Shane12m wrote:> So beat ff16 last night.
> Apparently I missed some interesting side quests with main characters. I hate how
> they handled side quests in this game. They start off really lame and the rewards
> suck that you aren’t really incentivized to keep doing them. And then apparently
> there are some rather good ones you do if you check your missives towards the end
> of the game
>
> Anyways. The story was good, but every major twist was extremely predictable and
> I knew it was gonna happen or be a thing. Maybe that was intentional and they weren’t
> meant to be twists? Idk
>
> Combat was great and terrible and the same time. Boss fights, hunters marks and 1
> on 1 encounters were awesome, but the basic fights with mobs were boring and uninteresting.
> The Eikon fights were cool to look at but they were hyped up as each being totally
> unique and they just weren’t all that different from each other.
>
> Can’t wait for ff7 rebirth! Never got around to playing the dlc for remake so gonna
> have to do that soon
I'm in the last quarter of the game I think. I've done all the side quests and hunts as they've been made available because I'm OCD like that. Except for an S rank hunt where I got killed pretty quickly.
I agree about the combat. Only some bosses posed some challenge where you couldn't just button mash the whole time. The Eikon fights were just glorified set pieces to setup plot. They were pretty to look at though on my OLED.
Ditto about FFVII Rebirth. After playing XV and XVI, it really shows how great FFVII Remake was IMO. Intergrade is worth playing for sure.