Surge came out today. so far not bad. very nioh and bloodborn feel as in fast combat. switching limbs takes some getting used to.
Phantom Dust remaster is supposed to be out today for free.
injustice came out today as well. grabbed that on my ps4 though,
I've been playing Timespinner on my Switch and it's a blast. It's like if Super Mertroid had FF like RPG elements. The time manipulation is cool too.
Started playing Metro Exodus and it's gorgeous and immersive. But it's also the first time I've heard my X1X fan actually spin. Man, it's getting a workout. I've never actually heard the X be so loud before.
One of the youtube podcasts I listen to said that Metro on the X was the most impressive game graphically that they've seen on a console yet. Its running native 4k, and for an open world game thats pretty impressive. Its incredibly rare to hear the fan spin, so Metro must make the X really flex its muscles.
Exodus is a nice looking game, especially on the 1X, but I disliked its bland open world aspects. Seemed forced like Rage 2's open world. Metro shines to me when it's in closed and controlled maps like in Last Light and 2033.
any chance Microsoft has an xbox one game sale monday like amazon and other places are?
hate spending $30 on a game ( just to use expiring credits ) for the same one I can get the physical for $13 lol.
Such a great deal on an amazing game.
I would like to have picked up Divinity 2, but my Game Pass backlog and the Switch's upcoming releases tell me its probably not a very good idea.
Yeah, Divinity requires all of your time and commitment, which is why I stopped because other games kept getting in the way, but I do plan on going back to it after I finish up Judgment since I'm almost at the end of Divinity I believe.
I spent the last 2 days playing through Inside and now I'm back to Blazing Chrome to get better at it and beat the game on the harder difficulties. I've already gotten to the point where I can beat the first level without getting hit. The later levels are proving much more difficult to learn though because they're significantly longer and have more enemies.
Blazing Chrome I think will be my next game I get into too as a short burst game. It looks fantastic. I can't wait to play it.
I think my first play through took me around 1.5-2 hours and my subsequent ones have been getting faster and are now around an hour. Difficult game though, only just over 1% of players on X1 have beaten it on normal.
Damn, that's crazy. I guess they were pulling no punches in the difficulty department. Are the checkpoints close together for each stage at least? I don't mind doing things over and over again when checkpoints are relatively well placed.
I'm only getting in an hour or so each sitting but I'm still playing Darksiders 3 and man, the difficulty/cheapness is all over the place. I'm playing on Normal and have easily died 50 times by now...usually I won't for a day or two and then it'll be 10 times in the same place. I realize that the point of it is to beat the deadly sins bosses and that should be challenging but even when I know what to do and I feel I'm heavily powered up, I'm finding them to be lengthier battles and more cheap than they need to be. I'm stuck on Gluttony right now and am on the fence if I want to stick with this any longer.
> Damn, that's crazy. I guess they were pulling no punches in the difficulty department.
> Are the checkpoints close together for each stage at least? I don't mind doing things
> over and over again when checkpoints are relatively well placed.
Kind of but other times not really. I think its level 4 or 5 the checkpoints are kind of brutal but that makes it to where you learn the enemy patterns much better than if there were lots of checkpoints. Each level may have like.....maybe 3 checkpoints...? Hard to tell because the levels greatly vary in length. I won't lie, sometime the game feels cheap AF with how the enemies move and how difficult they can be to hit. They have these dogs and mantis looking enemies that confuse me quite a bit with how they move and they usually hit me more than any of the bosses do.
Also, I think that only around .04% of players have beaten the game on Hard Core, which is only available once you beat the game on Normal.
> any chance Microsoft has an xbox one game sale monday like amazon and other places
> hate spending $30 on a game ( just to use expiring credits ) for the same one I can
> get the physical for $13 lol.
well to answer my own question lol , yep they are having a pretty good sale today!https://slickdeals.net/?adobeRef=1856aa0aa7db11e99...
Problem with Xbox games sales is that its gotten to the point where I question if I should even bother buying most games for cheap because most of the good games they put on sale have ended up on game pass.
> Problem with Xbox games sales is that its gotten to the point where I question if
> I should even bother buying most games for cheap because most of the good games they
> put on sale have ended up on game pass.
true , but for the bing search credits that expire this was perfect timing for me lol. I almost bought Hitman Game Year edt for $12 since it is leaving gamepass , but really couldnt get into it like the old games.
still undecided on Rise of the Tomb Raider 20 year edt for $8.99 since I just played it on gamepass PC last month.
Some more Game Pass additions for this month:
-Night Call (PC)
-Metal Gear Solid V: The Phantom Pain (Console)
-The Banner Saga 3 (Console and PC)
-Resident Evil 4 (Console)
-Killer Instinct DE (Console and PC)
-For The King (PC)
> true , but for the bing search credits that expire this was perfect timing for me
> lol. I almost bought Hitman Game Year edt for $12 since it is leaving gamepass ,
> but really couldnt get into it like the old games.
> still undecided on Rise of the Tomb Raider 20 year edt for $8.99 since I just played
> it on gamepass PC last month.
I bought RotTR:20year for that $9 price about a month ago, right before E3. Then I stocked up on Live and paid the $1 to get Utl GamePass and it's on there. I really enjoyed the 'first' modern TR so it was worth it to me and now at least I don't have to worry about making RofTR a focus to play before it possibly (eventually) leaves UGP.
> jays1fan wrote:
>> true , but for the bing search credits that expire this was perfect timing for
>> lol. I almost bought Hitman Game Year edt for $12 since it is leaving gamepass
>> but really couldnt get into it like the old games.
>> still undecided on Rise of the Tomb Raider 20 year edt for $8.99 since I just
>> it on gamepass PC last month.
> I bought RotTR:20year for that $9 price about a month ago, right before E3. Then
> I stocked up on Live and paid the $1 to get Utl GamePass and it's on there. I really
> enjoyed the 'first' modern TR so it was worth it to me and now at least I don't have
> to worry about making RofTR a focus to play before it possibly (eventually) leaves
Yeah , I am playing the Original TR now since its on game pass. since I bought GTA V , i figure that will be my go to game when theres nothing on gamepass I want to play lol.
plus I got a new/sealed copy of a Splinter Cell 360 game that was not on playstation 3 , so I should be covered for a while.
Give Blazing Chrome a shot if you haven't played it, its a pretty good game. I would give it a 8/10 easy. Brutal difficult though, so be warned.
Unfortunately the founders of Bioware didn't really care. They sold for $800 million and called it a day and started a microbrewery since they could do whatever they wanted after becoming filthy rich.
Yeah, I don't get why EA even bothers buying companies other than for their IPs. They pretty much buy a unique dev then make them create "EA games" rather than the games that got that dev on the map and what sets them apart from everyone else. Like.......why even bother?
To be like Thanos and have another gem added to their gauntlet to use and abuse as they see fit until they burn them out completely and are tossed aside forgetfully and disgracefully, like a used condom.
Now, in EA defense too, Bioware completely brought the entire wreck that was Anthem upon themselves. EA was just there to enforce deadlines but were reportedly completely hands off other than that. Respawn has also said that EA is being hands off with their Star Wars game.
I will still forever hate EA for wrecking Mass Effect.
Yes they did want to make that game. But they still had to rush that p.o.s. to meet EA's arbitrary fiscal deadlines. They stated they wanted at least another year before they released it. Because mid dev the game changed course completely. And it was like starting over. But EA was not going to let them do that and wanted it out now. Also the team at Bioware that made that game, came from other studios who wanted to make a Destiny like game. EA wanted that in the catalog and Bioware volunteered to make it. They never should have. Because the studio is going to be closed because of it most likely.
Lets take a moment to honor all EA has destroyed.
Westwood Studios - Command and Conquer.
Origin Systems - Ultima, Wing Commander.
Pandemic Studios - Original Battlefront Games.
Black Box Games - NHL 2K, Need for Speed, Skate.
DreamWorks Interactive - Medal of Honor.
Phenomic Game Development - The Settlers, SpellForce.
Maxis Software - The founder of Sim games, SimCity, The Sims.
Headgate Studios - Original makers of PGA games on PC, which EA turned into Tiger Woods.
Visceral Games - Dead Space.
And next on the chopping block, Bioware - Baldurs Gate, Neverwinter Nights, KotOR, ME, DA.
ya i am not holding out hope it even happens, there were teaser things shown for DA4 last year but said it was 3 years out, which means 2 years out still now, and maybe longer, if bioware even lives that long. i had seen a couple things saying anthem sales werent that bad, but that was just initial sales, the point of a game like that is to generate ongoing revenue and i havent looked into whether its doing that. i dont hold out much hope for DA4 to be very good though sadly :( its a series i did love very much. the writer for dragon age, mike laidlaw, is also gone apparently, so whatever we get wont be the original idea, same as they did Drew with mass effect and that walters guy came in.
What they showed at E3 a few years back was also a train wreck on Bioware's behalf. Most of the staff didn't know it was called Anthem until they watched the trailer and some people even didn't know the game had any flying in it since it was added last second. EA gave BW something like 5 years to make the game, Bioware screwed around for too long having preproduction meets, then tried to essentially make the entire game in just 1 year, that problem lands on Bioware's shoulders at that point. Bioware employees were even saying that they'll just have "Bioware magic" save the game when things were starting to look bad with development time because its the same thing that happened with DA4, but it actually worked that time around.
Problem when companies get bought like this too is that the good devs oftentimes jump ship because they don't want to work under a large developer and what the buyer ends up with is a shell of a company void of its top talent.
> ya i am not holding out hope it even happens, there were teaser things shown for
> DA4 last year but said it was 3 years out, which means 2 years out still now, and
> maybe longer, if bioware even lives that long. i had seen a couple things saying
> anthem sales werent that bad, but that was just initial sales, the point of a game
> like that is to generate ongoing revenue and i havent looked into whether its doing
> that. i dont hold out much hope for DA4 to be very good though sadly :( its
> a series i did love very much. the writer for dragon age, mike laidlaw, is also
> gone apparently, so whatever we get wont be the original idea, same as they did Drew
> with mass effect and that walters guy came in.
Yeah Laidlaw moved to Ubisoft to make his own new game/project for them. Supposedly its a single player RPG. But no one has any real info on it. But he didn't write the stories. That was David Gaider, he also wrote all the books. Gaider also wrote the stories for Baldurs Gate 2, Neverwinter Nights and KotoR. Laidlaw was just the creative director for Inquisition, and a lead graphic designer for Origins and 2. But he wrote the story for Jade Empire.
> What they showed at E3 a few years back was also a train wreck on Bioware's behalf.
> Most of the staff didn't know it was called Anthem until they watched the trailer
> and some people even didn't know the game had any flying in it since it was added
> last second. EA gave BW something like 5 years to make the game, Bioware screwed
> around for too long having preproduction meets, then tried to essentially make the
> entire game in just 1 year, that problem lands on Bioware's shoulders at that point.
> Bioware employees were even saying that they'll just have "Bioware magic" save the
> game when things were starting to look bad with development time because its the
> same thing that happened with DA4, but it actually worked that time around.
> Problem when companies get bought like this too is that the good devs oftentimes
> jump ship because they don't want to work under a large developer and what the buyer
> ends up with is a shell of a company void of its top talent.
Yeah a lot of the blame is theirs, not denying that. The company has been in massive trouble internally for some time. Everyone who jumps ship and or quits blasts the company for what a crap show it has been the last decade internally. And they are one of the worst offenders for cramming.
Yeah, just shows how a company can tank like that. One of the reasons why I like MS buying the smaller teams because they're much less likely to have employees jump ship since they are allowed their original freedom but now have the financial backing that can put a lot of their worries to rest and let them focus on development rather than trying to raise money to keep the lights on. Bioware didn't need that though, their founders just wanted out, same thing with old Rare.
Unicronic Arts' appetite for destruction is insatiable and it's quite depressing. That list @Archer mentioned makes me a truly sad panda.
EA Access used to look pretty good until Game Pass came out, now it looks really anemic in comparison.
> EA Access used to look pretty good until Game Pass came out, now it looks really
> anemic in comparison.
But also a huge price difference
> dustin11 wrote:
>> EA Access used to look pretty good until Game Pass came out, now it looks really
>> anemic in comparison.
> But also a huge price difference
If you run with sales prices then its about a $40/year difference. Not too bad.
Looks like EA Access has 76 games in its catalog for the X1, Game Pass has 233. Which one has the better library is subjective, but I'm not a huge fan of sports games from 2016.
Because PS4 doesn't have BC with PS3 games, so they lose out on access to like half the library of games (4 the Players). Theres even some games I guess that are current gen EA games that aren't on the PS4 side of Access, which is a bit weird.
In regards to those missing BC games on EA Access, Sony be like do you even Playstation Now, brah? And I be like for $20/month, na, brah.
> there may be some licensing at play too, how licensing is done for video games is
> going to change in a drastic way to facilitate this all digital future.
Yeah, looking further into it, EA bound to a kind of exclusivity license for Madden with Microsoft. Xbox gets the early access, and access to EA vault and all the advertising rights. Sony only gets to sell the game. This is because of the NFL and Microsoft deal, not something EA did, or the Xbox division did. Its a mutual partnership thing they started a few years back. But got worked into the EA deal for NFL exclusivity when they renewed it. Not sure about the rest however. The ones that seem odd are FIFA and DA:I. As there can't possibly be licensing issues for those.
On Playstation though you don't really have access to a truly good subscription platform right now though. You got Playstation Now which is so popular that it only has 700k subscribers, and EA Access is the only other one, so in comparison I guess EAA isn't the worst thing available. An annual sub costs the same as 1 month of PSNow.
If Sony wanted to stay competitive in the games as a service model and be as successful as MS has been, it would offer PS+ and PS Now as a whole package for $15 a month like MS is doing with GP ultimate. Sony already stopped giving 4 games a month with PS+ and the 2 they usually offer now, 1 if not both are usually a bit on the lackluster side, so $15 a month for both services to me sounds solid. I would even consider it at that price for both seeing as though there's over 500 games on PS Now I believe, some of which you can download instead of stream.
There is talk too of Xcloud being bundled in with GP Ultimate for no extra cost. The gap in value will only widen so I could see Sony being forced to offer a PS+ Pro which includes everything they have at a more competitive price. If they will beat MS in price and quality of games on the platform and have their stuff on as many platforms as GP remains to be seen though. This is also why Sony is putting their stuff on Azure, their own servers aren't good enough for what they want to do in the future and they don't have the cash to compete in the server space necessary to become competitive.
I would be surprised to see them offer their games day 1 though, I think that would probably kill them. Mostly because of Sony's focus on single player games to where MS's library keeps engagement and a reason to sub to GP, you get God of War and Spiderman, you can beat both in a few weeks and move on never really to play them again and have no reason to need to have a PSN sub. MS can offer you Halo or Gears and, while you don't need XBL to play them per se, you do need it to play the MP which is some of the highest played content in gaming, so MS gains lots of extra sub revenue at the expense of some software sales.
The PSN making more money thing included all the money that PSN brought in in terms of movie rentals, DLC sold for games they don't own, 3rd party games sold on their storefront, etc.....compared to MS's game division which doesn't add that stuff into their financial reports. I think the difference in terms of actual revenue was something like the Xbox division brought in like $13b and Playstation brought in $17 or $18b, so even with selling 2x as many consoles and having over 2x as many consoles to sell games and subs to they only managed to gross like 40% more than Xbox did, which really goes to show how much money is in subscriptions right now vs hardware and software on there own.
Next few years should be interesting, because both MS and Sony said that they want their games to be playable on as many devices as possible, so expect more streaming options to cell phones and PCs in both dev's future.
Anyone gonna give that Blair Witch game a go? Looks decently creepy but I dig that it also seems to be leaning on the lore of the series, so I'll probably try it out.
I hate horror game for some reason so I never play them anymore. That being said, that BW game does look pretty creepy and surprisingly interesting.
I'll probably check out Blair Witch as well as that new Supermassive game, Dark Pictures: Man of Medan. I think they both come out on the same day actually, 8/30.
GwG for August are
Geras of War 4
Castlevania: Lord of Shadows.
A lot of heavy hitters in there, including Lords of Shadow. Nice!
I own all of them already, but thats still a pretty fantastic month for people who don't because theres not a bad game on that list. I can download LoS so I can have a digital copy too and same with Gears 4 (even though its also on GP).
Yeah, MS has been killing it lately with GWG. Wish I could say the same for Sony but they have all but checked out of this generation it seems.
GwG seems to take every other month off, but this last month at least had Inside and MtR, both of which were pretty good games. I don't follow what the PS4 gets but it seems as though they increased their prices in a bunch of regions and then cut their offerings down from 6 games/month down to 2 and the quality seems to have degraded on top of that
Ya Sony is definitely skimping out lately on the Plus freebies. I think it coincides with the fact they're hearing up for next gen and don't really give a crap about current gen users anymore. They just broke 100 million consoles sold. They care not about maintaining their user base this gen anymore I assume. They went over and beyond their goal it seems.
Every console gen, the one which did the best goes: "Okay, now that we got you guys we're gunna go ahead and try to something we think we can get away with". Probably only around 25% are loyal to their brand and will just go with it, the rest of the buyers say screw that and go elsewhere, then that company has to try hard to win their consumers back again. If cloud streaming really takes off then it will be interesting to see how that will work out since consoles/console gens may not be a thing in 10-20 years.
It sure does seem that cloud gaming is the future within the next decade or so. Especially with MS and Sony now working together with these cloud servers. I wouldn't be surprised if the big 3 just collaborate with each other and most 1st party games becomes cross platform by 2030 and it's just left for the consumer which platform of preference to obtain said game on.
Yeah, consoles are definitely going away in the future. I think both Sony and MS kind of hate consoles BTH, they're expensive, takes years of R&D, and don't generate any money, everything is software and subscriptions, the console is just the vehicle to get that revenue. Once thats no longer needed then they'll both ditch consoles ASAP. Nintendo will be the last holdout but they'll all eventually be on Azure. Neither Sony nor Nintendo, even combined, have enough money to get the necessary server farms in place to pull of cloud gaming and compete wit Stadia. They need to get onto Azure or they'll both eventually be dead.