Fe {
} 7/10
This is what happens when you buy a game without actually doing any research ahead of time just because other people were saying how much they liked it. I bought this several years ago and what I thought I was getting from this game was a 2D puzzle-platformer with little-to-no dialog and no fighting enemies, like Limbo or Little Nightmares. What I ended up getting is a 3D platformer-adventure game where you are going through this fantasy world singing to various creatures. I can't be mad at that though, because while it's not what I thought it was going to be, it's a somewhat decent game.
The game's graphics are nothing that'll blow you away, it almost kinda looks like a good looking indie title from the Xbox 360 and PlayStation 3 era, which is surprising then that it seems to struggle to keep a consistent frame-rate (at least on Switch, I can't speak for the other versions).
The controls are fine. You can adjust the pitch of your singing by tilting the Joy-Con or Pro Controller, which is kinda neat and a feature probably unique to the Switch version (though PS4 would be capable of it, I don't think enough devs know that). If you're not a fan of using gyro in any way they also give the option to assign it to the right analog stick. I never struggled with dealing with the camera and that's always a plus. However, control of the character itself sometimes feels a little clunky and I've missed jumps from treetop to treetop that I should not have, causing me to plummet down and have to climb my way back to where I was...only to sometimes miss the same jump and have to repeat everything again. The game is supposed to be around 5 or 6 hours but it's definitely taking me longer than that. Not even 100% sure I will end up finishing it yet, too many more jump fails might make me give up.
-=-
Ghost of Tsushima {
} 9/10
There is so much I like about this game, so pardon me while I ramble on.
- I like how the wind guides where you need to go, so that's less time spent needing to look at the map (which surprisingly isn't tied to the TouchPad).
- I like the graphics and how good the environments look. For that reason, just like the Horizon games, I prefer to travel on foot or horseback rather than fast traveling. There are times where the game looks
amazing (I spend a lot of time sin photo mode in games like this), but then there are other times where the game looks kinda iffy even by last-gen standards. But again, when it looks good, it looks
really good and in 4K keeps a relatively consistent 60fps most times. The environments especially look good, but the character models are what I feel are maybe not as good as they could've been. There is one minor issue I have that overall doesn't affect anything, but it just kinda bugs me, and it's how the day/night transition, and any changes in the weather, happen pretty abruptly. Again, it doesn't affect anything about my enjoyment of the game and most times you won't even notice it.
I give the edge to Horizon: Forbidden West in the graphics department (and I'm only comparing them because I still think HFW is the best looking game I've played on PS5 yet, and like GoT it was also initially built around PS4 specs in mind, so I feel like it's a fair comparison).
- 3D audio is pretty damn nice. I'm using the Japanese voice-over but I don't know how smart that is with my ADHD ass, if I look away from the screen for one second how do I know I didn't just miss a key line of dialogue in the subtitles? To be honest I'm 99% sure I would be enjoying this game just as much had I used the English voice-over.
- The controls are nice. I admit that early on I was just button-mashing my way through most of the combat, but now that I've unlocked more stances for different enemy types, I put a little more effort into stabbing them to death. BUT I can't help but feel a little disappointed at the lack of option to use gyro tilting for aiming the bow. I know I am not the only person who likes that feature dammit! You can do it in Horizon: Forbidden West but not here. I know the two games have different developers, but I wish Sony would send the memo across all their studios like "hey, our controller is perfectly capable of this feature and has been since the PS3 era, but barely any of you guys are using it and some of our players really wish you would take the hint and start using it more", y'know? The funny part is if you look in the options menu and select controls, they have options for people who play while holding the controller sideways or upside-down (I guess due to disabilities or something). It seems when designing the controls they had everyone in mind except for the people who like gyro. Oh well, I'll live.
- I'm unsure if they want you to use stealth or not. The first time the game walked me through an assassination kill, I had to sneak up behind the guy and stab him. Then a flashback cutscene played where the main character's uncle told him to never do that, it's something cowards do. Well the game gives plenty of opportunities to get stealth kills, so when I can take them, I do. I might be a coward but at least I ain't the one dead. I'm at the start of Act III now and I really liked the stealth sections towards the end of Act II.
- A big thing I like about this game is you can save anywhere you want and when you continue you'll be in that exact same place, meaning no hunting for specific places on the map where you can save your game. When I'm ready to stop playing for the night I usually go to where the next objective marker is and save right before I reach it so then the next time I play I'm already right there. This is such a time saver and I want more open-world games to have it.
- I've encountered the odd glitch here and there, but nothing even close to ruining the experience. One guy seemed stuck on a rock and couldn't get off of it, but that just made it easier to kill him. Another was an enemy had somehow gotten stuck/attached to the side of his horse and they were both in a bush so I could barely see them until I happened to walk by close enough.
Overall I am digging this game a lot. I decided pretty early on that I wasn't going for 100% though because I had just finished 100%'ing Saints Row before I started this and I thought I might end up being too open-worlded out. This is absolutely a far better game than Saints Row though, so maybe I would've done it had I not played Saints Row first.