This is a list of everyone's Nintendo ID's, friend codes, and Switch user names. Please PM me if any of your info needs to be updated.
@dustin11 Yah I'd agree there. Nintendo rarely disappoints on what they promise.
Speaking of which, have you (or has anyone) given Luigis Mansion 3 a go yet? Wondering how that is - might wanna splurge and grab it this week.
> Target had it for $10 a couple months back, that's how I got it.
That would be the price I would pay for Cuphead. I'm sure it's worth the $20. Just not in any hurry to play it. I do wonder how difficult it would be for me. I heard a lot about how hard Hollow Knight was, but didn't have too
much difficulty with that one, at least on normal difficulty. Besides the final boss, I had the most trouble with that one mantis boss, before I learned that you could cheese him by just shadow dashing through him the whole fight. Something tells me Cuphead is a lot harder than HK, though.
Anyway, finally started up Trials of Mana yesterday. I'm currently debating whether I want to buy Xenoblade Chronicles for the third time. I probably will.
> Scott wrote:
>> Target had it for $10 a couple months back, that's how I got it.
> That would be the price I would pay for Cuphead. I'm sure it's worth the $20. Just
> not in any hurry to play it.
Yeah, now that I've played it, I can say it's worth $20. I just can't stand to pay full price for digital games since they always end up going on sale. Since I'm never in a hurry to play them, I just wait for the first time I can get them for half off or better.
> I do wonder how difficult it would be for me. I heard
> a lot about how hard Hollow Knight was, but didn't have too much difficulty with
> that one, at least on normal difficulty. Besides the final boss, I had the most trouble
> with that one mantis boss, before I learned that you could cheese him by just shadow
> dashing through him the whole fight. Something tells me Cuphead is a lot harder than
> HK, though.
I've not played very much of Hollow Knight, but from the way people talk about it, I think you'd do just fine in Cuphead if you didn't have too much trouble with HK.
Rockstar, CDPR, and Naughty Dog are pretty much studios that I buy their crap day one no questions asked at this point. I don't need to know anything other than the game is coming from them.
Nintendo is pretty much like that for me. Any actual mario game that comes out is a day one purchase for me (not Party, but mainline regular games). Any DKC game, any Smash game, any Splatoon game, I am on board day one.
Team17 is becoming my goto for local co-op fun games. Overcooked and now Moving Out, these guys know how to make a fun game, and what's funny is how deep I got into Worms Armageddon online scene back in the day.
I actually thought Hero Mode was a really solid difficulty spike. It's funny how quickly you adjust to something like "Instead of two hit deaths it's just one hit deaths now, also you have to actually kill them instead of slowly cheese them". I practically feel zero challenge outside of Hero mode now, normal mode's just "Hyrule and Chill" pretty much
Most Mario games have harder worlds after you beat them (3D Land basically has a "Ha, the game has NOW begun!" revelation once you down Bowser) but you've pretty much just gotta play SMM2 if you want challenging level design now, I don't think they're anywhere near as good at level design now as they used to be, the new games outside SM64, Galaxy and Odyssey just feel so manila to me. Just have to let other people do it better!
Doki Doki Panic is more stimulating to me than like... SMB3 or anything that came after it. And I still prefer SMB1 over that. Just feels like the third party and indie studios are better at expanding the Platforming genre than Nintendo, which is sort of an unfair statement, although fully expected. They laid the groundwork, everyone else gets to rise above their hard efforts. Look at Shovel Knight; small adjustments can completely transform the game, long as you put in the footwork to take advantage of that.
Super Mario, you're a cat. You can climb walls and get free one-up at end of stage, without any thought at how that SHOULD change the way they design stages (but doesn't). snore
> Switch is pretty much Animal Crossing central for me. I couldn't get into the other
> games but this one's got me good for some reason. Very chill experience.
I had to buy a 2nd switch because I've been unable to get our switch away from my wife and son since AC came out. It was the right game at the right time for them (and apparently everyone with a Switch lol).
@Scott yah there are definitely some Nintendo games that would benefit from being a bit harder. Like @DarkFact pointed out earlier, it's mostly about balance when it comes down to it. Where I think games like Cuphead or Souls could come down a bit and be fine, games like Yoshi and whatnot could definitely come up a bit.
And about Luigi's Mansion, I did play 1 recently too but that just made me want an updated game - so maybe now's the perfect time for me. Wondering what the difficulty is like in THAT one, I know the first aired on the easy side.
LM on Switch was boring as hell for me. No challenge at all, just a kids game where you collect crap basically. I was expecting something cool and at least something even a little challenging.
> And about Luigi's Mansion, I did play 1 recently too but that just made me want an
> updated game - so maybe now's the perfect time for me. Wondering what the difficulty
> is like in THAT one, I know the first aired on the easy side.
I think LM2 was a bit harder than LM1, but still easy overall. I will say that LM2 felt like a huge update over LM1, and LM3 looks to be more of the same. If LM1 left you wanting an updated game, I think LM3 should be perfect for you.
I've held off on buying Cuphead due to reports of difficulty. I think it looks cool, and the gameplay looks fun, but dying 100's of times is not my idea of fun. I might pick it up eventually for $10, if only it had a demo I would know to forget it or buy it full price.
> Personally can't stand R*. Instead of releasing the same game every year like CoD
> or Madden, it's the same game with a 6+ year gap to feel like it's fresh and new.
Gotta disagree wholeheartedly here. Rockstar games are all very different and they try to push the envelope each time. The way you were able to move seamlessly from one character to another in GTA 5, for example, was just mindblowing at the time. Plus you can't discount some of their lesser-known IPs like LA Noire, Bully, Max Payne which are all really great. Definitely one of the very best devs in the business. I just wish they made more games these days and weren't as focused on stuff like RDR and GTA online. But money talks so I can't really blame them for focusing on that market.
> Plus you can't discount some of their lesser-known IPs like LA Noire, Bully, Max
> Payne which are all really great. Definitely one of the very best devs in the business.
Remember the table tennis game they made for Xbox 360? I never got to play it but I heard so many good things about it, I wish they'd do another one.
> You die a lot, but I haven't found it to be frustrating or anything like that. Each
> attempt, I get a little better, and then it's very rewarding once I finally defeat
> the boss. I'm up to 84% completion now.
Yeah that's my favorite aspect of Cuphead. It's super hard and you're going to die a bunch but it never seems cheap. I feel in other "hard" games, sometimes it does feel a bit cheap and some of the wins feel like luck, but with Cuphead it's actually
> I died hundreds of times in The Messenger. And people say the same about Celeste
> as well. (I have other reasons why I haven't been playing that one.) Games today
> are really forgiving with the checkpoint systems and whatever. You die and just respawn
> nearby, and can try again infinite times. That's the main reason games today are
> easier. Those older games aren't so difficult using save states, are they?
Ninja Gaiden II... I remember I spent over an hour trying to make 1 jump. Eventually said fudge it.
I've been having issues with my miscro-sd card functionality. I can't successfully download any new game unless I remove the card and therefore restart the system without it. Then I can do things fine including (restarting again to put the card back in) and transferring stuff to it after the DL.
This all started with an Animal Crossing update that I suspected wouldn't fit in system memory alongside the game(?). But we've since moved things and have loads of room on the system and card. But we just can't install new things with the micro-sd card installed.
Has anyone experienced this? We can work around it but it's annoying to buy something digital and then have to go reset the system without the card to have the game actually install. Any advice?
My id is 786399716878
Mainly play animal crossing
last animal crossing i played was on the GameCube. i was thinking of playing that again,part of me wants to get the new one, but i got used to PC prices it's not easy for me to want to pay $60 for something lol i got no problem doing it for games like Red Dead and Divinity Original Sin 2, But not sure about AC haven't played in years not sure if i will enjoy it as much as i used to.
what do you guys think about the game? was it worth getting?
> Heavyd814life wrote:
>> Plus you can't discount some of their lesser-known IPs like LA Noire, Bully, Max
>> Payne which are all really great. Definitely one of the very best devs in the
> Remember the table tennis game they made for Xbox 360? I never got to play it but
> I heard so many good things about it, I wish they'd do another one.
Yeah and the Midnight club games were good too, i also liked man hunt.. too bad GTA Online makes them so much money. i doubt they will make anything else for a long time and to make it worse whenever they make a game now they forget about single player dlc they just think about online micro transactions. it would of been nice to get another undead nightmare with red dead 2.
> last animal crossing i played was on the GameCube. i was thinking of playing that
> again,part of me wants to get the new one, but i got used to PC prices it's not easy
> for me to want to pay $60 for something lol i got no problem doing it for games like
> Red Dead and Divinity Original Sin 2, But not sure about AC haven't played in years
> not sure if i will enjoy it as much as i used to.
> what do you guys think about the game? was it worth getting?
YYEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSS. Best game EVARRRR.
> proudtobelatino wrote:
>> last animal crossing i played was on the GameCube. i was thinking of playing that
>> again,part of me wants to get the new one, but i got used to PC prices it's not
>> for me to want to pay $60 for something lol i got no problem doing it for games
>> Red Dead and Divinity Original Sin 2, But not sure about AC haven't played in
>> not sure if i will enjoy it as much as i used to.
>> what do you guys think about the game? was it worth getting?
> YYEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSS. Best game EVARRRR.
lol cool might get it tonight, wish they still had the nes games it would have been cool if they came up with a way for you and your friends to sit down and play them. i wonder why they didn't do it? don't you need Nintendo Switch Online to play with others online anyway? and members already get those nes and snes games for free.
Man ball chasers in Rocket League are the fudging worst, especially if they're on your team. Compromise actual play-making to speed in front of their own teammates because that's where the ball happens to be landing. Doesn't matter which direction they should be going, they just need to hit the ball before anyone else. Real obnoxious. Still, been enjoying a decent little win streak tonight.
> Welcome to ranked play, @theJaw, lol. It's mostly just at the lower ranks where you
> see that. I'm back to Platinum in Standard and these games are just insanely fast.
> I can fly through the air and hit the ball just fine playing with these guys. But
> I'm currently Silver III in Doubles and I struggle mightily. Ball chasers are the
> main reason. That and the fact that they can't play defense or keep the ball moving.
> I guess I'm just used to playing fast, and these slower teammates are my kryptonite.
usually playing any competitive team game with randoms is a nightmare lol most games usually have horrible match making for solo players.
Void Bastards comes out tomorrow for switch and ps4. I throughly enjoyed playing it on gamepass, and I preordered it just for the sole fact of portability.
> Beat Cuphead tonight! 233 deaths total. There are 25 levels altogether, so a little
> less than 10 deaths for each one, on average. That's actually lower than I thought
> it was going to be, I felt like there were several bosses that I died a ton too.
> Most of them took quite a few attempts just to learn all of the various patterns,
> then several more attempts to master them and beat the boss. Anyway, I'm still into
> it, so I think I'm going to go back for A ratings. @dustin11 Did you go for A-, A,
> A+, or just any type of A rating?
Just A rank of any kind. If I got an A- I would call it good enough and move on. I thought about going for A+ but there really wasn't much of a reason to.
I just got xenoblade 2 should I hold off playing till first one? Never played the series
the mario kart tournament starts today. good luck everyone!
> dustin11 wrote:
>> Just A rank of any kind. If I got an A- I would call it good enough and move on.
>> I thought about going for A+ but there really wasn't much of a reason to.
> Yeah that's what I was thinking of doing too. So far I'm getting all A+'s because
> everything is so easy switching back to the first world, but I'm sure I'll give up
> on that soon.
A couple of the airplane levels gave me issues (that genie one in particular) and the devil stage were the worst. I got an A+ on my 2nd or 3rd try on the 2nd to last stage which I was lucky with because I could see that one being a nightmare. Island 1 was pretty easy to get A+ ranking on, but things start getting a bit more frustrating pretty quickly. I think the game may be a bit easier now though becuase of them fixing the glitchy parry timing.
> A couple of the airplane levels gave me issues (that genie one in particular) and
> the devil stage were the worst.
When I finally beat the devil, I was starting to get really good at each phase. I think I got a B+ but I could see myself going back and getting the A fairly easily at this point. Seems like the hardest part would be getting the parries.
> I got an A+ on my 2nd or 3rd try on the 2nd to last
> stage which I was lucky with because I could see that one being a nightmare.
The Dice boss? Yeah, that one is really long and tedious.
> dustin11 wrote:
>> A couple of the airplane levels gave me issues (that genie one in particular)
>> the devil stage were the worst.
> When I finally beat the devil, I was starting to get really good at each phase. I
> think I got a B+ but I could see myself going back and getting the A fairly easily
> at this point. Seems like the hardest part would be getting the parries.
The issue is that you sometimes only got like 2 chances to parry or 3 if you sat and dodged long enough that he threw out another red attack, but by that time you would likely get hit and miss out on an A rank anyhow. It was a huge pain even though the boss itself was pretty easy.
Anyone have Civilization VI for Switch? Snagged it from that Gamestop sale and am looking forward to it. It'll be my first time really diving into a Civ game. Watching some YouTube videos on it, it seems really cool. I've always been apprehensive of the series because I never tend to really stick to strategy games when I play them because there's just so much micromanaging to do but for some reason Civ VI looks like it could hold up for me despite all the micromanaging. I like the idea of building up an entire nation via government and espionage and whatnot as opposed to just controlling an army, though I do look forward to the military aspect too.
Anyone else play it/have it on Switch? Any thoughts/tips for a first timer?
> The Joy Cons have got to be the worst controllers ever
i like them more than the Jag 64 or N64 controller, but yeah I'm not a fan of the joy cons i actually use my ps4 controller for my switch lol
> I'm very frustrated with Nintendo right now. I have two sets of joy-con, both have
> drift on the left stick. I have done all the DIY fixes, which improve it, but never
All of the DIY's including replacing
the thumbstick? It's really easy to do...just requires a special screwdriver to get into the Switch, and a new (non-OEM) thumbstick. Each is about $7 on Amazon and will take you less than 10 mins to replace. ifixit has steps.
I had a controller no longer click or go up...one of our least used joycons no less. The thumbstick I replaced it with is undetectable from oem and works exactly the same.
But I agree that the quality of the $70 joycons is a joke.
Maybe people who get it are tougher on their sticks or play games that put the sticks through more abuse, like Smash Bros.
> Doesn't Nintendo deny Joy Con drift though?
Not really, that's why they agreed to replace them for free.
All controllers have their problems, but the joycon sticks are bad. I had 1 joycon drift over about 2 years (own 3 sets). I currently have one in the early stages and another that just flashed signs of it.
Based on the cause, my assumption is it has more to do with amount of use and possibly a manufacturing/material flaw. Based on the design, all joycons will eventually fail. It's metal rubbing over a contact which wears the contact.
> The joysticks on N64 controllers were also really bad and it didn't help that Nintendo
> released games like Mario Party which accelerated how quickly they fell apart
me and my friends played a lot of mario party and never had any problems.
> Doesn't Nintendo deny Joy Con drift though?
Yep. They just made statements saying "some" people have had issues but their general support can help them. Not saying how much that actually support/replacement would cost someone.
If they admit it they will be legally liable to fix every single controller like a random car recall for an interior light that won't turn off which ends up costing the company millions. If they just suggest ways to fix "random issues" it stays vague and ambiguous. N will never admit the issue.
since the thread seems to be talking about controllers...
I've only rocked the handled or joycon/controller and think i finally need to get a real controller. I'm an avid X1 player and think that if i were to get a better controller I'd be able to play the switch for longer periods of time.
Is the pro controller the best one on the market? (also anyone trading one :) )
> since the thread seems to be talking about controllers...
> I've only rocked the handled or joycon/controller and think i finally need to get
> a real controller. I'm an avid X1 player and think that if i were to get a better
> controller I'd be able to play the switch for longer periods of time.
> Is the pro controller the best one on the market? (also anyone trading one :) )
The pro controller is amazing. I highly recommend it and think it would solve your problem.
I'm using ps4 controller on switch its better
I prefer the Pro controller 100% over the DS4.
it's way nicer in pretty much every.