royally fudgeed then. Haha. Oh well, having to replay an hour of SMW
> isn't the worst thing in the world.
You can beat it in like 20 minutes with the shortcuts. I just went back and beat most of my favorite SNES games right before they rumored then announced the SNES Classic.
I have multiple 100% clears, including earlier this year.
I remember perfect running SPO (no losses) as a kid. Pretty tough, but still easier than beating Tyson/Dream.
SNES Classic modification is now a must, if not for game additions, then to allow for button combinations to get back to the menu. Like Nintendo shoulda done. image
It's almost here!
edit: Oops, I lied. it's out.
Hack at your own risk, but if you do, hack and have fun!
I'm gonna wait at least another 1-2 weeks for any bugs to be ironed out
Mine seems to be working fine, but I've mostly been playing SoM which is not very button press intensive or split second reaction required gameplay
Speaking of Son, I had forgotten how much grinding there is to keep weapon and magic levels up, fatigue is setting in a bit
Finally made the board.image
I must have not had Geno in the fight the last time I made it to Smithy; Geno Boost kinda breaks most encounters, other than bullcrap status effects and instant death moves.
IIRC, I used Mario, Princess, and Geno the whole game and never had an issue with anyone other than the rabbit guy's final form. The rest of the battles, including the final boss, were really easy.
My Son and I finished Kirby Super Star last night. I think we will move on to Super Mario World next.
I don't think you'll need to wait long (assuming you are actively looking, not just waiting on online notifications), I saw 8 sitting at a Target late this morning. Sorry, I don't have the funds or means to help out in your quest.