nonamesleft
27-Dec-2022(#1)
Currently has a May 12 2023 release date. That's just over 4 months away. That's not so far, but there isn't that much known about it.
Here's a video that has the reveal trailer and other info that has so far been released.
https://youtu.be/30DPu43_UkoIs it unusual for such an anticipated title that's only several months away to not have much known about it?
I don't usually follow games along their pre-release stages, so perhaps a lack of info is standard.
Personally, I'd rather a lack of info when it comes to games that I plan on playing. I don't care for spoilers, or to watch every trailer that comes out.
I'd have thought there'd be more out about it though. But again, I don't usually follow along with the progress of game development.
Definitely a game I'm looking forward to though.
BloodPuppetX
27-Dec-2022(#2)It’s just kinda how Nintendo operates. Fire Emblem Engage was announced in September and releases in January. I don’t remember seeing much of BotW besides the Great Plateau before that game released either.
nonamesleft
27-Dec-2022(#5)MrBean wrote:> I'm nervous the collector editions are gonna sell out instantly like BotW. Just hope
> we get insight to when they'll drop.
Yeah, same here.
And if there's a nice Zelda OLED, if I can get one, that'll be when I make the
upgrade.
nonamesleft
* 27-Dec-2022(#6)PizzaTheHutt wrote:> Nintendo has done this plenty of times. There was so little info known about Animal
> Crossing: New Horizons and Super Mario Maker 2 after their announcements until they
> finally hit us with a Nintendo Direct in the weeks leading up to their releases that
> gave us more info about them. I would expect the same for this game.
>
BloodPuppetX wrote:> ItÂ's just kinda how Nintendo operates. Fire Emblem Engage was announced in September
> and releases in January. I donÂ't remember seeing much of BotW besides the Great Plateau
> before that game released either.
Interesting. The lack of info seemed unusual to me, especially with such a highly anticipated game. But it sounds like this isn't unusual.
MrBean
28-Dec-2022(#7)nonamesleft wrote:> MrBean wrote:
>> I'm nervous the collector editions are gonna sell out instantly like BotW. Just
> hope
>> we get insight to when they'll drop.
> Yeah, same here.
>
> And if there's a nice Zelda OLED, if I can get one, that'll be when I make the
> upgrade.
Aw crap, forgot about that... They for sure will. I have a masters and collector's unopened for BotW. I will pay scalper prices if I have to but damnit I hope I don't have to!
nonamesleft
* 28-Dec-2022(#9)bill wrote:> I've been replaying BOTW, still good. I'm glad this sequel looks similar in style.
>
Have you played the expansion? I played the game a lot, and enjoyed it, but hadn't tried any of the content that was released later.
Scott
29-Dec-2022(#11)If I remember correctly, it was the same with BotW. For the longest time, all we had was that cinematic trailer of Link running from a Guardian. Then, just a few months before it released, Nintendo released an amazing trailer for it during a Direct, easily one of my favorite video game trailers ever.
As excited as I am for the game, I wish I had a bit more time before it's release. I really want to finish Twilight Princess and Skyward Sword before it comes out. I'd even like to re-play BotW on Master mode, but I definitely don't have time for that.
I loved the DLC. Trial of the Sword was a really fun challenge with a great reward, and the Chamption's Ballad added some really cool shrines, plus some challenging boss re-matches. The Travel Medallion was pretty helpful, as was the Hero's Path.
MrBean
* 29-Dec-2022(#12)I'm sad that I never did the dlc. BotW has a weird place in my mind and heart. Beat it within two weeks of release, doing everything sans the seeds. I regret rushing it because the memories are pretty sparse.
Then my sister discovered it and became legit addicted. It was her favorite game of all time. She grew up watching me game and getting all my pass me downs. I did good as an older brother, raising two younger gamer sisters. She, more so than my other sister, got really good. Took her to some SSBM contests back in the day and she'd win every time. She was good... No big brother, but damn good!
She'd camp out at my house for a weekend, play all day, take insane hand written notes. She had hundreds of hours logged, but was maybe half way through the actual story. She loved just wondering... Exploring, crafting. She was insane and I'd make fun of her all the time. She always told me she didn't want it to end. She loved figuring everything out on her own with no help. I still have her notebook. She has pages and pages of notes, recipes, things to do. I got her a Switch for one of her bdays and BotW. She resumed her play and still never finished! Just continued to explore and love her time with the game.
After she died, I've wanted to play again as a means of connecting, but it just makes me fudging depressed anytime I think about it ... Kept wanting to get to the DLCs, but I just can't =(
Hoping I'll be able to enjoy TotK without losing my crap as a way to remember and honor her.
Fudge I hate that I just relived this memory... Time to turn it off and drink more wine!
Frank
* 30-Dec-2022(#16)Even if it's real, and really slick, I can't get myself to buy another Switch until it's a Pro or successor.
Since launch, I've been rocking my regular Switch and dabbled a little bit with a Switch Lite. I ended up getting rid of the Lite and using my V1 Switch primarily docked.
I love Nintendo, and always want to get the special edition consoles, but have yet to actually get one. I'm usually an early adopter, especially when it comes to legitimately new Nintendo consoles. By the time special editions release, I already own a stock console. And since I spend my time looking at the TV, and not the unit hooked up, I can't justify double dipping.
Honestly having come from a discussion (elsewhere) on the Switch hardware, I really hope Tears of The Kingdom doesn't have performance issues. Nintendo really needs to up its hardware, even if they remain at 1080p resolutions.
nonamesleft
31-Dec-2022(#18)BloodPuppetX wrote:> Not sure if i want this to be real or not:
>
Are you disappointed by it?
nonamesleft
31-Dec-2022(#19)Frank wrote:> Even if it's real, and really slick, I can't get myself to buy another Switch until
> it's a Pro or successor.
Do you consider the OLED to be a succesor?
Frank
31-Dec-2022(#20)nonamesleft wrote:> Frank wrote:
>> Even if it's real, and really slick, I can't get myself to buy another Switch
> until
>> it's a Pro or successor.
> Do you consider the OLED to be a succesor?
No way! It's just a minor upgrade. Like the DS to the DS Lite, or the 3DS to the 3DSXL. Switch OLED isn't even on the same level as DSi and New 3DS.
nonamesleft
5-Jan-2023(#21)Pictures of the possible Zelda OLED Switch that BloodPuppetX mentioned:
imageWas it leaked or "leaked"? Time will tell if it's real.
If there's one word I'd use to describe it, I'd say elegant.
bogo
5-Jan-2023(#23)i've been holding off on an OLED model since i figure they'll be moving on to something new in a couple of years...but this would definitely make me reconsider...i love it
nonamesleft
9-Jan-2023(#26)A little over 4 months until the (current) release date. I wonder if some stores will have some sort of midnight event release for the game, especially with how anticipated it has been.
KCPenguins
9-Jan-2023(#28)MrBean wrote:> I'm going to be watching this like a hawk (as possible) for CE/LE/Console, whatever.
> Please for the love of god, tag the crap out of me when/if any one gets news. Ya'll
> know how batcrap crazy I am and I truly don't want to miss out on this one.
>
> I managed to get the BotW CE + Masters, but I don't remember how much of a craze
> it was? Did they sell out immediately or was there ample time? Feels like a lifetime
> ago ...
They sold out quick. I assume there will be a mini-direct where they'll announce the CE's, and pre-orders will go up within a day or two of that.
nonamesleft
* 9-Jan-2023(#29)MrBean wrote:> I'm going to be watching this like a hawk (as possible) for CE/LE/Console, whatever.
> Please for the love of god, tag the crap out of me when/if any one gets news. Ya'll
> know how batcrap crazy I am and I truly don't want to miss out on this one.
>
> I managed to get the BotW CE + Masters, but I don't remember how much of a craze
> it was? Did they sell out immediately or was there ample time? Feels like a lifetime
> ago ...
I'd like some sort of collector's edition of this. Especially if it's something unique, like a gold/white Zelda themed Switch pro controller + game. Or something really cool.
ManiacMadman
9-Jan-2023(#30)Obviously someone just needs to time travel to the future and bring this game back with you. Don't forget to get the winning numbers for tomorrows Mega Millions jackpot for tomorrow as well since its 1.1 Billion dollars again and quart of milk. Might as well get it all while you're in the future. LOL
nonamesleft
* 9-Jan-2023(#31)ManiacMadman wrote:> Obviously someone just needs to time travel to the future and bring this game back
> with you. Don't forget to get the winning numbers for tomorrows Mega Millions jackpot
> for tomorrow as well since its 1.1 Billion dollars again and quart of milk. Might
> as well get it all while you're in the future. LOL
I could picture that being said in stand up comedy.
nonamesleft
* 16-Jan-2023(#32)Less than 4 months to go.
Hoping I can beat several games from the backlog before then.
nonamesleft
* 24-Jan-2023(#33)Another week down. That much closer.
I wonder if the game will keep the breakable weapons mechanic. I didn't mind it that much, but I know that others really didn't care for it.
One thing though, the breakable weapons made me hesitant about using the legendary weapons. I hung them up in Link's house, rather than risk breaking them. They're unique weapons, so I used them as decorations. Would have liked to use them, but it wasn't a big deal.
nonamesleft
24-Jan-2023(#35)Scott wrote:> You can rebuild the Champion weapons.
>
> I feel like getting rid of breakable weapons would require them changing up quite
> a bit from how BotW worked, which I really don't think they're going to do. I'd rather
> not have breakable weapons, but I got pretty used to them in BotW and didn't mind
> them too much, so I don't really care if they're in TotK.
Wait, really? You can rebuild those? Wish I had known. I would have liked to have used them. I don't know if I'll replay the game, having put a LOT of hours into it, but it's still cool to know.
bogo
24-Jan-2023(#36)from what i remember, i liked it. the alternative would've been to have a LOT less variety in weaponry, leading to less variety in chests and whatever all over the map...and then the whole aspect of taking weapons from enemies wouldn't happen...just because there would be no point.
i didn't really find it frustrating #most# of the time, just had to have some basic resource management in the back of your mind before going into a big fight. something that happens in a lot of games, just not in a zelda game until then.
i feel like they might tweak the system a bit, but overall, i'd be shocked if it was gone.
Scott
24-Jan-2023(#37)nonamesleft wrote:> Scott wrote:
>> You can rebuild the Champion weapons.
>>
>> I feel like getting rid of breakable weapons would require them changing up quite
>> a bit from how BotW worked, which I really don't think they're going to do. I'd
> rather
>> not have breakable weapons, but I got pretty used to them in BotW and didn't mind
>> them too much, so I don't really care if they're in TotK.
> Wait, really? You can rebuild those? Wish I had known. I would have liked to have
> used them. I don't know if I'll replay the game, having put a LOT of hours into it,
> but it's still cool to know.
Yeah, there's a blacksmith that can do it in each of the 4 villages of the Champions. You just need the similar looking weapon that you find a lot of in that area (e.g. Boulder Breaker), plus some various materials (different for each weapon).
bill
24-Jan-2023(#38)I'm not a fan of breakable weapons. I'd say there's too much weapon variety in botw, with most weapons being fairly pointless and thus clutter in the game. I agree, it's unlikely they would change this, though.
I think they could do a few things to make it less annoying. For example, when you open a chest and it has a weapon in it. Instead of saying "inventory full" then closing the chest; give us a way to drop/replace something we are carrying so we can easily take the usually-better weapon in the chest.
I love botw, but I think it's fair to say it has a number of user-interface annoyances like this in it. Another thing that always bugs me is the way they only partly let you skip cutscene-like moments. For example, every time I find a shrine, there's a short movie for activating it, then another as you step on the elevator, then another as you enter the shrine (still on the elevator). So, I end up hitting 'x' to skip those, 3 times and it's only partial because it always starts the movie before I can skip. Finishing the shrine is similar with 2 skip points and also some unskippable parts mixed in it. These are things that are always the same, or maybe you get some semi-pointless little message in the middle. It's like the developers are in love with their little videos and expect you to want to watch them 100s of times.
bogo
24-Jan-2023(#39)100% agree with the inventory full/chest situation. that was a huge pain.
and there's always going to be quality of life issues...i do hope they fix what they can and don't ignore the complaints out there. the skipping of the cutscenes are complicated though, as i'm sure some are hiding loading screens. if that's the case, adding variety would be a good start
nonamesleft
24-Jan-2023(#40)@bill @bogo
Regarding the inventory full/opening a chest situation, you can then drop an item from your inventory and then go back to the chest. Are you saying that it would be a good addition to allow a swap during the chest opening sequence, as opposed to the chest closing, going into your inventory, dropping an item, and then reopening the chest?
nonamesleft
24-Jan-2023(#41)bogo wrote:the skipping of the cutscenes are
> complicated though, as i'm sure some are hiding loading screens. if that's the case,
> adding variety would be a good start
This reminds me of the elevator/train cutscenes in Metroid Dread. Those scenes were on the screen for a very long time, but that's probably because it's rendering the map/content in the background.
I agree that some variety would be nice. Maybe some combat scenes or something. Not just the same screen.
razeak
24-Jan-2023(#42)The weapons are the biggest point of contention in BOTW. Just increase durability a lot and that probably eliminates it. Like 400%. Let the Master Sword last a lot longer too, or have enemies that can nullify its damage or something.
lordly_llama
24-Jan-2023(#44)Breath Of The Wild is a terrible Legend Of Zelda game. More worse than Phantom Hourglass.
KCPenguins
24-Jan-2023(#46)Weapon durability is nothing once you get the master sword. You chuck weapons left and right. Leave them in the shrines. I don't know a better solution... Fallout 3 where it slows you down to a crawl? Witcher 3 where you sell 100's of things for peanuts in a town? Not a fan of infinite storage as it creates huge imbalences. Wind Waker where the weapons disappear as soon as you leave an area. Old school Zelda where you only get a dozen weapons or tools? I see Fallout 3 and BotW equivalent. I'd rather not spend hours in shops selling crap. Either one of the former, doesn't bother me.
Also could go RE4 style where you get so many "blocks" of storage, and items take up different amounts of space. This would be terrible.
nonamesleft
* 24-Jan-2023(#47)lordly_llama wrote:> Breath Of The Wild is a terrible Legend Of Zelda game. More worse than Phantom Hourglass.
Ouch. I don't hear that too often about BOTW, but you're allowed to have your opinion. What didn't you like about it?
Have you played many games in the series? Which Legend of Zelda game did you like the most?
nonamesleft
24-Jan-2023(#48)bill wrote:> Bring back the hookshot!
:) Brings me back to Oracle of Ages. Hookshot was great.
KCPenguins
24-Jan-2023(#49)nonamesleft wrote:> lordly_llama wrote:
>> Breath Of The Wild is a terrible Legend Of Zelda game. More worse than Phantom
> Hourglass.
> Ouch. I don't hear that too often about BOTW, but you're allowed to have your opinion.
> What didn't you like about it?
>
> Have you played many games in the series? Which Legend of Zelda game did you like
> the most?
It's actually a very common response on boards and forums.
bogo
24-Jan-2023(#50)thats one of my biggest grips with BotW...you get all of the fancy new things on the Great plateau and then thats it (minus the Champion abilities). if there were old school tools like the hookshot that helped you to get to new areas in the overworld, that would make things a bit more enjoyable.
although, half of the fun with BotW was that you could go anywhere and everywhere right from the get go if you were crafty enough
nonamesleft
24-Jan-2023(#51)KCPenguins wrote:> nonamesleft wrote:
>> lordly_llama wrote:
> |>> Breath Of The Wild is a terrible Legend Of Zelda game. More worse than Phantom
>> Hourglass.
>> Ouch. I don't hear that too often about BOTW, but you're allowed to have your
> opinion.
>> What didn't you like about it?
>>
>> Have you played many games in the series? Which Legend of Zelda game did you like
>> the most?
>
>
> It's actually a very common response on boards and forums.
Interesting. Is there a commonly disliked element to the game?
nonamesleft
24-Jan-2023(#53)bill wrote:> Yeah, I'm curious what @lordly_llama doesn't like about BotW.
> I can imagine since BotW was different in many ways.
>
> Phantom Hourglass is the worst for me, I didn't even finish it.
What about Spirit Tracks?
nonamesleft
24-Jan-2023(#55)bill wrote:> Never heard of it! bad?
I don't know. It was the 2nd one released for DS, after Phantom Hourglass. I heard good things about it, but haven't played it.
Scott
* 25-Jan-2023(#59)bogo wrote:> thats one of my biggest grips with BotW...you get all of the fancy new things on
> the Great plateau and then thats it (minus the Champion abilities). if there were
> old school tools like the hookshot that helped you to get to new areas in the overworld,
> that would make things a bit more enjoyable.
>
> although, half of the fun with BotW was that you could go anywhere and everywhere
> right from the get go if you were crafty enough
Therein lies the problem. Open world doesn't really mesh with the Zelda formula. I'd much rather have a traditional Zelda game that takes place in a huge world with tons of room for exploration, but you slowly gain access to all of it as you acquire new items and abilities. I don't need to be able to go literally everywhere right from the very start. People's obsession with that is what forced this to be a "bad Zelda game". It's still a great game though.
MrBean
25-Jan-2023(#60)It's been awhile, and I binged/rushed through BotW; however ... at first I hated the durability, but because of it, it created more diversity in being forced to have to change weapons. Again at first, hated it, but later ... I kinda grew fond of it. How many games out there do they give you tons of options, but ultimately you use 10% of them? While annoying, it does create/force you to check out more options and adds some diversity into the gameplay.
With Nintendo constantly relying on their old IP, and re-releasing stuff, I'm still amazed we haven't seen re-releases of the handhelds. Oracle games, Minish Cap, Phantom Hourglass, Spirit Tracks, etc. EASY cash cow that they're not milking nearly enough.
bogo
* 25-Jan-2023(#63)MrBean wrote:> With Nintendo constantly relying on their old IP, and re-releasing stuff, I'm still
> amazed we haven't seen re-releases of the handhelds. Oracle games, Minish Cap, Phantom
> Hourglass, Spirit Tracks, etc. EASY cash cow that they're not milking nearly enough.
I've been dreaming about an 'all stars' type release of the GBC/GBA games, but the PH/ST would likely be too difficult to port to anything because of the touch controls. they would have to completely redo the major function of the games. It's not impossible, but not as easy of a cash grab
That said, from what i remember, i actually enjoyed both PH and ST. they were different and the touch controls were a bit cumbersome at times, but the games were short enough, where i was still able to finish them
Snappy
* 25-Jan-2023(#64)I agree that BotW wasn't a great Zelda game, though it was a good game overall if you're into open world. For me, when I have the ability to randomly wander I tend to get disconnected from / not give a crap about the main story / quest line. Also, the temples where you just fought the machines over and over again got old really fast... though I did enjoy the ones with the puzzles.
I also wish there were more challenging aspects to the game.. the only thing truly challenging was the black minotaur/tiger thingey.
I agree with whoever said the cooking mechanic needed to be streamlined.. it wasn't really fun after the novelty wore off and just became a chore where you needed a guide to know how to cook good dishes.
Lastly, I wanted more quest lines like the one where you helped build that new village on the lake island... or more things to do to upgrade your house, more challenges/meaningful reasons to use shield surfing which was fun as well. I thought it could have gone alot deeper on the quest line side of things I guess. Quantity =/= quality.
Scott
* 25-Jan-2023(#65)bogo wrote:> MrBean wrote:
>> With Nintendo constantly relying on their old IP, and re-releasing stuff, I'm
> still
>> amazed we haven't seen re-releases of the handhelds. Oracle games, Minish Cap,
> Phantom
>> Hourglass, Spirit Tracks, etc. EASY cash cow that they're not milking nearly enough.
>
> I've been dreaming about an 'all stars' type release of the GBC/GBA games, but the
> PH/ST would likely be too difficult to port to anything because of the touch controls.
> they would have to completely redo the major function of the games. It's not impossible,
> but not as easy of a cash grab
I doubt they'll ever re-vamp these two games to use traditional controls. Changing the movement to a control stick or dpad and swinging your sword to a button would be easy enough, but there were a lot of other things that required touch controls, like mapping out the path of your boomerang and stuff like that. They would have to change a lot. The games were completely designed around using touch controls for everything.
> That said, from what i remember, i actually enjoyed both PH and ST. they were different
> and the touch controls were a bit cumbersome at times, but the games were short enough,
> where i was still able to finish them
I really enjoyed both of them as well. I first played PH shortly after it came out. I was enjoying it, but for some reason only made it about 1/3 of the way through the game before getting sidetracked. I finally returned to it a couple years ago and beat it, then went on to beat ST as well. They're very solid Zelda games if you can get past the touch controls, and that stupid train!
Scott
25-Jan-2023(#66)bill wrote:> I think I still have the cart of PH. Maybe I should try it again. I can't remember
> specifically what I disliked about it. I think it was something about returning
> to a central dungeon that had timed elements (the hourglass?). I didn't enjoy that
> play and/or struggled with it. In most games, I disliked timed stuff.
Yeah, a lot of people don't like that dungeon that you return to multiple times. I actually liked it quite a bit. That bad news is, there's something similar in ST, and it's even harder IMO.
> Honestly, Spirit Tracks doesn't look great to me and it seems like it's not especially
> easy/cheap to acquire, so we'll see.
If you ever want to play it you can borrow my copy.
Scott
25-Jan-2023(#67)Snappy wrote:> I also wish there were more challenging aspects to the game.. the only thing truly
> challenging was the black minotaur/tiger thingey.
Yeah, I'm definitely hoping TotK has more challenging combat. We need more variety in how you can attack enemies, and how they attack you. Once you mastered the flurry rush in BotW, the game became way too easy. I eventually got to where even the Lynels were easy to beat. I used to go around after every red moon and re-fight all of the Silver Lynels to stock up on good supplies. I got to where I could defeat all of them in about 20-30 minutes, and that was including travel time.
> I agree with whoever said the cooking mechanic needed to be streamlined.. it wasn't
> really fun after the novelty wore off and just became a chore where you needed a
> guide to know how to cook good dishes.
I actually really enjoyed cooking. I spent a lot of time researching all of the best dishes, and used them heavily. I just wish there had been a section that saved any dish you had cooked in the past so that you could quickly cook it again without going through and selecting all of the ingredients every single time.
bill
25-Jan-2023(#68)@Scott Thanks for the offer! ...we'll see.
Snappy wrote:> if you're into open world. For me, when I have the ability to randomly wander I tend
> to get disconnected from / not give a crap about the main story...
It's interesting you put it this way. I tend to really like open world games and also have mixed feelings about main story quests. I often wonder if they could just make an open world game without quests at all. I think I'd like that the most. Though, it is good to have some narrative reason for motivation. All the cutscenes, characters arcs, and boss battles associated with quests and such have less appeal for me these days. They feel mostly tedious (a bit silly, overwrought, similar to other stuff, etc.).
bogo
25-Jan-2023(#69)either way, based on the trailers, it looks like TotK will likely have 7 main dungeons (based on the number of 'tears'), so they will likely be traditional dungeons. just not 100% sure what the outcome of those may be. could be an item, could be vial of whatever the blue stuff is Link has in the trailers...or something completely different
KCPenguins
* 25-Jan-2023(#70)Scott wrote:> Snappy wrote:
>> I also wish there were more challenging aspects to the game.. the only thing truly
>> challenging was the black minotaur/tiger thingey.
>
> Yeah, I'm definitely hoping TotK has more challenging combat. We need more variety
> in how you can attack enemies, and how they attack you....
>
>
I don't get this complaint coming from someone asking for a more traditional Zelda. BotW has a wide variety of ways to attack most enemies, including the environment. Traditional Zelda's typically have 1 way to attack, and it's usually spoonfed to the player.
What traditional Zelda had more challenging combat? I guarantee I died more in my first playthrough in BotW than my 1st playthrough of OoT, WW, TP and SS combined.
Do you want Zelda Dread? Remove exploration and turn it into a boss rush game?
Scott
25-Jan-2023(#71)KCPenguins wrote:> Scott wrote:
>> Snappy wrote:
> |>> I also wish there were more challenging aspects to the game.. the only thing
> truly
> |>> challenging was the black minotaur/tiger thingey.
>>
>> Yeah, I'm definitely hoping TotK has more challenging combat. We need more variety
>> in how you can attack enemies, and how they attack you....
>>
>
> I don't get this complaint coming from someone asking for a more traditional Zelda.
> BotW has a wide variety of ways to attack most enemies, including the environment.
> Traditional Zelda's typically have 1 way to attack, and it's usually spoonfed to
> the player.
>
> What traditional Zelda had more challenging combat? I guarantee I died more in my
> first playthrough in BotW than my 1st playthrough of OoT, WW, TP and SS combined.
>
> Do you want Zelda Dread? Remove exploration and turn it into a boss rush game?
Fair question! There's not much they can do with combat in the 2D games so I accept it there, but one of my main complaints about the 3D Zelda games has always been that the combat is far too basic and simple (lock on, swing or jab, backflip to dodge, repeat). So traditional Zelda or not, I've always wanted more challenging, intricate combat. I do appreciate the ways Breath of the Wild "opened up the world" so to speak. There were tons of things you could do in BotW that had never been possible before, and I loved it. It's really just the sword combat that I want to see improved. I wasn't one to stay back and kill enemies by chucking a hundred bombs at them. I would do that sometimes when necessary (mostly in the early game), but the vast majority of my damage was done with the weapons. Improving enemy types and attack patterns would help tremendously. BotW was severely lacking in enemy variety, so you got very used to how to defeat the 3-4 main enemy types very early on, and then it became super repetitive. I'm hoping TotK brings in many more of the enemies that have been in the Zelda games throughout the years.
Snappy
* 25-Jan-2023(#72)KCPenguins wrote:> Scott wrote:
>> Snappy wrote:
> |>> I also wish there were more challenging aspects to the game.. the only thing
> truly
> |>> challenging was the black minotaur/tiger thingey.
>>
>> Yeah, I'm definitely hoping TotK has more challenging combat. We need more variety
>> in how you can attack enemies, and how they attack you....
>>
>>
>
>
> I don't get this complaint coming from someone asking for a more traditional Zelda.
> BotW has a wide variety of ways to attack most enemies, including the environment.
> Traditional Zelda's typically have 1 way to attack, and it's usually spoonfed to
> the player.
>
> What traditional Zelda had more challenging combat? I guarantee I died more in my
> first playthrough in BotW than my 1st playthrough of OoT, WW, TP and SS combined.
>
> Do you want Zelda Dread? Remove exploration and turn it into a boss rush game?
I wasn't asserting that traditional Zelda had more challenging combat. I would like it if traditional Zelda and BotW both had more challenging combat in general, or at least more opportunities for challenging combat, even if they are optional.
KCPenguins
25-Jan-2023(#73)I thought BotW had a good amount of challenging combat, and like most games once you figure out some tips and tricks they become easier. I still haven't beaten the boss in the DLC.
Scott
25-Jan-2023(#74)It's not really a tip or trick, it's one of the main combat moves that the game really pushes. As soon as you get good at it, it completely breaks combat. It makes a much bigger difference than just combat becoming easier as you get good at it, like in most games. Besides, in most games, enemies become harder as you progress, but in BotW, they don't really become harder, they just give them more hit points and weapons with higher attack. They just take longer to defeat, but they're not harder. The exception is Lynels, the higher classes actually have more challenging moves and patterns.
BloodPuppetX
25-Jan-2023(#75)bill wrote:> Snappy wrote:
>> if you're into open world. For me, when I have the ability to randomly wander
> I tend
>> to get disconnected from / not give a crap about the main story...
>
> It's interesting you put it this way. I tend to really like open world games and
> also have mixed feelings about main story quests. I often wonder if they could just
> make an open world game without quests at all. I think I'd like that the most.
> Though, it is good to have some narrative reason for motivation. All the cutscenes,
> characters arcs, and boss battles associated with quests and such have less appeal
> for me these days. They feel mostly tedious (a bit silly, overwrought, similar to
> other stuff, etc.).
This is why I've come to prefer open world over regular JRPGs. Just too much damn dialogue!
Snappy
* 25-Jan-2023(#76)bill wrote:> @Scott Thanks for the offer! ...we'll see.
>
>
> Snappy wrote:
>> if you're into open world. For me, when I have the ability to randomly wander
> I tend
>> to get disconnected from / not give a crap about the main story...
>
> It's interesting you put it this way. I tend to really like open world games and
> also have mixed feelings about main story quests. I often wonder if they could just
> make an open world game without quests at all. I think I'd like that the most.
> Though, it is good to have some narrative reason for motivation. All the cutscenes,
> characters arcs, and boss battles associated with quests and such have less appeal
> for me these days. They feel mostly tedious (a bit silly, overwrought, similar to
> other stuff, etc.).
You make a good point. Since I like to read a lot of novels I often find the actual plot lines in video games to be super shallow and boring, with some exceptions like some of the point and click adventures and a game like Heavy Rain.
So yeah.. maybe my problem isn't the open world as much as it is the storylines are super boring and uninteresting to me. LOL
Snappy
25-Jan-2023(#77)KCPenguins wrote:> I thought BotW had a good amount of challenging combat, and like most games once
> you figure out some tips and tricks they become easier. I still haven't beaten the
> boss in the DLC.
You're right that the trials DLC or whatever it's called is pretty darn challenging - forgot about that. The one where if you die you have to start over. I guess it was probably made to satiate people like me ha ha
lordly_llama
25-Jan-2023(#78)@bill
1.) The Master Sword needs a cooldown/repair. THE FUDGING MASTER SWORD.
2.) There are no true dungeons. Only bullcrap puzzle dungeons.
Kommie
25-Jan-2023(#79)lordly_llama wrote:> @bill
>
> 1.) The Master Sword needs a cooldown/repair. THE FUDGING MASTER SWORD.
>
> 2.) There are no true dungeons. Only bullcrap puzzle dungeons.
It's unfortunate that Nintendo looked to the West on this game. It's just open world trash, honestly. I was running across the map while simultaneously looking at my phone while playing it and was like... Yeah this is boring. And the tiny dungeons for hearts or whatever, not fun at all.
KCPenguins
25-Jan-2023(#83)The boss battles was probably my biggest complaint. I didn't care for fighting black gas 5 times as the main bosses, but the divine beasts were interesting as they each had similar stages throughout. They seemed like a good entry for something that could be better.
nonamesleft
31-Jan-2023(#84)bill wrote:> Yeah, I'd be OK with both shines and dungeons.
>
> I actually enjoyed Divine Beasts more in this recent replay. They are a little bit
> like a dungeon. The controls that shift the beast to allow you to solve them was
> an enjoyable mechanic too. The boss battles seemed very easy this time around, though
> I'm OK with that.
When I first experienced the Divine Beast mechanics, I was blown away by the ingenuity, not to mention the sheer size of the things.
nonamesleft
* 3-Feb-2023(#86)MrBean wrote:> Where's the collector's edition?!
>
>
Yeah, I'm really hoping I can get that collector's edition that they're most probably going to announce.
Remember the days when we could simply go to a local store and buy the new stuff that came out, instead of having to hope that someone doesn't grab it online .28 of a second quicker than you? You could even pre-order at a store. Now sometimes the stores can't even take your in-person pre-order because their inventory was sold out online.
Some things were much simpler back then. And back then doesn't even have to be way back. Even 10-12 years ago was a lot different than now in certain ways.
nonamesleft
* 8-Feb-2023(#87)Supposedly the game will retail for $70.
In general I don't get games on release day anyway, with my gaming backlog being pretty full, so I don't mind waiting for a gradual price drop or good deal. But there are certain games, such as Tears of the Kingdom, that I've been looking forward to and would like to play sooner rather than later. We'll see what happens.
Scott
8-Feb-2023(#90)bill wrote:> I tried playing a little Skyward Sword... ugh, the controls (particularly the camera
> control) are so awkward. It made me appreciate botw even more. It feels like they
> worked out the controls for botw better than other 3D zelda games. Tears should
> be good too.
I tried starting up a game of SS a few months ago but ended up not sticking with it. I don't remember what it was about the controls, but I remember really not liking them.
nonamesleft
* 8-Feb-2023(#91)bill wrote:> Nintendo does not drop the price on their in-house games much. So, waiting for a
> cheap price isn't a great strategy and buying day 1 isn't much worse than you'd pay
> later anyway.
I see. Yeah, you're right. The big titles don't usually get discounted for awhile. Sometimes they do around the holidays or black Friday, or a store running a b2g1.
That being said, the $70 price tag hurts a little more. $70 isn't the end of the world, but to me $60 was accepted as the current standard and it seemed to "fit" somehow for a AAA game. $70 though? The number just sounds like a bit too much for a game.
Will I still buy the game? Probably. But I'll be just a bit less excited than I would have been. It's a damper on the perceived experience.
nonamesleft
8-Feb-2023(#92)MrBean wrote:> Yah, kicking myself for not grabbing it while it was cheaper ... oh well, it'll be
> worth it, all 5+ copies I end up buying, haha.
5 copies? I'm guessing you mean
the regular game, the
edition that comes with an art book, the
cool European Steelbook Edition, and the
Extreme Edition that comes with a replica of Link's hand gliderOh, wait, that's 4 copies. What's the fifth?
nonamesleft
* 8-Feb-2023(#93)@Scott @bill
You both mentioned the controls of Skyward Sword not being to your liking. Were they better than the inverted controls of
Wind Waker? Just felt very off to me. I can't quite figure out why Nintendo did that.
nonamesleft
8-Feb-2023(#95)Scott wrote:> Pretty sure I've told you this before but you can switch to non-inverted in Wind
> Waker HD. I do hate inverted controls, but this was different. Again, I can't remember
> exactly what my issue was with SS, I just remember something about the controls being
> very awkward.
You have told me that. I meant the
version specifically.
MrBean
* 8-Feb-2023(#96)nonamesleft wrote:> MrBean wrote:
>> Yah, kicking myself for not grabbing it while it was cheaper ... oh well, it'll
> be
>> worth it, all 5+ copies I end up buying, haha.
>
>
> 5 copies? I'm guessing you mean the regular game, the edition that comes with
> an art book, the cool European Steelbook Edition, and the Extreme Edition
> that comes with a replica of Link's hand glider
>
> Oh, wait, that's 4 copies. What's the fifth?
I lied, 7.
1. Digital
2. Standard (opened)
3. Standard (sealed)
4. Special (sealed)
5. Masters (sealed)
6. Explorers Edition (sealed)
7. Explorers Edition + map version (sealed)
Wait wait wait, is there a European Steelbook!? I got that for Links Awakening ... don't tell me there's one for BotW ... must Google ...
Stumbled on this, not official I'm assuming?
https://ifantasybox.com/products/the-legend-of-zel... nonamesleft
* 8-Feb-2023(#97)MrBean wrote:> nonamesleft wrote:
>> MrBean wrote:
> |>> Yah, kicking myself for not grabbing it while it was cheaper ... oh well, it'll
>> be
> |>> worth it, all 5+ copies I end up buying, haha.
>>
>>
>> 5 copies? I'm guessing you mean the regular game, the edition that comes
> with
>> an art book, the cool European Steelbook Edition, and the Extreme Edition
>> that comes with a replica of Link's hand glider
>>
>> Oh, wait, that's 4 copies. What's the fifth?
>
> I lied, 7.
>
> 1. Digital
> 2. Standard (opened)
> 3. Standard (sealed)
> 4. Special (sealed)
> 5. Masters (sealed)
> 6. Explorers Edition (sealed)
> 7. Explorers Edition + map version (sealed)
>
> Wait wait wait, is there a European Steelbook!? I got that for Links Awakening ...
> don't tell me there's one for BotW ... must Google ...
>
I was honestly making up various editions to try to reach 5. The ones you mentioned are officially announced?
MrBean
8-Feb-2023(#98)nonamesleft wrote:> I was honestly making up various editions to try to reach 5. The ones you mentioned
> are officially announced?
Oh, ok cool, haha. Those are what I own for BotW.
No idea what TotK will do, safe to assume they'll do something similar ... and probably a console.
nonamesleft
8-Feb-2023(#99)MrBean wrote:> nonamesleft wrote:
>
>> I was honestly making up various editions to try to reach 5. The ones you mentioned
>> are officially announced?
>
> Oh, ok cool, haha. Those are what I own for BotW.
>
> No idea what TotK will do, safe to assume they'll do something similar ... and probably
> a console.
I don't know what exactly it is about these gaming related things that gets me excited, but they just do.
benstylus
8-Feb-2023(#100)nonamesleft wrote:> bill wrote:
>> Nintendo does not drop the price on their in-house games much. So, waiting for
> a
>> cheap price isn't a great strategy and buying day 1 isn't much worse than you'd
> pay
>> later anyway.
> I see. Yeah, you're right. The big titles don't usually get discounted for awhile.
> Sometimes they do around the holidays or black Friday, or a store running a b2g1.
>
Someone will list it here for $50-$55 within a couple weeks after it releases.
Be patient and all the popular new games end up available here
KCPenguins
8-Feb-2023(#101)I bought BotW (Switch) the July after it's release for $40 on here.
Kommie
8-Feb-2023(#103)Best Buys internal site says $69.99 for price. Nintendo are smoking crack for charging that for their ancient tech.
Kommie
8-Feb-2023(#105)It can barely run some games at 30 fps.
Look at the recent Pokémon games.
benstylus
8-Feb-2023(#106)Kommie wrote:> It can barely run some games at 30 fps.
>
> Look at the recent Pokémon games.
>
I blame Game Freak and poor code optimization for that, not the Switch hardware. There are games that look much better that also run much more smoothly.
Kommie
8-Feb-2023(#108)benstylus wrote:> Kommie wrote:
>> It can barely run some games at 30 fps.
>>
>> Look at the recent Pokémon games.
>>
>
> I blame Game Freak and poor code optimization for that, not the Switch hardware.
> There are games that look much better that also run much more smoothly.
>
>
Considering they only develop for one system it's pretty pathetic they can't make it play at a stable framerate.
KCPenguins
8-Feb-2023(#110)Honestly not a fan of the second trailer. Will wait for the mini direct.
KCPenguins
8-Feb-2023(#115)Why is Pikmin 4 coming out in July $60?
Kommie
8-Feb-2023(#116)KCPenguins wrote:> Why is Pikmin 4 coming out in July $60?
The Zelda tax!
MrBean
8-Feb-2023(#117)theJaw wrote:> Friggin bummed about the price tag. Game looks incredible but I just can’t justify
> dropping $70 on a video game.
A $10 hike I think is valid for a game like this. I mean, all games are gonna be $70 soon enough anyway.
theJaw
8-Feb-2023(#118)KCPenguins wrote:> Why is Pikmin 4 coming out in July $60?
I imagine Nintendo views Zelda as more of a tentpole franchise for them and knows the fanbase will drop the extra money on that as opposed to a new Pikmin, so they’re using it as the first step in the $70 transition. It seems the entire industry is heading that direction but, like this example, seem to be easing the gaming community in slowly so that it doesn’t seem like it was a huge overnight shock.
BloodPuppetX
8-Feb-2023(#119)GS has it back up for $59.99...this is so confusing!
theJaw
8-Feb-2023(#120)MrBean wrote:>
> A $10 hike I think is valid for a game like this. I mean, all games are gonna be
> $70 soon enough anyway.
Yeah, but that’s my problem. I just can’t justify (or afford) that price on a regular basis and really, really don’t want to encourage it. I know it is what it is, but, like I mentioned in another thread, it just means that gaming will be an even smaller priority for me in the coming years unfortunately.
theJaw
8-Feb-2023(#124)MrBean wrote:> @theJaw - hurry, get it on GameStop, it's back to the $59 price
Do pre-orders charge immediately or when shipped?
MrBean
8-Feb-2023(#125)theJaw wrote:> MrBean wrote:
>> @theJaw - hurry, get it on GameStop, it's back to the $59 price
>
> Do pre-orders charge immediately or when shipped?
When shipped
KCPenguins
* 8-Feb-2023(#126)MrBean wrote:> @theJaw - hurry, get it on GameStop, it's back to the $59 price
Naw, fudge that crap. Last "new" game I ordered from them was open, had a GS sticker on it and arrived damaged. Their CS said "yeah the game is new and arrived like that for theft protection". LOL
BloodPuppetX
8-Feb-2023(#127)theJaw wrote:> MrBean wrote:
>> @theJaw - hurry, get it on GameStop, it's back to the $59 price
>
> Do pre-orders charge immediately or when shipped?
Only when it ships, like Amazon.
Scott
8-Feb-2023(#129)theJaw wrote:> Friggin bummed about the price tag. Game looks incredible but I just can’t justify
> dropping $70 on a video game.
I'd be fine with a huge game like this costing $70 if other smaller games (or relatively easy ports) had lower prices. But nooooooo
theJaw
8-Feb-2023(#130)KCPenguins wrote:>
> Naw, fudge that crap. Last "new" game I ordered from them was open, had a GS sticker
> on it and arrived damaged. Their CS said "yeah the game is new and arrived like
> that for theft protection". LOL
lol that's trash, but I'm taking my chances here. As long as the game plays, I can find replacement stuff if I need to later on down the line.
@MrBean Thanks for the help pal. I ended up just risking the pre-order at GameStop after all. Appreciate the link, let's hope they don't pull any tomfoolery with the pricing.
theJaw
8-Feb-2023(#131)Scott wrote:> theJaw wrote:
>> Friggin bummed about the price tag. Game looks incredible but I just can’t justify
>> dropping $70 on a video game.
>
> I'd be fine with a huge game like this costing $70 if other smaller games (or relatively
> easy ports) had lower prices. But nooooooo
Yah I mean, there are only a couple BIG games I get each year anyhow... so if most games stayed at $60 or less, I could put up with it and just wait for cheaper deals on the big ones. That's why I'm happy Pikmin 4 is still gonna be $60 when it drops, but the coming years look bleak as far as pricing goes haha
KCPenguins
* 8-Feb-2023(#132)The game vouchers is now tempting. $130 vs $90...
I'll risk it and wait though... need more info on TotK to preorder. Worst that happens is I pay $70 for what is now a $70 game.
bogo
9-Feb-2023(#134)as always, the only thing i care about in that CE is the Art Book...i'll have it on an ebay watch list until it goes down to like $20 lol
bogo
9-Feb-2023(#137)agreed, i fully expect multiple versions. they have a mini direct for this coming up and they will likely announce several ways that you can buy
BloodPuppetX
9-Feb-2023(#138)Were you able to order the CE? I don't see the option.
BloodPuppetX
* 9-Feb-2023(#140)bogo wrote:> agreed, i fully expect multiple versions. they have a mini direct for this coming
> up and they will likely announce several ways that you can buy
I don't expect it. I just expect a direct to show more of the gameplay. Wouldn't it be weird to show another collector's edition weeks after the first one was announced? I don't see that happening.
I guess an OLED is still possible though.
SwiftJAB
9-Feb-2023(#141)Crazy prediction: They announce a Switch successor/pro with a LE Zelda version available
MrBean
9-Feb-2023(#143)SwiftJAB wrote:> Crazy prediction: They announce a Switch successor/pro with a LE Zelda version available
>
>
>
This would be the best case scenario, but realistically (because, you know, Nintendo), if they announce a Zelda Switch, it'll be current model with a skin of course.
nonamesleft
* 10-Feb-2023(#144)MrBean wrote:> After the TotK trailer, he said "a collectors edition will be available on launch
> day" ... but it was while they were showing the current edition. I dunno, probably
> looking too deep into it, but it's odd that this would be the only CE/LE given the
> last one had two, and this one is pretty lackluster.
When you compare them, I'd say both have things going for them:
imageimagePersonally, if they took out the metal poster from Tears of the Kingdom and put in a soundtrack CD or something else that's usable, I think that would have been a great upgrade. I doubt I'd use the poster. But I do like the steel book.
MrBean, how would you have wanted the special edition to be?
nonamesleft
* 10-Feb-2023(#146)BloodPuppetX wrote:> Is this hinting at a Switch OLED?
>
Ha. Maybe. Or maybe just a Sheika slate?
I think it would be very cool if they announced a new Switch or Switch Lite that's a replica of the Sheika slate.
Wouldn't that be a no brainer? It would fly off the shelves.
KCPenguins
* 10-Feb-2023(#149)theJaw wrote:> To me, that photo of Zelda just hints at the idea that Zelda will have playable sections
> in Tears of the Kingdom. At the end of the trailer, she tells Link to "lend me your
> power" or something along those lines. I think that's why Link's arm is all effed
> up... because he's somehow transferring his life force (or something) to Zelda so
> she can go on some sort of journey elsewhere in the world/timeline/whatever.
>
> I mean, it could also be an OLED tease but I think it's also more of a story-driven
> tease.
>
>
I didn't even read it. I thought it was Link... lol
Yeah, Zelda definitely playable in at least a limited fashion. I'd lean more towards she's playable throughout otherwise it wouldn't be worth hinting at.
Two player would be cool, but I doubt the Switch could handle split screen.
KCPenguins
10-Feb-2023(#151)benstylus wrote:> KCPenguins wrote:
>> Two player would be cool, but I doubt the Switch could handle split screen.
>
> Why offer split screen when you can sell a second copy of the game?
>
>
>
Honestly that would be pretty awesome, and I'd totally do it if the voucher program would let you.
Scott
10-Feb-2023(#152)theJaw wrote:> To me, that photo of Zelda just hints at the idea that Zelda will have playable sections
> in Tears of the Kingdom. At the end of the trailer, she tells Link to "lend me your
> power" or something along those lines. I think that's why Link's arm is all effed
> up... because he's somehow transferring his life force (or something) to Zelda so
> she can go on some sort of journey elsewhere in the world/timeline/whatever.
Pretty sure she says "lend HIM your power".
BloodPuppetX
11-Feb-2023(#153)KCPenguins wrote:> BloodPuppetX wrote:
>> Is this hinting at a Switch OLED?
>>
>
>
> I'm sure you saw this already.
>
>
> Wouldn't be a stretch.
That symbol on the left joy con also appears on the pin set of the CE. Hmmm..
nonamesleft
* 12-Feb-2023(#154)Exactly 3 months until the release date. Looking forward.
Scott
15-Feb-2023(#156)bill wrote:> I tried playing some other games on my Switch, but I've come back to botw.
>
> I'm pushing myself to do Trial of the Sword. I dislike stuff where you have to redo
> stuff from the start if you fail. But, I just made it to the end of the first part.
> I read some guides too. So, maybe I can go further.
I had the most trouble with the first trial. I don't know if it was actually the hardest, or if just trying it several times and getting good enough to actually beat it made me better at the style of TotS, which helped me beat the 2nd and 3rd trials more easily. Probably the latter, because on paper, the 3rd trial definitely seems the hardest. It's much longer, and the last room in particular is insane. I think I got pretty lucky beating that last room the first time I reached it. One thing that helped me was playing slower. In the regular game, I always ran into battles guns-a-blazing, but in TotS, I slowed down and took my time. Any chance I could, I would take out enemies with bombs instead of wasting my resources, something I never did in the regular game because it's painfully slow.
bill
15-Feb-2023(#157)Yeah, in the main game, I play very aggressively, hitting them fast and hard. Also, upgrading my armor so taking a few hits doesn't matter. This does not work well at all in the TotS, though.
I am decent with bombing skills, but they can backfire (blew myself up a few times). TotS is very generous with arrows too, but I have a lot of trouble hitting stuff that's moving. Even the Hinox, I mostly using running away, throwing bombs because I have trouble hitting its eye.
Though, I did just read a tip where you can use stasis on it first. That's a good idea! I hear in general that using stasis helps a lot in TotS. I just need to get in the habit of using it.
I also hear that doing the perfect guard shield trick with guardians is key in TotS. I've had some success with it, but I'm worried that one failure means game over. ...I do have a fairy, though.
Scott
15-Feb-2023(#158)bill wrote:> I am decent with bombing skills, but they can backfire (blew myself up a few times).
> TotS is very generous with arrows too, but I have a lot of trouble hitting stuff
> that's moving. Even the Hinox, I mostly using running away, throwing bombs because
> I have trouble hitting its eye.
Do you have the gyro controls turned on? Those helped me a lot with aiming.
> Though, I did just read a tip where you can use stasis on it first. That's a good
> idea! I hear in general that using stasis helps a lot in TotS. I just need to
> get in the habit of using it.
Yeah, Stasis is great! Since Hinox is a mini-boss, he doesn't stay frozen as long as smaller enemies.
> I also hear that doing the perfect guard shield trick with guardians is key in TotS.
> I've had some success with it, but I'm worried that one failure means game over.
> ...I do have a fairy, though.
Definitely. When you're not in the middle of a run, just go practice it somewhere. Once you get the timing down, you'll barely ever miss it.
Noid
15-Feb-2023(#161)Has anyone mentioned the exclusive in-store physical preorder bonus from GameStop?
image nonamesleft
15-Feb-2023(#163)Noid wrote:> Has anyone mentioned the exclusive in-store physical preorder bonus from GameStop?
>
Nice! Thanks for posting that.
KCPenguins
* 15-Feb-2023(#164)Scott wrote:> Yeah, they can be really awkward in the shrine puzzles, but they're great for making
> slight adjustments to your aim when shooting arrows.
I can confirm this. On the Wii U the gyro shrine puzzles behaved MUCH better with the gamepad. They were pretty atrocious on Switch, which is further proof BotW was a Wii U game from the get go. Makes me wonder if all of the inventory control was originally done on the gamepad screen when not playing handheld and they yanked it so the Switch version wouldn't be inferior.
Slight adjustments to shooting arrows was great on both though.
nonamesleft
19-Feb-2023(#167)BloodPuppetX wrote:> Apparently, some images from the art book have leaked.
>
I wonder if developers and artists get upset at this sort of thing. They've worked hard, all that work put in, and then someone leaks it, whatever that means. And for such a highly anticipated game too.
If a less known game had a leak, maybe the studio would welcome the attention, but this game doesnt have a lack of attention.
KCPenguins
* 19-Feb-2023(#168)The artists probably dying to leak it. Corperate Nintendo is the only one that I would imagine would be upset.
nonamesleft
28-Feb-2023(#169)Currently playing Trine in the meantime, while waiting for Zelda Tears of the Kingdom, (and in order to free up space on my Switch)
nonamesleft
* 5-Mar-2023(#171)bill wrote:> I just (finally) completed the Middle Trials of the Trail of the Sword in BotW.
> I barely survived the last floor with the Guardian Scout IV, used both faries, had
> about 4 hearts left.
How was the experience? I didn't try any of the BotW DLCs. Having put 100+ hours into it, I felt satisfied.
Scott
5-Mar-2023(#173)bill wrote:> I just (finally) completed the Middle Trials of the Trail of the Sword in BotW.
> I barely survived the last floor with the Guardian Scout IV, used both faries, had
> about 4 hearts left.
Nice
Did you do the other DLC? I think it was called the Champion's Ballad. The one that adds extra shrines and stuff.
nonamesleft
* 6-Mar-2023(#178)theJaw wrote:> I cannot wait for this game. I’ve been needing a new giant open world game to distract
> me from the day-to-day.
Me too. Really looking forward. Unless you count Dragon Quest Builders, I think Breath of the Wild was the last huge open world exploration type game that I beat, and that was awhile ago. I did try Immortals Fenix Rising, but didn't get into it.
nonamesleft
12-Mar-2023(#179)Exactly 2 months to the release date.
BloodPuppetX
17-Mar-2023(#184)They're restocking some of the Zelda amiibos. Majora's Mask at BB and TP Link at GameStop.
KCPenguins
17-Mar-2023(#185)MrBean wrote:> Soooo.... Spoons?
>
Cheaper than buying a standalone copy in the US. Do they offer free shipping from Japan?
PizzaTheHutt
* 17-Mar-2023(#186)KCPenguins wrote:> MrBean wrote:
>> Soooo.... Spoons?
>>
>
>
> Cheaper than buying a standalone copy in the US. Do they offer free shipping from
> Japan?
No, the shipping is $30 for the slower option.
KCPenguins
* 17-Mar-2023(#187)PizzaTheHutt wrote:> KCPenguins wrote:
>> MrBean wrote:
> |>> Soooo.... Spoons?
> |>>
>>
>>
>> Cheaper than buying a standalone copy in the US. Do they offer free shipping
> from
>> Japan?
>
> No, the shipping is $30 for the slower option.
>
$20 for that spoon though! Likely full of heavy metals.
If this is legit from Amazon JP via Nintendo JP, makes me wonder if cooking/eating is more featured. I hope not.
nonamesleft
* 19-Mar-2023(#188)MrBean wrote:> Soooo.... Spoons?
>
I'd be a little tempted, but buying the Japanese version of the game probably means that cutscenes and any spoken language wouldn't be in English.
Nice spoon though.
KCPenguins
* 19-Mar-2023(#191)Link unlocks a new feature in his Sheikah slate which allows him to blog, Tek-Tok and YigaTube. Turn in your shield and sword for a new adventure where you take Link around Hyrule exploring new cuisines, finding unique ingredients and experiment with new combinations to make exciting fresh dishes! The Legend of Zelda: Tastes of the Kingdom coming to Nintendo Switch May 12, 2023!
PizzaTheHutt
19-Mar-2023(#193)nonamesleft wrote:> MrBean wrote:
>> Soooo.... Spoons?
>>
> I'd be a little tempted, but buying the Japanese version of the game probably means
> that cutscenes and any spoken language wouldn't be in English.
>
> Nice spoon though.
How much spoken language do Zelda games typically have? But for the record, the listing for the game in the Japanese eShop does say it has English language support.
nonamesleft
24-Mar-2023(#194)PizzaTheHutt wrote:> nonamesleft wrote:
>> MrBean wrote:
> |>> Soooo.... Spoons?
> |>>
>> I'd be a little tempted, but buying the Japanese version of the game probably
> means
>> that cutscenes and any spoken language wouldn't be in English.
>>
>> Nice spoon though.
>
>
> How much spoken language do Zelda games typically have? But for the record, the listing
> for the game in the Japanese eShop does say it has English language support.
>
Cool. That doesn't seem common with these editions, offering English.
nonamesleft
* 27-Mar-2023(#195)KCPenguins wrote:> Link unlocks a new feature in his Sheikah slate which allows him to blog, Tek-Tok
> and YigaTube. Turn in your shield and sword for a new adventure where you take Link
> around Hyrule exploring new cuisines, finding unique ingredients and experiment with
> new combinations to make exciting fresh dishes! The Legend of Zelda: Tastes of
> the Kingdom coming to Nintendo Switch May 12, 2023!
Where'd you see that?
nonamesleft
27-Mar-2023(#197)KCPenguins wrote:> Made it up.
😅
Thank goodness. I don't know how I feel about a Zelda game that has blogging etc.
BloodPuppetX
27-Mar-2023(#199)Ten minute gameplay trailer tomorrow.
nonamesleft
27-Mar-2023(#201)Nice! 10 minutes is a lot for a game we've seen so little of.
KCPenguins
27-Mar-2023(#203)bill wrote:> Surely, we'll see at least 1 spoon in those 10 minutes.
I'm more interested in if there will be a fork.
nonamesleft
* 27-Mar-2023(#206)theJaw wrote:> I hope there's some sort of tease of a Minish world involved in the game, but I know
> that's unlikely.
That would be awesome. Minish Cap was a gem. I really enjoyed that one. I want to replay it... *Distant slightly agitated whispering* nevermind, my backlog says absolutely not, at least for now. Well, at least that's a maybe. 😄
nonamesleft
27-Mar-2023(#209)@theJaw Yeah, if there was a Minish related mechanic, I'd be really excited, but I'm not expecting it. Was there talk of it possibly being in the game?
nonamesleft
* 27-Mar-2023(#210)Scott wrote:> I really hope this game ends up being another home run for Nintendo, and a huge step
> forward for Zelda (not just Breath of the Wild 2.0).
Same.
I'd really like to see some old school 2D dungeons, or even a nod to that, in Tears of the Kingdom. Won't be a deal breaker if not, because I don't think we can expect it, but if it does turn out to have that, that would be really great.
theJaw
* 27-Mar-2023(#211)nonamesleft wrote:> @theJaw Yeah, if there was a Minish related mechanic, I'd be really excited, but
> I'm not expecting it. Was there talk of it possibly being in the game?
Well, apparently Minish-style shrinking and at least one Minish village was originally included in early concepts of BOTW. There’s official art of it and all:
https://www.reddit.com/r/zelda/comments/obkb9f/bot...If they returned to this concept for TotK, it could potentially explain the extended development cycle the game has seen.
Also, and this is neither here nor there, but there’s something about the title “TEARS of the Kingdom” that invokes the idea that the Minish are the tiny tears of Hyrule to me… small, hidden and forgotten. Brushed aside, etc etc. I remember Nintendo didn’t want to reveal the title of the game too early for fear it’d give away too much of the plot, but upon hearing the title I wondered what they meant because it didn’t seem to give anything away. But maybe with that theory in mind, it sorta does?
I dunno. Again, that’s just me letting my mind wander, and it is a bit of a stretch, but it’d be neat.
MrBean
* 28-Mar-2023(#215)Feeb wrote:> Another switch.
>
Son of a dog, this will sell out instantly ...
So it goes up for pre-order on 04.28?
BloodPuppetX
* 28-Mar-2023(#216)@MrBean, he said in another tweet that GS will probably open pre-orders at 4 PM ET. So check around then.
It will be released on April 28.
MrBean
28-Mar-2023(#218)BloodPuppetX wrote:> @MrBean, he said in another tweet that GS will probably open pre-orders at 4 PM ET.
> So check around then.
>
> It will be released on April 28.
Oh hell ... i'm already nervous, haha
nonamesleft
* 28-Mar-2023(#222)@MrBean Good luck! 🍀
🥬 Know what happens.
MrBean
28-Mar-2023(#226)Feeb wrote:> Seems like this has been up for a bit too long. Either lots of them or oversold.
>
Yeah, I tried to get in for a second (one to play, one to collect) ... It's just spinning.
Hoping to snag the controller later. I was too focused on trying to get the console - and I was super slow! I was legit mid-presenting my screen when I looked at my phone and saw your tag. I immediately stopped sharing, but had to keep talking and they had me re-validate my account ... was a pain, but got through!
nonamesleft
* 28-Mar-2023(#227)MrBean wrote:> NICE! I got a console, I think?
>
> Sadly, did not get the controller ... still, woohoo!!!
>
> THANK YOU @Feeb / @nonamesleft
Awesome! 🎉
Glad to hear you got the console.
nonamesleft
28-Mar-2023(#229)MrBean wrote:Nice looking controller. I think I'll post a picture of it here just for people to see.
KCPenguins
28-Mar-2023(#231)This looked great. Honestly tempered many of my concerns about the previous trailer. Probably the most excited I've been for it to date.
SwiftJAB
29-Mar-2023(#236)The gameplay video was done well enough to give us a sense of some of the mechanical changes to the game. I'm curious how long it will take to obtain all the abilities before you're off having fun. I'm looking forward to some of the crazy and entertaining ways people come up with for accomplishing things in the game. I'm really hoping the game doesn't have any terrible performance issues like we've seen in other games of late.
bill
29-Mar-2023(#238)The Rewind ability seemed good.
Fuse... definitely interesting and potentially fun, but at the same time it feels like the sort of thing I don't love about botw-style Zelda. It's hard to put into words exactly, but it seems like it will have me fussing over tons of pieces/parts from inventory and using the game menus to select things and whatnot. All that is not really playing the game in a way I look for in a zelda game. It feels a bit like them doubling-down on breakable weapons (which are too many and a bit fussy imho) I want to be moving, flowing, upgrading, and progressing without fussing over my inventory.
Put another way, Fuse seems similar to cooking in botw. It's an amusing idea and I played with it. But, ultimately, I just found ways to take what I needed from it and mostly avoided it because I'm focused on completing shrines, upgrading my armor and generally making progress in the game. e.g. in my recent botw play, I mostly just would seek out and cook ingredients like truffles or durians and cook them alone because full health plus hearts was good enough (vs. the other random attack/defense/stealth bonuses which didn't seem to matter enough to worry about). The stamina foods had some value until I built my stamina up enough too. Mixing ingredients was ultimately a tedious waste of time from my perspective.
For Fuse, I could see trying a few combos (or reading about the best ones in a wiki), but then just going with a few that worked for me and not messing with it much otherwise.
We'll see, though. I'll play the game no matter what and hopefully I'll enjoy Fuse more than I think right now. None of this is a big deal or a deal breaker. If TotK is mostly BotW 2, that's fine with me. Yes, some magical new Zelda that is newer and fresher, yet incorporates some of the best bits from previous Zeldas (especially Minish Cap), would have been great. Probably that won't come until a new console happens.
Scott
* 29-Mar-2023(#241)bill wrote:> The Rewind ability seemed good.
>
> Fuse... definitely interesting and potentially fun, but at the same time it feels
> like the sort of thing I don't love about botw-style Zelda. It's hard to put into
> words exactly, but it seems like it will have me fussing over tons of pieces/parts
> from inventory and using the game menus to select things and whatnot. All that is
> not really playing the game in a way I look for in a zelda game. It feels a bit like
> them doubling-down on breakable weapons (which are too many and a bit fussy imho)
> I want to be moving, flowing, upgrading, and progressing without fussing over my
> inventory.
I feel the same way. While the Fuse ability does look pretty cool, it's not something I'm interested in tinkering with. I can see a lot of players spending hours and hours playing around with it, coming up with all sorts of unique combinations. But that's just not something I care to spend a lot of time on. I want to be actively playing the game.
Shane12m
29-Mar-2023(#242)Scott wrote:> So, there's been hardly any conversation on here about the gameplay itself. What
> did everyone think? The new abilities are definitely very cool. I'm especially liking
> the Fuse ability. However, I hope there's a lot they're still not showing us. Otherwise,
> what I've been predicting (or what I've been afraid of) for a while now is true.
> It's basically BotW 2.0 with some new areas in the sky, slightly altered world map,
> and a couple new abilities.
I’m curious on what you mean by this. This was always going to be breath of the wild 2.0 no? It’s a sequel set in the same world that’s been altered with improvements. They could add full length dungeons, new abilities and it would still be 2.0 no?
I think I agree though with what you are saying that I hope they do more to distinguish it from botw but I think it’s going for the angle of improving and adding to the formula.
What are you hoping they add? I’d love to see large dungeons of old and some classic Zelda items such as hook shot
KCPenguins
* 29-Mar-2023(#243)I don't see large classic dungeons given the new abilities. It looks like it's doubling down on the open world sandbox world (i.e. exploration is paramount with experimentation being a bigger focus). I'm pumped, plus I got my fork!
Edit: Looking at the world, I'm guessing more of the same. Mini-dungeons (shrines or equivalent) and a handful of medium dungeons (like divine beasts).
Scott
* 30-Mar-2023(#244)Shane12m wrote:> Scott wrote:
>> So, there's been hardly any conversation on here about the gameplay itself. What
>> did everyone think? The new abilities are definitely very cool. I'm especially
> liking
>> the Fuse ability. However, I hope there's a lot they're still not showing us.
> Otherwise,
>> what I've been predicting (or what I've been afraid of) for a while now is true.
>> It's basically BotW 2.0 with some new areas in the sky, slightly altered world
> map,
>> and a couple new abilities.
>
> I’m curious on what you mean by this. This was always going to be breath of the
> wild 2.0 no? It’s a sequel set in the same world that’s been altered with improvements.
>
> They could add full length dungeons, new abilities and it would still be 2.0 no?
Not necessarily. I mean, most people figured this was the direction they would go, but it really wasn't confirmed until the first teaser trailer which came out June 2021. But even though we've known since then that they were re-using the same overworld from BotW, it wasn't clear just how different it was going to be. Now that we've gotten more glimpses from a few different trailers, it's looking more and more like not too much has changed. My hope was either 1) the landscape would be heavily altered, possibly from a long passing of time or some huge catastrophe, or 2) there would be some sort of dark/alternate version of the BotW Hyrule (the original cinematic trailer pointed toward this, IMO). Classic dungeons on top of that would be enough change for me.
> I think I agree though with what you are saying that I hope they do more to distinguish
> it from botw but I think it’s going for the angle of improving and adding to the
> formula.
>
> What are you hoping they add? I’d love to see large dungeons of old and some classic
> Zelda items such as hook shot
What I really want is a Zelda game that's more like the older Zelda games in terms of progression, story, dungeons, etc. I would just want it to take place in a huge, interactive world like BotW, with most of the new stuff that game introduced. But, I've known for a while that it's extremely unlikely that they would steer too far off the direction that BotW took things. I mentioned earlier in the thread why classic dungeons really don't make sense in the type of Zelda game that BotW (and TotK) is. Most of the classic items are made irrelevant by the new abilities too. You don't need a hook shot when you can just climb and paraglide everywhere.
Best1989
* 30-Mar-2023(#245)And that's a shame because the hook shot has always been one of my favorites.
Now that TotK is finally coming out, I think it's time for me to play BotW for the first time. Can you believe I haven't yet?
KCPenguins
1-Apr-2023(#246)https://youtu.be/lktkMoh2IF4Wouldn't it be badass if TotK had a one time entry to gerudo valley playing something similar to this? Red Dead Redemption did it masterfully with entering Mexico. Gave me chills. Won't happen, but great music.
KCPenguins
4-Apr-2023(#248)BloodPuppetX wrote:> Best Buy orders will include an art print:
>
>
> Better than the GS bonus. I'll switch over my pre-order for the CE if I see a chance,
> but don't expect it.
I like the GS one better... but not buying it from GS with all their shenanigans.
nonamesleft
* 4-Apr-2023(#249)I kinda want these. Not exactly sure why though 😅. If anyone happens to be getting these with the Japanese version, and wants to sell/trade them, please let me know.
image nonamesleft
9-Apr-2023(#252)MrBean wrote:> I debated it, but didn't see one with both spoon and fork
It was an option on Amazon Japan. The pre-order had several options. One with a spoon, one with both, etc.
I would want it to actually use :)
nonamesleft
9-Apr-2023(#253)Scott wrote:> I kinda want them too lol If they were one of the US pre-order bonuses I would definitely
> go out of my way to get them. But I'm not gonna pay extra just to get them from Japan.
>
What's funny to me is that the current price on Amazon Japan for the game + the spoon is actually cheaper than buying the US version of the game.
It's 7920 Yen, which is around 59-60 USD. The only reason I didn't order it is because I want the English version of the game.
If you're okay with the Japanese version of the game, uoud actually be saving yourself 10 dollars. (I didn't count shipping. Maybe it's free because it's directly from Amazon Japan? I don't know)
MrBean
9-Apr-2023(#254)nonamesleft wrote:> MrBean wrote:
>> I debated it, but didn't see one with both spoon and fork
> It was an option on Amazon Japan. The pre-order had several options. One with a spoon,
> one with both, etc.
>
> I would want it to actually use :)
Hrm, when I looked before only saw either or, not combo
bonham2
* 9-Apr-2023(#256)Scott wrote:> Shane12m wrote:
>
> What I really want is a Zelda game that's more like the older Zelda games in terms
> of progression, story, dungeons, etc. I would just want it to take place in a huge,
> interactive world like BotW, with most of the new stuff that game introduced. But,
> I've known for a while that it's extremely unlikely that they would steer too far
> off the direction that BotW took things. I mentioned earlier in the thread why classic
> dungeons really don't make sense in the type of Zelda game that BotW (and TotK) is.
> Most of the classic items are made irrelevant by the new abilities too. You don't
> need a hook shot when you can just climb and paraglide everywhere.
If they wanted to, they absolutely could. The shrines in BotW didn't allow climbing. So the walls could be unclimbable and then have hookshot locations. Then you can use the hookshot to make travel easier in the overworld. It also appears as though they are getting rid of bombs...a bomb bag seems like a no brainer as a dungeon upgrade. How about instead of weapons that you use to get through the dungeon and fight the boss, you get special upgrades that you couldn't get elsewhere...things you don't need to get through the overworld portion of the game, but maybe something that makes life easier.
I don't know. It seems to me that if they wanted to add dungeons, they could figure it out. We KNOW that the 120 shrines and the 4 divine beasts will not be returning, so they HAVE to replace them with something. Even if they are not the traditional dungeons from previous Zeldas, I would still take something. Maybe mini-dungeons, each with some tough enemies at the end and then a larger dungeon in each of the game's big sections with a large and unique boss (similar to the divine beasts but none of this XXXblight Ganon crap).
I loved Breath of the Wild. I know people had legitimate complaints (weapon breaking system, empty overworld, lack of enemy variety), but the shrine similarity and 4 divine beasts with 4 generic bosses were easily my biggest issue. There is nothing unique about any of those things. I HATED the beasts, even more on my second playthrough. One of my favorite parts of BotW was the island where they take all your stuff away and you have to complete it with the items you find on the island. I would love to see more of places like that.
nonamesleft
9-Apr-2023(#258)Just over a month until the release date. Putting my gaming backlog, which I have been making progress on, to the side for this. Very much looking forward.
mcorrado
10-Apr-2023(#259)Odds we get more info prior to release day?
nonamesleft
10-Apr-2023(#261)MrBean wrote:> Real question is... Can we best HFW DLC + Jedi Survivor before TotK?
DLC aside, Jedi Survivor comes out on the 28th of April. Are you really planning on getting it and beating it before May 12th?
nonamesleft
* 10-Apr-2023(#262)mcorrado wrote:> Odds we get more info prior to release day?
I could see Nintendo possibly releasing a piece of particularly tantalizing info about the game shortly before the release date. Not that the game needs to rely on any more hype, but still.
theJaw
10-Apr-2023(#263)nonamesleft wrote: >
>
> DLC aside, Jedi Survivor comes out on the 28th of April. Are you really planning
> on getting it and beating it before May 12th?
Tbh if I had a PS5, I could easily bang out Jedi Survivor in that time frame. When I get into a game like that, I go hard until the story's finished haha. Only took me a few days to beat Fallen Order.
MrBean
10-Apr-2023(#264)nonamesleft wrote:> MrBean wrote:
>> Real question is... Can we best HFW DLC + Jedi Survivor before TotK?
>
>
> DLC aside, Jedi Survivor comes out on the 28th of April. Are you really planning
> on getting it and beating it before May 12th?
It's supposed to be 17-22 hours ... so a handful of dedicated sessions, it's doable!
nonamesleft
10-Apr-2023(#267)BloodPuppetX wrote:> Another preorder bonus, this one limited to 5000 apparently:
>
Feeb wrote:That scroll looks pretty great! Thanks @BloodPuppetX @Feeb
Between the spoon from Japan, the wooden poster from GameStop, and this one, I've gotta say these are some pretty cool pre-order bonuses.
nonamesleft
10-Apr-2023(#268)theJaw wrote:> nonamesleft wrote:
>>
>>
>> DLC aside, Jedi Survivor comes out on the 28th of April. Are you really planning
>> on getting it and beating it before May 12th?
>
> Tbh if I had a PS5, I could easily bang out Jedi Survivor in that time frame. When
> I get into a game like that, I go hard until the story's finished haha. Only took
> me a few days to beat Fallen Order.
When you say "a game like that," what do you mean? I actually haven't played any in the series. Is it that it's fast paced and you just don't want to put it down?
nonamesleft
10-Apr-2023(#270)MrBean wrote:> nonamesleft wrote:
>> MrBean wrote:
> |>> Real question is... Can we best HFW DLC + Jedi Survivor before TotK?
>>
>>
>> DLC aside, Jedi Survivor comes out on the 28th of April. Are you really planning
>> on getting it and beating it before May 12th?
>
> It's supposed to be 17-22 hours ... so a handful of dedicated sessions, it's doable!
Yeah, for sure. But where's the time? :)
Some days I find that the only way to get more stuff done is to purposely sleep less 😅
nonamesleft
10-Apr-2023(#271)Feeb wrote:> I canceled my console preorder. Only had it in case others missed out. It’s still
> up.
Generous of you 👍🏻
Do you have a regular Switch?
Feeb
* 10-Apr-2023(#272)nonamesleft wrote:> Feeb wrote:
>> I canceled my console preorder. Only had it in case others missed out. It’s
> still
>> up.
> Generous of you 👍🏻
>
> Do you have a regular Switch?
I have a base, a lite, an OLED, a monster hunter, a Diablo, an animal crossing, a hey pikachu… I have a switch closet..
MrBean
10-Apr-2023(#273)nonamesleft wrote:> Some days I find that the only way to get more stuff done is to purposely sleep less
> 😅
This is the way.
Late nights is about the only true time I get for gaming ... unless I'm a bad dad/husband (which happens
) and ignore the fam for gaming.
This upcoming madness of Zelda, Diablo, Final Fantasy ... is gonna be tough!
nonamesleft
10-Apr-2023(#274)Feeb wrote:> nonamesleft wrote:
>> Feeb wrote:
> |>> I canceled my console preorder. Only had it in case others missed out. It’s
>> still
> |>> up.
>> Generous of you 👍🏻
>>
>> Do you have a regular Switch?
>
> I have a base, a lite, an OLED, a monster hunter, a Diablo, an animal crossing,
> a hey pikachu… I have a switch closet..
Ha. Nice!
I almost bought the Pikachu one, particularly for that dock. I thought it would be good to have a dock that makes people smile when they see it. And the joycon color scheme matchup is good too.
At least you have no shortage of joycons. :)
BloodPuppetX
10-Apr-2023(#275)That wall scroll bonus already sold out. Did you get one, @MrBean?
Feeb
10-Apr-2023(#276)nonamesleft wrote:> Feeb wrote:
>> nonamesleft wrote:
> |>> Feeb wrote:
>> |>> I canceled my console preorder. Only had it in case others missed out. It’s
> |>> still
>> |>> up.
> |>> Generous of you 👍🏻
> |>>
> |>> Do you have a regular Switch?
>>
>> I have a base, a lite, an OLED, a monster hunter, a Diablo, an animal crossing,
>> a hey pikachu… I have a switch closet..
> Ha. Nice!
>
> I almost bought the Pikachu one, particularly for that dock. I thought it would be
> good to have a dock that makes people smile when they see it. And the joycon color
> scheme matchup is good too.
>
> At least you have no shortage of joycons. :)
Pretty sure I got the pikachu set from @MrBean
bonham2
10-Apr-2023(#277)bill wrote:> bonham2 wrote:
>> We KNOW that the 120 shrines and the 4 divine beasts will not be returning,
>
> How do we know that?
Well, they haven't come out and said anything about that, but we've seen areas in the demonstrations where there were shrines they are now missing. We also have clearly seen that Link doesn't have the Sheikah Slate anymore, so he has no ability to open the shrines. They will have something to replace them, but it's interesting that were a month away and we still have no idea what those things are.
My theory/hope is that we're going to get a series of underground caves that we can get into because Ganon's magic created a powerful earthquake that opens these areas up. I can see those caves being similar in size to the shrines, and then the larger temples/dungeons being in the sky. We've seen a large building in the demo they could definitely be a large temple of sorts...but we still have no idea.
KCPenguins
* 10-Apr-2023(#279)BloodPuppetX wrote:> Another preorder bonus, this one limited to 5000 apparently:
>
Thanks. I got in a pre-order before they sold out. Other than the fork and spoon, this is probably the best looking bonus so far though I'm worried it'll be tiny. Nice that they're actually limited and #'d 1-5k.
Was very close to doing the voucher program, but I like physical for obvious reasons.
MrBean
10-Apr-2023(#280)BloodPuppetX wrote:> Another preorder bonus, this one limited to 5000 apparently:
>
... just what I needed ... another pre-order to TotK ... haha, thank you, snagged one.
BloodPuppetX
10-Apr-2023(#281)MrBean wrote:> ... just what I needed ... another pre-order to TotK ... haha, thank you, snagged
> one.
I was going to offer mine if you didn't get one. So now I have both a standard and CE preordered, which I never do. But I like that scroll, so I'll just sell the game later.
KCPenguins
* 10-Apr-2023(#283)BloodPuppetX wrote:> Now they have a black scroll lol:
>
>
> This one doesn't seem to be limited.
Showing out of stock... it actually looks better than the gold limited imo.
Really miss the days when there was 1 preorder and it wasn't exclusive to stores. With CE's, store exclusives, and foreign exclusives, TotK is going to have 10+ exclusive bundles if not way more.
BloodPuppetX
10-Apr-2023(#284)It says "Coming soon" - so hasn't sold out.
KCPenguins
10-Apr-2023(#285)BloodPuppetX wrote:> It says "Coming soon" - so hasn't sold out.
When I click the link it says "out of stock".
Kommie
10-Apr-2023(#286)If you people keep buying useless pre-orders, it will give Nintendo no incentive to make the Switch 2 with a 10% better performance.
KCPenguins
10-Apr-2023(#287)Kommie wrote:> If you people keep buying useless pre-orders, it will give Nintendo no incentive
> to make the Switch 2 with a 10% better performance.
Honestly I feel that's generous with modern consoles... there hasn't been a significant leap since what, PS2 to 3? Switch is a handheld competing amongst consoles. They only need to be at the entry level of "modern" consoles to compete (and win).
BloodPuppetX
10-Apr-2023(#288)KCPenguins wrote:> BloodPuppetX wrote:
>> It says "Coming soon" - so hasn't sold out.
>
>
> When I click the link it says "out of stock".
Yes, it also says coming soon. Meaning that it hasn't actually been available for purchase yet.
KCPenguins
10-Apr-2023(#289)BloodPuppetX wrote:> KCPenguins wrote:
>> BloodPuppetX wrote:
> |>> It says "Coming soon" - so hasn't sold out.
>>
>>
>> When I click the link it says "out of stock".
>
> Yes, it also says coming soon. Meaning that it hasn't actually been available for
> purchase yet.
It's slow loading for me. Not seeing that.
nonamesleft
10-Apr-2023(#290)Kommie wrote:> If you people keep buying useless pre-orders, it will give Nintendo no incentive
> to make the Switch 2 with a 10% better performance.
😆😅
KCPenguins
* 10-Apr-2023(#291)BloodPuppetX wrote:> MrBean wrote:
>> ... just what I needed ... another pre-order to TotK ... haha, thank you, snagged
>> one.
>
> I was going to offer mine if you didn't get one. So now I have both a standard and
> CE preordered, which I never do. But I like that scroll, so I'll just sell the game
> later.
Bean scalping TotK Pro contollers...
https://m.gametz.com/Classifieds/tears-kingdom-pro...$95... feels... just wrong.
MrBean
* 10-Apr-2023(#292)KCPenguins wrote: > Bean scalping TotK Pro contollers...
Haha, no. They're $80 post tax, figure $7-$10 for shipping, $5 for my time and savings.
Bought one for my sister, one for my brother, one to collect, one to play upstairs, one for downstairs... And realized no, that's dumb, gonna keep just one and throw it on a shelf to collect dust. Gotta stop being insane with the spending.
Earlier post in this thread, you'll see BotW was/is a big deal for my family, so I kinda went overboard.
nonamesleft
* 10-Apr-2023(#293)KCPenguins wrote:> BloodPuppetX wrote:
>> MrBean wrote:
> |>> ... just what I needed ... another pre-order to TotK ... haha, thank you, snagged
> |>> one.
>>
>> I was going to offer mine if you didn't get one. So now I have both a standard
> and
>> CE preordered, which I never do. But I like that scroll, so I'll just sell the
> game
>> later.
>
>
> Bean scalping TotK Pro contollers...
>
>
> $95... feels... just wrong.
To be fair, after msrp cost + tx + shipping, 95 is really not that much more than it would be. A couple dollars, which I'd view as a tip for someone, not to mention an item that's sold out.
MrBean
10-Apr-2023(#294)KCPenguins wrote:> BloodPuppetX wrote:
>> MrBean wrote:
> |>> ... just what I needed ... another pre-order to TotK ... haha, thank you, snagged
> |>> one.
>>
>> I was going to offer mine if you didn't get one. So now I have both a standard
> and
>> CE preordered, which I never do. But I like that scroll, so I'll just sell the
> game
>> later.
>
>
> Bean scalping TotK Pro contollers...
>
>
> $95... feels... just wrong.
Did you see my follow up? Is asking $5 for my time to repackage, drive to ups, ship, and save you ebay scalper prices... Wrong? If so, I'll gladly cancel the orders.
$5 felt pretty fair imo, but if I'm the dick, let me know.
MrBean
10-Apr-2023(#295)nonamesleft wrote:> KCPenguins wrote:
>> BloodPuppetX wrote:
> |>> MrBean wrote:
>> |>> ... just what I needed ... another pre-order to TotK ... haha, thank you,
> snagged
>> |>> one.
> |>>
> |>> I was going to offer mine if you didn't get one. So now I have both a standard
>> and
> |>> CE preordered, which I never do. But I like that scroll, so I'll just sell the
>> game
> |>> later.
>>
>>
>> Bean scalping TotK Pro contollers...
>>
>>
>> $95... feels... just wrong.
>
>
> To be fair, after msrp cost + tx + shipping, 95 is really not that much more than
> it would be. A couple dollars, which I'd view as a tip for someone, not to mention
> an item that's sold out.
Thank you. I've massively over tipped, and over paid, here (multiple times) when people snag me sold out items. I didn't think $5 was asking much when I've many times just asked for exact cost.
theJaw
10-Apr-2023(#296)nonamesleft wrote:>
> When you say "a game like that," what do you mean? I actually haven't played any
> in the series. Is it that it's fast paced and you just don't want to put it down?
I just mean a game that interests me big time. Fallen Order was addictive as hell while I was playing through the story, so I just plowed through it. Similar recent experiences for games like Spider-man PS4/Miles Morales, Red Dead Redemption II & Ghost of Tsushima. Heck, same deal as BOTW. I ended up putting a LOT of hours into BOTW but I plowed through the story portion fairly quickly.
KCPenguins
12-Apr-2023(#298)I saw it's 3 minutes, glad they aren't giving too much away.
What time? NintendoLife's stupid cookies thing pops up before I can see, and fudge their cookies.
BloodPuppetX
* 13-Apr-2023(#301)That was great. Reminds me of the last BotW trailer. Nintendo knows how to get me hyped!
Now that there's some actual game-related stuff to discuss, maybe @bill can stop ignoring the thread, lol.
BloodPuppetX
13-Apr-2023(#302)Pretty sure that flying ship is a dungeon, but could be wrong. And Ganondorf looks pretty awesome.