bogo wrote:> MrBean wrote:
>> With Nintendo constantly relying on their old IP, and re-releasing stuff, I'm
> still
>> amazed we haven't seen re-releases of the handhelds. Oracle games, Minish Cap,
> Phantom
>> Hourglass, Spirit Tracks, etc. EASY cash cow that they're not milking nearly enough.
>
> I've been dreaming about an 'all stars' type release of the GBC/GBA games, but the
> PH/ST would likely be too difficult to port to anything because of the touch controls.
> they would have to completely redo the major function of the games. It's not impossible,
> but not as easy of a cash grab
I doubt they'll ever re-vamp these two games to use traditional controls. Changing the movement to a control stick or dpad and swinging your sword to a button would be easy enough, but there were a lot of other things that required touch controls, like mapping out the path of your boomerang and stuff like that. They would have to change a lot. The games were completely designed around using touch controls for everything.
> That said, from what i remember, i actually enjoyed both PH and ST. they were different
> and the touch controls were a bit cumbersome at times, but the games were short enough,
> where i was still able to finish them
I really enjoyed both of them as well. I first played PH shortly after it came out. I was enjoying it, but for some reason only made it about 1/3 of the way through the game before getting sidetracked. I finally returned to it a couple years ago and beat it, then went on to beat ST as well. They're very solid Zelda games if you can get past the touch controls, and that stupid train!