VideoGame_Discussion

Topic   Last Game You Beat?

DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
15-Sep-2005(#1)
This topic had many older posts which were moved here:

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Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
20-Apr(#2)
Days Gone was hot garbage at launch performance wise IIRC.
Feeb
GameTZ Gold Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally
* 20-Apr(#3)
My advice is don't make another game about zombies if you'd like me to pay for it.
Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
20-Apr(#4)
benstylus wrote:
> TalonJedi87 wrote:
>> I just wish games launched not broken nowadays but it
>> seems to be a trend of shoot (launch) first and ask questions (patch) later and
> it
>> should not be that way. I remember when games launched unbroken. Now those were
> the
>> days.
>
> On a somewhat related note... there was a recent news story about the director of
> Days Gone complaining that gamers need to buy games at launch, instead of waiting
> for a sale or it going to PS+ or whatever. Otherwise don't be surprised if they
> don't get a sequel.
>
>
> To that I say:
>
> - Publishers need to not release broken or unfinished games knowing that you can
> patch them later. If you want free beta testing, have a beta program. If you're
> feeling really bold and want to ask people to pay for the privilege of being a beta
> tester, try Steam Early Access. A reason a lot of us wait is because we want to
> enjoy the game, not be frustrated by game breaking bugs.
>
> - Release a demo or "first hour free" version of the game so that people will know
> whether they like a game before buying. The reason people wait for sales or for
> games to go to PS+ or GamePass is because $60 is a lot to drop in a game if it sucks.
> It's even worse if you buy digital because you can't resell it to recoup some of
> your costs, unless the game is SO broken that the digital stores offer refunds to
> the poor saps who bought it (Cyberpunk).

Or do what Steam does and allow digital games to be refunded if played less than 2 hours within 2 weeks.
sinnie
GameTZ Subscriber 600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
20-Apr(#5)
I couldn't get into Days Gone personally. But I'm gonna give it another go for PC since I'm better at shooters on the PC anyway.

benstylus
GameTZ Subscriber GameTZ Full Moderator 500 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
* 20-Apr(#6)
Kommie wrote:
>
> Or do what Steam does and allow digital games to be refunded if played less than
> 2 hours within 2 weeks.

Honestly, this is a lesser solution for consumers because you are already out the money and have to specifically request a refund, as well as do it within two weeks. How long are some of our backlogs, that we don't get to games for years after we buy them?

I suppose it is a relatively decent compromise, but it definitely punishes developers of smaller games that can be completed in under two hours. It also only works for digital games, and we're not yet at the fully digital game economy (though with the size of a lot of day one patches, we may as well be).

I think demos are the best choice, as it gives publishers a chance to highlight the good parts of their games, but it does take more development time to create a demo. Also good for consumers to get to know what the overall flavor of the game will be,

First hour free (or whatever time, depending on how long the game is) would be my second choice.
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
20-Apr(#7)
I miss regularly scheduled demos. Remember when demo discs came with the PS or OXM Magazines? Ah, those were the days.
benstylus
GameTZ Subscriber GameTZ Full Moderator 500 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
* 20-Apr(#8)
And then they stopped that because everyone had broadband internet and could download demos, so discs weren't needed for them.

And in the early days of PSN, there were a lot of demos, both for the retail games and for the indie download titles.

Then companies apparently figured out that demos were actually bad for sales in most cases. One study from back then (around 2008 I think) showed sales of a game were cut by as much as 50% when a demo was available. I don't know the methodology of that study, and whether they accounted for a game's review scores as a determining factor (e.g. does a game that scores 90% or higher with reviews suffer from a demo, or is it mostly games like Balan Wonderworld where the demo probably killed well over 50% of sales?), but if you're a publisher and you are told demos cut sales in half, you stop releasing demos.

Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
20-Apr(#9)
If I really want to demo something, there are options on PC for it.
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
* 20-Apr(#10)
Yeah, it's true for marketing demos are terrible in case they go belly up and Balan Wonderworld is a recent prime example. And yeah I wish it was as easy on console as it is on PC as on Steam there's demos up for lots of games I noticed whereas they are absent from consoles.
benstylus
GameTZ Subscriber GameTZ Full Moderator 500 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
20-Apr(#11)
TalonJedi87 wrote:
> Yeah, it's true for marketing demos are terrible in case they go belly up and Balan
> Wonderworld is a recent prime example. And yeah I wish it was as easy on console
> as it is on PC as on Steam there's demos up for lots of games I noticed whereas they
> are absent from consoles.

I think if the demo is good, and for a good game, it can enhance sales though.

I legitimately believed Square released the Balan demo to protect themselves, knowing the game was awful. With a demo released several weeks prior to the release of the game, no one can really say Square didn't make the quality of the game abundantly clear and feel ripped off for wasting $60.
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
20-Apr(#12)
Yeah that demo of Balan was so bad I turned it off within 5 minutes of not knowing simply what I was supposed to do or where to go to progress.
benstylus
GameTZ Subscriber GameTZ Full Moderator 500 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
20-Apr(#13)
One day we'll all look back and simultaneously realize that Balan Wonderworld was actually a masterpiece
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
* 20-Apr(#14)
Huntdown Nintendo Switch

8/10

This is a really fun run and gun Contra style side scrolling shooter but the only downside and challenge is that you can only shoot left and right and crouch shoot, you can't aim up or diagonal which I think it was designed this way on purpose which is fine but I'm not a fan of it. Although you do get a dodge mechanic which comes in handy for evading attacks and incoming fire. You get plethora of guns to use including advanced weaponry like laser snipers and AR's. Some of the bosses are really inventive and have tiered stages, some of which can become frustrating but the frequency of generous sets of checkpoints curb any tangible feelings of agitation. The game is about 8ish hours and isn't a bad play for around $15.
PizzaTheHutt
Gold Good Trader Has Written 3 Reviews
21-Apr(#15)
BioShock Remastered on PlayStation 4. I credit this game back in 2007 for making me realize video games are able to tell a story as good as movies and books can. I like that the story is all told as you play and the only cutscenes you have to sit through are two brief ones at the very beginning and end of the game.

Admiral
650 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 1 Review
22-Apr(#16)
PizzaTheHutt wrote:
> BioShock Remastered on PlayStation 4. I credit this game back in 2007 for making
> me realize video games are able to tell a story as good as movies and books can.
> I like that the story is all told as you play and the only cutscenes you have to
> sit through are two brief ones at the very beginning and end of the game.
>
>

I appreciate the production values and atmosphere of this game, but at the same time I couldn't handle it all mentally. Everything freaked me out, and unless I played on the easiest setting I died too quickly.

So I played it on super easy just to finish it, and I probably ruined the game this way.


Also, just finished Super C on NES again (Switch online). Still a masterpiece. Contra NES might be my favorite game of all time, but I haven't finished Super C in a while. It was a nice change from regular Contra.
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
22-Apr(#17)
The first time I played the first 'Bioshock' I was going for full achievements, so I played on the hardest difficulty setting. I literally crawled through the game. Yeah, it took longer than normal, but the tension made me enjoy the game more.

Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
25-Apr(#18)
image

This game has a Metacritic score of 15.

Negatives:

So, the game is what the title says. You slay orcs. You have an axe that eventually swaps out for a sword and a bow. In every level there are towers that just spawn enemies that you have to kill then more spawn and the tower gets smaller. In order to progress to the next level all the towers must be destroyed. In the top left is a number and that's how many towers are left to destroy. in the beginning, it's kinda easy and a breeze but then some levels have 7 or so towers and it's just a pain. Also, there are Wizard Orcs that can poison you as well as make all controls invert. They suck the worst. Flying Pig enemies that shoot green stuff at you. Everything has a crapty hitbox and the pigs, and Wizards take a couple of hits to die. Some of the standard orcs are the same but the most annoying thing they do is throw rocks at you. There are also special fire/lightning/magic arrows that are useful for killing mobs of orcs.


But the worst part is the final boss. Holy crap the final boss. Hard, no. Not at all. You just have to shoot it. A lot. The last level has 3 towers, then the boss opens up. 20 minutes or so to take down the towers. My final time for the level was 71 minutes. Yep. 51 minutes to kill the final boss. I thought there was something I wasn't getting like some trick for this boss despite that not being the case for any other bosses. But no. It just takes forever. He summons skeletons that drop power-ups/chicken legs so you can heal and upgrade. Yeah, there's an RPG ish system as well but it sucks. So the final boss is just shooting the boss with arrows for 50 minutes, killing skeletons to heal. He also has a stupid shield he puts up occasionally so it makes it even longer.

Positives:

It is an easy Platinum trophy but there are 3 missable trophies that would make it a somewhat slog to have to replay this garbage if you missed them.

DO NOT PLAY THIS GAME LIKE ME. 4 hours or so of my life was wasted playing this garbage. I'm pretty sure I was on easy mode as well and that didn't make it any faster to beat.
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
* 25-Apr(#19)
Desperados III Microsoft Xbox Series X|S

9/10

I'm usually not a tactical gamer by any means but this game sucked me in for some reason. I love stealth games to begin with but when you toss in some real time tactical mechanics, it just enthralls me all the more. The story is actually pretty good too and possesses a cast of really likable and memorable characters with such a unique and diverse set of skills and moves that by the end of my 30 hour journey it forces you to become a tactical stealth master in order to successfully take down the last boss in one swift blow. I can happily recommend this title to any fans of stealth games like Hitman but with a Diablo esque isometric camera for better planning your attack coordination and patterns between all 2-5 teammates. It was a very well crafted title and the only negatives I can think can of is sometimes the camera and some parts of the environment may get in your way during crucial moments such as pulling off that perfect showdown technique or sliding past your enemies crouched sometimes one or more of the characters got stuck on a piece of the environment, but it's a minor hinderence. The ability to save anywhere is awesome too for a tactical game like this where timely strategy is key.
nonamesleft
Gold Good Trader
* 25-Apr(#20)
Kommie wrote:
> 400 200{imgt}
>
> This game has a Metacritic score of 15.

yes yes yes

Playing a game with a fairly low score, and seeing it through till the end. Nice!

Maybe there should be a badge for that.

Beat three games with ratings of <16 or <10 or similar.

@Antipop

I'm half joking, but only half. grin
Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
25-Apr(#21)
nonamesleft wrote:
> Kommie wrote:
>> 400 200{imgt}
>>
>> This game has a Metacritic score of 15.
>
> yes yes yes
>
> Playing a game with a fairly low score, and seeing it through till the end. Nice!
>
> Maybe there should be a badge for that.
>
> Beat three games with ratings of <16 or <10 or similar.
>
> @Antipop
>
> I'm half joking, but only half. grin

There is one and that's why I played it. I just wish it was shorter than what I read.
nonamesleft
Gold Good Trader
25-Apr(#22)
Kommie wrote:
> nonamesleft wrote:
>> Kommie wrote:
> |>> 400 200{imgt}
> |>>
> |>> This game has a Metacritic score of 15.
>>
>> yes yes yes
>>
>> Playing a game with a fairly low score, and seeing it through till the end. Nice!
>>
>> Maybe there should be a badge for that.
>>
>> Beat three games with ratings of <16 or <10 or similar.
>>
>> @Antipop
>>
>> I'm half joking, but only half. grin
>
> There is one and that's why I played it. I just wish it was shorter than what I read.
>

laughing out loud I hadn't noticed that badge. At least you don't have to play that game again.
Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
25-Apr(#23)
It's a new badge.
Bleed_DukeBlue
GameTZ Gold Subscriber Triple Gold Good Trader
25-Apr(#24)
I asked for it literally to convince myself to play Left Alive. It's been sitting in my backlog for too long lol.

nonamesleft wrote:
> Kommie wrote:
>> nonamesleft wrote:
> |>> Kommie wrote:
>> |>> 400 200{imgt}
>> |>>
>> |>> This game has a Metacritic score of 15.
> |>>
> |>> yes yes yes
> |>>
> |>> Playing a game with a fairly low score, and seeing it through till the end. Nice!
> |>>
> |>> Maybe there should be a badge for that.
> |>>
> |>> Beat three games with ratings of <16 or <10 or similar.
> |>>
> |>> @Antipop
> |>>
> |>> I'm half joking, but only half. grin
>>
>> There is one and that's why I played it. I just wish it was shorter than what
> I read.
>>
>
> laughing out loud I hadn't noticed that badge. At least you don't have to play that game again.
Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
25-Apr(#25)
Bleed_DukeBlue wrote:
> I asked for it literally to convince myself to play Left Alive. It's been sitting
> in my backlog for too long lol.
>
>

That one shows its too long for me to waste my time with.
sa330206
450 Trade Quintuple Gold Good Trader
27-Apr(#26)
I completed RE6 last week. It gets a ton of hate but it really wasn't bad. Sure it's not scary like the earlier resident evils but it was decent. It was still better than RE0. I didn't mind seeing the story from different perspectives. My biggest gripe was just that the levels were a bit too long. I started RE7 a few days ago and am almost finished. Definitely a change of pace from RE 4,5, and 6.
Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
4-May(#27)
Well after 27 hours I have beat Returnal. This is the first rogue-lite/like game I've ever beat and it was great. So, to explain the rogue-lite elements this has, it works like this:

the game is two acts. Biome 1-3 and Biome 4-6. Once you beat the Biome 3 boss you are then at Biome 4 and have to beat biome 4-6 to beat the game.

Once you beat a boss, you get an item that can skip killing that boss and can go straight to the next Biome without having to fight the Boss of any biome ever again. You do have to progress a bit in Biome 1/4 before you can go to the next one though.

However, if you beat the bosses again you get 5 Ether which is a permanent item.

Also, it is not advisable to just skip clearing out biome 1/4 and go straight to the next one as you can get health upgrades and items/artifacts/parasites that help.

Using things that give Malignancy isn't advisable......... That crap can break Artifacts and that's not cool. Astronaut Artifact is best.

Weapons have permanent upgrades that unlock the more you use them. Weapons have multiple types/specials and unlocks. A lot of the weapons are useful in this game for different builds/etc. I had this issue with Hades. I only like the Spear and that's it.

You can only carry one gun at a time. it sounds lame, but it works out well.

I will be finishing it up for all the Trophies and the secret ending.

If more rogue-lites were like this, I'd play more.

Difficulty is very YMMV. The only place I had real issues with was Biome 3 and the fudging Tie-Fighter guys. They spawn everywhere sometimes and in small groups/open spaces and just bomb you to death. They appear in Biome 5 as well but were easier to deal with.

How long to beat says 15 hours but the difficutly is YMMV. only 5.2% of people have beat Act 2.
Missile
Double Gold Good Trader
4-May(#28)
Call of Juarez Gunslinger - 6/10

A decent budget shooter, maybe 10 bucks tops. Story and the wild west aesthetic are great, the gunslinging is much slicker than the original, but aside from that it's nothing special. Took me about 4 hours to beat on hard, but a normal playthrough is closer to 3.
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
5-May(#29)
The Coma 2: Vicious Sisters Nintendo Switch

6/10

The sequel here was pretty good and had some interesting story segments, but I rather enjoyed the first game more. The first game felt more intense than the sequel for some reason. Encounters with enemies and the vicious sisters just felt like chores and minor inconveniences this time around as did a lot of the backtracking and fetch quests in the game. I got the 2nd to worst ending too because halfway thru the game I got frustrated of figuring out where to go and how to get there that I missed a key item I needed to get the good ending because I was so side tracked with where to go and how to get there it turned me off of exploration. I was also not a fan of losing 1 HP bar per level unless you find miscellaneous items to craft traps for the vicious sister to prevent her from permanently injuring you, but I guess some may find that clever and creative, which it is but I wasn't a fan of it. To me, that's just an excuse to pad the play time to make you go out of your way to find random items to craft something to prevent you from losing your HP because if you don't by the time you get to the final level you'll be left with just 1 HP bar AKA a 1 hit KO. But as a whole, some of the deep psychological story elements the game flirts with has enough intrigue that kept me invested until the bitter end. However, if there's a 3rd installment to the Coma series, I think I may be passing on it at first. At least until a deep sale.
Tad
GameTZ Subscriber 1000 Trade Quintuple Gold Good Trader Gold Global Trader (14)
5-May(#30)
Just finished the platinum for Persona 5 Royal, after about 300 hours. If I didn't get 4 on Steam I probably would have kept playing it. It was my first entry in the series and I got hooked.


JD
Bronze Good Trader Global Trader - willing to trade internationally
(frozen)
* 5-May(#31)
Took me 4 weeks to plat both p5 and p5r, 3 weeks on og and 6 days on royal

Tad
GameTZ Subscriber 1000 Trade Quintuple Gold Good Trader Gold Global Trader (14)
5-May(#32)
I was up to Shido's palace on the regular and saw royal was on sale so I started it over.


Feeb
GameTZ Gold Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally
5-May(#33)
Does royal stack or something? How are you getting the PokÚdex filled so fast?
Tad
GameTZ Subscriber 1000 Trade Quintuple Gold Good Trader Gold Global Trader (14)
5-May(#34)
Nah they don't stack, I just was straight up addicted to it, it's all I've done for over a month. Lol


JD
Bronze Good Trader Global Trader - willing to trade internationally
(frozen)
5-May(#35)
Feeb wrote:
> Does royal stack or something? How are you getting the PokÚdex filled so fast?

For plat? Yeah different trophy list from og

TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
5-May(#36)
Spider-Man Remastered PlayStation 5

9.5/10

My one and only gripe with this game is those crimes feel a bit tedious after the 2nd act but with that being said the rest of this game is perfection incarnate for a Spidey game and seeing as though this is my 2nd time finishing the game and 2nd time getting the platinum trophy for it across 2 generarions I think it's safe for me to say it's one of my favorite open world action adventure titles to date. You get the complete package here. A great story with a good handful of the classic and iconic Spidey rogue gallery villains, some clever puzzle solving, a bit of stealth and some Batman Arkham style combat. I still wish there was a lock on feature though. After 23ish hours you'd think I'd have my fill but nope. Next stop, Miles Morales! Web swing!
Feeb
GameTZ Gold Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally
5-May(#37)
100% agree with this. Possibly my favorite game.
kevolones
250 Trade Quintuple Gold Good Trader
6-May(#38)
TalonJedi87 wrote:
> Spider-Man Remastered PlayStation 5
>
> 9.5/10
>
> My one and only gripe with this game is those crimes feel a bit tedious after the
> 2nd act but with that being said the rest of this game is perfection incarnate for
> a Spidey game and seeing as though this is my 2nd time finishing the game and 2nd
> time getting the platinum trophy for it across 2 generarions I think it's safe for
> me to say it's one of my favorite open world action adventure titles to date. You
> get the complete package here. A great story with a good handful of the classic and
> iconic Spidey rogue gallery villains, some clever puzzle solving, a bit of stealth
> and some Batman Arkham style combat. I still wish there was a lock on feature though.
> After 23ish hours you'd think I'd have my fill but nope. Next stop, Miles Morales!
> Web swing!
>

Performance RT?
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
6-May(#39)
Yep, all day. Looks and feels immaculate with Performance RT on my CX.
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
* 8-May(#40)
Spider-Man Miles Morales PlayStation 5

9/10

Just when I thought Spider-Man couldn't get anymore fun from the 2018 version they add in Miles' bio electric venom attacks to dial up the action to 11 in this spin off title. It performed beautifully too in 60fps RT mode. In my 12ish hour journey I did most of everything but a couple of side missions. I may even revisit this on new game plus to get the platinum after I finish Resident Evil Village. If it was just a little longer I think it would have fared better but I think they're saving the meat of the story stuff for Spider-Man 2. Can't wait! Always love me some more Spidermans.
Dasgessabel
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
* 8-May(#41)
Repost from the "Can you beat a game for all your systems" thread:

Resident Evil Village PlayStation 5 - Hands down my favorite RE game (that isn't a remake) in a while. I really liked 7, but to me, this one improves on that one in almost every single way. The action only ever felt too intense toward the end but even then, a couple of reloads and tactic changes nipped it in the bud. Usually the action was paced perfectly and there's even a whole section where you have no guns and some weird stuff happens - weirder than the normal tone this game sets. The game has a bunch of throwbacks, great set piece moments, and lots of fun action without feeling like a straight shooter. The moment to moment scenarios are very intense and that's how I describe RE's best games, anyway. Scary has never been the right word for me, and this one jackhammers that intensity level at times. There's nice variety in the enemies as well, and the Village feels like branches of a horror show in its different sections, which I think works in a fantastic way in mixing things up and keeping everything moving and interesting. Right now, my GOTY (Little Nightmares 2 is also not too far behind it). I'm probably going to play through again with some upgraded weapons and such, as well as tackle Mercenaries mode from time to time. Definitely worth it's price tag
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
9-May(#42)
Resident Evil 7 Microsoft Xbox Series X|S

9/10

I forgot how utterly nerve racking and intense this game was. I haven't played thru it in a few years and thought it would be the perfect time with RE8 Village launching. The game begs to be played in surround sound so if you have the setup for a surround sound or headphones it is an absolute must. I also forgot how much the game felt like a reincarnation of a fresh yet familiar feel to Resident Evil 1 but from a different perspective. The lite puzzle solving returned and offered some creative puzzles to undertake that aren't difficult but satisfying to figure out nevertheless. The gunplay feels like Resident Evil while also resembling a fps at times but not too much on the shooter side as you must conserve your ammo when possible. The first half of the game felt like a cat and mouse game as you had to hide and tiptoe around the Bakers and the latter half of the game felt more linear with less backtracking and more focus on tense controlled horror and action set pieces. It was a really well paced game and I only wish that it's ominous story could be unraveled at some point to tie it into the other Resident Evil titles. Next stop is the Village!
Dasgessabel
GameTZ Subscriber 350 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
9-May(#43)
TalonJedi87 wrote:
> Resident Evil 7 Microsoft Xbox Series X|S
>
> 9/10
>
> I forgot how utterly nerve racking and intense this game was. I haven't played thru
> it in a few years and thought it would be the perfect time with RE8 Village launching.
> The game begs to be played in surround sound so if you have the setup for a surround
> sound or headphones it is an absolute must. I also forgot how much the game felt
> like a reincarnation of a fresh yet familiar feel to Resident Evil 1 but from a different
> perspective. The lite puzzle solving returned and offered some creative puzzles to
> undertake that aren't difficult but satisfying to figure out nevertheless. The gunplay
> feels like Resident Evil while also resembling a fps at times but not too much on
> the shooter side as you must conserve your ammo when possible. The first half of
> the game felt like a cat and mouse game as you had to hide and tiptoe around the
> Bakers and the latter half of the game felt more linear with less backtracking and
> more focus on tense controlled horror and action set pieces. It was a really well
> paced game and I only wish that it's ominous story could be unraveled at some point
> to tie it into the other Resident Evil titles. Next stop is the Village!

If you thought 7 was intense (which it was), hold on to yer butt.
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
9-May(#44)
My body is ready!
PizzaTheHutt
Gold Good Trader Has Written 3 Reviews
10-May(#45)
Crash Bandicoot on the N. Sane Trilogy. There were times this game almost broke me, but I feel I'm a better man for having stuck with it and not giving up.

benstylus
GameTZ Subscriber GameTZ Full Moderator 500 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
10-May(#46)
PizzaTheHutt wrote:
> Crash Bandicoot on the N. Sane Trilogy. There were times this game almost broke me,
> but I feel I'm a better man for having stuck with it and not giving up.
>

That first game is way more difficult to beat than the other two. They all still hold up well, though - both the originals and the remakes.
Gypsy
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
* 10-May(#47)
I rage finished the first game, I believe only because it was game of the month in the RTT at one point. Hated it.
Slickriven
GameTZ Subscriber Gold Good Trader Has Written 1 Review
11-May(#48)
benstylus wrote:
> PizzaTheHutt wrote:
>> Crash Bandicoot on the N. Sane Trilogy. There were times this game almost broke
> me,
>> but I feel I'm a better man for having stuck with it and not giving up.
>>
>
> That first game is way more difficult to beat than the other two. They all still
> hold up well, though - both the originals and the remakes.

I beat it via emulation last year on my PS1 mini and used save states as some levels were crazy. Was a touch surprised to see it make a top 10 hardest PS1 games list I came across the other day. I think it earns that placement.

TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
* 15-May(#49)
Resident Evil Village (RE VIII) Microsoft Xbox Series X|S

9.5/10

I knew this entry was going to be good from the trailers but I had no freaking idea it would wind up in my top 3 Resident Evil games of all time next to Resident Evil 4 and 2 Remake. Village ticked off all the boxes in which I adore. A gothic setting. Vampires. Werewolves. Frankenstein creatures all set within an interconnected and interwoven Village with so many damn secrets and wonders to find that it makes you yearn to do the backtracking once you attain new gear to unlock different sections of the Village. My absolute favorite area though had to be the illustrious Castle Dimetrescu. That entire part of the game including the climax boss fight of that area just got me off in more ways than one. I wanted to rent a room in that damned wonderfully crafted castle too. The attention to detail is astounding to boot. Fog and lighting effects are robust and the game while more action oriented at times, homaging it's Resident Evil 4 cousin, it finds a nice balance of action and horror moments. There's numerous times you'll be on the edge of your seat in intense situations not knowing what lurks within the shadows or at the turn of a corner. Upgrading your gear too and arsenal feels like it ripped the page out of the Resident Evil 4 playbook as well as a charismatic merchant who even references the merchant from Resident Evil 4 as a joke. The game pokes so much fun at itself at times while yet still managing to deliver the goods where it counts. Puzzles return as well and feel a bit more intuitively designed than in the previous game and my only complaint would be one section in the end where the graphics if you zoomed out into the distance looked static like and pixelated almost which was odd. And lastly the huge twists in the story in the final moments and surprise section where you swap out to play as a surprise guest is amazing and had me grinning ear to ear in the end while the final moment of the story had it tugging a bit at my heartstrings. I may even not move onto my next game and do a NG+ here since you get to keep all your weapons when choosing NG+. Even if you're not a fan of the series I implore you to please play this game. It is simply a delight through and through.
Feeb
GameTZ Gold Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally
15-May(#50)
*sigh*. I need to stop being a hater and finish this new uncle Johnny's basement FPS. It looks like fans love it.
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
15-May(#51)
LEGO Marvel Super Heroes Sony PlayStation 4 Pro

Ironically, as short as thee LEGO games can be, this took me a long time to get through. I started on the WiiU, got about 3/4 through until it kept freezing on me, and got rid of the game. Years later, I got the LEGO Marvel Collection for PS4, started this with my sister, didn't get far. Played again with my other sister, didn't get far. Played with my friend, didn't get far. Finally popped it in a week ago, didn't get far. Finally finished it last night. It's a quirky, enjoyable story, but the design of getting to do practically nothing the first time through is wearing on me. I'll probably go back and pick at it to unlock stuff though.s

TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
* 18-May(#52)
Devil May Cry 5: Special Edition PlayStation 5

SMOKIN' SEXY STYLE!!! (9/10)

I forgot how much fun this game was and it's only been out 2 years now. Experiencing it on current gen hardware in turbo mode at up to 120fps is a must see to believe. It's almost too fast at times but oh so buttery smooth. This is my favorite DMC game next to DMC3 and it stands to reason. It's the complete package. Plus any DMC game where I can turn a demon boss into a motorcycle fisticuffs weapon is just fine and dandy in my book. The action is over the top and makes me miss pure adrenaline style action junkie games like this. It also made me want to replay the Bayonetta games and older DMC games and wonder if we'll ever get that mythical Bayonetta 3. My only issue is that the gameplay is almost too fast at times and some platforming sections feel a bit dated like they're stuck in the past and felt like they could have been reworked and tweaked to improve with modern times. Alas DMC5 Special Edition is as terrific as it was when it first launched even more so now that the framerate matches it's unprecedented and relentless stylish action fueled mash up of pure awesome.
PizzaTheHutt
Gold Good Trader Has Written 3 Reviews
19-May(#53)
Crash Bandicoot 2: Cortex Strikes Back
Definitely an improvement over the first game, except in one major area...some gaps are still tricky to jump across. And that last boss was so disappointingly easy (they pretty much all were easy, but the final boss fight shouldn't be the easiest of them all). I'm going to jump straight into Crash Bandicoot 3: Warped, but after that it's TBD if I will take a break or go straight to Crash 4.

incubus421
400 Trade Quintuple Gold Good Trader
* 20-May(#54)
Kommie wrote:
> Well after 27 hours I have beat Returnal. This is the first rogue-lite/like game
> I've ever beat and it was great. So, to explain the rogue-lite elements this has,
> it works like this:
>
> the game is two acts. Biome 1-3 and Biome 4-6. Once you beat the Biome 3 boss you
> are then at Biome 4 and have to beat biome 4-6 to beat the game.
>
> Once you beat a boss, you get an item that can skip killing that boss and can go
> straight to the next Biome without having to fight the Boss of any biome ever again.
> You do have to progress a bit in Biome 1/4 before you can go to the next one though.
>
> However, if you beat the bosses again you get 5 Ether which is a permanent item.
>
> Also, it is not advisable to just skip clearing out biome 1/4 and go straight to
> the next one as you can get health upgrades and items/artifacts/parasites that help.
>
> Using things that give Malignancy isn't advisable......... That crap can break Artifacts
> and that's not cool. Astronaut Artifact is best.
>
> Weapons have permanent upgrades that unlock the more you use them. Weapons have
> multiple types/specials and unlocks. A lot of the weapons are useful in this game
> for different builds/etc. I had this issue with Hades. I only like the Spear and
> that's it.
>
> You can only carry one gun at a time. it sounds lame, but it works out well.
>
> I will be finishing it up for all the Trophies and the secret ending.
>
> If more rogue-lites were like this, I'd play more.
>
> Difficulty is very YMMV. The only place I had real issues with was Biome 3 and the
> fudging Tie-Fighter guys. They spawn everywhere sometimes and in small groups/open
> spaces and just bomb you to death. They appear in Biome 5 as well but were easier
> to deal with.
>
> How long to beat says 15 hours but the difficutly is YMMV. only 5.2% of people have
> beat Act 2.


Returnal
Very similar experience Kommie. Just beat it last night in 28 hours. Dying in Biome 4 was brutal, as you were forced to almost full clear Biome 3 for upgrades again to even stand a chance in 4. Astronaut artifact is brilliant. Bought it every chance I could. I should have saved a screenshot of my final configuration upon beating Act 2. I somehow had massive regen rate and had to get hit multiple times in a row to drop below full health for more than a handful of seconds. Also gained a shield everytime I picked up a resin piece. My personal favorite gun ended up being the Electric dart shooter with the web effect, just hide and let the damage pile on!

Biome 3/4 runs were getting a bit redundant for me, but after finally beating the game, I feel rejuvenated to keep playing. Not sure I'll platinum, but it's been fun.
Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
20-May(#55)
@incubus421 there's one more Act after the first credit roll. Go back to Biome 4 and see another house sequence. After that every Biome has a "Sun Fragment" to pickup. They drop every run, I got them all at once. Then go back to the house, you get a Key and beat the final boss again. Use the key on the car after the boss for another ending. It doesn't take that long for the Act 3 trophy. The Platinum was annoying RNG for collectibles. I got it but it was annoying.
PizzaTheHutt
Gold Good Trader Has Written 3 Reviews
* 21-May(#56)
Crash Bandicoot 3: Warped. By far the easiest game of the trilogy (at least if you just rush through like I did and didn't bother collecting everything) but also was the funnest. I've decided to put Super Mario Sunshine on hold (I wasn't enjoying it anyway and haven't played in almost a week) and start up Crash Bandicoot 4 instead.

TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
23-May(#57)
Disco Elysium The Final Cut PlayStation 5

10/10

If there's such a thing as THE perfect RPG, this is it. And not in the modern sense where people associate RPG with segments like shooting or swinging a sword like an action RPG a-la Dark Souls or The Witcher, but more of a traditional RPG made D&D style where a roll of the dice checks and balances system determines your outcomes backed up by some of the best dialog and narration ever to be spewed in all the years I've been gaming. It's an absolute instant classic and deserves all the awards it has received. I applaud the writing staff immensely. I think they said it took them almost a decade to write this story with all the dialogue choices, retorts and outcomes and it shows here in spades. Hard work ends in fruitful results and quite the immersive experience. Any fan of a good old fashioned RPG will get their money's worth here and then some. Rock and roll baby, Disco style! 👌🤟
nonamesleft
Gold Good Trader
* 23-May(#58)
Dragon Quest Builders 2 Nintendo Switch

Hadn't really played Minecraft before, and I'm a fan of the Dragon Quest/Dragon Warrior games, so a Dragon Quest building game was extra appealing.

it was a fun experience, playing a building game that also has a (light) story.

The game had a lot of humor spread throughout. That's a plus in my book.

The game looked good.

It was a nice treat seeing certain monsters from the series.

A couple of things I didn't like about the game:

The cutscenes involving Malroth and

that voice that's talking all evil.

Those dialogue scenes have unnecessarily long waiting after each sentence, and you can't speed them up by pressing buttons. You just have to wait it out. wry smile

Didn't care for that Skelkatraz area. Couldn't wait to get out of there.

Your inventory. After you aquire a ton of items, it's a mess. Even after you arrange them by pressing the sort button, they're still a mess. And when you're looking for that one specific item, it can be a pain.

Similar goes for the recipes.

If they'd input some sort of search function, that'd be great (something like the idea of 'control + f' or simply searching by the first letter of an item)

But the few flaws don't outweigh the good points of this game. To make a game like this is a huge feat. So there are few things which could be improved. But I didn't encounter any major issue. Overall the game was solid. Fun and light music. Fun characters.

Plenty to do. A ton of customization is possible with your various buildings.

A nice amount of exploring is available too.

Pretty good as a relaxing game on the side. Can be a real time killer, but in a good way.

I feel that if you enjoy building games you definitely get your money's worth out of this one. And there's replay value too.
Kuliddar
Bronze Good Trader Global Trader - willing to trade internationally Canada
28-May(#59)
Trials of Mana PlayStation 4

Really enjoyed this for what it was. A nice little RPG that is not too long with a lot of action. Lots of saving spots so its easy to grab for 30-40 minutes and put it back down (so many RPGs fail in this).
The game is linear and leaves little areas to explore on your own but not all games need to be open world and that's fine with me. Love the soundtrack.

The game isn't hard at all, its more relaxed than anything but I'm definitely going to play this again with a different combination of characters at some point. Btw - Finishing the game unlocks extra gameplay content to extend playtime.

8/10
PizzaTheHutt
Gold Good Trader Has Written 3 Reviews
29-May(#60)
Bulletstorm: Full Clip Edition. I played through on the normal difficulty and it felt like most other games' easy mode. The AI (both enemies and your partners) just isn't very smart, but that's okay because this was clearly not intended to be a thinking man's shooter. It was fun and the soundtrack was pretty good too. I recommend it.

neozeed
Gold Good Trader
29-May(#61)
Warsong. The final boss was epic looking. Been playing the translated langrisser 2 and it is actually better! Honestly it is incredible!
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
* 30-May(#62)
Mass Effect 1 via Legendary Edition Microsoft Xbox Series X|S

8/10

I haven't played ME1 in over a decade and while there have been some quality of life improvements to the controls and some gameplay nuances like a cover system from ME2/ME3, some character animations do look rough. Lips don't sync up well sometimes, and then there's always the infamous ME eye distortion issues. However, with that being said I still pillaged the crap out of this game. It rekindled my admiration for the OG ME Trilogy and made me remember why I enjoyed it so much. Sure, it's not the best nor has it aged that well in regards to some controls and graphics but the story is really interesting to have me immersed from start to finish. Some dialogue choices that can pit you against a good or evil side, while static at times still felt entertaining enough to me to keep me engaged. I still enjoyed conversing with my diversified crew and romancing them. I still wish you could romance 2 or more characters though. I always wanted to be Commander Sherpard: Space Pimp. The tech and biotic upgrades combined nicely too still with the gunplay and held up well I thought along with upgrading you gear and armor along your journey. But the best part of the game for me as it was with all 3 ME games was the exploration in the galaxy map. I love reading each planet's descriptions as well as surveying them and yes even traversing some using the dreaded controls of the Mako. It just felt organic and highly ambitious for it's time. Anyways, next stop ME2. Let's see if it can still be my favorite of the 3 as it was in '10.
sailorneorune
GameTZ Subscriber Quadruple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
* 30-May(#63)
Famicom Detective Club: The Missing Heir Nintendo Switch "WON'T SOMEONE PLEASE THINK OF THE CHILDREN?! (insert Maude Flanders meme here)/10

It's a solid old-school adventure game that my younger self may or may not have enjoyed back in the day had it been localized.

Of course, it wasn't for at least 3 big reasons: Famicom Disk System didn't have a western equivalent; the text-heavy and slow-paced nature of adventure games probably wouldn't have appealed to the NES' target audience of rambunctious young boys; and finally, all the murder, betrayal, and highly intelligent, but otherwise ordinary teens having their lives threatened pretty much all the time.

My older self, who loves Ace Attorney very much, appreciates Nintendo for dusting off, polishing up, and translating this B-est of B-sides from their 8-bit catalogue. I messed up by playing the chronologically-second game first, but oh well. On to the chronologically-first game, The Girl Who Stands Behind! (Eventually.)


Heavyd814life
GameTZ Gold Subscriber 600 Trade Quintuple Gold Good Trader Gold Global Trader (13)
2-Jun(#64)
Days Gone PlayStation 5 - 8.75/10

What a ride! While the game lacks the sort of polish I've come to expect from Sony's first-party offerings, everything about the gameplay loop and the storytelling worked for me so I wasn't too bothered by the handful of technical issues I encountered. I honestly wasn't too sure what to expect going in. I really like Bend as a studio, but I didn't think I'd enjoy the game as much as I did because zombies on the whole are overplayed and I'm kinda over modern open-world games because the vast majority of them overstay their welcome. But Days Gone just clicked for me. There's something about the way the story is set up and the motivations driving the main character that made it feel more like a journey and less like I was just ticking things off a list. The game does a wonderful job of keeping you engaged and I played on the highest difficulty setting so the world felt really brutal and unforgiving which I loved. Fights against hordes were so damn intense! Combat, in general, is just a ton of fun and the enemy variety is great.

My only real complaint is that I wish the game had a more satisfying conclusion. It just sort of ends with no real resolution to a couple of the game's larger mysteries. It's obvious things were set up for some DLC or a sequel and it doesn't look like we'll be getting either which is a bit of a bummer. Can't say I blame Sony, though. Bend spent 7 years developing the game and everyone I know who played it at launch says it was a mess. I wouldn't feel confident greenlighting a sequel either.
tonymack21
GameTZ Subscriber 550 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
2-Jun(#65)
Heavyd814life wrote:
> Days Gone PlayStation 5 - 8.75/10
>
|
i ended up putting this one down but got it as part of that free plus collection you get on ps5 so will give it another chance eventually..probably... the release calendar and the backlog are stacked. ive still gotta play p5 strikers, royal, yakuza 7, nocturne remaster and intergrade hits next week plus the infinite backlog so may never happen lol


Heavyd814life
GameTZ Gold Subscriber 600 Trade Quintuple Gold Good Trader Gold Global Trader (13)
2-Jun(#66)
tonymack21 wrote:
> Heavyd814life wrote:
>> Days Gone PlayStation 5 - 8.75/10
>>
> |
> i ended up putting this one down but got it as part of that free plus collection
> you get on ps5 so will give it another chance eventually..probably... the release
> calendar and the backlog are stacked. ive still gotta play p5 strikers, royal,
> yakuza 7, nocturne remaster and intergrade hits next week plus the infinite backlog
> so may never happen lol
>
>
>

Dude, I feel you! I don't have as much time as I once did to play games so the backlog just grows and grows. I'm trying to decide on what to play next between Strikers, Y7, Returnal, RE8, Nier Replicant, and Mass Effect. I haven't even picked up Nocturne yet and Ratchet & Clank and Intergrade come out next week.

tonymack21
GameTZ Subscriber 550 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
* 3-Jun(#67)
ya i can definitely say intergrade is next, then (in some unknown as yet order) strikers, Y7, Royal and some time with crusader kings 3 are the next things i want to do after that, and somewhere in there maybe i'll finish tokyo mirage, i was doing that one on youtube but have been sidelined on that due to IRL for the last 10 months so maybe i'll get back to that one soon too

benstylus
GameTZ Subscriber GameTZ Full Moderator 500 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
5-Jun(#68)
Virtua Fighter 5: Final Showdown (PS3) finally got the 1CC including Dural! Played as Pai.

Then Takenobu Mitsuyoshi started singing and I fell in love with the game all over again
PizzaTheHutt
Gold Good Trader Has Written 3 Reviews
5-Jun(#69)
Crash Bandicoot 4: It's About Time
On two separate occasions I thought the game was about to end, then it turned out I was entering a new world with several more levels to go. I enjoyed this game, but it really whopped my ass at times. It keeps track of how many times you die in a level and that final boss, I believe I was at 44 deaths. It wasn't even that difficult, I just kept making the same stupid mistakes. He kept repeating the same pattern but I kept insisting I could beat him my own way.

I think overall there were only a handful of levels I ended up not enjoying, and coincidentally they just happened to be levels where you play as characters other than Crash (in fact I will go ahead and say all the levels where you play as Dingodile just suck) or levels that I felt relied too much on the power-up suits. Some of the boss fights are pretty fun, I especially like the first one which kind of had a Guitar Hero vibe to it.

sa330206
450 Trade Quintuple Gold Good Trader
7-Jun(#70)
South Park The Fractured But Whole. It took me a little while to get into but then I really enjoyed it. At first I didn't like the combat since it was different than TSOT but once I got the hang of it I liked it better. Story was good too. I'd give it an 8.5 out of 10. Wish they would make another South Park game.
BloodPuppetX
350 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
9-Jun(#71)
Astalon: Tears of the Earth. This is going up there with Hollow Knight as one of the best indie Metroidvania games I've played. Lots of secrets to find, taking me over 20 hours to get 100% completion. This unlocks a good ending for a certain character and also unlocks a mode that lets you play through the game as the villain. You can also play through as a gargoyle for completing the bestiary. Really cool game.
benstylus
GameTZ Subscriber GameTZ Full Moderator 500 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
9-Jun(#72)
BloodPuppetX wrote:
> Astalon: Tears of the Earth. This is going up there with Hollow Knight as one of
> the best indie Metroidvania games I've played. Lots of secrets to find, taking me
> over 20 hours to get 100% completion. This unlocks a good ending for a certain character
> and also unlocks a mode that lets you play through the game as the villain. You can
> also play through as a gargoyle for completing the bestiary. Really cool game.

That sounds right up my alley. What's the difficulty like?
benstylus
GameTZ Subscriber GameTZ Full Moderator 500 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
9-Jun(#73)
Just watched the trailer... is it a roguelike? "Get stronger every time you die" makes it sound like one.
Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
9-Jun(#74)
It's a Metroidvania based on a review I saw. No mention of roguelike.
BloodPuppetX
350 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
* 9-Jun(#75)
benstylus wrote:
> Just watched the trailer... is it a roguelike? "Get stronger every time you die"
> makes it sound like one.

It's not a rogue-like. You don't lose anything and there is an elevator right at the entrance so you can fast travel to different areas. When you die, you can spend the orbs you collected on upgrades and stuff. There are also statues around the place so you can do this without dying. I died a lot, so I'd say it's pretty difficult, but I wouldn't call it a hard game. The bosses were actually pretty easy for the most part.

If you play it, know that you can tackle the final boss after collecting the 3 gorgon keys. That means almost half the map is entirely optional.


This includes two hidden characters, who you'll need to collect all the health and attack upgrades. And again, you need to explore the whole map for the best ending.)



Oh, and regarding those two post-game modes (which I guess was a spoiler, but oh well), both those characters have abilities that allow you to complete the game without switching characters. (Which you must do a lot in the main game.)
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
* 9-Jun(#76)
Mass Effect 2 via Legendary Edition Microsoft Xbox Series X|S

9/10

It's been a decade since I have indulged in ME2 and I forgot why it was my favorite of the OG Trilogy until I just dumped 40 hours into doing every damn thing I could find including chart all the planets. It's a type of game you just can easily get lost in exploring the galaxy doing quick little missions here and there in between saving the galaxy from certain doom. The sequel definitely felt more action oriented like most cover based 3rd person shooters were back in the early 2010's and while some of the mechanics aren't perfect and feel a bit clunky it manages to get the job done in the end. The beefed up dialogue branching options felt a bit more robust than ME1 and you could pull a QTE renegade or paragon action in certain dialogue conversations which can result in some entertaining outcomes. And the suicide mission I forgot how it felt like a traditional tabletop RPG with its checks and balances system as your entire crew could be compromised in the endgame if you didn't make wise choices prior to starting the mission. This game to me is when Bioware was at their peak right before the dark times hit shortly after this game dropped. They should remaster Dragon Age Origins next so most of us could die happy. Screw making new games. New developers mostly suck. Just keep remastering the good stuff. 👌
kevolones
250 Trade Quintuple Gold Good Trader
9-Jun(#77)
As much as Ive loved them, I have yet to finish a Dragon Age game. Ive played through all of the MEs though.
TalonJedi87
GameTZ Subscriber Double Gold Good Trader Has Written 4 Reviews
* 10-Jun(#78)
Dragon Age Origins is the only great one imo. II and Inquisition were so lackluster and mostly forgettable in comparison for me.
Heavyd814life
GameTZ Gold Subscriber 600 Trade Quintuple Gold Good Trader Gold Global Trader (13)
10-Jun(#79)
TalonJedi87 wrote:
> Dragon Age Origins is the only great one imo. II and Inquisition were so lackluster
> and mostly forgettable in comparison for me.

This seems to be the general sentiment, but I couldn't disagree more. Love Origins and it is rightly considered the best in the series, but 2 and Inquisition are so damn good. Never really understood why people dislike them so much.

DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
11-Jun(#80)
007 Legends Nintendo Wii U

This game has had it rough. I don't envy it or the developer Eurocom, because the faults of this game squarely come down to a lack of time on Activision's part. 'Legends' is basically a Bond skinned 'Call of Duty.' On the surface that isn't too bad as long as the gameplay and Bond-ness remain high. So I want to start with the good things.

If you're looking for more of a run-and-gun shooter, this definitely fits the bill. There aren't many on the WiiU after all. Level design, while linear, is pretty good. Nothing overly spectacular, but they try to stick to the films and mostly succeed. There's a variety of guns and attachments, though I didn't find a ton of advantage with any of them. You can also unlock and equip permanent upgrades for Bond, but only three at a time. The character models for the real-life actors are solid, and their voice work, either from the original actors or the voice alikes, is also solid with one exception. Quick note on multiplayer: I haven't played it, but apparently it's really robust as far as options go.

Unfortunately, the bad does quite outweigh the good. Let's start with the premise: Bond gets shot off the bridge like at the beginning of 'Skyfall,' lands in the water below and gets what looks like visions of different Bond-era movies. Each movie gets an intro vision like this, without anything at its conclusion. It's hasty and poorly thought out in its current state, though I like the idea of Bond hitting his head or hallucinating, and getting glimpses of other Bonds and their lives. Sort of a multiverse. Clearly Eurocom didn't have the time to develop this. Which leads to some of the movie choices.

The setting of 'Die Another Day' is cool (heh), but the movie obviously isn't. 'On Her Majesty's Secret Service' feels like it's there only because it's Lazenby's only Bond film. Plus, that opening sequence is absolute crap. I died more on those fudging skis because of the controls and large hit boxes than I have in entire series of video games. The rest of the level is cool though. Levels are relatively short, including the post-launch but included on the disc 'Skyfall' level. They just did not have time to test it, and it shows with unavoidably hitting traffic and the basic boss area. Each level ends with a boss fight (which is fine) with a (mostly) major Bond villain, but instead of cool set pieces or shootouts, it's a QTE. The same QTE each time. It's short, predictable and boring, and these villains deserve better. And that's if you get a QTE at all. A couple bosses are just quick in-game cutscenes.

While the weapons loadout is quite varied, the gadgets are not. You get Bond's smartphone with simple hacking abilities on predetermined computers, a fingerprint scanner and camera. There are also shock, sleep and distraction darts, but that's it. Even your car doesn't have anything of note. Again, clearly due to lack of time to properly develop levels and program intricacies, but still a bummer. To that, there's an advertised stealth system which can grant slightly more XP with takedowns, but you'll inevitably blow your cover in some dumb way, leading to a shootout. Honestly, it's not worth using stealth since, with the exception of a couple story related sections, there's no real advantage to using stealth or failing if you don't

As I mentioned, most voice work is really good with one exception: the guy voicing Bond. Daniel Craig's likeness is used, and he voiced his other Bond games prior, but he was filming 'Skyfall' and wasn't available. The guy they got, to be very British about it, just can't be bothered. Sometimes he doesn't even sound like Craig and I've never heard so many lines flatly delivered in a video game before.

The biggest problem with the game is actually a bit of a surprised to me, but it weighs everything else about gameplay down, and it's the controls. It's surprising because the two 'Call of Duty' games before 'Legends' controlled so well. You could use the Gamepad, Pro Controller (which I primarily used) and even the Wiimote/Nunchuk. Controls were smooth and gave you a level of refinement. Here, and again I assume it was a time thing, almost none of that is present. For single-player, you can only use the Gamepad. No Pro Controller or Wiimote/Nunchuk. You can use the Gamepad's screen to switch weapons and gadgets, but it's faster to cycle through with their assigned buttons. Though by far the biggest issue with the controls is the aiming. It is very clunky. Your horizontal and vertical aiming move at different speeds. You can adjust the horizontal, because the default is slightly too slow, but the next stop on the slider is already too quick. It doesn't help that aiming feels more like snapping the camera than smooth movement. But the vertical can't be adjusted at all. So no matter how much the horizontal is adjusted, looking around still feels unwieldly in a firefight or even just trying to line up a button press. I set the game difficulty to the easiest setting and enabled auto-aim, and I still had trouble targeting most enemies. In the end, the controls aren't broken, more like they're working against the player. Ridiculous.

If I was a big Bond fan or had paid full price, then I would definitely be in the camp as consumers and critics at the time of release. I paid about $14 for '007 Legends,' and while still severely disappointed in what this game could've been, I got some fun out of it (when the 'Moonraker' level really started to click, I was having a blast (heh)). Unless someone is a die-hard Bond fan that can't get this cheap, though, stay away. There are better shooters even on the WiiU.

Topic   Last Game You Beat?