VideoGame_Discussion

Topic   Last Game You Beat?

DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
* 15-Sep-2005(#1)
This topic had many older posts which were moved here:

http://gametz.com/VideoGame_Discussion/last-game-b...



Slickriven
GameTZ Subscriber Double Gold Good Trader Has Written 1 Review
10-Mar-2023(#121)
Kentucky Route Zero ??/10
It's hard to describe KR0 in terms of a game, I suppose it's a great example of games as art as some folks get it, some don't and I suspect more oscillate between the 2 options. Some scenes were beautiful - the bar-concert, visiting the Rum Colony, the effectual ending scene. Then others were boring, pointless or odd like the very long bar/play scene or the final interlude.
Parts made me sad, missing my dad who died ~8 years ago and other parts felt like I was just tapping A to bring up the next dialog, holding B to print it on screen faster, barely reading and repeating those two inputs.
The music and sound were top-notch and I should have used headphones as I'm sure I missed some of it. The sounds when you're 'on' the Zero were really good, plus the afore mentioned bar-concert song.
It's an experience for sure, but is it really a game? I started it b/c of the good 'press' it had, pushed myself to finish b/c it's leaving GP in a few days and enough things about it made me want to complete it, but the 'satisfaction' normally found in completing a game really wasn't there...

ued222
Triple Gold Good Trader
* 10-Mar-2023(#122)
Beat the Resident Evil 4 Remake demo and got to say it was a decent experience. Stealth killing in the village to pickup more items without alerting the horde and trying to kill chainsaw guy was difficult. Weapons aren't quite as impactful but it is a decent time. Parry mechanics exist as well. Bayonetta on the other hand wasn't as much. Canceling my preorder and will wait for reviews.
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
11-Mar-2023(#123)
ued222 wrote:
> Beat the Resident Evil 4 Remake demo and got to say it was a decent experience. Stealth
> killing in the village to pickup more items without alerting the horde and trying
> to kill chainsaw guy was difficult. Weapons aren't quite as impactful but it is a
> decent time. Parry mechanics exist as well. Bayonetta on the other hand wasn't as
> much. Canceling my preorder and will wait for reviews.

I haven't played RE4 in years, but went through both the Gamecube and Wii versions multiple times each. I also haven't played the RE2 or 3 remakes. I played the RE4 Series X demo, and Leon's movement felt wobbly to me. Aiming also felt pretty bad. I turned on snap aiming, and that still felt bad. Maybe it's just me?

TalonJedi87
GameTZ Subscriber Triple Gold Good Trader Has Written 4 Reviews
11-Mar-2023(#124)
The Callisto Protocol PlayStation 5 7.5/10
I can kinda see why some people didn’t like this. If you directly compare it to Dead Space, you’re gonna have a bad time. It has Dead Space like elements sure like stomping on enemies and shooting tentacles but in most other regards it’s more of an in your face meaty action horror title with a heavy emphasis on dodging, countering and melee attacks over shooting off limbs. It does rely more on gunplay in the final boss fight though and one other before it. You also get a cool GRP force pull feature that allows you to toss enemies and projectiles around which was fun. I really loved the atmosphere here. It was eerie and the prison was haunting at times. The graphics were pretty gorgeous. Lighting was lush and shadows displayed realistic affects with the voice acting being pretty to notch for the most part. The framerate could have used some work though because at times there were too many stutters even on my VRR OLED display. And the controls felt a bit sluggish when aiming a weapon down the sights even when using auto aiming. Other than that this is a solid action horror title that people of the genre would enjoy albeit it’s a rather short romp. Only about 8-10 hours so I say wait for a price drop or get it on a sale. I’d say it is worth about $35-40. Not the asking $70. And do not play this on last gen consoles. It’s very rough around the edges. I tried the XB1 version and I do not recommend. At. All.
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
11-Mar-2023(#125)
DCGX wrote:
> ued222 wrote:
>> Beat the Resident Evil 4 Remake demo and got to say it was a decent experience.
> Stealth
>> killing in the village to pickup more items without alerting the horde and trying
>> to kill chainsaw guy was difficult. Weapons aren't quite as impactful but it is
> a
>> decent time. Parry mechanics exist as well. Bayonetta on the other hand wasn't
> as
>> much. Canceling my preorder and will wait for reviews.
>
> I haven't played RE4 in years, but went through both the Gamecube and Wii versions
> multiple times each. I also haven't played the RE2 or 3 remakes. I played the RE4
> Series X demo, and Leon's movement felt wobbly to me. Aiming also felt pretty bad.
> I turned on snap aiming, and that still felt bad. Maybe it's just me?


I agree, something about the aiming does feel just a tad off. I am glad they gave the option for gyro aiming on PlayStation systems, but it just doesn't feel quite accurate, and it still feels off when I disable that and use the analog stick to aim. I'm hoping for a patch after release because there are definitely enough people complaining about it.
Kommie
250 Trade Quintuple Gold Good Trader This user is on the site NOW (1 minute ago)
11-Mar-2023(#126)
ued222 wrote:

> Star Ocean the Divine Force is 28 hours long. I believe it is around 25-60. I have
> done no post game items and avoided synthesis somewhat due to the gatcha system.
> The combat improves as you unlock skills and new party members have 1000s of skill
> points to unlock said skills. There are a ton of quality of life issues. Equipment
> gets removed from party members leaving the party. I didn't care for some characters
> somewhat. The story is okay but has some issues here and there. Most NPCs aren't
> talkable to which isn't a negative but a bit odd. I didn't care for Duma and the
> open world is a bit empty until you reach the end where things aren't as open. The
> positives have to be the combat requiring actual thought and dodging. Some bosses
> hit like a brick and need actually strategy. The story is enjoyable and the games
> early hours are not the best at showing their better aspects.
>
> There are some split decisions that may change the story heavily similar to Star
> Ocean 3 I believe. It may be worth playing twice to see what happens. The inn mechanic
> and food bonuses was a choice. I also liked the removal of the trophy system. Screw
> beating bosses at lvl 1 or without getting hit.

is this any good? Snagged a copy for cheap. Did you also play it @brian9824 ?????
BloodPuppetX
400 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
* 11-Mar-2023(#127)
Signalis - Finished this with the "Memory" ending. Seems like it should have been the "Promise" ending, based on what I've read about the different endings. Looked up the secret ending (which requires a second playthrough) on YouTube. Probably won't be replaying this, but I liked it.
Kommie
250 Trade Quintuple Gold Good Trader This user is on the site NOW (1 minute ago)
11-Mar-2023(#128)
I feel like I got the wrong ending as well in Signalis but oh boy did I love that game! Got a physical copy on ps4 to replay at some point. Played first on Gamepass.
BloodPuppetX
400 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
11-Mar-2023(#129)
Yeah, I was going by what I've read about how to get the different endings:

https://gameranx.com/features/id/389940/article/si...

Other sites say similar to this. The "Memory" ending supposedly involves beating it fast, not taking too much damage or talking to NPCs, etc. I feel like I did the opposite of that. I definitely talked to every NPC I came across and beat it in about 12 hours. I have too much of a backlog for now, but I could see myself playing it again without getting bored. Interesting game and definitely recommended.
Kommie
250 Trade Quintuple Gold Good Trader This user is on the site NOW (1 minute ago)
11-Mar-2023(#130)
Same, took my time talked to everyone and got Memory. I did miss getting the Rifle gun though, with the smelling salts.
ued222
Triple Gold Good Trader
12-Mar-2023(#131)
Kommie wrote:
> ued222 wrote:
>
>> Star Ocean the Divine Force is 28 hours long. I believe it is around 25-60. I
> have
>> done no post game items and avoided synthesis somewhat due to the gatcha system.
>> The combat improves as you unlock skills and new party members have 1000s of skill
>> points to unlock said skills. There are a ton of quality of life issues. Equipment
>> gets removed from party members leaving the party. I didn't care for some characters
>> somewhat. The story is okay but has some issues here and there. Most NPCs aren't
>> talkable to which isn't a negative but a bit odd. I didn't care for Duma and the
>> open world is a bit empty until you reach the end where things aren't as open.
> The
>> positives have to be the combat requiring actual thought and dodging. Some bosses
>> hit like a brick and need actually strategy. The story is enjoyable and the games
>> early hours are not the best at showing their better aspects.
>>
>> There are some split decisions that may change the story heavily similar to Star
>> Ocean 3 I believe. It may be worth playing twice to see what happens. The inn
> mechanic
>> and food bonuses was a choice. I also liked the removal of the trophy system.
> Screw
>> beating bosses at lvl 1 or without getting hit.
>
> is this any good? Snagged a copy for cheap. Did you also play it @brian9824 ?????
>
Try the demo and form an opinion on that. Honestly, the issue was that synthesis is seriously broken and I felt the time staying on the first world is way to long like in Star Ocean 3 but worse. I say it is good or decent but not a must play game.
brian9824
500 Trade Quintuple Gold Good Trader
12-Mar-2023(#132)
The game dragged a little bit, but it was fun. Synthesis can definitely break the game and sadly is a bit of a grind but overall I enjoyed it
Groo
600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
* 12-Mar-2023(#133)
Ratchet and Clank Rift Apart PlayStation 5 great experience for classic Ratchet Fans and show for early PS5 power and haptic feedback. 8/10 I personally didn't like the glitch or clank puzzles. Overall fun game!
ued222
Triple Gold Good Trader
14-Mar-2023(#134)
DCGX wrote:
> ued222 wrote:
>> Beat the Resident Evil 4 Remake demo and got to say it was a decent experience.
> Stealth
>> killing in the village to pickup more items without alerting the horde and trying
>> to kill chainsaw guy was difficult. Weapons aren't quite as impactful but it is
> a
>> decent time. Parry mechanics exist as well. Bayonetta on the other hand wasn't
> as
>> much. Canceling my preorder and will wait for reviews.
>
> I haven't played RE4 in years, but went through both the Gamecube and Wii versions
> multiple times each. I also haven't played the RE2 or 3 remakes. I played the RE4
> Series X demo, and Leon's movement felt wobbly to me. Aiming also felt pretty bad.
> I turned on snap aiming, and that still felt bad. Maybe it's just me?
>
>
I got use to it after a while. Well unsure how to improve my ranking. Got to the village found the SMG after dropping all my items. The TMP is overpowered and well worth it. You even get to keep it after beating the demo but you have 50 rounds. Killing Chainsaw Guy and getting well over 10k pesos using stealth is possible.
Sun
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 5 Reviews
14-Mar-2023(#135)
TalonJedi87 wrote:
> The Callisto Protocol PlayStation 5 7.5/10
> I can kinda see why some people didn’t like this. If you directly compare it to
> Dead Space, you’re gonna have a bad time. It has Dead Space like elements sure
> like stomping on enemies and shooting tentacles but in most other regards it’s
> more of an in your face meaty action horror title with a heavy emphasis on dodging,
> countering and melee attacks over shooting off limbs. It does rely more on gunplay
> in the final boss fight though and one other before it. You also get a cool GRP force
> pull feature that allows you to toss enemies and projectiles around which was fun.
> I really loved the atmosphere here. It was eerie and the prison was haunting at times.
> The graphics were pretty gorgeous. Lighting was lush and shadows displayed realistic
> affects with the voice acting being pretty to notch for the most part. The framerate
> could have used some work though because at times there were too many stutters even
> on my VRR OLED display. And the controls felt a bit sluggish when aiming a weapon
> down the sights even when using auto aiming. Other than that this is a solid action
> horror title that people of the genre would enjoy albeit it’s a rather short romp.
> Only about 8-10 hours so I say wait for a price drop or get it on a sale. I’d say
> it is worth about $35-40. Not the asking $70. And do not play this on last gen consoles.
> It’s very rough around the edges. I tried the XB1 version and I do not recommend.
> At. All.

I borrowed this for the library on PS5 and I'm currently on the 2nd to last chapter. It's been pretty fun so far. Playing with the 3D Pulse Headset has been awesome (though I'm still dealing with the common problem of audio being dropped here and there). I feel like the sluggish controls for movement and weapons was intentional to fit the atmosphere of the game and that sense of dread.

I'm hoping to play the Dead Space remake at some point, but I also have RE VII, REmake 2, REmake 3 and RE Village on the backlog, with RE4 coming up too lol.
nonamesleft
Double Gold Good Trader
14-Mar-2023(#136)
Sun wrote:
> TalonJedi87 wrote:
>> The Callisto Protocol PlayStation 5 7.5/10
>> I can kinda see why some people didn’t like this. If you directly compare it to
>> Dead Space, you’re gonna have a bad time. It has Dead Space like elements sure
>> like stomping on enemies and shooting tentacles but in most other regards it’s
>> more of an in your face meaty action horror title with a heavy emphasis on dodging,
>> countering and melee attacks over shooting off limbs. It does rely more on gunplay
>> in the final boss fight though and one other before it. You also get a cool GRP
> force
>> pull feature that allows you to toss enemies and projectiles around which was
> fun.
>> I really loved the atmosphere here. It was eerie and the prison was haunting at
> times.
>> The graphics were pretty gorgeous. Lighting was lush and shadows displayed realistic
>> affects with the voice acting being pretty to notch for the most part. The framerate
>> could have used some work though because at times there were too many stutters
> even
>> on my VRR OLED display. And the controls felt a bit sluggish when aiming a weapon
>> down the sights even when using auto aiming. Other than that this is a solid action
>> horror title that people of the genre would enjoy albeit it’s a rather short romp.
>> Only about 8-10 hours so I say wait for a price drop or get it on a sale. I’d
> say
>> it is worth about $35-40. Not the asking $70. And do not play this on last gen
> consoles.
>> It’s very rough around the edges. I tried the XB1 version and I do not recommend.
>> At. All.
>
> I borrowed this for the library on PS5 and I'm currently on the 2nd to last chapter.
> It's been pretty fun so far. Playing with the 3D Pulse Headset has been awesome
> (though I'm still dealing with the common problem of audio being dropped here and
> there). I feel like the sluggish controls for movement and weapons was intentional
> to fit the atmosphere of the game and that sense of dread.
>
> I'm hoping to play the Dead Space remake at some point, but I also have RE VII, REmake
> 2, REmake 3 and RE Village on the backlog, with RE4 coming up too lol.
You've got an awesome library, that it has video games.
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
14-Mar-2023(#137)
nonamesleft wrote:
> You've got an awesome library, that it has video games.


Have you checked your local library? I feel it should be pretty common by now. My local library in NY was lending out games since the N64/PS1 era. They have a decent selection of movies too.
nonamesleft
Double Gold Good Trader
14-Mar-2023(#138)
PizzaTheHutt wrote:
> nonamesleft wrote:
>> You've got an awesome library, that it has video games.
>
>
> Have you checked your local library? I feel it should be pretty common by now. My
> local library in NY was lending out games since the N64/PS1 era. They have a decent
> selection of movies too.
>
I've been there a couple times, but didn't notice a video game section. I'll have to check again, since it has been awhile.
Sun
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 5 Reviews
14-Mar-2023(#139)
nonamesleft wrote:
> I've been there a couple times, but didn't notice a video game section. I'll have
> to check again, since it has been awhile.

I only occasionally browse what they have on the shelf. I primarily use their website, which is actually for the entire county's system, meaning they share all their materials between branches and transfer hold requests daily. So I just browse what they have for PS4 and PS5, usually sorting by release date, and put all the new games they get on hold (up to the allowed limit) that I'm interested in. So there's a hold queue, kinda like old school Netflix. Once I'm up, they send me an email and I have ~7 days to pick up.

New releases are usually a 7-day loan, then they become a 21-day loan after a period of time. If there is no hold request, they'll automatically renew what you have checked out.

They have games like Marvel's Midnight Sun, Dead Space remake, Horizon Forbidden West, God of War Ragnorok. They get new stuff which is pretty awesome. Between them and PS+, I don't really need to buy a new games if I don't want to play on release day / week. The only games I have on preorder are Tears of the Kingdom and FFXVI.

I actually just got Hogwarts Legacy from them as well, so I'm hoping I can finish The Callisto Protocol tonight so I can play Hogwarts Legacy for the next couple of weeks. They also have no late fees, so you can usually hold the item you've checked out for a couple more weeks past the due date. They'll charge you the full purchase cost if not returned within 3.5 weeks or so after the due date, calling it a lost item.
Slickriven
GameTZ Subscriber Double Gold Good Trader Has Written 1 Review
14-Mar-2023(#140)
Quake Remake PC / Windows
6/10
Without the nostalgia that I have for Doom from that era this was just alright, though I'm playing and enjoying less FPS games the past few years too. I lazily played via an X1 controller too, so maybe I would've enjoyed it more with KB/M.

PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
15-Mar-2023(#141)
I'm breaking the rules, but that's okay because rules are meant to be broken.

This is where I freaking wish I was posting that I had beaten Ratchet & Clank (PS3 HD Remaster of the PS2 original on PS+ Premium), but I think I'm ready to throw in the towel. I've enjoyed the challenge the game offers, but this final boss is just pissing me off, and it's not even really the boss's fault.

I replayed a bunch of previous stages to grind for the in-game currency so I could max out my health and get 8 orb thingies. Now I have very little of the currency left and that's a problem, because any time you die you will not get back any ammo you used on the boss and you'll have to repurchase it every time. I don't want to have to replay levels again and grind for the bolts, I did that already to be able to afford to upgrade my health. This has to be one of stupidest design choices and I really hope that isn't the case in other games in the series because this is the only one I've played so far. It has been a really fun game besides that.

MondoCoffee
Silver Good Trader
15-Mar-2023(#142)
I just beat Majora's Mask last month for the first time on N64.

Game- 6.5/10
Vibes- 10/10

I love Zelda games but this one was a slog to get through. I don't understand how anyone ever completed this game without a guide. The story and style of the whole thing was fantastic though. Amazing music, characters, and locations. Just the sheer lack of direction most of the time was infuriating. My least favorite Zelda game but still a Zelda game.
Sun
GameTZ Subscriber 500 Trade Quintuple Gold Good Trader Gold Global Trader (7) Has Written 5 Reviews
15-Mar-2023(#143)
TalonJedi87 wrote:
> The Callisto Protocol PlayStation 5 7.5/10
> I can kinda see why some people didn’t like this. If you directly compare it to
> Dead Space, you’re gonna have a bad time. It has Dead Space like elements sure
> like stomping on enemies and shooting tentacles but in most other regards it’s
> more of an in your face meaty action horror title with a heavy emphasis on dodging,
> countering and melee attacks over shooting off limbs. It does rely more on gunplay
> in the final boss fight though and one other before it. You also get a cool GRP force
> pull feature that allows you to toss enemies and projectiles around which was fun.
> I really loved the atmosphere here. It was eerie and the prison was haunting at times.
> The graphics were pretty gorgeous. Lighting was lush and shadows displayed realistic
> affects with the voice acting being pretty to notch for the most part. The framerate
> could have used some work though because at times there were too many stutters even
> on my VRR OLED display. And the controls felt a bit sluggish when aiming a weapon
> down the sights even when using auto aiming. Other than that this is a solid action
> horror title that people of the genre would enjoy albeit it’s a rather short romp.
> Only about 8-10 hours so I say wait for a price drop or get it on a sale. I’d say
> it is worth about $35-40. Not the asking $70. And do not play this on last gen consoles.
> It’s very rough around the edges. I tried the XB1 version and I do not recommend.
> At. All.

I just beat this today. Had to drop the difficulty down to easy to beat the last 2 bosses (the last Two-Head and the final boss). With the last Two-Head, I got into a situation where I didn't have enough ammo. Only until I dropped it down to easy was I able to beat it. I had issues with the final boss too until I dropped the difficulty to easy. I had played it on normal up until the end of the game.
TalonJedi87
GameTZ Subscriber Triple Gold Good Trader Has Written 4 Reviews
15-Mar-2023(#144)
I played Callisto on medium security (normal) until the bitter end and wish I dropped to down to minimal security. Those last 2 bosses blew chunks in regards to repetition and being very bullet/melee spongey.
Kommie
250 Trade Quintuple Gold Good Trader This user is on the site NOW (1 minute ago)
15-Mar-2023(#145)
I played normal the whole time in Callisto.... Never had an ammo problem. Wish I never got one of the guns though, it sucked and there was no way to store it away and therefore not pickup ammo for it.
TalonJedi87
GameTZ Subscriber Triple Gold Good Trader Has Written 4 Reviews
15-Mar-2023(#146)
I ran out of ammo on normal in the final boss fight so I just kept throwing bombs and explosive enemies at him with my GRP. Pretty funny.
Kommie
250 Trade Quintuple Gold Good Trader This user is on the site NOW (1 minute ago)
19-Mar-2023(#147)
Boneraiser Minions - 8/10 ---- After 10 hours, I can say I beat this. It's fun, it gets the Vampire Survivors clone label which it is. But I find it more fun, more player interaction. You can't just stand in one spot and walk away. You need to run around to collect things and avoid damage. You basically Boner Raise minions who attack for you. Different classes and whatnot with different abilities but at the end of the day they're not that different for me to want to 100% of the Achievements. Maybe I'll play occasionally but just like rouge likes/lites re playing over and over again is something I usually am not fond of. It feels very samey. There is some card mini-game but I didn't bother with it.

Paw Patrol On A Roll. - it's a very simple game. Had to replay one level like 3 times cause I kept missing a Pup treat for 100%.
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
21-Mar-2023(#148)
Metroid Prime Remastered Nintendo Switch

I beat this last week, but my delay in posting this kind of sums up my relationship with 'Prime' in general. For context, I've played a lot of 'Metroid II' back in the day, never getting anywhere, then played the 3DS remake, really loved it, then 'Dread,' which was disappointing but still good. So leading up to 'Prime,' I only ever played 'Samus II' and it left a real bad taste in my mouth. I bought a used Gamecube from EB in 2003 or 2004. It came with two free games of choice, with my choices being 'Smuggler's Run: Warzone" and the original 'Metroid Prime.' I tried the game out, but didn't get far. Once I started to trek back and forth, I lost interest, and patience, and stopped playing. Fast forward to the end of the Wii era and I have no Gamecube stuff anymore. I'm in a Gamestop and find a complete copy of 'Trilogy' (the steelbook run), which I get for less than $30. But beyond making sure the disc works, I never played it. Now, with 'Remastered' releasing with QOL changes and proper dual-analog, I thought this would be the perfect time to finally sit down and give the game the time it deserves. And...yeah, it's solid, but...

It's hard to play 'Prime' after 'Samus Returns' and 'Dread' for one simple reason: fast travel. Now, this is contentious for people with the 'Prime' trilogy, but for me, not soon after starting, Chozo Ruins began to feel like the comedy skit (think Benny Hill) where the camera is stationary on a hallway or area, and the characters enter and exit from various sides/doors yet continue to traverse the same small section over and over, getting nowhere. And the more I played, the more this stuck with me. Especially since leaving a room/area for more than a little causes all enemies to respawn.

The game became a war of attrition to me. I started losing patience, was getting frustrated, and the fun that exploring gives would be undermined by walking through the same areas and killing the same creatures for the umpteenth time. Eventually I started running passed everything unless I absolutely had to take them out. Maybe adding fast travel to the elevators would've broken the game. Maybe it would've taken too much time/work to implement. Maybe it's for posterity. I think the real reason is because the game would be too short with fast travel. While playing, I thought I had slogged a couple dozen hours, but the end stat screen (I finished with 91%) said I played exactly 11 hours. That just goes to show how little content there actually is in my opinion. (And yes, I used a guide towards the end to find the artifacts because I wanted the game to be over with).

Purists are going to hate on me for this, but as someone with no nostalgia for the Gamecube/Wii entries, and having only played the most recent releases which have a more modern design, traversal alone makes 'Prime' feel like it's stuck in the past. There's a really great game about exploration, both geographically and scientifically, in 'Prime.' I just don't have the desire to ever play it again.

Kommie
250 Trade Quintuple Gold Good Trader This user is on the site NOW (1 minute ago)
21-Mar-2023(#149)
My Friend Peppa Pig
PizzaTheHutt
GameTZ Subscriber Gold Good Trader Has Written 3 Reviews
22-Mar-2023(#150)
I finished up WWE 2K23's Showcase mode. I don't see myself playing much more of this, I think I might mess around with a few of the other modes and then toss it on Craigslist next week.

ued222
Triple Gold Good Trader
23-Mar-2023(#151)
Beat Garten of Banban, it was free and I figured I'd give it a shot since Resident Evil 4 is coming out soon. I suspect my copy will arrive Monday or Tuesday. To simply put it is terrible. Graphics, gameplay are just plain terrible. Unsure why my nephew recommended this game but he did and I instantly regret it.
Kommie
250 Trade Quintuple Gold Good Trader This user is on the site NOW (1 minute ago)
24-Mar-2023(#152)
Hobo Cat Adventures - 8/10
TalonJedi87
GameTZ Subscriber Triple Gold Good Trader Has Written 4 Reviews
* 25-Mar-2023(#153)
A Plague Tale: Requiem Microsoft Xbox Series X|S 8/10

It was great returning to this series again after a few years. I didn’t think it would net a sequel even though it was a great stand alone game but am glad to have experienced it until its bitter end. The sequel is just more of the same with more rat hordes and enemies to either stealthily sneak past or strategize how to take out with your limited arsenal of alchemist concoctions. You get a crossbow too for when things get really hairy and can upgrade your tool belt to expand on your gear making surviving and dealing with enemy encounters more manageable. The sequel felt a bit longer than the first game too. I think it took me almost 20ish hours to finish it. Overall if you’re looking for a good stealth game with action elements set during the dark ages with an emotionally driven narrative this will satiate your plague infested appetites. My only issues were performance wise with wonky frame dips and a cap out at 40fps with no performance mode options and sometimes the controls can stick a bit and are a tad too sensitive when turning and trying to navigate mild platforming sections. Numerous times I faced one direction to have the camera face slightly to the right or left and made me platform in a different direction causing me to be spotted by enemies.
Heavyd814life
GameTZ Gold Subscriber 600 Trade Quintuple Gold Good Trader Gold Global Trader (13)
* 28-Mar-2023(#154)
Stranger of Paradise: Final Fantasy Origin PlayStation 5 - 6/10

Think of any game that tries to tell a story. Think of the most convoluted and nonsensical example of storytelling in a video game and I guarantee it isn't as bad as the story told in Stranger of Paradise. The story, the characters, the world-building, the dialogue...it's all so bad it's honestly kinda impressive. When the credits rolled and Tetsuya Nomura's name was the first to pop up I just couldn't stop laughing because of course the clown responsible for Kingdom Hearts is responsible for the trainwreck.

And the real kicker here is that the combat is actually really solid! Team Ninja nailed that aspect of the experience, but you can tell there were budget constraints because the environments are just corridors for the most part and kinda samey and graphically, it's not very impressive at all. I had to turn off HDR because it's just so poorly optimized even a year after the game launched. It's a 30-hour game, but after about 6-7 hours you've kinda seen enough. I really wish I had just played the demo because that vertical slice is really great, but the game doesn't evolve beyond that and becomes VERY repetitive. It's also a bit of a lootfest (it's even worse than the Nioh games) and it's poorly balanced because the trash mobs in every level are too easy even on Hard and then there is a massive spike in difficulty for the bosses. It's just not a well-rounded experience. The job system is quite good, though. A lot of variety and I just alternated between jobs to keep things from getting too stale.

All in all, it just isn't a great experience. There is definitely an audience for goofy action games, but just go play something like Vanquish or Bayonetta instead. At 30 hours, I have a really hard time recommending this to anyone who values their time.

Kommie
250 Trade Quintuple Gold Good Trader This user is on the site NOW (1 minute ago)
28-Mar-2023(#155)
Idk man, seems like they just decided to go full campy for it. FF XV looks just as dumb, if not more so cause it probably tries to take itself seriously but it just looks like a metrosexual dude bro adventure.
ued222
Triple Gold Good Trader
28-Mar-2023(#156)
Got it Monday Resident Evil 4 took two days off but the game at least on Assisted since I wanted to try a Handgun Knife only run big mistake as I ran out of Handgun ammo even with using the case boosting handgun ammo drops only lasted a day and a half. Going to 100% this but not finding this as enjoyable as the OG. Maybe my tastes in games just changed heavily. Ashley has been changed greatly for better for the most part. Weapons are different with some new ones. I might just 100% this like Dead Space or give up on it if my Standard playthrough after reattempting my handgun/knife only run if it works out. Maybe going Handgun/Knife only ruined my enjoyment of the game though. Going to give at least 2 more playthroughs another Handgun/Knife attempt with my upgraded Handguns and buying that sweet Infinite Rocket Launcher for a no heal assisted playthrough.
Feeb
GameTZ Subscriber Triple Gold Good Trader Global Trader - willing to trade internationally
28-Mar-2023(#157)
Re 4 knife pistol run



I think you need a new game plus with fully upgraded knife and pistol to do that run efficiently.

Snappy
Double Gold Good Trader Global Trader - willing to trade internationally
* 30-Mar-2023(#158)
Beat GBA games:

Rebelstar: Tactical Command - made by the guy who made X-com and somewhat of a simliar style but simplified. It was OK - A LOT of monotonous slow scrolling around multi-screen sized battlefields.. made it kind of a drag. Story was kind of cool, but left on a cliff-hanger and the intended sequel was never released. It would have been much better with QoL improvements to reduce all the slow manual scrolling around the large battlefields.

I'd still give it a 6.5/10

Castlevania: Harmony of Dissonance - quite a good game, very similar to SoTN. I quite enjoyed it... I found that the wind spell book + cross is a brutal combo that allows you to breeze through most screens mowing down enemies without a second thought. Dracula was kind of a let down, being super easy when leveraging all the tools the game makes available to you. WAY easier Dracula than Circle of the Moon, which for me is sort of a benchmark for a properly difficult boss. That said, the gameplay was fantastic. I loved the little bonus of collecting items to decorate your room lol. I got all three endings... the endings were pretty cool, and a cut above what I have come to expect.

9/10
ued222
Triple Gold Good Trader
31-Mar-2023(#159)
Resident Evil 4 Remake is interesting after finishing my Knife Pistol run. 2 Million for Infinite Rocket Launcher which is OP ruined the game for me. Your ability to resell your upgraded weapons for 80-90% of their value didn't help. Really wish they gatekept that for S+ Professional run. Not much reason to get the other bonus weapons. Yes, you cannot get S+ with a new game+ but I don't see the point getting it. The game is enjoyable but I think it just has decreased replay value. Going to wait for Minecraft Legends depending on reviews or wait for Dead Island 2.
TalonJedi87
GameTZ Subscriber Triple Gold Good Trader Has Written 4 Reviews
1-Apr-2023(#160)
Stray PlayStation 5 7/10

I thought this was a solid 5ish hour game and felt that even though it mostly encompasses what it feels like to be a feline some things felt more so constructed solely for progressing in the story like there’s one part which pretty much turn the cat into a dog by having them fetch and retrieve something but anyone who owns a kitty knows the majority of the time while they will run after toys and play with them they’ll as soon as swipe the object down a drain or off a cliff before returning it to you. Other than that I felt while the focus on a dystopian future was appreciated it was mostly forgettable in the end and was solely there to drive the game forward but on the other hand I would rather a story based game about being a cat vs a goat sim like game where there’s no direction other than to do anything you want. But perhaps if it was structured more like that untitled goose game with a clearer focus on small objectives of mischievous deeds it might have fared better.
DCGX
GameTZ Subscriber 450 Trade Quintuple Gold Good Trader Gold Global Trader (11) Has Written 56 Reviews
2-Apr-2023(#161)
No More Heroes III Microsoft Xbox Series X|S

I quite enjoyed the first two 'No More Heroes' on the Wii, and despite not playing either since near their respective releases, I still picked both up on Switch. I was looking forward to the third game especially after all the praise, but the technical shortcomings had me wait for a release on more powerful hardware. I used some Gamestop gift cards to get NMHIII at launch, but hadn't gotten around to it until now. After beating it, I have one question for all the reviews that praised this game: did you play a different game than I did?

Let's start with those technical details. The game runs well, a locked 60fps from what I can tell, and looks super sharp. That's not hard given the simple geometry, small world, and origins on Switch, but it's still nice to see. That said, whenever a scene or even camera position changes, the textures still take a second to form. It's distracting and confusing on hardware like the Series X. Character design is diverse for enemies, but in the open world there are literally two character models; a male and a female. That's it. For all the style this game oozes, it's incredibly bland at the same time.

Speaking of the open world, that's a generous description. There are five sections of the world connecting through loading screen via a tunnel you don't traverse, but aside from those few NPCs and couple of cars that wonder around, it's completely empty. Santa Destroy and Perfect World are at least pleasant to be in, but the others, especially the battle torn areas, are a chore. There are dead ends and invisible walls everywhere. Sometimes Travis can't even walk up a curb without jumping. The only thing to do in any of these areas is the occasional odd job for money (which are simple and boring) and the battle nodes that come in two flavors: waves of enemies and designated battles necessary to progress. When activating a node, you're transported to one of the few separate arena spots to fight. Nothing takes place in the world itself. Everything goes to a separate spot, even the odd jobs. On the overworld map, there are giant swatches of red that can't be access, but those never open up either. It's just inaccessible land to taunt you. I know the first game did this to a degree, but it was the Wii. It was understandable given the hardware and time of release. This isn't an excuse even for the Switch that has many bustling open world games. They should've either committed fully to the open world, or stuck to level progression like the second game. But this in between compromise just makes the game feel disjointed and incomplete.

Moving on to the story, admittedly never the most important thing in a NMH game, a little alien crash lands on earth and is saved by a boy who hides him from the authorities and nurses him back to health. The little alien leaves having formed a bond with the boy, and comes back as an adult to take over earth with the now grown man. It's an interesting setup, told through animated still (one of the many competing styles on display in this game), but goes nowhere beyond simple world domination. In stark contrast to something like 'Fire Emblem: Engage,' the voice work carries the whole story. Good thing too, because the ending twist is no surprise and the ending as a whole is pretty whatever. The voice actors do a very good job, but most characters only pop up in the very beginning and very end, which sucks for anyone hoping for more interaction.

Ok, so the world, story and characters are mostly a bust. How's the gameplay? It's good. Well, fine. It can be good. Travis can increase his stats in the lab below his apartment in the motel (something they don't tell you and took me half the game before I ventured down there), and there's a simple combo system in that it tracks your continuous hits, but not many actual combo moves. The gameplay definitely loses something without the motion of the Wiimote (or Switch Joycons, but those aren't as fun as the Wiimote and nunchuk). Your death glove, which still resembles the red and blue Joycon, has special cooldown abilities. After every major fight you get material to craft new chips to permanently augment your play. Most are a give and take with a gain and loss, but some are useful. This game suffers the same issues 'Bayonetta' does in that there can be so much on screen at once, like the slots graphic that literally takes up two-thirds of your viewable area, that it can be hard to see enemy attacks coming in order to dodge. It's not as big a problem as 'Bayonetta,' because there's never more than 5 enemies in an arena at a time and there's stuff like boxes to move behind, but with the camera closer to Travis it can be just as detrimental. Also, the same enemy attacks can deal different amounts of damage it seems. Sometimes the same attack will just knock me back, taking a small amount of health, and other times the same exact attack from the same enemy can one-shot me. Also, it takes waaaaay too long to get back to your feet if knocked down. And there's no invincibility frames, so you can get beat to death with no chance of getting up. Each enemy has their own types of attacks, but each only has a couple. Nothing really evolves during the course of the game, and that goes for the bosses too. The devs try, sometimes to great effect, sometimes to eyerolls, to mix things up with bosses, but standard boss battles are pretty simple. The only thing tricky might be the short amount of time any given boss is open to attacks.

So the world, story, characters and gameplay is mostly a bust. The odd jobs are boring and the few collectibles don't reward anything outside of currency for fights, food (of which I only used the one to refill health in battle) and for upgrades. There's a lot of t-shirts to collect through certain in-game achievements by way of friendly aliens, but you can only see what those are by going to a said specific alien for him to tell you only when it's possible to achieve them. There's no additional jackets (outside of no jacket) and unlike prior games, there's no change to your beam katana. I'm sure this game was working on a smaller budget, but it doesn't feel like that budget was used in a smart way.

I had to struggle to finish this game (a pattern I've seen with recent Japanese developed releases I've played outside of 'Ishin!'), not because it wasn't necessarily good, again, it's fine, mostly, but because I found myself really bored. You do the designated battles, maybe an odd job to get enough currency, then a boss, repeat the whole game in the same few spots. I'm massively disappointed in 'No More Heroes III' to the point where I regret buying it. I don't know how a game that screams such style and artistic variety can be so boring at the same time. I don't know how a game that garnered 8s, 9s and almost perfect scores across the Switch and current-gen consoles can be so utterly...okay-ish. For anyone interested in this game, I'd only recommend it for die-hard NMH and Suda fans. And even then, I'd suggest renting or waiting for an even bigger sale (it's currently selling at retail for about half its launch price). The physical bonuses that come with the physical game are cool, but the game, in my opinion, is not.

Topic   Last Game You Beat?