nonamesleft
27-Dec-2022(#1)
Currently has a May 12 2023 release date. That's just over 4 months away. That's not so far, but there isn't that much known about it.
Here's a video that has the reveal trailer and other info that has so far been released.
https://youtu.be/30DPu43_UkoIs it unusual for such an anticipated title that's only several months away to not have much known about it?
I don't usually follow games along their pre-release stages, so perhaps a lack of info is standard.
Personally, I'd rather a lack of info when it comes to games that I plan on playing. I don't care for spoilers, or to watch every trailer that comes out.
I'd have thought there'd be more out about it though. But again, I don't usually follow along with the progress of game development.
Definitely a game I'm looking forward to though.
BloodPuppetX
27-Dec-2022(#2)It’s just kinda how Nintendo operates. Fire Emblem Engage was announced in September and releases in January. I don’t remember seeing much of BotW besides the Great Plateau before that game released either.
nonamesleft
27-Dec-2022(#5)MrBean wrote:> I'm nervous the collector editions are gonna sell out instantly like BotW. Just hope
> we get insight to when they'll drop.
Yeah, same here.
And if there's a nice Zelda OLED, if I can get one, that'll be when I make the
upgrade.
nonamesleft
* 27-Dec-2022(#6)PizzaTheHutt wrote:> Nintendo has done this plenty of times. There was so little info known about Animal
> Crossing: New Horizons and Super Mario Maker 2 after their announcements until they
> finally hit us with a Nintendo Direct in the weeks leading up to their releases that
> gave us more info about them. I would expect the same for this game.
>
BloodPuppetX wrote:> ItÂ's just kinda how Nintendo operates. Fire Emblem Engage was announced in September
> and releases in January. I donÂ't remember seeing much of BotW besides the Great Plateau
> before that game released either.
Interesting. The lack of info seemed unusual to me, especially with such a highly anticipated game. But it sounds like this isn't unusual.
MrBean
28-Dec-2022(#7)nonamesleft wrote:> MrBean wrote:
>> I'm nervous the collector editions are gonna sell out instantly like BotW. Just
> hope
>> we get insight to when they'll drop.
> Yeah, same here.
>
> And if there's a nice Zelda OLED, if I can get one, that'll be when I make the
> upgrade.
Aw crap, forgot about that... They for sure will. I have a masters and collector's unopened for BotW. I will pay scalper prices if I have to but damnit I hope I don't have to!
nonamesleft
* 28-Dec-2022(#9)bill wrote:> I've been replaying BOTW, still good. I'm glad this sequel looks similar in style.
>
Have you played the expansion? I played the game a lot, and enjoyed it, but hadn't tried any of the content that was released later.
Scott
29-Dec-2022(#11)If I remember correctly, it was the same with BotW. For the longest time, all we had was that cinematic trailer of Link running from a Guardian. Then, just a few months before it released, Nintendo released an amazing trailer for it during a Direct, easily one of my favorite video game trailers ever.
As excited as I am for the game, I wish I had a bit more time before it's release. I really want to finish Twilight Princess and Skyward Sword before it comes out. I'd even like to re-play BotW on Master mode, but I definitely don't have time for that.
I loved the DLC. Trial of the Sword was a really fun challenge with a great reward, and the Chamption's Ballad added some really cool shrines, plus some challenging boss re-matches. The Travel Medallion was pretty helpful, as was the Hero's Path.
MrBean
* 29-Dec-2022(#12)I'm sad that I never did the dlc. BotW has a weird place in my mind and heart. Beat it within two weeks of release, doing everything sans the seeds. I regret rushing it because the memories are pretty sparse.
Then my sister discovered it and became legit addicted. It was her favorite game of all time. She grew up watching me game and getting all my pass me downs. I did good as an older brother, raising two younger gamer sisters. She, more so than my other sister, got really good. Took her to some SSBM contests back in the day and she'd win every time. She was good... No big brother, but damn good!
She'd camp out at my house for a weekend, play all day, take insane hand written notes. She had hundreds of hours logged, but was maybe half way through the actual story. She loved just wondering... Exploring, crafting. She was insane and I'd make fun of her all the time. She always told me she didn't want it to end. She loved figuring everything out on her own with no help. I still have her notebook. She has pages and pages of notes, recipes, things to do. I got her a Switch for one of her bdays and BotW. She resumed her play and still never finished! Just continued to explore and love her time with the game.
After she died, I've wanted to play again as a means of connecting, but it just makes me fudging depressed anytime I think about it ... Kept wanting to get to the DLCs, but I just can't =(
Hoping I'll be able to enjoy TotK without losing my crap as a way to remember and honor her.
Fudge I hate that I just relived this memory... Time to turn it off and drink more wine!
Frank
* 30-Dec-2022(#16)Even if it's real, and really slick, I can't get myself to buy another Switch until it's a Pro or successor.
Since launch, I've been rocking my regular Switch and dabbled a little bit with a Switch Lite. I ended up getting rid of the Lite and using my V1 Switch primarily docked.
I love Nintendo, and always want to get the special edition consoles, but have yet to actually get one. I'm usually an early adopter, especially when it comes to legitimately new Nintendo consoles. By the time special editions release, I already own a stock console. And since I spend my time looking at the TV, and not the unit hooked up, I can't justify double dipping.
Honestly having come from a discussion (elsewhere) on the Switch hardware, I really hope Tears of The Kingdom doesn't have performance issues. Nintendo really needs to up its hardware, even if they remain at 1080p resolutions.
nonamesleft
31-Dec-2022(#18)BloodPuppetX wrote:> Not sure if i want this to be real or not:
>
Are you disappointed by it?
nonamesleft
31-Dec-2022(#19)Frank wrote:> Even if it's real, and really slick, I can't get myself to buy another Switch until
> it's a Pro or successor.
Do you consider the OLED to be a succesor?
Frank
31-Dec-2022(#20)nonamesleft wrote:> Frank wrote:
>> Even if it's real, and really slick, I can't get myself to buy another Switch
> until
>> it's a Pro or successor.
> Do you consider the OLED to be a succesor?
No way! It's just a minor upgrade. Like the DS to the DS Lite, or the 3DS to the 3DSXL. Switch OLED isn't even on the same level as DSi and New 3DS.
nonamesleft
5-Jan-2023(#21)Pictures of the possible Zelda OLED Switch that BloodPuppetX mentioned:
imageWas it leaked or "leaked"? Time will tell if it's real.
If there's one word I'd use to describe it, I'd say elegant.
bogo
5-Jan-2023(#23)i've been holding off on an OLED model since i figure they'll be moving on to something new in a couple of years...but this would definitely make me reconsider...i love it
nonamesleft
9-Jan-2023(#26)A little over 4 months until the (current) release date. I wonder if some stores will have some sort of midnight event release for the game, especially with how anticipated it has been.
KCPenguins
9-Jan-2023(#28)MrBean wrote:> I'm going to be watching this like a hawk (as possible) for CE/LE/Console, whatever.
> Please for the love of god, tag the crap out of me when/if any one gets news. Ya'll
> know how batcrap crazy I am and I truly don't want to miss out on this one.
>
> I managed to get the BotW CE + Masters, but I don't remember how much of a craze
> it was? Did they sell out immediately or was there ample time? Feels like a lifetime
> ago ...
They sold out quick. I assume there will be a mini-direct where they'll announce the CE's, and pre-orders will go up within a day or two of that.
nonamesleft
* 9-Jan-2023(#29)MrBean wrote:> I'm going to be watching this like a hawk (as possible) for CE/LE/Console, whatever.
> Please for the love of god, tag the crap out of me when/if any one gets news. Ya'll
> know how batcrap crazy I am and I truly don't want to miss out on this one.
>
> I managed to get the BotW CE + Masters, but I don't remember how much of a craze
> it was? Did they sell out immediately or was there ample time? Feels like a lifetime
> ago ...
I'd like some sort of collector's edition of this. Especially if it's something unique, like a gold/white Zelda themed Switch pro controller + game. Or something really cool.
ManiacMadman
9-Jan-2023(#30)Obviously someone just needs to time travel to the future and bring this game back with you. Don't forget to get the winning numbers for tomorrows Mega Millions jackpot for tomorrow as well since its 1.1 Billion dollars again and quart of milk. Might as well get it all while you're in the future. LOL
nonamesleft
* 9-Jan-2023(#31)ManiacMadman wrote:> Obviously someone just needs to time travel to the future and bring this game back
> with you. Don't forget to get the winning numbers for tomorrows Mega Millions jackpot
> for tomorrow as well since its 1.1 Billion dollars again and quart of milk. Might
> as well get it all while you're in the future. LOL
I could picture that being said in stand up comedy.
nonamesleft
* 16-Jan-2023(#32)Less than 4 months to go.
Hoping I can beat several games from the backlog before then.
nonamesleft
* 24-Jan-2023(#33)Another week down. That much closer.
I wonder if the game will keep the breakable weapons mechanic. I didn't mind it that much, but I know that others really didn't care for it.
One thing though, the breakable weapons made me hesitant about using the legendary weapons. I hung them up in Link's house, rather than risk breaking them. They're unique weapons, so I used them as decorations. Would have liked to use them, but it wasn't a big deal.
nonamesleft
24-Jan-2023(#35)Scott wrote:> You can rebuild the Champion weapons.
>
> I feel like getting rid of breakable weapons would require them changing up quite
> a bit from how BotW worked, which I really don't think they're going to do. I'd rather
> not have breakable weapons, but I got pretty used to them in BotW and didn't mind
> them too much, so I don't really care if they're in TotK.
Wait, really? You can rebuild those? Wish I had known. I would have liked to have used them. I don't know if I'll replay the game, having put a LOT of hours into it, but it's still cool to know.
bogo
24-Jan-2023(#36)from what i remember, i liked it. the alternative would've been to have a LOT less variety in weaponry, leading to less variety in chests and whatever all over the map...and then the whole aspect of taking weapons from enemies wouldn't happen...just because there would be no point.
i didn't really find it frustrating #most# of the time, just had to have some basic resource management in the back of your mind before going into a big fight. something that happens in a lot of games, just not in a zelda game until then.
i feel like they might tweak the system a bit, but overall, i'd be shocked if it was gone.
Scott
24-Jan-2023(#37)nonamesleft wrote:> Scott wrote:
>> You can rebuild the Champion weapons.
>>
>> I feel like getting rid of breakable weapons would require them changing up quite
>> a bit from how BotW worked, which I really don't think they're going to do. I'd
> rather
>> not have breakable weapons, but I got pretty used to them in BotW and didn't mind
>> them too much, so I don't really care if they're in TotK.
> Wait, really? You can rebuild those? Wish I had known. I would have liked to have
> used them. I don't know if I'll replay the game, having put a LOT of hours into it,
> but it's still cool to know.
Yeah, there's a blacksmith that can do it in each of the 4 villages of the Champions. You just need the similar looking weapon that you find a lot of in that area (e.g. Boulder Breaker), plus some various materials (different for each weapon).
bill
24-Jan-2023(#38)I'm not a fan of breakable weapons. I'd say there's too much weapon variety in botw, with most weapons being fairly pointless and thus clutter in the game. I agree, it's unlikely they would change this, though.
I think they could do a few things to make it less annoying. For example, when you open a chest and it has a weapon in it. Instead of saying "inventory full" then closing the chest; give us a way to drop/replace something we are carrying so we can easily take the usually-better weapon in the chest.
I love botw, but I think it's fair to say it has a number of user-interface annoyances like this in it. Another thing that always bugs me is the way they only partly let you skip cutscene-like moments. For example, every time I find a shrine, there's a short movie for activating it, then another as you step on the elevator, then another as you enter the shrine (still on the elevator). So, I end up hitting 'x' to skip those, 3 times and it's only partial because it always starts the movie before I can skip. Finishing the shrine is similar with 2 skip points and also some unskippable parts mixed in it. These are things that are always the same, or maybe you get some semi-pointless little message in the middle. It's like the developers are in love with their little videos and expect you to want to watch them 100s of times.
bogo
24-Jan-2023(#39)100% agree with the inventory full/chest situation. that was a huge pain.
and there's always going to be quality of life issues...i do hope they fix what they can and don't ignore the complaints out there. the skipping of the cutscenes are complicated though, as i'm sure some are hiding loading screens. if that's the case, adding variety would be a good start
nonamesleft
24-Jan-2023(#40)@bill @bogo
Regarding the inventory full/opening a chest situation, you can then drop an item from your inventory and then go back to the chest. Are you saying that it would be a good addition to allow a swap during the chest opening sequence, as opposed to the chest closing, going into your inventory, dropping an item, and then reopening the chest?
nonamesleft
24-Jan-2023(#41)bogo wrote:the skipping of the cutscenes are
> complicated though, as i'm sure some are hiding loading screens. if that's the case,
> adding variety would be a good start
This reminds me of the elevator/train cutscenes in Metroid Dread. Those scenes were on the screen for a very long time, but that's probably because it's rendering the map/content in the background.
I agree that some variety would be nice. Maybe some combat scenes or something. Not just the same screen.