VideoGame_Discussion

Topic   Last Game You Beat?

DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
15-Sep-2005(#1)
This topic had many older posts which were moved here:

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Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
26-Oct-2021(#2)
You could do it in a day, the puzzles aren't that hard. And it's better than the first in every way. That's not to say the first game is bad, it's just 2 is that rare sequel that does things better.
TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
26-Oct-2021(#3)
Heavyd814life wrote:
> TalonJedi87 wrote:
>> Little Nightmares II Microsoft Xbox Series X|S
>>
>> 9/10
>>
>> What a damn near perfect sequel this was. It built upon the foundation of the
> first
>> game utilizing platforming and stealth while adding in layers of nuanced little
> additives
>> such as an extra helper and some method of combat so you can fight back at times
>> instead of just sneak and run passed your foes. I'm not giving this a perfect
> score
>> as much as I want to because it has such a missed opportunity by not allowing
> for
>> online or even local coop as the majority of the game with the exception of a
> few
>> brief sections seem to be heavily focused on a coop element, where you need to
> receive
>> help from your partner to progress in some way shape or form. Also some of the
> controls
>> in key crucial platforming moments are kinda BS at times, especially during that
>> final run sequence. You have to be pinpoint precise or risk certain death. Although
>> death isn't really too worrisome as the checkpoints are generously placed super
> close
>> together as seen in the game's predecessor. The story is all kinds of wacky too
> and
>> the ending I got had a nice twist in seeing your fate of the character you're
> playing
>> as which I thought was kinda interesting. Also the big bad boss encounters feel
> just
>> as intense as ever. Whether you're running away from a country bumpkin wielding
> a
>> shotty, a maniacal teacher or a lunatic crackpot doctor, Little Nightmares II
> excels
>> in it's immersion and tension inducing moments from start to finish. I can happily
>> recommend this to anyone looking for a thrilling little stealth/puzzle platformer
>> with a sprinkle of action here and there.
>
> So good to hear. I'm about 2 hours in and it's really awesome. Don't think i'd put
> it on the level of the first game quite yet, but I'm looking forward to seeing how
> the game evolves.
>
> How long did it take you to beat? I'm going to see if I can get through it today.
>
>
>

I finished in a little over 8 hours I wanna say. It's a short but sweet one.
Admiral
Gold Good Trader Gold Global Trader (7) Has Written 1 Review
27-Oct-2021(#4)
PizzaTheHutt wrote:
> The Dark Pictures Anthology: House of Ashes. My friend and I finished our first playthrough
> last night and then like we always do with this series we immediately started a new
> playthrough where we swapped characters to see the story from their perspective (we'll
> finish that one up later today). This might be my least favorite of the series so
> far and not at all because it was a bad game, but just due to a little too much janky-ness
> and lack of jump scares which I found to be disappointing.
>
>


Would you recommend someone pick up the entire series? How many are there - 3 games?
Admiral
Gold Good Trader Gold Global Trader (7) Has Written 1 Review
27-Oct-2021(#5)
TalonJedi87 wrote:
> Little Nightmares II Microsoft Xbox Series X|S
>
> 9/10

NICE!!! You like the first as well?
TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
27-Oct-2021(#6)
Admiral wrote:
> TalonJedi87 wrote:
>> Little Nightmares II Microsoft Xbox Series X|S
>>
>> 9/10
>
> NICE!!! You like the first as well?

Yeah the first one was about an 8/10 for me but the sequel here went above and beyond my expectations. I just wish it had coop.
Heavyd814life
GameTZ Gold Subscriber 600 Trade Quintuple Gold Good Trader Gold Global Trader (13) Secret Santa
27-Oct-2021(#7)
Little Nightmares II PlayStation 5 - 8.5/10

This is a horror fan's dream and a fantastic sequel to one of my favorite indie games of the PS360 generation. The environmental storytelling, the unsettling atmosphere, and that constant sense of dread that made the first game so special are all present here, but oddly enough, I wasn't as creeped out by the nightmarish game world nor did I find the tension-filled "chase" sequences as anxiety-inducing as I did in the first game. Definitely not a knock on the game, though. I think it has more to do with the fact that with horror in general, fear of the unknown is pretty powerful and with sequels, there's a familiarity there so it's seldom as impactful.

All that said, I had a great time with this game. The intelligent level design puzzles from the first game are taken to another level here. Combat sequences, though a bit cumbersome and frustrating at times, are also a welcome addition as is the introduction of a second character who helps with puzzle solving and also helps drive the game's narrative. @TalonJedi87 mentioned above that key platforming segments can feel a little wonky and I concur. It was one of my main issues with the first game and it's easy enough to overlook since the checkpoint system is so forgiving, but I still think it's worth mentioning.

Now on to the story. There's no dialogue. It's all enviromental storytelling and masterful world building like the first game. It's engaging, it's thought-provoking, and it may very well have the biggest WTF ending I've ever experienced in a video game. I legit sat there, mouth agape, for like 10 minutes as the credits rolled trying to process it all. It takes a lot to WOW me these days, but man, mission accomplished! What an ending!

If you've never experienced this series and you're even a little curious about it, I honestly can't recommend it enough. It's a shame we likely won't get a Little Nightmares III, but I'm looking forward to whatever Tarsier Studios cooks up next.

PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
27-Oct-2021(#8)
Admiral wrote:
> PizzaTheHutt wrote:
>> The Dark Pictures Anthology: House of Ashes. My friend and I finished our first
> playthrough
>> last night and then like we always do with this series we immediately started
> a new
>> playthrough where we swapped characters to see the story from their perspective
> (we'll
>> finish that one up later today). This might be my least favorite of the series
> so
>> far and not at all because it was a bad game, but just due to a little too much
> janky-ness
>> and lack of jump scares which I found to be disappointing.
>>
>>
>
>
> Would you recommend someone pick up the entire series? How many are there - 3 games?


I would recommend it if you liked Until Dawn and have someone to play them with (they can be played solo but the developers recommend playing with others).
There are 3 games in the series now with 8 planned in total. Next year's entry will be the season one finale.
Admiral
Gold Good Trader Gold Global Trader (7) Has Written 1 Review
28-Oct-2021(#9)
PizzaTheHutt wrote:
> Admiral wrote:
>> PizzaTheHutt wrote:
> |>> The Dark Pictures Anthology: House of Ashes. My friend and I finished our first
>> playthrough
> |>> last night and then like we always do with this series we immediately started
>> a new
> |>> playthrough where we swapped characters to see the story from their perspective
>> (we'll
> |>> finish that one up later today). This might be my least favorite of the series
>> so
> |>> far and not at all because it was a bad game, but just due to a little too much
>> janky-ness
> |>> and lack of jump scares which I found to be disappointing.
> |>>
> |>>
>>
>>
>> Would you recommend someone pick up the entire series? How many are there - 3
> games?
>
>
> I would recommend it if you liked Until Dawn and have someone to play them with (they
> can be played solo but the developers recommend playing with others).
> There are 3 games in the series now with 8 planned in total. Next year's entry will
> be the season one finale.
>

yes Thanks for the info! I might give them a shot with the GF.

Is Until Dawn recommended for more than 1 player as well?
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
* 28-Oct-2021(#10)
Admiral wrote:
> yes Thanks for the info! I might give them a shot with the GF.
>
> Is Until Dawn recommended for more than 1 player as well?

Until Dawn is more designed for single player, though in my first play through I did play with some friends and family in the room and we made some choices together. But the Dark Pictures Anthology games will ask you to each pick a character at the start and then pass the controller around when it's that character's time to play (there's the option to play online too).
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
28-Oct-2021(#11)
The Walker, on PlayStation VR. This game seems to get hated on for being just another wave shooter, but I had some fun in the hour or so it lasted. Harder difficulties unlocked and I might replay a couple of levels but I don't really want to play through them all again. Harder difficulties should've been an option from the start.

Orlandu
Double Gold Good Trader
28-Oct-2021(#12)
@Admiral Until Dawn is an interactive horror movie where you determine which characters make it to the ending credits, so I imagine it would be a fun watch.
Admiral
Gold Good Trader Gold Global Trader (7) Has Written 1 Review
29-Oct-2021(#13)
Thanks for the input @Orlandu and @PizzaTheHutt yes
Dasgessabel
350 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
30-Oct-2021(#14)
Seeing all the love for little nightmares 2 makes me happy. Fantastic game
loztdogs
GameTZ Subscriber Quadruple Gold Good Trader
31-Oct-2021(#15)
Just finished Atelier Ryza: Ever Darkness & the Secret Hideout Nintendo Switch I was pleasantly surprised with this game considering it's a crafting game at heart; wrapped up and presented as a RPG. To be fair I've never played this series before. It took me a little over 26hrs to finish. I give it a 8.5/10. Lovable characters, easy going story with a proper satisfying ending. The crafting being a major part of story progression was much more fulfilling then I anticipated going in. Although there was a fair bit of alchemy grinding towards the latter half of the game and I spent more than usual amount of time googling how to "synthesize" items in order to progress. All in all it was a very enjoyable experience.

DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
* 31-Oct-2021(#16)
Intrepid Izzy Sega Dreamcast

A long road indeed. The Kickstarter was successfully funded in 2017, with which I backed the collectors edition. The Steam port was released in summer 2020, and it took until this August for the Dreamcast version to start shipping. The collectors editions, however, were delayed, and then I had work on top of it. I finally sat down to play it yesterday. Was it worth it?

Well, yes...mostly. The graphics are great and the music is catchy, though it can drop frames at certain points in certain stages, and the music loops too early. It's a Metroidvania more than a strict platformer. You collect outfits that have different abilities to progress, find items and secrets. Outfits can't be switched on the fly; you have to go back to your house in town to do that. There are mirrors for quick travel (with a cool visual effect when walked passed them), but they aren't always in the most convenient places. Even though it's an interconnected world, it isn't as easy to traverse as something like 'Ori.' It's possible to only go one way frequently. Combat is simple, but fun, with a multi-hit attack off one attack button. There's a special for each outfit too. Control is incredibly tight, though, and the arcade stick is supported.

The game took me about four and a half hours to complete, but I didn't get all the heart pieces and mussels (whatever they are for), because it's not very fun backtracking when requiring a specific suits. The game overall is easy, but PC players have an advantage. There's a full screen and letter box option for display, but not a true widescreen option. Letterbox does as it says by chopping the top and bottom of the screen off, and then leaving it to the player to zoom with the TV. The problem is that some enemies and boss attacks were clearly designed with a wider aspect ratio in mind, so expect to be hit from offscreen attacks a lot. It can be incredibly frustrating. Luckily, dying never sets you too far back and you retain any items you had used. However, if you picked up an item, you'll have to recollect it.

So 'Intrepid Izzy' is mostly worth. Brand new, it's $40 on Dreamcast for a physical copy, but it's a well made game from an extremely small dev team. For any platformer or Metroidvania fan, or Dreamcast fan, I'd say give it a go. It's a fun way to spend an afternoon.



Hot Wheels Unleashed Nintendo Switch

I left most of my thoughts in the other thread. While this game has a great sense of speed with inventive tracks, and the cars themselves are really cool, it was clearly not ready. Driving back on to the track via the black and yellow ramp can cause instant stops. The physics in general don't follow a set rule. For example: you can hit a wall the same way and just rub it which slows you down a little, or it can swing you perpendicular for no reason. Obstacles like the spider webs and tornados need to be loosened. There's no incentive to race on higher difficulties, and the lowest difficulty is the only way to compete with slower vehicles. The loot box way of getting cars is crap, but the economy as a whole is broken with very little payouts per event/race and the cost to upgrade and purchase too high. Upgrades themselves are predetermined, so there's no way to upgrade a slower vehicle to compete based on what needs upgrading in order to compete. Most of the time trials can fudge off. I completed every node in single player, but a little less than half of the time trials I didn't bother beating the "unleashed" time. Again, there's no incentive to anyway outside of overall completion percentage.

When this game is working properly, it's a dream, but it needs a pretty serious overhaul overall for it to be a top racers.

edit: One thing I forgot to mention about 'Hot Wheels' is, from what I can tell, there's no way to see your lap times. If doing a time trial, your current time and best time FOR THAT RUN will show, but once you complete a lap or exit a trial, that lap time disappears. Same for regular races. And there's no way to see your lap times when selecting a race either. Considering Milestone is known for their racers, particularly sim racers, this omission is baffling.

PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
* 31-Oct-2021(#17)
Pico Park on Nintendo Switch
A friend and I just breezed through this in one two hour session. It's a fun little co-op puzzle/platformer with support for up to 8 players, but we did it with just the two of us (it can't be played alone, you always need at least one other player). There are 12 worlds with 4 levels each and we beat 11 of them because we played online and one of the worlds can only be played offline. I wish it was longer, but it was fun while it lasted.

Heavyd814life
GameTZ Gold Subscriber 600 Trade Quintuple Gold Good Trader Gold Global Trader (13) Secret Santa
2-Nov-2021(#18)
Resident Evil Village PlayStation 5 - 8.25/10

This is a tough one to score. The things I disliked about it aren't necessarily "bad". I think it has more to do with my personal tastes and the things I want from a Resident Evil game. I'll start off by saying that I love the inclusion of a central hub area that links the game's major locations. It's honestly pretty expertly done and it highlights the great level design that has always been a staple of the RE games. This hub location has plenty to offer including puzzles, side paths that lead to treasures etc.

The game starts off with a bang! The first major location, Castle Dimitrescu, is probably the best location in the game. The labyrinth-like layout is a nod to RE1, the creepy and anxiety-inducing basement area reminded me so much of RE7, and the way Lady Dimitrescu and her daughters stalk you as you make your way through the castle is so reminiscent of Mr. X in RE2 and Nemesis in RE3. This location is honestly fan service at its best. It combines elements from past RE games so perfectly and after the epic boss fight at the very end of the level, I was 100% sure this would be my GOTY.

The game's second major location, House Beneviento, flips everything on its head (a bit of a theme for the game and one I'll get back to later). If this section wasn't crafted so expertly, it would feel out of place because it stands in such stark contrast to Castle Dimitrescu and the rest of the game. This location is pure horror! I can't really go into any real detail without spoiling things, but it's intense, creepy and absolutely terrifying! My heart was beating a million miles an hour and I legit almost lost my crap 2-3 times. I don't think I've been this scared while playing a game since P.T. and for that reason, I'll always remember this location fondly.

After the first two locations, I was honestly thinking to myself that despite Ethan being such a forgettable main character, this may be my favorite RE game in a very long time. But then we get to the second half of the game, and I honestly couldn't have been more disappointed. There's another drastic tonal shift and it just doesn't work this time. At least not for me. There are still moments of horror, but they are few and far between. The game devolves into a shoot shoot bang bang action game. There's even a point where I was wondering if I was playing Resident Evil or Call of Duty. It gives off serious RE5 and RE6 vibes and I am not a fan of those games. And unfortunately, the further into the story you progress, the weaker it becomes.

I can't remember the last time I played a game as uneven and jarring as this one. The first half of the game is a 9.5/10 and an easy GOTY contender, but then it's almost like the game forgets all the things that make RE special and sends waves of enemies and tanky bosses at you while unraveling a plot-hole ridden story that's baffling and very unsatisfying. Ethan is a pretty awful main character and while he is redeemed somewhat at the end of this game, I still maintain that Mia should have been the main character all along. But to be fair, neither character is particularly well written but that's a discussion for another day.

This is one of the few Resident Evil games that I don't see myself revisiting any time soon. Not unless we get some story DLC at some point. I'm so torn on this game. So many things I loved and so many things I found incredibly disappointing. I will say that I like the way the game ends and how things are set up for RE9. It'll be interesting to see what direction Capcom takes things in.

TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
* 3-Nov-2021(#19)
Halo Reach via MCC Microsoft Xbox Series X|S

8.5/10

I forgot how much I enjoyed Halo Reach. The atmosphere. The attempt to build unique character development in a squad of rag tag Spartans.

The 300 like ending.

It was all just rolled up nicely into a clean little 8 hour package. Some things I wasn't a fan of though were the ability items like sprinting, barriers, jet packs, etc. Or maybe I was just annoyed at the fact that there was no dedicated sprint button. Then again this game did release in 2010, right around the time FPS' were just starting to adapt the whole COD control like scheme. I also didn't care for some of the mission structure where you just had to defend points at numerous times but on the flip side they did try and cleanse the palate by implementing some cool sections where you can ride spaceships around and fly these cool hover drop ship like crafts around a controlled map to complete objectives. The gun play was also classic Halo meaning ready up those plasma sticky grenades and energy swords while shooting the crap out of anything that flashes a red reticle around you crosshairs. The Spartan you play as Noble 6 does feel a bit too generic though and even though he spurts out a few lines here and there I wish they took the chance to give him a bit more depth like they did for the other spartan team members. The musical score is pretty Halo-esque also, with classical hymns and vocalizing chorus' in tandem with some epic drumming and orchestra work. I like also how it kinda tries to piece and string together Reach with Halo 1 also. Kinda like how Rogue One A Star Wars Story connected to A New Hope. I thought that was a nice touch. Overall, Reach turned out to be a wild ride. It started off tame, but once you realize the meat of what's going on and what's at stake, the adrenaline is dialed up to 11 by the endgame and what a journey's end it concludes with.
Groo
600 Trade Quintuple Gold Good Trader This user is on the site NOW (44 seconds ago)
4-Nov-2021(#20)
The Survivalist Nintendo Switch 8/10 Great fun, an easier Don't Starve with added Monkey Helpers that allow you to skip the tedious stuff.

Went through my digital switch games for the next one to start and choose Bastion.....

Admiral
Gold Good Trader Gold Global Trader (7) Has Written 1 Review
4-Nov-2021(#21)
I hated Don't Starve :(
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
4-Nov-2021(#22)
A gaming group I was a part of picked it one week. I was over it in about ten minutes, but it went on for an hour and a half at least
TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
5-Nov-2021(#23)
Diablo II: Resurrected Microsoft Xbox Series X|S

9/10

I started my Diablo journey the wrong way kinda with D3 but in doing so adored the journey it offered. I managed maxing out all 6 classes and getting nearly all the achievements. Diablo II here rekindled my love in a diversified way of the series in going backwards in time allowed me to appreciate it's addictive nature of simply hammering through endless foes in various ways. Thia is a tried and true RPG at it's core and there's just so much representation of that from the early 2000s era when stat points and builds and classes and skill points and gear held such weight and depth that if you spec out your character the wrong way you'll have to end up respeccing like I did. I chose to be a necromancer because I wanted to summon minions to do my bidding and it was fun for the first 1/3 of the game until I then found out that simply having minions do my dirty work wasn't enough and I had to start pulling my weight and got owned as I didn't have the proper gear so I had to respec, get rid of my summons in favor of magical offensive ranged attacks and it bodes well for me for the rest of the game. Bone spear alone for a necro is simply delicious in tandem with the weakening spell. But alas whether it be trekking about from land to sea to land again and dungeon crawling about throughout the 5 acts tackling special enemies and mini bosses and bosses alike, Diablo II possesses quite the addictive nature and should be experienced by anyone who's a fan of isometric classic dungeon crawling mayhem as it can be played in coop as well so grab a buddy and relive the classic over and over again or if you're like me experience it for the first time in it's unholy glory.
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 6-Nov-2021(#24)
If you've got a PC, I would recommend (not necessarily right away, maybe when you're feeling wistful about Diablo again) trying Diablo 1 (GoG has a masterful update that plays well on modern PCs and looks sharp to boot). Not in a super negative way, it made me think less of D2 and D3, and it was a blast to go through, even with the "face-into-brick-wall" moments.

Keep in mind D2 and especially D3 were made to be played in perpetuity and designed for you to get some dopamine hits on return visits, tuned to be defeatable... Diablo 1 is about going to Hell and killing the Devil.
TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
6-Nov-2021(#25)
Yeah I have a decent PC that can run games. I have GoG also so I'll check it out. I had no idea they somewhat updated D1. Interesting. I'll add it to my list. Thanks!
TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
6-Nov-2021(#26)
Alwa's Legacy Nintendo Switch

9/10

I adored this game much more than the first as it builds upon the foundation the first game laid out and polished the visual sprite presentation as well as the controls and even fine tuned the chip tunes also to deliver a rewarding side scrolling Metroidvania like adventure game that puts you into the shoes once again of Zoe the little mage that could as she once again dons her trusty staff with abilities seen in the first title such as conjure blocks and bubbles to float and gain height as well as lightning bolts to shoot at foes. The plot of the game is a simple yet effective one of a classic hero's journey. The game picks up where the first left off as you just continue your hunt for the evil Vicar before he destroys the land of Alwa with his evil sorcery. Along the way you encounter some really cool dungeons, enemies and abilities to unlock and build your arsenal to help you in the fight to rid the land of evil. You can also collect items such as tears which turn save points into warp points unlocking fast travel and rose pedals which if you collect a certain amount allows you to unlock more HP and you can even upgrade your key magic abilities like block, bubble and lightning to add new effects or power them up a bit which adds nice touches. One upgrade for rge bubble is crucial as it extends it's duration indefinitely instead of popping in a couple of seconds. You unlock these upgrades by collecting orbs scattered throughout the land. She also gains other newly acquired feats to unlock as you progress such as slowing down time, impervious environmental damage and even a phase shift ability to phase through certain walls to reach new areas. You also encounter many lite puzzles in dungeons throughout the game too which are pretty neat. And the boss encounters are as methodical as ever, utilizing Zoe's various abilities in tandem with one another to vanquish them in unique ways. Overall if you're into old school 2D adventure games with a Metroidvania like map set up you'll be right at home here like I was in this little 10 hour quest that I've enjoyed thoroughly to the last drop. My only complaint would be that some platforming could use a bit of tweaking in the timing department. Other than that it's all gravy.
Sun
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 5 Reviews
* 7-Nov-2021(#27)
Cyber Shadow Nintendo Switch - 8/10

Finally finished this game. It was fudging hard, but fair. Not cheap, old school hard like Ninja Gaiden, but made me cuss a lot. Patience and pattern recognition eventually paid off.

Good game if you want an old school platformer.

Clear Time: 07:19:59
Items: 73%
Deaths: 238
benstylus
GameTZ Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
7-Nov-2021(#28)
Any game that tracks the number of deaths you suffer during the course of the game is probably not a game I want to play at this point in my gaming life.

egg
Double Gold Good Trader
7-Nov-2021(#29)
Didn't Zelda Link to the Past do that?
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
* 7-Nov-2021(#30)
Link's Awakening, too.

Edit: OOT, too
Cevil
Gold Good Trader
7-Nov-2021(#31)
Zelda games track number of deaths? Wut?
DarkFact
GameTZ Subscriber 400 Trade Quintuple Gold Good Trader Has Written 4 Reviews
7-Nov-2021(#32)
You never wondered what that number before/after your name was in the file select?
benstylus
GameTZ Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
* 7-Nov-2021(#33)
Zelda games are easy enough to not die though.

Except maybe Zelda 2.

Gypsy
GameTZ Gold Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Secret Santa
7-Nov-2021(#34)
I count my own deaths if the game doesn't. Games are a lot more fun for me when there is some danger.
Cevil
Gold Good Trader
7-Nov-2021(#35)
How do you count your deaths? In your head?
Orlandu
Double Gold Good Trader
7-Nov-2021(#36)
Dying isn't so bad if there isn't much of a penalty. Cuphead was pretty fair and fun despite 200+ deaths. Not a big fan of Souls-style games with death penalties, though.
EB
Gold Good Trader
(frozen)
* 7-Nov-2021(#37)
My platinum save file on Celeste showed just short of 12,000 deaths when I was done. And I had already beaten the game a few times before.

kevolones
250 Trade Quintuple Gold Good Trader
7-Nov-2021(#38)
HADES is $20 on amazon rn. Should I jump on that?
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
7-Nov-2021(#39)
Metroid Dread Nintendo Switch

The only 'Metroid' game I every put time into and beat was 'Metroid: Samus Returns,' but I really enjoyed it. So much so that I 100% completed it. And while many have basically deemed 'Dread' as the second coming, it feels more of an incremental upgrade over 'Samus Returns.'

I finished the game in 7.5 hours, but with only 52% item completion, and the reason I don't feel like going back and cleaning up is the controls. Holy crap do I not like the controls. I don't like that aiming is the left shoulder button instead of the trigger. I don't like that so many actions, including shooting, can take up to holding three separate buttons. I don't like the Speed Booster or the delay on the first Space Jump jump. Samus is undoubtedly a badass, especially in 'Dread,' but I was fumbling with the controls throughout the whole game. Same goes with the counter on E.M.M.I.'s and regular non-QTE boss attacks. It never felt quite right. And you can't change them in-game! You're stuck with the ridiculous layout.

The E.M.M.I's in general were just a big annoyance as opposed to the titular "dread." Get unlucky where an E.M.M.I. is when you enter their zone and can't get the counter down, then have fun replaying the same little section when all you want to do is cross a screen or two.

I was so looking forward to this game, but I feel like it's a similar situation I had a couple of years ago with 'Control:' a solid, good game that has very clear and frustrating flaws that make it ultimately not live up to its initial hype.

Sun
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 5 Reviews
7-Nov-2021(#40)
kevolones wrote:
> HADES is $20 on amazon rn. Should I jump on that?

Yes. Hades is awesome.
kevolones
250 Trade Quintuple Gold Good Trader
7-Nov-2021(#41)
Sun wrote:
> kevolones wrote:
>> HADES is $20 on amazon rn. Should I jump on that?
>
> Yes. Hades is awesome.

Damn. Its even cheaper if you get it on the Buy 3 for the price of 2 sale. Im weak when good games are $20. Thats how I ended up with 50+ PS4 games. I guess Im going down this path on PS5 as well.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally
7-Nov-2021(#42)
DCGX wrote:
> Metroid Dread Nintendo Switch
>
> The only 'Metroid' game I every put time into and beat was 'Metroid: Samus Returns,'
> but I really enjoyed it. So much so that I 100% completed it. And while many have
> basically deemed 'Dread' as the second coming, it feels more of an incremental upgrade
> over 'Samus Returns.'
>
> I finished the game in 7.5 hours, but with only 52% item completion, and the reason
> I don't feel like going back and cleaning up is the controls. Holy crap do I not
> like the controls. I don't like that aiming is the left shoulder button instead of
> the trigger. I don't like that so many actions, including shooting, can take up to
> holding three separate buttons. I don't like the Speed Booster or the delay on the
> first Space Jump jump. Samus is undoubtedly a badass, especially in 'Dread,' but
> I was fumbling with the controls throughout the whole game. Same goes with the counter
> on E.M.M.I.'s and regular non-QTE boss attacks. It never felt quite right. And you
> can't change them in-game! You're stuck with the ridiculous layout.
>
> The E.M.M.I's in general were just a big annoyance as opposed to the titular "dread."
> Get unlucky where an E.M.M.I. is when you enter their zone and can't get the counter
> down, then have fun replaying the same little section when all you want to do is
> cross a screen or two.
>
> I was so looking forward to this game, but I feel like it's a similar situation I
> had a couple of years ago with 'Control:' a solid, good game that has very clear
> and frustrating flaws that make it ultimately not live up to its initial hype.
>
>

I agree. This game is overhyped and is making a living on being a "new" game for the franchise that appeals to a newer generation of gamer. It doesn't feel like Metroid to me and it's convoluted, boring and any difficulty is just cheap. I've played about 6 hrs and the response everyone gives me- just wait it's coming. Lol. If most of it sucks I don't really care how great 10% of it ends up. It's a 6/10 so far.
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
7-Nov-2021(#43)
Feeb wrote:
> DCGX wrote:
>> Metroid Dread Nintendo Switch
>>
>> The only 'Metroid' game I every put time into and beat was 'Metroid: Samus Returns,'
>> but I really enjoyed it. So much so that I 100% completed it. And while many have
>> basically deemed 'Dread' as the second coming, it feels more of an incremental
> upgrade
>> over 'Samus Returns.'
>>
>> I finished the game in 7.5 hours, but with only 52% item completion, and the reason
>> I don't feel like going back and cleaning up is the controls. Holy crap do I not
>> like the controls. I don't like that aiming is the left shoulder button instead
> of
>> the trigger. I don't like that so many actions, including shooting, can take up
> to
>> holding three separate buttons. I don't like the Speed Booster or the delay on
> the
>> first Space Jump jump. Samus is undoubtedly a badass, especially in 'Dread,' but
>> I was fumbling with the controls throughout the whole game. Same goes with the
> counter
>> on E.M.M.I.'s and regular non-QTE boss attacks. It never felt quite right. And
> you
>> can't change them in-game! You're stuck with the ridiculous layout.
>>
>> The E.M.M.I's in general were just a big annoyance as opposed to the titular "dread."
>> Get unlucky where an E.M.M.I. is when you enter their zone and can't get the counter
>> down, then have fun replaying the same little section when all you want to do
> is
>> cross a screen or two.
>>
>> I was so looking forward to this game, but I feel like it's a similar situation
> I
>> had a couple of years ago with 'Control:' a solid, good game that has very clear
>> and frustrating flaws that make it ultimately not live up to its initial hype.
>>
>>
>
> I agree. This game is overhyped and is making a living on being a "new" game for
> the franchise that appeals to a newer generation of gamer. It doesn't feel like Metroid
> to me and it's convoluted, boring and any difficulty is just cheap. I've played about
> 6 hrs and the response everyone gives me- just wait it's coming. Lol. If most of
> it sucks I don't really care how great 10% of it ends up. It's a 6/10 so far.

When the game flows it's amazing, but it doesn't flow enough. I'm not sure what those people are talking about towards the end, because I wasn't much of a fan, story-wise.

Gypsy
GameTZ Gold Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Secret Santa
7-Nov-2021(#44)
@Feeb Damn that's really disappointing to hear.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally
7-Nov-2021(#45)
Dunno. I find myself more often contrarian to the mainstream these days. So many people praising and pushing games for every reason except for it being a fun endeavor.
razeak
Double Gold Good Trader Has Written 9 Reviews
7-Nov-2021(#46)
Bioshock 2 Remasterd Xbox One - A step ahead of the first. The last 3rd I played with just the plasmids and drill and it was great.
Heavyd814life
GameTZ Gold Subscriber 600 Trade Quintuple Gold Good Trader Gold Global Trader (13) Secret Santa
7-Nov-2021(#47)
razeak wrote:
> Bioshock 2 Remasterd Xbox One - A step ahead of the first. The last 3rd I played
> with just the plasmids and drill and it was great.

Definitely check out the DLC if you have a chance. One of the best pieces of single player DLC i've ever played!

DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
7-Nov-2021(#48)
Gypsy wrote:
> @Feeb Damn that's really disappointing to hear.

It's definitely still worth a play for anyone that likes 'Metroid' games, Metroidvanias or action games. There's just some weird design choices, and it's not exactly the perfect score game early reviews said it was.



Unpacking PC / Windows

Yet another excellent game for Game Pass. What a charming little game. It tells a pretty heartwarming story, if paid attention to, and is quick. For someone like me, it took longer because everything had to be in its spot. So you can guess what my house is like lol. The only real issue is that some items are hard to tell what they are and therefore where they go, and sometimes the game wants certain items in very specific spots even if you've had them in a spot that was fine the time before, but it's not entirely logical why. It's a relaxing game for an afternoon.

Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
7-Nov-2021(#49)
Gypsy wrote:
> I count my own deaths if the game doesn't. Games are a lot more fun for me when there
> is some danger.

Pokémon: 0
TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
7-Nov-2021(#50)
Halo 1 via MCC Microsoft Xbox Series X|S

9/10

So without exaggeration, this is likely my 30th or so playthrough of Halo 1 in the past 20 years it's been around and each time I replay this game it feels like the first time. Especially since I bought the Duke controller to hook into my Series X. Now I'm really playing with power! But yeah Halo 1 aged like fine wine for the most part to me. Sure there's some dated aspects as there would be with any game 2 decades old such as some really wonky and sluggish driving controls but Halo 1's driving and handling controls were typically off putting to my recollection. Also no sprinting does leave something to be desired but alas other than those minor gripes the game still is damn near flawless in my eyes. The Halo story and lore still feels pretty deep with the whole Covenant/Flood debacle to the rings of power spelling doom for all with humanity tossed into the fray. From the epic opus of a score to the sci-fi inspirations driven from Aliens to Star Wars alike, The Master Chief, Cortana and pals bring about such a memorable experience from start to finish that can only be topped by it's sequel, which was and perhaps will still be my favorite in the franchise. The anniversary of Halo 1's skin still holds up well too now with the newly added HDR mode to give it that extra shine and polish and the gunplay still feels as meaty as when I first picked it up when I was a teen. Throughout the game's 10 missions I was fully engaged even though some of the latter half missions were backtracking through previous levels, they did so with a bit of flare, making them look and appear different than when first exploding them. Overall, I'm happy to be replaying these games in chronological order in preparation of Halo Infinite dropping in a month. Next stop, Halo 2!

Slickriven
GameTZ Subscriber Double Gold Good Trader Has Written 1 Review
7-Nov-2021(#51)
Heavyd814life wrote:
> razeak wrote:
>> Bioshock 2 Remasterd Xbox One - A step ahead of the first. The last 3rd I played
>> with just the plasmids and drill and it was great.
>
> Definitely check out the DLC if you have a chance. One of the best pieces of single
> player DLC i've ever played!
>

100% Agree - Minerva's Den was excellent.


Kommie
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader
8-Nov-2021(#52)
F.I.S.T.: Forged In Shadow Torch PlayStation 5 9/10 - This game is way better than it has any right to be. As far as I can tell, it's this developer's first game. It's a 2.5D Metroidvania (3D graphics, but side-scrolling) and you're a Rabbit. The story is there, but the gameplay is top-notch. What it does, it does really well, weapons, upgrades, most of the collectibles are on the map beside the posters. Backtracking isn't bad at all, there are points all over the map like a fast travel system. The only thing I can sort of warn someone about is the difficulty, for me, it wasn't that bad but I've read people giving up on it at the final boss cause they find it too hard, I think it took me 5 or fewer tries on the final boss. They did update the game with an easy mode but I never dropped the difficulty down. It seems to be a Sony/PC exclusive of sorts. A quick Google search says it might just be a timed exclusive though. If you love Metroidvania games, check it out. I managed to snag a physical copy off Play Asia, but they seem sold out of PlayStation 5 copies now.
TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
8-Nov-2021(#53)
Glad to hear it's legit. I've had my eye on FIST for a while but was hesitant to pull the trigger. I think I will soon along with that Kena game.
SupremeSarna
GameTZ Gold Subscriber Silver Good Trader
9-Nov-2021(#54)
I last beat Kirby's Return to Dream Land in October. I loved it, but I think I loved it more years ago. It's still on my top ten games list, but much lower now. Highly recommend!
razeak
Double Gold Good Trader Has Written 9 Reviews
10-Nov-2021(#55)
Heavyd814life wrote:
> razeak wrote:
>> Bioshock 2 Remasterd Xbox One - A step ahead of the first. The last 3rd I played
>> with just the plasmids and drill and it was great.
>
> Definitely check out the DLC if you have a chance. One of the best pieces of single
> player DLC i've ever played!
>
>

Will do
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
12-Nov-2021(#56)
Finished up Agatha Knife on Switch last night. It's a 4 or 5 hour game but probably took me double that. I had a habit of going a couple of days without playing and then I'd forget what I was supposed to do next, or some of the puzzles just flat out stumped me. I get bored kind of easily with these point & click games and if this one didn't have the weird kind of humor that I like I never would have bothered finishing it.

benstylus
GameTZ Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
* 12-Nov-2021(#57)
Castlevania: Circle of the Moon (on Switch, from Castlevania Advance Collection)

The more I play the free roaming metroidvania style of Castlevania games, the more I like the straightforward clear this level, go to the next one style.

If this game gave you an inkling of where to go when you get your next magical powerup it would be so much less frustrating. I searched for hours to find the stupid item that let's you push boxes. Yes, I know you're supposed to go to the area where you can use the item you just got from the previous boss (the wall jumping boots in this case). The trouble is there are about 30 places you can do that. In fact, I even went through the area with the bloody water everywhere that drains your life by standing in it that you aren't supposed to go to until you can cleanse the water (which is the artifact you get AFTER the box pushing one I was searching for) Was I super under powered for that area? Yes, but I beat it anyway through sheer determination and abusing the heck out of the healing DSS card combo before collecting any MP up jars, then using it again when the jar maxed out the magic bar. I tell you, when I finally found the right areas for the two prior bosses I missed, going through them was a breeze with that Roc wing jump I wasn't supposed to have at that point.

The final fight with Dracula (uh spoiler I guess, if you've never played a Castlevania game before) was more tedious than entertaining. I assume I was still underpowered at that point (if not, then the game has serious balance issues), so his final form was basically a half hour or so of dodging the same two attack patterns and maybe getting a hit or two in.

Also, is there an item shop somewhere in the game? If so, I never found it. I had so many extra leather armors, silk robes, and other junky armor drops from enemies by the end of the game it was silly. Would have loved to trade some of those in for healing items. By the end of the game, I had found a total of 5 healing items from enemies: 4 potions which restore 20 HP each, and 1 meat which restores 50 HP. Considering I probably had about 700 or so HP at the end of the game and Drac's attacks were doing 100 or so per hit, a 20 HP restorative is almost worthless at that point unless you have a couple dozen of them.

I like the idea of the DSS cards combining to give you special powers. In practice, there were only a few combos that I ever used. Healing of course,, ice whip to freeze those floating brains that are supposed to be frozen and used as platforms, the EXP Boost for walking, and the ones that nullify a specific type of damage. None of the others were particularly useful for the amount of Magic they consumed.

I know some of the later games in the handheld series did the exploration and balance better (either that or my memories of them are wrong), but this is probably now my least favorite Castlevania game of all time, and I've played both Legends and Judgment.

Will load up Harmony of Dissonance sometime. I remember really liking that one back in the day (apart from the weird sounding music) when I played it on my SP. Will my nostalgia for it make it score better? Hopefully that and some additional refinements in game design.

I maintain that Bloodlines is still the pinnacle of the franchise, though.

TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
* 13-Nov-2021(#58)
Halo 2 Microsoft Xbox Series X|S

9.5/10

Call me biased but Halo 2 is still the definitive Halo experience for me. It has the complete package. A campaign mode filled with lore and a compelling cliffhanger, a robust and addictive multiplayer mode with a ton of variants and a pretty epic musical score, especially found in the remastered anniversary edition which not only dials the shiny coat of paint up to 11, but also revamps the soundtrack tenfold to where it's almost a movie level ambiance to your ear holes. You can still swap back to how it looked in 2004 by the touch of a button though which is nice for those who wish to experience the game how it originally looked and felt. But for me I appreciated the reworking of the graphical fidelity and score. I forgot they even added CGI cutscenes to the anniversary edition which truly made it feel cinematic. The variety of guns in the sequel here is expansive adding new weapons such as the battle rifle, brute shot, covenant carbine and fuel rod cannon. The only thing missing here is the DMR and gravity hammer and I was a bit disappointed to see they nerfed the shotgun a bit and made it a tad weaker than it's Halo 1 counterpart. I also forgot how tough those damn Brute enemies were to take down at times but it added a nice layer of challenge though. You can also commandeer more covenant vehicles now such as the Wraith and Spectre, the covenant versions of the Scorpion tank and Warthog. The driving controls, especially on the Warthog though, still feel a bit clunky but again that's just Halo's nature and charm. And lastly the voice acting is a bit more layered this time around adding more famous talent such as Keith David as the Arbiter and Ron Perlman as the commander. When I first played Halo 2 I really didn't like it to be honest. I didn't like playing as The Arbiter but as time went on I grew to appreciate the diversity and understand his character arc more and how he and the Master Chief tie into each other's fates a bit. Overall, I grew up with all the Halo games and Halo 2 was a pretty big part of my teenage years and it was kinda the reason I got Xbox live when it first came out, along with Counter-Strike, and it should be experienced at least once in my opinion just to feel like a badass for a few hours as it still holds up pretty damn well for a 17 year old game.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally
13-Nov-2021(#59)
In CotM getting the OP summon cards is key. The last boss or two is balanced around those and the farmable level up mobs. I think the idea was to push you to complete the arena / gauntlet area- which required a pretty high level and farming all the best gear. I didn't like it at all in first play but after learning the systems and farming stuff it grew on me.
benstylus
GameTZ Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
13-Nov-2021(#60)
I really enjoyed Halo. Then I played Halo 2 and there was a lot of graphic weirdness and texture pop-in which really annoyed me. I stopped at a part where you're on a ridge above two of the big damage sponge enemies and haven't played any Halo game ever since.

TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
20-Nov-2021(#61)
Halo 3 Microsoft Xbox Series X|S via MCC

9.5/10

Yeah Halo 3 was way better than I recall. Been about 10 years or so since I played the campaign. The music. The mission structure. The acting. The story and lore. It all complimented and built upon Halo 2 so much that it surpassed it in some ways for me. Halo 3 continued and finished the fight between the Covenant and the Flood ending it seemingly once and for all with breadcrumbs leading into the events of Halo 4 such as the relationship building up between Cortana and Master Chief as she begins to show early signs of AI rampancy here. I also really enjoyed the final moments again being back on a Halo in the warthog with the epic theme song playing as we're trying to outrun the doomsday clock to victory. The vehicular controls here seemed to be tweaked a bit better now especially in the warthog controls. You can also fly UNSC like ships now called the hornets which are pretty awesome and have missiles and machine guns and act as a marine version of the banshees. You can also finally use the Brute warhammers now which can completely obliterate everything in your path. It also makes good for when playing Grifball in MP. I think if I had to pick between Halo 2 and Halo 3 as my favorite in the series I think I'd have to now give it to Halo 3. It just had everything come full circle to a satisfying conclusion to the original trilogy, tying up most loose ends before 343 continued the tale of Cortana and the Chief with the forerunners and Promethean's are introduced. My only complaints about Halo 3 would be sometimes it feels like the camera is a bit too close when in first person view if that makes any sense. Like it feels too up close and personal even for a FPS. Never noticed that in the past but I didn't really try messing with the settings to change it so it may be adjustable. Other than that it's a sensational ride from start to finish. And the MP surpasses that of Halo 2 mostly or at the very least ties it. I lost many months and years of my early adulthood to nights of MP matches in Halo 3 in its various modes throughout and memorable maps. Next stop, ODST!
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
* 20-Nov-2021(#62)
TalonJedi87 wrote:
> Halo 3 Microsoft Xbox Series X|S via MCC
> 9.5/10
> Yeah Halo 3 was way better than I recall. Been about 10 years or so since I played
> the campaign.


I haven't played any of the games post-Halo Reach, but Halo 3 is still my favorite in the series and it is specifically because of how much fun I had playing through the campaign with @Sid_Ceaser @AlphakirA and @LiL_Ramsey
Good times, mostly with them making jokes about how I didn't speak a single word through the entire playthrough
loztdogs
GameTZ Subscriber Quadruple Gold Good Trader
20-Nov-2021(#63)
I have great memories of halo 3. My son and I played it co-op many times. So much fun.

AlphakirA
Bronze Good Trader Gold Global Trader (9) Has Written 1 Review
20-Nov-2021(#64)
PizzaTheHutt wrote:
> TalonJedi87 wrote:
>> Halo 3 Microsoft Xbox Series X|S via MCC
>> 9.5/10
>> Yeah Halo 3 was way better than I recall. Been about 10 years or so since I played
>> the campaign.
>
>
> I haven't played any of the games post-Halo Reach, but Halo 3 is still my favorite
> in the series and it is specifically because of how much fun I had playing through
> the campaign with @Sid_Ceaser @AlphakirA and @LiL_Ramsey
> Good times, mostly with them making jokes about how I didn't speak a single word
> through the entire playthrough


Same! Those were fun times, I think we even played legendary all the way through co-op right? I went on to play a lot with Kess and some of you guys here on CoD, but haven't went back to multi-player much since all those years ago.
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
21-Nov-2021(#65)
Lost Judgment Sony PlayStation 4 Pro

I finally got around to this after preordering it. Overall, another solid entry in the 'Yakuza'/'Judgment' world.

The story is much heavier and darker than the first game, but is still well written and acted, if not dragging a little in the beginning and then again at the end when all the twists have been revealed. There's a lot to do, yet it feels limiting. There are 50+ side-quests, but some only activate by using the Chatter app. I get its commentary, but it's annoying and some didn't trigger at all. Others can be found by walking a dog, which is slow. There's also additional side-quests at the school, new location in Yokohama, which is a pleasure to visit again, but by having the school it limits the size of the city slightly. There's still arcade games to play, a Master System that replaces the awful pinball game in the office and drone races. A skateboard can now be used to get around the cities faster, but only when on streets.

At the same time, the game feels much more limiting. There are only a handful of traditional healing and buff items, with the emphasis moving to the elixir system. That's fine, except they're only obtained from a single NPC at a single location outside of some unlocked by buying or finding books. That, and there doesn't seem to be a way to increase the amount of items held, so be prepared to carry a lot of random food. Customization of Tak is also severely held back. There are maybe two or three selections for his torso and legs, and maybe four or five for accessories. It makes the system feel almost pointless. A third fighting style has been added, consisting of Crane, Tiger and Snake. Snake is good for crowd-control, Tiger for one-on-one and Crane something of a counter system. I didn't bother with Crane and stuck to the first two for their specialty. However, instead of each being mapped to a direction like in 'Yakuza,' they're cycled on a single button, so passing one to get to another is common and Tak does a short animation each time, which leaves him open to attack. Only one item can be equip for quick access now, and that needs to be hit twice to use; once to bring it up and once to consume. Why? It's just tedious and not great during fighters. Dodging is still a bit slow too.

Because of the insane amount of things to do in the TownGo app, the game can keep someone busy if that's what they're looking for. I did more than half the side-quests, and finished the game with 11% completion, yet covered most of the main content. That just goes to show how much bloat is within that TownGo app.

Overall, this is a good entry for the fans, and a good starting point for the curious. Prior knowledge of the first game definitely works to this game's advantage, but it isn't necessary. However, despite the well-done story, the shorter development cycle is very evident in the various in-game systems.

Finn
GameTZ Subscriber Quadruple Gold Good Trader Global Trader - willing to trade internationally Canada
21-Nov-2021(#66)
Jurassic Park Evolution - love this game and IMO it's remarkably detailed. I could watch the Dino's interact with eachother for hours! And I did because I probably. Have 107 hours in the game and a good 20 of those are definitely "spectating". Can't wait to start part 2. But I suppose I need to spend sometime with the series X it's been sitting for abit and with Halo around the corner I need to finish what I started earlier this year and finish the Halo series.






Sid_Ceaser
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Has Written 6 Reviews
22-Nov-2021(#67)
PizzaTheHutt wrote:
> TalonJedi87 wrote:
>> Halo 3 Microsoft Xbox Series X|S via MCC
>> 9.5/10
>> Yeah Halo 3 was way better than I recall. Been about 10 years or so since I played
>> the campaign.
>
>
> I haven't played any of the games post-Halo Reach, but Halo 3 is still my favorite
> in the series and it is specifically because of how much fun I had playing through
> the campaign with @Sid_Ceaser @AlphakirA and @LiL_Ramsey
> Good times, mostly with them making jokes about how I didn't speak a single word
> through the entire playthrough



Woah. There is a major flashback!

Good times!




Orlandu
Double Gold Good Trader
* 22-Nov-2021(#68)
ElecHead - Fun puzzle platformer where your head generates electric current. Pretty quick game with a few hidden collectables that unlock an additional ending. None of the puzzles stump too badly, and a few make you feel pretty clever when you figure them out. One of the major puzzle elements comes pretty late and is a little obscure to find, but on the whole a pretty enjoyable 2-3 hour game.
TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
25-Nov-2021(#69)
Hal 3: ODST via MCC Microsoft Xbox Series X|S

7.5/10

It's been several years since I managed to replay this unique little Halo side piece game that has a very unique mission structure that it only makes me wonder if Halo Infinite's open world like environment will function in a sense like Halo ODST did, being the fact that you have a hub overworld where you are free to roam around unlocking collectibles and key items to progress the story and drive it forward. It was an interesting concept and I dug it here as it broke the monotony of Halo's by the numbers linear mission based design. However once you are in missions that transport you from the overworld, they are still pretty linear and singular focused. It would have been a bit better for me if once you were transported into a mission from the hub area, that it allowed you to continue exploring a bit off the beaten path but perhaps it was better being straightforward for some once you get into a mission since the hub area is a decent size for you to get your wanderlust on for a few. I did also enjoy the fact you're playing as a non cyborg this time and you're not a Spartan but just a simple set of rag tag marine drop troopers. Your health can deplete rather quickly if you're not careful and you need to once again find health packs to restore lost health after your light over shield depletes. There's some new weapons too like the semi scopes silent SMG which was kinda neat and the Brute shotgun which I don't recall from Halo 3. And the rag tag story about drop shock troopers getting separated after a drop goes bad in enemy territory and has to reunite is kinda cool too that kinda feels like that show Firefly reunion which has voice talent and even the visual likeness to Nathan Fillion along with voice work from Adam Baldwin and Alan Tudyk. What it lacks though is diversified missions as it feels like the same cut/paste stuff from prior Halo games just the greatest hits versions here and the music for some reason was better for me in previous Halo titles along with the lighting here which just looks dark most of the time unless you're using your night vision visor mode. Overall though it's a decent 7ish hour ride that knows enough not to overstay it's welcome and will leave any fan of Halo and shooters alike briefly satisfied.
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
27-Nov-2021(#70)
Halo 5: Guardians Microsoft Xbox Series X|S

It's been a while since I played a 'Halo' campaign (the last was 'Reach' with a friend, the last chronologically was 'Halo 4'), but it felt good, and looked great on the Series X. I know this got somewhat of a mixed reception, probably because you don't play as Master Chief as much, again, but I really enjoyed the chase pace of the story. Aiming still didn't feel quite right as the games before it, but it's nowhere near as bad as 'Halo Infinite' currently is. At least the settings are simplified, but again, I think it's not being able to turn off acceleration that's the problem. It's hard to find tune your aim no matter what; the reticle just kind of darts when you move your aim. In most cases I strafed to line up shots instead of adjusting my aim directly with the right thumbstick.


I did not appreciate another cliffhanger ending. The final battle with the Warden is a bit of a letdown, and you stop Cortana in a cutscene by punching a small orb. Then that's basically it until the next game. Not as bad as 'Halo 2,' they even make light of it with the chapter's title, but still not appreciated. That said...



bring on 'Halo Infinite!' As long as 343 gets to fixing the controller settings.

TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
28-Nov-2021(#71)
Halo 4 Microsoft Xbox Series X|S

9/10

Looking back in retrospect after this being my 3rd or 4th time replaying H4, I just say in regards to the emotional weight of the story it's by far the best Halo tale in it's catalog to date. The ties between Cortana and the Master Chief are elaborated on in depth along with the doomsday clock for Cortana as her rampancy issue materializes in full force. I never thought I could have so much compassion for an AI, but the actress who voiced Cortana this time around pretty much nailed it to the wall and delivered a griping performance as did the man of few words the MC. The new baddy the forerunner Didact's story is a bit of a tale of purposeful destiny as he sees the need to protect the galaxy by eradicating the biggest threat, humanity, from existence. The new sets of forerunner weapons are fresh yet familiar too, blending that of covenant and human weapons together into an almost sentient computer weaponry like arsenal. I particularly was fond of the Light Rifle and Scattershot weapons. There's also some new human weapons such as the sticky shot hand grenade launcher and the saw like chain gun as well as a rail gun like cannon. Also you get to pilot the Pelican drop ships this time around along with this really cool mech like thing called the Mantis which rules and in the last mission you get to fly a space fighter like jet thing that's pretty cool. My only real complaints with this entry would be some graphical fidelity issues when zooming up close to objects in the environments where you can see some ugly textures and pixels almost and some weird frame dips in certain areas like the forest like mission. Other than that Halo 4 is an exceptional ride campaign wise right down to it's ominous like emotionally piercing score which isn't the typical like Halo theme mosh up, but rather a more somber tone for the game wants you to feel for the characters and their weighted trials and tribulations this time around. Sure you still kick some butt along the way, but this one hits ya in the feels more so than anticipated for a game series that primarily was about kicking alien ass and chewing bubble gum. The multiplayer I don't recall enjoying as much as the other Halo titles, but if you're in it for the story and lore you shall not be disappointed.
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
29-Nov-2021(#72)
I think 'Halo 4' is the only 'Halo' multiplayer I never bothered with. I at least dabbled with Fire Fight in 'ODST.'

TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
29-Nov-2021(#73)
Yeah same here. I can't remember H4's mp for the life of me.
DemonAlcohol
GameTZ Gold Subscriber Triple Gold Good Trader Has Written 2 Reviews
* 29-Nov-2021(#74)
Deadpool PlayStation 4 7/10

Kind of a weird game. The combat is decent, if not exhausting,m because every enemy has more health than they should. I find the voice actor to be mildly irritating. He constantly quips one liners which themselves are not bad, it's just the characters voice itself is grating. That said, I laughed a few times. For every good joke there are 5 bad ones and a few that are just offensive (such as fondleing a dead woman's breasts). Glad I beat the game and it will sit with my collection of Deadpool stuff.
TalonJedi87
Triple Gold Good Trader Has Written 4 Reviews
29-Nov-2021(#75)
Halo 5: Guardians Microsoft Xbox Series X|S

7.5/10

Halo 5 and I have a turbulent history. It's probably the only Halo game in the chronology of FPS Halo games I consider to be the weakest link in regards to the story and pacing even after replaying it 5 or so years later, with having wrapped up Cortana's story arc in H4 I felt that the constant use of her as the main antagonist here was all over the place for the most part as was the progression between missions jockeying back and forth between playing as Master Chief and newcomer Commander Locke and his squad of Oni soldiers (previously some seen in ODST like buck still played by Nathan Fillion which I thought was kinda cool). The Team MC consisted of previously seen Spartans like Kelly from Reach and Fred who I think was in the books. Together they're trying to prevent the AI Cortana from destroying humanity with hopes to save the galaxy. It just seems like it's all been done here before in previous Halo titles just now with a familiar face stamped onto the package it's trying to sell us. Don't get me wrong though, the tale it's trying to tell is coherent and somewhat makes sense, I just feel that the execution is a bit poor and some of the writing got a bit lazy. The gameplay however, is simply delightful though. It tweaked the gun controls from H4 to make it feel more streamlined and fluent like utilizing the left trigger to zoom in and use iron sights as well as a true dedicated sprint button that doesn't cool down along with a cool thrust ability and dash move which comes in handy at times. The weapons are more of the same for the most part from prior Halo games with some returning ones not found in H4 like the SMG but the absence of others like the magnum pistol with a zoom feature. Some new weapons grace Halo 5's presence too like the Hydra cannon, a UNSC grenade launcher and a plasma cannon covenant grenade launcher. Some new vehicles also accompany this entry like the Promethean phase ship. Another thing I didn't like was the constant repetitious Warden boss fights. You fought this thing and his clones like at least 4x throughout the campaign and by the end it became quite taxing and redundantly monotonous. I also wasn't a fan of not playing as the MC in the last mission and having him need to be rescued felt a little daunting. However on the flip side, this has to be the most cinematically action packed Halo game to date, which kinda feels like a big budget action blockbuster movie at times in it's high octane heavy impactful segments which I quite enjoyed for the most part. The soundtrack is just as good as the other titles and adds a nice remix to the classic Halo theme in the final mission where you're in a fight or flight situation and things are heating up. And lastly from what I recall the MP in H5 was really good for a while when it first came out and felt like the old school H2 and H3 days of olde for a little while anyway. Overall it's not a bad entry in the franchise but for me it's definitely the weakest link and all over the place in regards to the campaign mode delivering a semi lack luster cut/paste been there, done that story along with some rather disappointing mission choices. But at least the gameplay and MP were tight. And seeing the Arbiter again was neat.
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
30-Nov-2021(#76)
Just...paragraphs!

benstylus
GameTZ Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
* 30-Nov-2021(#77)
Beat the elite four and became pokemon league champion in Brilliant Diamond last night.

Game is a poorly programmed, buggy mess, and (outside of battle) just looks and feels dated, even by Pokemon standards.

But Piplup and Geodude are champions now.

incubus421
400 Trade Quintuple Gold Good Trader
1-Dec-2021(#78)
Tales of Arise PlayStation 5
7.75/10

Best Tales game in quite some time. I have found the PS3 and 4 Tales game's stories and characters to be forgettable, despite the traditional addictive gameplay and combat system. To that end, Arise surpasses Zestiria, Berseria, Xillia, GracesF on nearly every level. If after 6 months or so I can't remember the characters of Arise, I will lower my opinion slightly. The combat system in Arise should be praised and should be the gold standard for this style of action combat. It is done so well, and the way your spells and abilities combo together with your button presses is just marvelous. The combat is very rewarding and offers enough challenge to keep you on your toes in the more difficult fights. I never felt like I was completely overpowered in a boss fight until the last few hours I spent with Arise. The side quests are almost never a nuisance and are quite manageable with fast travel. Very little busy work, and if you're thorough, you'll complete many of the side quests the first time you speak to the quest giver because you'll already have the item(s) you need. My negative takeaway would be the linear direction of the map design and the lack of an open world map. Beat the story with almost everything complete in 90 hours, finished up endgame content and platinum trophy in 100 hours. A more determined or straightforward player could complete this in 60-80 hours I'm sure.
tonymack21
GameTZ Subscriber 550 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 3 Reviews
1-Dec-2021(#79)
the combat is def the best action rpg combat ive played in a long time if not ever, it feels so good, its fluid and the combos are great and you can really get creative. i found myself controlling alphen for the whole game really i had a great artes setep that could adapt to any enemies and trigger master artes easily.



PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
5-Dec-2021(#80)
Sky: Children of Light on Switch. I got Journey-vibes from it (from the same developer), but it's meant to be played co-op. The puzzles are simple to figure out. Ending sequence went on 30 minutes longer than it needed to (I didn't actually time it, but it felt that long). Just like Journey I disliked this at first but it kinda grew on me by the time I had reached the end. The story was kinda lost on me, I dunno if it was intended for the player to "fill in the blanks" ourselves, but I kinda am tired of artsy-fartsy indie games that do that and I sometimes feel like that is taking the lazy way out.

Graphics looked nice in some areas and the music fits the game well. Probably not something I will play again, but it was a nice little freebie in the eShop.

Topic   Last Game You Beat?