Surge came out today. so far not bad. very nioh and bloodborn feel as in fast combat. switching limbs takes some getting used to.
Phantom Dust remaster is supposed to be out today for free.
injustice came out today as well. grabbed that on my ps4 though,
> will it actually create features or is it just going to allow them to do things that
> would have been unrealistic to load before? like could you use an external HDD
> and it just take a long time to load?
> i think they also thinking about the masses who probably dont revisit games a lot
> when they are done with them
As of now they're talking about game features being reliant on the new SSD tech. One example given was that city traversal speed in Spiderman had to regulated in order to allow for parts of the city to load while you were web swinging, so they had to moderate your traversal speed to the limitations of how fast the game could pull information from the consoles HDD. Recently, a Sony Spokesman said: "An ultra-high-speed SSD is the key enabling creators to build new and unique gameplay experiences.", so if you don't have your game loaded on that proprietary SSD then it sounds like you may be missing out on gameplay experiences. The X2 is also rumored to have an SSD included as well (talks are that the OS loads from dead shutoff to the home page in 5 seconds which is down from its current 45 seconds), so it sounds like super fast SSDs are going to be the norm for next gen and may cause issues for those who hook up external 5200rpm HDDs.
Ya manufacturing an ADE seems pretty stupid unless it automatically gives big percentage discounts on games or offers something other than some weak ass slightly under One S retail price.
This seems like such a waste.
I hope some type of compression system is in place come next gen, because, at the looks of things, as more sophisticated as games are becoming, that only means more depth and the larger scale it is going to be required and unless better compression is integrated, then I think we may be looking at 100GB install minimums come next gen. 4TB HDD's might become the average standard and/or necessary purchase for next gen systems.
I am wondering if they can do 1TB system SSDs and like a 2TB HDD integrated for things that don't need to be pulled as fast.
I was listing to some talk about that on some podcasts recently and they were saying that compression has come a long way and its likely that's going to become even a bigger thing next gen, so while we're likely to see game sizes get larger its unlikely that they're going to be an increase like last gen was to now which is often times an increase of around 6x.
Once more retailers have them I'm sure the price of the ADE will become really affordable and will be easily found for around $150.
I guess Sekiro was only 12.5gb, Rage 2 Is going to clock in at just shy of 31gb, DMC5 is about 33gb, RE2 is about 21gb, Kingdom Hearts 3 is about 36gb. Seems like EA and UBIsoft games are all around 40+ though, and I think Gears 4 with the X patch is the winner at something like 110gb.
I think when it comes down to it, MS can probably just pull user stats to see how many people buy/use digital games vs physical and get a more definitive idea about interest from that. The ADE is just a really strange release that I don't think we'll see its true place in the market for around 3 months from now when its real market value is realized and priced accordingly.
Or as primarily a streaming/entertainment box, but maybe they want to avoid the "TV, TV, TV, TV" thing from the beginning of the generation. I bought an S for that purpose a few black Fridays ago and its worked out really well for that. My old Roku couldn't do 1080p (let alone 4k) so I had to upgrade, and for like $80 more than buying a new Roku I could buy a brand new S, kind of a no brainer. Black Friday we're probably going to see these things at $100-150 easy.
The Initiative just hired Ryan Robert who previously was a game designer for Uncharted 3, The Last of Us, Uncharted 4, and The Last of Us Part II. that now brings their notable recent hires to:
Former Crystal Dynamics studio head: Darrell Gallagher
Former God of War Lead Level Designer: Chris O'Neill
Sunset Overdrive Director: Drew Murray
Grand Theft Auto V Technical Director: Tom Shepherd
Rise of the Tomb Raider Lead Producer: Brian Westergaard
Lara Croft and the Guardian of Light Director: Dan Neuberger
Tomb Raider Technical Art Director: Joe Stinchcomb
SpaceX Senior Software Engineer: Ben Diamand
Red Dead Redemption Lead Designer and Writer: Christian Cantamessa
That is a pretty hefty ass cast there. Let's hope something fantastic comes out of it!
Sounds like Game Pass is doing a lot better than most people were expecting. Current reports are that its at close to 10 million users which make it about 2.5x bigger all other similar video game subscription plans combined. Not all of those users are on monthly subs though, probably quite a few who are on the $1/month promos, but that's still significantly more users than I would expect and good news since now GP could have more money funneled its way for newer, better, and games.
> dustin11 wrote:
>> Sony moving their next gen streaming platform to Azure network AKA XCloud.
> hmmm. interesting
Its like what I was saying a while back, Sony could not compete with MS once things move to the cloud. MS has about 2x more money invested in data centers around the world than Sony is worth as a company, so they could not afford to just build out more data centers to compete and they would need to do something or be left behind. Joining with MS is very interesting indeed, and with the talk of XCloud making its way to Nintendo a few months back means that MS may be the primary player in the streaming future of games.
Also, now its MS + Sony vs Google Stadia, lol. Bye Google.
Stadia was a joke to begin with. Half the globe can't keep up with those ridiculous connections to stream their content. That thing will be D.O.A. MS and Sony working together is mighty interesting though.
Yeah, Stadia looked like trash from the first minute into their conference. Azure has far more data centers available and is natively compatible with every Xbox game without any additional coding. Now Azure looks like it may be the streaming platform that will have X2, PS5, and Switch which will be pretty crazy moving forward. I was wondering what cloud network that Sony was going to chose as their streaming platform (since they can't continue using the 3-legged dog known as Gaikai or whatever its called), but I was expecting them to choose Amazon TBH.
From what I was hearing, AWS make more money than Azure but Azure has more server farms worldwide and is the "premium option" which is probably why Sony went with MS. We use AWS at work and its such trash, its actually unbelievable how bad it is for being the highest grossing cloud infrastructure in the world.
I guess the enemy (MS) of my enemy (Google) is the tactic Sony is going with here. I would love to see if this partnership blossoms into something more in the future too. Perhaps they might even learn to like one another almost as much as MS and Ninty do with each other to collaborate on other projects too.
I think that Sony knew that their current servers wont' cut it going forward (720p @ 30fps and not available world wide) and had to find a partner or be left behind. MS makes sense on account that they understand gaming and gaming needs better than Amazon or Google. Azure is also better than AWS or Google's cloud infrastructures.
This is vastly interesting. https://gamerant.com/microsoft-e3-2019-leak/
Microsoft E3 2019 Lineup
Halo Infinite -- New trailer with holiday 2020 release date
Gears 5 -- Full gameplay reveal with September release date
Gears Tactics -- New trailer with release date
Ori and the Will of the Wisps -- New trailer with release date
Bleeding Edge -- New IP from Ninja Theory, will be cross-gen sci-fi game
The Outer Worlds -- New trailer and release date
Cyberpunk 2077 -- Gameplay trailer and release window reveal
Age of Empires 4 -- Gameplay reveal, 2020 release date
Fable Reboot -- Tease for next-gen Fable game, but the game itself is exclusive to next-gen Xbox for likely release in 2021
Sea of Thieves -- New content
Battletoads -- Gameplay and release date
Project xCloud -- Info dump
Next-Gen Xbox -- Baseline of specs
Third Party Games
MechAssault -- New MechAssault game reveal
Forza Motorsport -- Tease for next-gen Forza
New Capcom Game -- Rumored to be Resident Evil 3 remake or maybe even a new Dino Crisis game
More Japanese Dev Games
Heck it had me at Mechassault. Half that list is win freakin' win.
I think I heard of this list earlier this week. Its the wish list of a well known leaker who goes by the name Clobrial. If this ends up being close to what their e3 is then I'll come away pretty happy.
Good to know. If half of this list comes true I will call it a successful E3 showing for them by far.
Yeah, some of those things would be awesome to see. I would like to see something Forza 8 related but I think they just started the beginnings of production of that game and took a few years off to upgrade the engine to accommodate next gen hardware. It was already one of the more impressive engines being used right now because it could do native 4k @ 60fps on the X which makes it one only a handful of games capable of doing that. I think Gears 5 is supposed to be 4k @ 60fps as well.
Still hoping something Banjo Kazooie related. Probably won't happen but I'm going to hope for that every single E3.
I love Forza but I'm cool if they hold it back for next-gen, maybe even past launch for a second-batch of titles. That series needs some time to breathe....I believe there have been 6 Forza games this gen (5,6,7,FH2,FH3,FH4)....and that's too many, even if they are so damn great.
I don't mind them being annual like they've been as I've bought every forza game made so far and will continue to do so, but now is a good time to stop and focus some extra energy on next gen. I think they need to have this game at launch to bolster a more diverse launch lineup and have offerings there day 1. Not point in getting the newest Xbox is there won't be any games worth while available. With a game like Forza there is probably a lot less worth that needs to go into sequels then games from other genres because they already have a lot of the assets on hand from car/track scans & 3d models to a good driving physics engine. most of what needs to happen with these games is to model new cars from that year (each car takes Turn10 6-months of man hours to fully model) and refine their existing assets within their engine.
Fair points. I can definitely see Forza as a lunch title and think that would be a smart move.
That's the Onion though......
I heard a rumor today that Nintendo is exploring the potential of putting some of their stuff on XCloud as well. That kind of brings up an interesting thought about the future of gaming. What if/when streaming become the only option and hardware goes away in the future? We'll potentially have Nintendo, MS, and PlayStation on a single platform (XCloud). That would be some really interesting stuff.
Yeah, still big chunks of the world without internet......but then again, are those parts of the world also your average video game consumer who buys games day 1? I'm guessing that they most likely aren't. I think that most gamers have reliable internet available all though those who do just may not have the best speeds but in 10-15...possibly 20, theres a good chance they will. I only have 40mbps at my current house but I have access to far more, I just don't want to pay for it.
> 3-months of game pass on sale for $12. You can stack and get an entire year for $48......or
> essentially the same price as 1 new game after GCU.
Thanks! It's $15 now but still a steal. $5/mth is nothing!
Radiant Silvergun is $7.50 throughout this next week. I've been waiting on this one to go on sale for quite a while.
I would be leery of anything coming from Spawn Wave though, that guy is kind of an idiot and has a lot of misinformation on his youtube videos regarding rumors or theories.
> I would be leery of anything coming from Spawn Wave though, that guy is kind of an
> idiot and has a lot of misinformation on his youtube videos regarding rumors or theories.
The latest info has nothing to do with him though. As I posted in the GoT topic last night, Martin mentioned hes been doing work with a Japanese game dev on his personal blog. And then since he posted that, gematsu figured it was okay to say that they've spoken to someone from within From who gave them the info. If you read the second paragraph of the article you'd have known that. They just mentioned the thing in March of his, because it probably means he did actually have valid info on this one thing.
EDIT: didn't mean for that to sound as antagonistic is it sounded to me upon a second reading. Or does it even sound that way. I don't know. I've been arguing all day with people at work and now everything sounds like an argument to me. What ever.
Oh my mistake. I just saw mention of Spawn Wave and stopped reading it because of the constant bad info he has in his youtube videos. Yeah, looks like it has a lot more credible sources than I first realized.
Yeah it's all over the internet now about that George Martin collab with a Japanese developer. It's likely aiming to be a From Soft game code named Great Rune allegedly. We shall see come E3.
Spencer has visited Japan like 6 times this past year and its being thrown around that he was over there making deals for some exclusives.
I'm so happy the MS conference is on Sunday this year so I do not have to rush and watch it on my break at work. Cannot wait to see what they show.
> Yeah it's all over the internet now about that George Martin collab with a Japanese
> developer. It's likely aiming to be a From Soft game code named Great Rune allegedly.
> We shall see come E3.
Based on his track record, I guess we will see about this at E3 2025.
I'm glad they stopped having their show on the weekdays. I would try to listen to it at work but then every time they showed a trailer I would of course have to watch it which ended up making it really difficult to get any work done. Its what I have to do with Nintendo's conference too, but theirs also isn't 2 hours long so its not as bad.
> TalonJedi87 wrote:
>> Yeah it's all over the internet now about that George Martin collab with a Japanese
>> developer. It's likely aiming to be a From Soft game code named Great Rune allegedly.
>> We shall see come E3.
> Based on his track record, I guess we will see about this at E3 2025.
Hah! I see what you did there!
Looks like the Darksiders 2 4k patch has finally rolled out. Amongst the fixes are the unobtainable achievement is now obtainable (finally after 4 freaking years) and is retroactive to those who have met all the requirements for the achievement, and of course you get 4k resolution. Not sure if the memory leak has been resolved though and the article I read made no mention of it. THQ Nordic is one step closer to earning my trust back.
Granted, it could be fixed, but I'm going to assume that it isn't until I hear otherwise. That memory leak legit made the game nearly unplayable because of the constant random freezing during combat. At least they're doing something about the game's issues though, for THQ gets a thumbs up from me for patching such an old game.
8 more games coming to Game Pass soon:
Metal Gear Survive (May 23rd)
The Banner Saga (May 23rd)
Void Bastards (May 29th)
Dead by Daylight (May 30th)
Outer Wilds (May 30th)
Full Metal Furies (June 6th)
The Banner Saga 2 (June 6th)
SUPERHOT (June 6th)
Superhot was some good fun. I played through all the different scenarios except for the last one where you had the beat the entire game without getting hit once, and if you did then you started from the first stage. I only played a little bit of BS2 and didn't much care for it. Most of that was because I hadn't played BS1 and they kept making references to BS1 and I was kind of lost.
When I think of From Soft I don't think of games with good writing anyhow.......or games that run well on anything. They're pretty much 1 very specific style of gameplay type devs. I wish they would go back to granching out more like they used to with Otogi and Chromehounds.
They have a whole line of different ways to play for people with different disabilities. I've seen some foot peddle things that act as button inputs which could go in conjunction with that controller posted above so someone with 1 arm could game when they otherwise may not be able to. The adaptive controller line is actually really cool and one of the least talked about (in the gaming community) things that has come out this gen.
Its an area of gaming that I've never really thought of having a set of needs that weren't being met by traditional controllers so its cool to see them make stuff like this even though its probably not profitable to the company. They also donated a bunch of the controllers, equipment, and consoles to 22 different United States Department of Veterans Affairs rehabilitation centers.