As my 50th game clear this year, I beat Rhythm Thief & the Emperor's Treasure
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It's a great rhythm game by SEGA. The stylish Parisian art thief Phantom R and his dog Fondue must solve an growing mystery surrounding his father's disappearance, a possibly-resurrected Napoleon Bonaparte with an evil army, a mysterious symbol appearing on various magical treasures, and more, all while dodging the authorities and supporting a new friend. The story and characters are fairly memorable, even if some moments are a little stupid or pointless in the long run. As for gameplay, you spend a lot of time in visual novel-mode, tapping the Touch Screen to find collectibles, recording sound effects for use around the overworld, and solving minor sound-themed puzzles. When you're not doing that, you get to play rhythm minigames that usually advance the story. They use various inputs, like button controls, swiping with the stylus, and even gyro controls. The tunes are catchy, but I'll have to listen to them again to really memorize them. It's satisfying knocking out Napoleon's knights with single palm strikes, quickly sneaking around museums at night, and kicking a soccer ball to pummel a bratty child detective.
All that stuff is good, and the game is really cool because of it. But I do have some critiques. A fair number of the minigames are just annoying. The difficulty curve is pretty forgiving until about Chapter 7, when this go off the rails. Before you know it, the game expects you to divide your attention between two sides of the screen with little time to breathe or quickly flip between six different inputs. (The poodle minigames especially are abysmal.) You can spend coins to use items to enhance your performance, which I strongly encourage in the later chapters. The most obnoxious part is the grading system. You hit the right notes to fill the groove bar from E to A, and any mistake drops it down at least one grade. So you can still get an A if all your mistakes happen early on, but a late mistake is basically a guaranteed B. I can handle that, but the real kicker is the high score system. You can earn an A and still have a low score, but you can also get a D or C and have a high score, depending on when you messed up. The game prioritizes your score over your grade, so a worse letter grade can overwrite your better one. Did I mention some level content is locked behind getting all As? So if you're not careful, you can play yourself into a corner, getting an extremely high score but making just one or two mistakes at the end to net yourself a B. Now you have to outperform your amazing score to replace it. I had to reset the game without saving in order to feasibly get an A on a few difficult minigames, which isn't how this system should work. Your score and overall grade should be saved separately so average players can prioritize getting As to unlock that final bonus chapter, while dedicated players can keep trying to top their scores without fear that the bonus chapter unlock could be affected.
Tapping everything on the screen to find important--and missable--trinkets is a tad irritating when you just want to get a move on. The art style is one part nice and another part cheap. It looks like a lower-budget Prof. Layton game, which is nice until you see Marie's character portrait, as it in particular looks amateurish. The voice acting is adequate but can be flat at times, and there are countless moments where the actor says something completely different from the subtitle--as an example, every time Napoleon says "hare" in the subtitles, his VA says "rabbit," perhaps because they didn't think Americans knew what hares were. Sometimes entire sentences will be changed, shortened, or restructured, which is distracting and just looks sloppy.
Overall, I give it an 8/10. Not amazing, but compelling and stylish enough to play all 18 hours of it and nab every A rank. I recommend buying it on the 3DS eShop while it's still $20, because if you don't, tracking down a rare cartridge will run you a fortune! ...Huh? The eShop's closed? Good luck, then!