> PizzaTheHutt wrote:
>> From what I've been reading (which I wish I had done more of before ordering the
>> game), it's very basic. The text/dialog options are limited, so you won't be able
>> to make an RPG with any kind of story behind it. I've even read you can't make
>> NPCs that will attack the player.
> So I played the first tutorial and challenge to unlock free play. The first tutorial
> was a slog. Typical Nintendo hand holding and slow. The challenges/puzzles were
> easy. Going into free play it took me maybe 5 minutes to create an NPC that will
> attack and kill, but it was a little too effective. I spent 10 minutes trying to
> slow it down to no avail. There is a nodon that I thought should have done it, but
> I it wouldn't allow me to make the connection. I think it only ties into inputs,
> not automatic motion.
> I think there will be interesting games, but I don't see much in terms of large,
> technically impressive games with the nodon limits. It's a little above my 6 yo's
> head. I think I'll have some fun rolling around with the programming, but if you're
> not into that I think I'd wait to see what others are able to create. I just don't
> see levels getting much beyond simple old arcade games. The boolean operations (and,
> or, etc) could make me easy my words though. Haven't explored them yet.
> Edit: Was able to slow it down, but it still goes haywire. My goal was to make
> homages to gen 1-2 games, I think with a bit of a stretch it'll be possible for me.
If you were able to make an enemy NPC then someone in the thread I was looking through was wrong.
First thing I wanna try is that GTA V thing someone made. Are you forced to do the tutorial or can you just jump straight into entering ID codes to play what others have made?