VideoGame_Discussion

Topic   A Year in Hyrule: Reflection

SupremeSarna
Silver Good Trader
* 4-Dec-2022(#1)
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The Legend of Zelda is a massively influential franchise revered by gamers the world over. I never got into it during my childhood, but my older brother absolutely loved it. He played Ocarina of Time and Majora’s Mask over and over, and I would watch with intrigue. I eventually played a few here and there in high school and college: Twilight Princess HD, Link’s Awakening DX, Link’s Crossbow Training, Breath of the Wild, Four Swords (Anniversary Edition), and the Hyrule Warriors series. They were all pretty good, but I never became a fan of the series and still considered Zelda a little overrated.

This year, however, was different. I wanted to open my mind, expand my gaming horizons, and get into The Legend of Zelda. Surely at least one of these games would blow me away and let me see what the dedicated fans see. To this end, I set out with a personal challenge: Beat at least one Zelda game every month. I avoided games I’d beaten previously to avoid redundancy, with one notable exception. My goal wasn’t easy to achieve—these adventures can be pretty long and I don’t want to play one series 24/7. There wasn’t initially a set order or game list, and I didn’t even plan to bother with one of these. I bought, borrowed, and rented the ones I wanted, and now you get to read about my experience. This will be a reflection on my overall experience with these games in 2022 rather than a list of reviews, since I already shared my reviews on them in the Beat a Game forum.

Before I begin, I’d like to introduce my cast of Links. Since you get to name most Links in the series, I did just that. For the first few months, I named him random nonsense combined with my username, since I found it funny. Starting with Minish Cap, I began naming them after my username combined with something thematically appropriate for each game. There were too many Zelda II Links to name here, and Sarntuv was the most memorable. The best name was probably Sarnky, though Sarnzoff and Sarnce were pretty fun, too.

I started by playing older games: A Link to the Past, The Legend of Zelda, Zelda II: The Adventure of Link, and Ocarina of Time 3D. I figured they’d be fun but have a few archaic elements that I’d need to adjust to. While that’s true, these games hold up surprisingly well considering their ages. They all contributed to the classic Zelda template we know and love, and one of them is said to be the greatest game ever made. Sadly, I wasn’t able to fully appreciate three of them due to real-life events going on for the first few months of 2022. A string of unfortunate events drained my patience for life in general, and that impatience didn’t mix well with puzzle-focused games that occasionally lack direction. I figured I was too dumb for Zelda at first, and I’d frequently rob myself of satisfaction by looking up the answer to any part that troubled me. My feeling of incompetence would subside as I gained more experience.

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The exception to this was Zelda II: The Adventure of Link. I’d played it in November 2021 thanks to the Game & Watch, and it kicked my teeth in then. After beating Zelda 1 in a weekend, I tried my hand at the Switch Online SP version that maxed out your stats from the start. I then applied my knowledge from the 2021 playthrough and found it much more fun on a second quest. This opened my eyes to the game’s underappreciated quality, and I played it repeatedly to get better and better. As some users here have noticed, I’ve amassed a decent collection of Zelda II ports just for the heck of it, and I played every one to hone my skills (the Wii U one is the worst by far). I became enamored with this version of Hyrule, the combat, the enemies, the bosses, adorably plump NPC ladies, the backstory written in the manual, and the scene where teenage Link makes out with an ancient princess! Pogoing on enemies is always satisfying in platformers, and Zelda II is no exception. With all that practice, I went from 117 game overs to 2, and I’ll probably beat it with 0 someday. This black sheep rules!

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In April, I chose to bounce back from a 3D game to a 2D one, specifically one with more modern conventions. I wanted to play A Link Between Worlds while my A Link to the Past adventure was still fresh in my mind. Long story short, I fell in love with this 3DS adventure--I couldn't put it down! With the weather getting nicer, life's struggles easing up considerably, and an easier game in my hands, I felt refreshed. I journeyed with the wall-merging mechanic, simped for the tsundere Irene, relaxed to Flute Boy's lovely melodies, scratched my head in confusion when Queen Oren inflated, and hunted down every Heart Piece and Maiamai in Hyrule/Lorule. This was a terrific shot in the arm that convinced me this challenge was worthwhile.

After a somber yet captivating return to 3D Zelda in the form of Majora's Mask 3D, I picked an oddly toon-themed trio for the summer months: Minish Cap, Wind Waker HD, and Tri Force Heroes. Vacations at the beginning of June and end of July forced me to cram Minish Cap and Wind Waker HD after long work days, or at times when I would've rather played something else (I should stress that these did not take priority over more important life events, just gaming and recreational time). These games and especially Tri Force Heroes emphasized patience--if finishing before the end of each calendar month was my goal, I needed to dedicate the time and allocate it efficiently. The latter game was a miracle that I even beat it in a month. The online community is nearly dead and playing a multiplayer game alone wouldn't be fun. But waiting half an hour in the lobby would often yield results, so I played Xenoblade Chronicles 3 while waiting.

Remember how at the start of the marathon, I named my Links random nonsense and played the games with no real order in mind? This spoke to my mindset for the first part of the challenge: I was far more loosey-goosey about it, not really taking anything too seriously. In fact, I was completely willing to include wildcard entries for kicks--I seriously considered playing Star Fox Adventures and counting it as one of the Zeldas due to its famous resemblance to OoT. This came to a head in September, when I was a little burned out on Hyrule (and definitely burned out on TFH's Hytopia). I downloaded a Tingle DSi application and played that in one sitting to count as a quick wildcard. I was now free to play Splatoon 3, Xenoblade 3, and anything else I wanted for the whole month!

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But a few days in, I sobered up and decided I was cheating myself and the challenge. A wildcard doesn't further my mission to find a new appreciation for Zelda. I had heard terrible things about Skyward Sword and wasn't going to stoop to playing it. This changed one morning when I decided that skipping it would be missing a major piece of the series--like a Wendy's meal without a Baconator. So I borrowed Skyward Sword HD from a friend and quickly learned not to judge a book based on word of mouth. I was quickly won over by its variety and charm. The motion controls were used effectively, the characters were fantastic, the items were largely new and creative, and the journey rarely spent too long in one place. Swinging a sacred sword, soaring through cerulean skies, seeking a sovereign's safety, and strumming stupid strings for a soup seller's spoiled singer were surprisingly spectacular!

As the leaves fell from the branches outside, I played the most fitting game I had left: Oracle of Seasons for October, followed by Oracle of Ages for November and Link's Awakening (Switch) for December. I felt like I was returning to the beginning of the challenge, now experienced and ready to take on retro games. Full disclosure: As @Scott pointed out to me, the Oracle games work in such a way that the first game you play (whichever you pick) will be less complete, but using a password at the start of the second game automatically adds story nuance, character depth, and optional side quests to that one. So my perspective on Oracle of Seasons and Ages is colored in favor of the second game I played, that being Ages. It was interesting jumping back to 8-bit software and seeing all the touches Capcom made that I recognized from Minish Cap. All those games feature original villains, a swath of unique items, and unexpected cameos by 3D OoT/Majora characters now crushed down to 2D sprites. I played a big portion of Link's Awakening over Thanksgiving weekend while visiting a friend in St. Louis, and it was far more delightful than my Link's Awakening DX playthrough in high school. Finishing my Year in Hyrule with a remake of my first 2D Zelda game felt like I was coming full-circle.

To conclude my reflection, I feel that my mission was a success! I now see what the Zelda community is so passionate about, specifically in six of these 13 games. There were times when I couldn't put down my controller/handheld, times I laughed out loud at the jokes, and times the unfolding cutscenes stunned me. I tend to prefer the 2D approach over 3D, but it all comes down to the execution. I'm not a ravenous fan like some people--I can only remember so much lore, and I don't need to buy every Zelda game's Deluxe Edition at launch--but I think I get it now. These are (mostly) brilliant games that prioritize fun over heavy story, reward players for exploration and outside-the-box thinking, and create a new batch of entertaining characters every time. I'm gonna be taking a long break from the series now, but I'll keep thinking about it for a long time to come. Here's looking forward to Tears of the Kingdom in 2023!

Since you're all dying to know my ranking and you weren't all there to read my Beat a Game posts, I'll provide brief blurbs below. This list will likely be very different from yours, but you can expect that from me in most cases. winking raspberry

12. Wind Waker HD - An overly ambitious concept for a console that couldn't handle it, which was then rushed out the door. Found much of it aggravating, padded, and overall wanting. The HD version improved a few things, but not enough.
11. The Legend of Zelda - Laid the groundwork for adventure games, but is  too open-ended, a bit directionless, and full of poor translations. "10TH ENEMY HAS THE BOMB," anyone?
10. Tri Force Heroes - Liked the concept, execution, and sillier-than-usual personality. But a dwindling player base that can sometimes be incompetent will hurt its fun factor.
9. A Link to the Past - Created many famous hallmarks, but its design sometimes defies lessons it taught in the first place. Loved much of it, but hated almost as much, especially the convoluted way Magic Mirror warping works.
8. Ocarina of Time 3D - Does a ton of things right in bringing Zelda to the third dimension and is brimming with memorable characters. The 3DS remake enhances all of it with nicer graphics! But it does have a number of dungeons in a row that wore out their welcome pretty quickly (Forest-Water Temple).
7. Oracle of Seasons - From what I played, it's a consistently good Zelda game by Capcom and that's about it. Little stood out to me besides the dopey but lovable Great Moblin, flying the winged bear Moosh over long pits, and the final boss being a fight on a 2D plane.
6. Link's Awakening (Switch) - A faithful remake of an excellent Game Boy Color adventure with beautiful graphics. It sadly doesn't attempt to do much more than that, and they didn't fix one of my issues with the original: The fate of Koholint Island is in your hands, but 95% of its inhabitants are unremarkable.
5. Oracle of Ages - From what I played, it's an awesome passion project by Capcom. Its villain Veran and other characters are far more interesting than the ones in Seasons, and its puzzle focus tests your brain power more than the others. I appreciate that it fixed the Magic Mirror problem from ALttP.
4. Minish Cap - A beautiful 16-bit game by Capcom that uses its new items in inventive ways. The shrinking mechanic makes Hyrule literally feel bigger than ever and teaches you not to overlook the small things. Ezlo and Vaati were stand-out heroes and villains, respectively.
3. Skyward Sword HD and Majora's Mask 3D - I can't decide which is better. Skyward Sword is wonderful and inventive, story-focused and charming... but it's too long for its own good, with some gameplay sections feeling like (fun) filler. Not a fan of the Ghirahim fights, either. Majora's Mask has a marvelously dark tone and disturbing atmosphere, with unforgettable moments, the best Zelda villain, and a melancholy knowledge that you'll undo every deed you've done for the greater good. But time limits are inherently stressful, and several quests require you to redo things you previously undid. Do you prefer a whimsical epic with a lot of fluff and motion-controls, or a twisted horror story that can occasionally tax your spirit?
2. A Link Between Worlds - An addicting romp through an endearing world, complete with modern mechanics and an improved take on ALttP. The wall-merging mechanic adds depth to puzzles, the story and characters are more memorable than ALttP, and it's more forgiving than the other games. This one oozes joy!
1. Zelda II: The Adventure of Link - The hipster pick for sure, but I found great satisfaction in besting this ruthless trial again and again, learning the intricacies of the combat and leveling system, and shaving down my time and game overs. Pogoing on enemies is too darn fun, and it's brief and different enough to be a refreshing departure. Highly recommend trying this for yourself!

Now for grins, and without any explanations, a list of the best elements (from these 13 games):
Best Link: Ocarina of Time 3D/Majora's Mask 3D
Best Zelda: Minish Cap
Best Ganon: Ocarina of Time 3D
Best Impa: Oracle of Season/Ages
Best Sage: Irene (A Link Between Worlds)
Best Guy: Groose (Skyward Sword HD)
Best Girl: Medli (Wind Waker HD)
Best Sidekick: Ezlo (Minish Cap)
Best Box Art: Majora's Mask 3D
Best Art Style: Minish Cap
Best Story: A Link Between Worlds
Best Sidequest: Protect the Milk (Majora's Mask 3D)
Best Minigame: Dodoh's High Dive (Skyward Sword HD)
Best Overworld: A Link to the Past/A Link Between Worlds
Best Hub Area: Skyloft (Skyward Sword HD)
Best Unique Gimmick: Wall-Merging (A Link Between Worlds)
Best Item: Gust Jar (Minish Cap)
Best 2D Dungeon: Swamp Palace (A Link to the Past)
Best 3D Dungeon: Ancient Cistern (Skyward Sword HD)
Best Enemy: Fokka (Zelda II: The Adventure of Link)
Best Boss: Thunderbird (Zelda II: The Adventure of Link)
Best Final Boss: Ganon (Ocarina of Time 3D)
Best Song: Temple/Palace (Zelda II: The Adventure of Link)
Best Nintendo Cameo: Anti-Kirby (Link's Awakening)

Please share your opinions below. Want to make a case for your favorite game being better than I said? Disappointed I didn't play the DS games? Want to debate why Osfala is a better sage than Irene? Let me know!
benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
4-Dec-2022(#2)
Disappointed you didn't play Four Swords Adventure for gamecube.

Up until BOTW came out, I think it was my favorite (and OG Zelda held that title until Four Swords Adventure)

Also the DS main zelda games are really good. I highly recommend them. You can skip the Tingle/Tinkle ones without suffering any ill effects though.

SupremeSarna
Silver Good Trader
4-Dec-2022(#3)
benstylus wrote:
> Disappointed you didn't play Four Swords Adventure for gamecube.
>
> Up until BOTW came out, I think it was my favorite (and OG Zelda held that title
> until Four Swords Adventure)
>
> Also the DS main zelda games are really good. I highly recommend them. You can
> skip the Tingle/Tinkle ones without suffering any ill effects though.

Is that the one that requires 4-player multiplayer by hooking up four GBAs to a GameCube? I did think about buying that one, but I wasn't sure it'd be worth the setup. I've only got one friend I could convince to play it, too.

nonamesleft
Double Gold Good Trader
4-Dec-2022(#4)
Well done. Nice and thorough post. Sarnfish? laughing out loud

"Swinging a sacred sword, soaring through cerulean skies, seeking a sovereign's safety, and strumming stupid strings for a soup seller's spoiled singer were surprisingly spectacular!" Hahaha! Good job.

I agree, Ezlo was awesome. I think I felt tears at the ending of that game. Ezlo leaving, combined with the music, it was powerful stuff. Great game Minish Cap. Very charming. The music, the style. I spent so long trying to get all those capsules :)
nonamesleft
Double Gold Good Trader
4-Dec-2022(#5)
benstylus wrote:
> Disappointed you didn't play Four Swords Adventure for gamecube.
>
> Up until BOTW came out, I think it was my favorite (and OG Zelda held that title
> until Four Swords Adventure)
Is Four Swords Nintendo GameCube the same as Four Swords that was playable on the LttP Game Boy Advance cart?
SupremeSarna
Silver Good Trader
4-Dec-2022(#6)
nonamesleft wrote:
> Well done. Nice and thorough post. Sarnfish? laughing out loud
>
> "Swinging a sacred sword, soaring through cerulean skies, seeking a sovereign's safety,
> and strumming stupid strings for a soup seller's spoiled singer were surprisingly
> spectacular!" Hahaha! Good job.
>
> I agree, Ezlo was awesome. I think I felt tears at the ending of that game. Ezlo
> leaving, combined with the music, it was powerful stuff. Great game Minish Cap. Very
> charming. The music, the style. I spent so long trying to get all those capsules
> :)

Haha, I worked on that one for a while. laughing out loud I named Sarnfish after the Windfish. My other choice was Sarneam since it's all-- well, I shoudn't say.

Four Swords Game Boy Advance and Four Swords Adventures Nintendo GameCube are different games as far as I can tell. Not sure now much separates them, though. Can you explain, @benstylus ?

Gypsy
GameTZ Subscriber 250 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
4-Dec-2022(#7)
Skyward Sword not dead last behind even the CDI games. Very interesting take.
benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
4-Dec-2022(#8)
SupremeSarna wrote:.
>
> Four Swords Game Boy Advance and Four Swords Adventures Nintendo GameCube are different games as far as I
> can tell. Not sure now much separates them, though. Can you explain, @benstylus ?

They are completely different games, just share the same multiplayer focused (but fully single player capable for Four Swords Adventure) play mechanics and progression (individual chapters rather than a freeform overworked type thing that you have in most Zeldas). Each chapter is maybe 2 hours long on average, so clearing one or two is easily something you (or you and some friends) can knock out in an evening.

If you want to play multiplayer it involves GC To GBA link cables and GBAs for everyone involved (or a crazy Gamecube/GBA Player setup across multiple TVs... which we usually have running at some point during OMGCon werkend).

Frank
800 Trade Quintuple Gold Good Trader Gold Global Trader (13) Has Written 11 Reviews Secret Santa
4-Dec-2022(#9)
benstylus wrote:
>You can skip the Tingle/Tinkle ones without suffering any ill effects though.

What? Tingle's Balloon Fight is an absolute must!!


benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
4-Dec-2022(#10)
Frank wrote:
> benstylus wrote:
> |>You can skip the Tingle/Tinkle ones without suffering any ill effects though.
>
> What? Tingle's Balloon Fight is an absolute must!!

Agreed that it is fun but not at all necessary to enjoy/appreciate other Zelda games.


Frank
800 Trade Quintuple Gold Good Trader Gold Global Trader (13) Has Written 11 Reviews Secret Santa
4-Dec-2022(#11)
benstylus wrote:
> Frank wrote:
>> benstylus wrote:
>> |>You can skip the Tingle/Tinkle ones without suffering any ill effects though.
>>
>> What? Tingle's Balloon Fight is an absolute must!!
>
> Agreed that it is fun but not at all necessary to enjoy/appreciate other Zelda games.
>
>
>

It personally gave me more of an appreciation for the character, and his zaniness... But I agree! As far as the actual franchise is concerned it's 100% supplemental.

incubus421
450 Trade Quintuple Gold Good Trader
* 5-Dec-2022(#12)
As much as I hate to say it, the Zelda series just doesn't interest me as much as it once did. There was a time I might be ready to provide a little push back on Link II being at the top, and Ocarina being so low on someone's list. Personally, it's just that I think my tastes have changed. Zelda will always be a beloved series in Nintendo's catalogue. I'll always feel nostalgic about the older games and a fondness for Link's Awakening, Link to the Past, and Ocarina. Part of that this is driven by the fact that I mostly played the original Zelda and Lttp at a friends house. Ocarina of Time was the first Zelda game I actually owned.

I just don't feel the excitement that I once did when a new Zelda game is announced/released. I haven't played any of the console ones since the Wii. No Twilight Princess, Skyward Sword, or Breath of the Wild. I have enjoyed the more recent handheld games, Spirit Tracks, Phantom Hourglass, Link Between Worlds, but I also don't feel that they left a lasting impression on me or the series as a whole.

How does one keep these old beloved franchises relevant after 35 years? Adding a new gimmick here and there has so far been enough, but can it be sustained forever?



benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
5-Dec-2022(#13)
incubus421 wrote:
> How does one keep these old beloved franchises relevant after 35 years? Adding a
> new gimmick here and there has so far been enough, but can it be sustained forever?

Maybe the same way Mario is always relevant?

The story in most Zelda games is pretty bare bones, with the worldbuilding and your imagination filling in the gaps.

incubus421
450 Trade Quintuple Gold Good Trader
* 5-Dec-2022(#14)
benstylus wrote:
> incubus421 wrote:
>> How does one keep these old beloved franchises relevant after 35 years? Adding
> a
>> new gimmick here and there has so far been enough, but can it be sustained forever?
>
> Maybe the same way Mario is always relevant?
>
> The story in most Zelda games is pretty bare bones, with the worldbuilding and your
> imagination filling in the gaps.
>
>

You bring up a point worth exploring. Is this a: "this series has paid its dues, so it can get away with a recycled story and same old gameplay" or shouldn't they still have to prove they're still worthy? From the sounds of it Breath of the Wild did just that, by taking an expanded open-world approach a la Elder Scrolls and making it a Zelda experience. This works, but simply just making almost any game with Mario or Zelda in the title works just as well for high sales and review marks. I just wonder if this sort of pass...comes to...pass, at some point.

I remember when the first Darksiders dropped, it was amazing to me. The best Zelda-like experience I had since Ocarina of Time. Despite this, Darksiders is, in my mind, underrated. Meanwhile every Zelda title gets a 9-9.5 rating no problem. I'm not saying Darksiders is better than Zelda as a whole, but I would argue that the first Darksiders is a better Zelda-esque game than several games in the Zelda series. Not many would come to that conclusion based on reviews and reputation.

Franchise/series loyalty makes sense, but does it create an environment for us to let these franchises down easy? I think so. Doesn't it also create an environment where new games that play like a Zelda have a hard time getting their foot in the door so to speak?

I think @SupremeSarna well expressed opinions on the Zelda games welcomes this type of discussion. Is it good because its good, or is it good because it's Zelda?

We all wear rose-colored glasses when it comes to our favorite series. Usually critics/reviews/peers can at least make us aware that our high praise or opinion could be skewed. Zelda, but not just Zelda, appears immune to this.


SupremeSarna
Silver Good Trader
* 5-Dec-2022(#15)
Frank wrote:
> benstylus wrote:
> |>You can skip the Tingle/Tinkle ones without suffering any ill effects though.
>
> What? Tingle's Balloon Fight is an absolute must!!

Freshly-Picked Tingle’s Rosy Rupeeland is even weirder, and looks pretty wild. Might be worth a try someday if I can find a legit copy.

It can’t get any worse than Wind Waker!

benstylus
GameTZ Gold Subscriber GameTZ Full Moderator 550 Trade Quintuple Gold Good Trader Gold Global Trader (9) Has Written 26 Reviews
5-Dec-2022(#16)
SupremeSarna wrote:
> Frank wrote:
>> benstylus wrote:
>> |>You can skip the Tingle/Tinkle ones without suffering any ill effects though.
>>
>> What? Tingle's Balloon Fight is an absolute must!!
>
> Freshly-Picked Tingle’s Rosy Rupeeland is even weirder, and looks pretty wild. Might
> be worth a try someday if I can find a legit copy.
>
> It can’t get any worse than Wind Waker!


I have never flung Wind Waker across the room after playing it.

Rosy Rupee Land was just mindblowingly aggravating.


Frank
800 Trade Quintuple Gold Good Trader Gold Global Trader (13) Has Written 11 Reviews Secret Santa
5-Dec-2022(#17)
SupremeSarna wrote:
> Frank wrote:
>> benstylus wrote:
>> |>You can skip the Tingle/Tinkle ones without suffering any ill effects though.
>>
>> What? Tingle's Balloon Fight is an absolute must!!
>
> Freshly-Picked Tingle’s Rosy Rupeeland is even weirder, and looks pretty wild. Might
> be worth a try someday if I can find a legit copy.
>
> It can’t get any worse than Wind Waker!
>
>

I tried it many many years ago and wasn't big on it. I'd try it again if I could find it for a decent price, but from what I remember it was just obscure. (Not necessarily a bad thing!)

ManiacMadman
Triple Gold Good Trader
5-Dec-2022(#18)
I fell in love with the Zelda series when the first one came out in 1987 for NES. Back when they did commercials during cartoons I had to get this game. I was hooked even though I wasn't very good but this game managed to really let me escape reality while playing this one. It got me into rpgs and action/rpgs/action adventures . Then when part 2 came out kinda lost a little luster until you got use to it. And finally when A Link to the Past came out for SNES I knew it was one of my top favorite games ever. Still probably up there in my 5 favorite series of all time. And I still prefer the SNES one to any other ones out there.
SupremeSarna
Silver Good Trader
* 6-Dec-2022(#19)
ManiacMadman wrote:
> I fell in love with the Zelda series when the first one came out in 1987 for NES.
> Back when they did commercials during cartoons I had to get this game. I was hooked
> even though I wasn't very good but this game managed to really let me escape reality
> while playing this one. It got me into rpgs and action/rpgs/action adventures . Then
> when part 2 came out kinda lost a little luster until you got use to it. And finally
> when A Link to the Past came out for SNES I knew it was one of my top favorite games
> ever. Still probably up there in my 5 favorite series of all time. And I still
> prefer the SNES one to any other ones out there.

Great story! I too can reminisce about a time when there were video game commercials wedged in between my television shows. I still remember Halloween night in 2011, seeing the Kirby’s Return to Dream Land commercial during a recording of Megamind. And the 4KidsTV website couldn’t get enough of the Banjo-Kazooie: Nuts and Bolts ad, much to my chagrin.

But hey, it’s not so bad now; at least all our favorite YouTube stars can tell us how great Raid: Shadow Legends is!

bonham2
600 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally Has Written 2 Reviews
15-Dec-2022(#20)
Sarna, there is so much that I love about your post, but so much controversial picks too. Like you, I LOVE Zelda 2. It was my first Zelda. I played the crap out of it as a kid and got really good at it. It's one of my top 5 NES games of all time, for sure. I love the temple theme too, so I'm glad you mentioned it.

But I can't accept Wind Waker and OoT that low. You even had a lot of your "best elements" from OoT, so I don't know why you have that one so low. For me personally, OoT is and will always be my all-time favorite video game. I know certain aspects have aged poorly, and I probably wouldn't feel the same way if I played it for the first time today, but I love everyone about that game. OoT is the reason I got back into video games. The sense of wonder and awe that I felt from playing it will never happen again, partly because no game will ever take such a huge evolutionary step again.
SupremeSarna
Silver Good Trader
16-Dec-2022(#21)
Don't take a game being low on this list as a negative thing; I liked all but one (maaaybe two) of these games, and I haven't even factored in the Zeldas I played before this year, so it's an incomplete list. Don't take OoT's #8 placement as an insult or anything--it just means other games edged it out, whether by a tiny or large margin. Only three of my "best elements" are specifically from OoT (Link, Ganon, and final boss), and my experience with the game is more than the individual pieces.

OoT did a ton right, and future games would build on that solid basis and take things to the next level. I did enjoy quite a bit of the game, but unlike most of the other games I played here, I can count a good number of dungeons that frustrated more than delighted me. Dodongo's Cavern got me turned around a number of times, and the Forest-Water Temples were so long I got tired of them. I only thoroughly enjoyed 5 out of 9 dungeons, which is totally a me-problem, but not something I can rank highly as a result. I'd rather play one of the games that had all awesome dungeons, or ones where I only disliked one out of the lot.

As for Wind Waker, I just didn't have much fun playing it, and that's the IMPROVED version. Sailing even at top speed is rather dull after the first few times, and you do a ton of it even after you gain the warp ability. It's just too obvious that content was cut--Jabun gives you a pearl after the other two had full dungeons--and holes were filled with "collect X to do Y." Do I really have to obtain 20 randomly-dropped Joy Pendants to give to a teacher to gain access to her house so I can get one chart to locate one out of eight Triforce pieces? Why tell me the Triforce Quest has started but lock several pieces behind items I haven't acquired yet? I had to suspend my search for several hours to play two separate dungeons, then resume like nothing had held me up. The Windfall Island and its inhabitants didn't really interest me, so I was bummed to learn it was the most populated island in the game. The game concludes with a Ganon fight that requires your bow-wielding CPU partner to cooperate, which she rarely did for me.

I'm glad you see more in these games than I do, but these were my experiences. Maybe OoT's dungeons will be better on a future replay? I suspect so. smile

BloodPuppetX
400 Trade Quintuple Gold Good Trader Global Trader - willing to trade internationally
* 16-Dec-2022(#22)
Zelda II was my first Zelda game as well, and it’s cool to see a younger person really get into it. As for OoT, I played it at launch. It doesn’t surprise me that someone playing it for the first time now wouldn’t be amazed by it. It’s probably my least favorite Zelda to replay. I still consider it one of my favorites overall, based on that first experience with it in 1999.
Scott
GameTZ Subscriber Global Trader - willing to trade internationally Has Written 2 Reviews
13-Jan-2023(#23)
@SupremeSarna I finally got a chance to sit down and read through this.

I'm a huge Zelda fan. I've been playing it since I was 3 years old, starting with the original. I fondly remember spending hours bombing every wall and burning every bush, looking for secrets. I played most of them as they came out (multiple times each), but got behind a bit around the GC era as there were a few years in a row when I really wasn't doing much gaming. I've also gone back and re-played the Zelda games a lot. My most re-played title is Link's Awakening. I've re-played it about once per year, on average, and even dabbled with speedrunning it a bit. Over the last several years, I've been trying to replay the entire series, in order. Once, I was going through them in order of release, but typically I go through all of the 2D Zelda games first, then 3D. As I play them, I've been documenting several things. My likes/dislikes, new things each game introduced to the franchise, things that returned from previous games (excluding the Zelda staples of course). However, there were multiple times when I would get through several games, just to get distracted by something else for a while. By the time I would finally return to the project, it had been so long that I would decide to start over, because I really wanted to play them all close together so that I could compare/rank them as accurately as possible. Anyway, I'm currently the closest to completing the project than I've ever been. I just have Twilight Princess and Skyward Sword left, and I'm trying to finish them before Tears of the Kingdom drops. Hopefully I can get that done.

My Zelda ranking has changed many times over the years. But here's what it looks like currently:

1) Link's Awakening
2) A Link to the Past
3) A Link Between Worlds
4) Ocarina of Time
5) Breath of the Wild
6) Oracle of Seasons
7) Oracle of Ages
8) The Minish Cap
9) The Legend of Zelda (original)
10) Twilight Princess
11) The Wind Waker
12) Phantom Hourglass
13) Spirit Tracks
14) Tri-Force Heroes
15) Majora's Mask
16) Skyward Sword
17) Zelda II: The Adventure of Link
18) Four Swords Adventures
19) Four Swords

Clearly, I prefer the 2D Zelda games over the 3D ones, overall.

> I started by playing older games: A Link to the Past, The Legend of Zelda,
> Zelda II: The Adventure of Link, and Ocarina of Time 3D. I figured they’d
> be fun but have a few archaic elements that I’d need to adjust to. While that’s true,
> these games hold up surprisingly well considering their ages. They all contributed
> to the classic Zelda template we know and love, and one of them is said to be the
> greatest game ever made. Sadly, I wasn’t able to fully appreciate three of them due
> to real-life events going on for the first few months of 2022. A string of unfortunate
> events drained my patience for life in general, and that impatience didn’t mix well
> with puzzle-focused games that occasionally lack direction. I figured I was too dumb
> for Zelda at first, and I’d frequently rob myself of satisfaction by looking up the
> answer to any part that troubled me. My feeling of incompetence would subside as
> I gained more experience.

I've had that happen many times in the past. Sometimes it's just bad timing for a game, but then I replay it later and love it. One of the first times I tried replaying OoT in my project I mentioned, I just could not get into it for whatever reason. I ended up deciding it was just great for it's day but didn't hold up well anymore, and dropped it way down low in my ranking. But, I finally revisited it around the end of 2021 and loved it almost as much as when I was a kid.

> The exception to this was Zelda II: The Adventure of Link. I’d played it in November
> 2021 thanks to the Game & Watch, and it kicked my teeth in then. After beating Zelda
> 1 in a weekend, I tried my hand at the Switch Online SP version that maxed out your
> stats from the start. I then applied my knowledge from the 2021 playthrough and found
> it much more fun on a second quest. This opened my eyes to the game’s underappreciated
> quality, and I played it repeatedly to get better and better. As some users here
> have noticed, I’ve amassed a decent collection of Zelda II ports just for the heck
> of it, and I played every one to hone my skills (the Wii U one is the worst by far).
> I became enamored with this version of Hyrule, the combat, the enemies, the bosses,
> adorably plump NPC ladies, the backstory written in the manual, and the scene where
> teenage Link makes out with an ancient princess! Pogoing on enemies is always satisfying
> in platformers, and Zelda II is no exception. With all that practice, I went from
> 117 game overs to 2, and I’ll probably beat it with 0 someday. This black sheep rules!

I do like Zelda II and think it's a great game, but when it comes to Zelda games, I much prefer the style that most of the others share. Still, I wouldn't be opposed to Nintendo making a more modern 2D side-scrolling Zelda game. That could be a lot of fun. You should try out the 2nd Quest of the original Zelda game some day, that'll put some hair on your chest!

> In April, I chose to bounce back from a 3D game to a 2D one, specifically one with
> more modern conventions. I wanted to play A Link Between Worlds while my A Link
> to the Past adventure was still fresh in my mind. Long story short, I fell in love
> with this 3DS adventure--I couldn't put it down! With the weather getting nicer,
> life's struggles easing up considerably, and an easier game in my hands, I felt refreshed.
> I journeyed with the wall-merging mechanic, simped for the tsundere Irene, relaxed
> to Flute Boy's lovely melodies, scratched my head in confusion when Queen Oren inflated,
> and hunted down every Heart Piece and Maiamai in Hyrule/Lorule. This was a terrific
> shot in the arm that convinced me this challenge was worthwhile.

Yeah, ALBW is freaking fantastic. I clearly remember the first time I played through it, I was simply obsessed! I couldn't wait to get to it every evening, and would play it for hours. It's definitely one of my most nostalgic video games. It's funny, ALBW is one of my most nostalgic games from my adult years, and ALttP is one of my most nostalgic from my childhood.

> As the leaves fell from the branches outside, I played the most fitting game I had
> left: Oracle of Seasons for October, followed by Oracle of Ages for November
> and Link's Awakening (Switch) for December. I felt like I was returning to the
> beginning of the challenge, now experienced and ready to take on retro games. Full
> disclosure: As @Scott pointed out to me, the Oracle games work in such a way that
> the first game you play (whichever you pick) will be less complete, but using a password
> at the start of the second game automatically adds story nuance, character depth,
> and optional side quests to that one. So my perspective on Oracle of Seasons and
> Ages is colored in favor of the second game I played, that being Ages.

I definitely recommend playing them in the other order some day yes

> 12. Wind Waker HD - An overly ambitious concept for a console that couldn't handle
> it, which was then rushed out the door. Found much of it aggravating, padded, and
> overall wanting. The HD version improved a few things, but not enough.

I had only played this one once, a long time ago (the original), and didn't really have a high opinion of it. But about a year ago I finally played Wind Waker HD and enjoyed it way more than I expected. It was definitely tedious at times (especially since I was going for 100%) but there were so many things I enjoyed about the game. The dungeons in particular were top-notch. I also appreciated the remixed music from previous Zelda games. I didn't realize it when I played BotW, but a lot of the things that I thought were new in that game were actually introduced in WW (The Rito, Koroks, and paragliding).

> 11. The Legend of Zelda - Laid the groundwork for adventure games, but is  too open-ended,
> a bit directionless, and full of poor translations. "10TH ENEMY HAS THE BOMB," anyone?

For the time it came out, it was amazing and revolutionary. But a first time play in 2022? Yeah, it's got some problems. Since I played it back when it was relatively new, I can overlook it's shortcomings. Between that, and knowing the game inside and out, I find this one to be one of the easiest to just pick up and replay. I really love how open-world it is, and would love to see a brand new 2D Zelda game like it, but much bigger/modern.

> 10. Tri Force Heroes - Liked the concept, execution, and sillier-than-usual personality.
> But a dwindling player base that can sometimes be incompetent will hurt its fun factor.

I had a blast with this game, but I had 2 friends to play it with. If I had to play it by myself, or with randoms online, I probably would have hated it. Me and my kids have slowly been working through it over the last few years. We have just a couple more stages to complete.

> 9. A Link to the Past - Created many famous hallmarks, but its design sometimes
> defies lessons it taught in the first place. Loved much of it, but hated almost as
> much, especially the convoluted way Magic Mirror warping works.

I remember disliking the way the Mirror worked when I was new to the game, but you get used to it over time. I'm curious what you mean by "its design sometimes defies lessons it taught in the first place" though.

> 8. Ocarina of Time 3D - Does a ton of things right in bringing Zelda to the third
> dimension and is brimming with memorable characters. The 3DS remake enhances all
> of it with nicer graphics! But it does have a number of dungeons in a row that wore
> out their welcome pretty quickly (Forest-Water Temple).

I absolutely love the dungeons in this game. There one of it's greatest strengths IMO.

> 7. Oracle of Seasons - From what I played, it's a consistently good Zelda game
> by Capcom and that's about it. Little stood out to me besides the dopey but lovable
> Great Moblin, flying the winged bear Moosh over long pits, and the final boss being
> a fight on a 2D plane.

How can you NOT love the season-changing mechanic though?? I thought that was so unique and fun. I love that it essentially gives you 4 different versions of each tile of the map.

> 6. Link's Awakening (Switch) - A faithful remake of an excellent Game Boy Color
> adventure with beautiful graphics. It sadly doesn't attempt to do much more than
> that, and they didn't fix one of my issues with the original: The fate of Koholint
> Island is in your hands, but 95% of its inhabitants are unremarkable.

LA actually has some of my favorite NPCs out of any Zelda game, so I'm surprised by that last criticism. I do wish they had done more with the Switch version and not just made a 1-for-1 remake.

> 2. A Link Between Worlds - An addicting romp through an endearing world, complete
> with modern mechanics and an improved take on ALttP. The wall-merging mechanic adds
> depth to puzzles, the story and characters are more memorable than ALttP, and it's
> more forgiving than the other games. This one oozes joy!

Already commented on this one above, but I'd like to add that I REALLY hope Nintendo gives us another 2D Zelda game soon. ALBW proved 2 things. 1) They can still make an amazing 2D Zelda game. 2) Players still want 2D Zelda games! I feel like the 3D Zelda games get most of the attention overall, but I greatly prefer the 2D ones.

Are you going to play the rest of the Zelda games?
KCPenguins
GameTZ Subscriber Gold Good Trader
13-Jan-2023(#24)
BloodPuppetX wrote:
> As for OoT, I played it at launch. It doesn’t surprise me that someone
> playing it for the first time now wouldn’t be amazed by it... I still consider it one of my favorites overall, based
> on that first experience with it in 1999.


I think it would be difficult to experience the launch experience of OoT back then now with the game. It was truly one of those experiences where you got lost in the gameplay, exploration and barebones story. I remember playing it 14 hours straight on Thanksgiving day, only stopping for bathroom breaks and eating the 1 meal that day... we hosted our extended family's dinner, I was out of my room for about 30 minutes total that day. Good times. I estimated I put 50-60 hours into it between launch and Christmas while going to school and working nearly full time.
SupremeSarna
Silver Good Trader
* 13-Jan-2023(#25)
@Scott
I'm glad you liked reading about my experience! I had a great deal of fun playing the games and writing about them. Allow me to address a few of your comments/questions.

I'm surprised more people didn't ask about my ALttP blurb. Throughout the game, I noticed that the game would teach a mechanic only to make an exception once, then go right back to the how the mechanic originally worked. I can't identify the dungeon now, but I distinctly remember there being one in which you need to progress by jumping down a black pit. The game previously taught that black pits damage you while pits with a visible floor send you down to another level. So in that instance, I avoided the pit and eventually looked up how to proceed. Another rule-break was in Gargoyle's Domain--I reached the top level and threw a bomb at the cracked floor. The game previously taught me that bombs destroy cracked floors, but in this instance, the floor didn't break. I tried several bombs and nothing happened. I then found the imposter maiden and led him to that room he likes, and looked up what to do then. Turns out that floor can now be bombed, but it just didn't work without the fake maiden standing there? Is this a glitch in the Switch emulator? Because I just looked at a ALttP guide while writing this and it claims that bombing it early does work. Those are the only moments that spring to mind now, but they drove me nuts last January.

I liked the season-changing mechanic fine, but I didn't find it all too revolutionary compared to leaping hundreds of years forward or backward. I dig the idea of walking through Hyrule during fall, but many areas force a specific season on you to block progression at that point in the game. Unlocking different seasons also felt a little redundant--Ages had you upgrading the Harp a few times, but that was more giving you minor quality of life improvements; letting you warp on certain points, then letting you warp anywhere but with a patch of sparkles tethering you, and finally letting you warp on a whim without limitations. You're still waroing in each of those. Gating off fall or summer and telling me I'll unlock them later limits what I can actually do in the moment. I'd love to pick that mushroom to see what lies beyond this room, but this room always forces summer on me, and I have no clue when they'll give me fall to advance here. Minor, but I did feel that sometimes.

Would love another 2D Zelda! Please remember it, Nintendo! Might be cool to see a 2D adventure (top-down or even TAoL-style) set in BotW Hyrule.

I'm burnt out on Zelda right now, but I'll likely play the rest someday.

Topic   A Year in Hyrule: Reflection