This game has had it rough. I don't envy it or the developer Eurocom, because the faults of this game squarely come down to a lack of time on Activision's part. 'Legends' is basically a Bond skinned 'Call of Duty.' On the surface that isn't too bad as long as the gameplay and Bond-ness remain high. So I want to start with the good things.
If you're looking for more of a run-and-gun shooter, this definitely fits the bill. There aren't many on the WiiU after all. Level design, while linear, is pretty good. Nothing overly spectacular, but they try to stick to the films and mostly succeed. There's a variety of guns and attachments, though I didn't find a ton of advantage with any of them. You can also unlock and equip permanent upgrades for Bond, but only three at a time. The character models for the real-life actors are solid, and their voice work, either from the original actors or the voice alikes, is also solid with one exception. Quick note on multiplayer: I haven't played it, but apparently it's really robust as far as options go.
Unfortunately, the bad does quite outweigh the good. Let's start with the premise: Bond gets shot off the bridge like at the beginning of 'Skyfall,' lands in the water below and gets what looks like visions of different Bond-era movies. Each movie gets an intro vision like this, without anything at its conclusion. It's hasty and poorly thought out in its current state, though I like the idea of Bond hitting his head or hallucinating, and getting glimpses of other Bonds and their lives. Sort of a multiverse. Clearly Eurocom didn't have the time to develop this. Which leads to some of the movie choices.
The setting of 'Die Another Day' is cool (heh), but the movie obviously isn't. 'On Her Majesty's Secret Service' feels like it's there only because it's Lazenby's only Bond film. Plus, that opening sequence is absolute crap. I died more on those fudging skis because of the controls and large hit boxes than I have in entire series of video games. The rest of the level is cool though. Levels are relatively short, including the post-launch but included on the disc 'Skyfall' level. They just did not have time to test it, and it shows with unavoidably hitting traffic and the basic boss area. Each level ends with a boss fight (which is fine) with a (mostly) major Bond villain, but instead of cool set pieces or shootouts, it's a QTE. The same QTE each time. It's short, predictable and boring, and these villains deserve better. And that's if you get a QTE at all. A couple bosses are just quick in-game cutscenes.
While the weapons loadout is quite varied, the gadgets are not. You get Bond's smartphone with simple hacking abilities on predetermined computers, a fingerprint scanner and camera. There are also shock, sleep and distraction darts, but that's it. Even your car doesn't have anything of note. Again, clearly due to lack of time to properly develop levels and program intricacies, but still a bummer. To that, there's an advertised stealth system which can grant slightly more XP with takedowns, but you'll inevitably blow your cover in some dumb way, leading to a shootout. Honestly, it's not worth using stealth since, with the exception of a couple story related sections, there's no real advantage to using stealth or failing if you don't
As I mentioned, most voice work is really good with one exception: the guy voicing Bond. Daniel Craig's likeness is used, and he voiced his other Bond games prior, but he was filming 'Skyfall' and wasn't available. The guy they got, to be very British about it, just can't be bothered. Sometimes he doesn't even sound like Craig and I've never heard so many lines flatly delivered in a video game before.
The biggest problem with the game is actually a bit of a surprised to me, but it weighs everything else about gameplay down, and it's the controls. It's surprising because the two 'Call of Duty' games before 'Legends' controlled so well. You could use the Gamepad, Pro Controller (which I primarily used) and even the Wiimote/Nunchuk. Controls were smooth and gave you a level of refinement. Here, and again I assume it was a time thing, almost none of that is present. For single-player, you can only use the Gamepad. No Pro Controller or Wiimote/Nunchuk. You can use the Gamepad's screen to switch weapons and gadgets, but it's faster to cycle through with their assigned buttons. Though by far the biggest issue with the controls is the aiming. It is very clunky. Your horizontal and vertical aiming move at different speeds. You can adjust the horizontal, because the default is slightly too slow, but the next stop on the slider is already too quick. It doesn't help that aiming feels more like snapping the camera than smooth movement. But the vertical can't be adjusted at all. So no matter how much the horizontal is adjusted, looking around still feels unwieldly in a firefight or even just trying to line up a button press. I set the game difficulty to the easiest setting and enabled auto-aim, and I still had trouble targeting most enemies. In the end, the controls aren't broken, more like they're working against the player. Ridiculous.
If I was a big Bond fan or had paid full price, then I would definitely be in the camp as consumers and critics at the time of release. I paid about $14 for '007 Legends,' and while still severely disappointed in what this game could've been, I got some fun out of it (when the 'Moonraker' level really started to click, I was having a blast (heh)). Unless someone is a die-hard Bond fan that can't get this cheap, though, stay away. There are better shooters even on the WiiU.