> beavis wrote:
>> I literally just saw a PS5 on a shelf for the first time this past weekend, and
>> was at a small NEX (Navy Exchange). I think we are at a point now where the lifecycle
>> on these things needs to be 10 years. I know that is not what console developers
>> want to hear, but the changes being made are so small at this point that updating
>> the system seems more practical than putting out a completely new system. Same
>> also be said for cell phones.
> Technology changes fast. It may be less noticeable graphically (I'm sure ray-tracing
> is just a buzz word to most people), but locked 60fps is key. I always choose performance
> mode over fidelity if given the option.
>> With the success of the Switch and the Steam Deck I also don't see how hybrid
>> aren't the future. Anything non hybrid is step back in my opinion, especially
>> you are looking for something to compete against the PC market. Figure out how
>> make a hybrid VR console and then you are ready to release something new. Hell
>> framerate and picture quality aren't that big anymore as most TVs aren't even
>> to keep up with what consoles can (theoretically) produce.
> I still prefer to play my AAA titles on my 65" LG OLED via PS5, especially if I'm
> playing 2+ hours in one sitting. I prefer Switch or SteamDeck if I'm playing less
> than an hour.
Tech does change fast, but I think the publics ability to consume it has started to slow. Rising cost are going to be a huge issue going forward. Not to mention that almost all of the tech in a PS5 (or most current gen consoles) is wasted if you don't have a great tv.