rayzor6 wrote:> I totally get that you don't want to jump into a HUGE collection. Board Game Arena
> is a great way to play the game online and see if you like it. Splendor is on there.
> I'm rayzor6 there too and I'm a premium member. It's free to join and play, but
> you can't create any games with the gold meeple on them...someone else has to. I
> could do that with Splendor and we could play by turn so you can see how it plays.
> I would gladly just play so you can see the game, ask questions, etc. as I loathe
> the "here...let me show you how to play and then barely explain and grind you into
> the dirt". I'm not that good at Splendor anyway! :D
After watching a different video for Splendor I'm actually really excited for that one. But if there's ever one I want to try out, I'll keep this in mind. Thanks for the offer!
> 7 Wonders Duel keeps surprising me honestly. I know it's good, then time goes past,
> then I play it again and I'm like "holy carp, this game is fantastic!". It's not
> complicated and IS two player only, but it's just a great system with multiple fronts
> that keep you on your toes.
Yeah I came around on 7 Wonders as well, and Duel sounds like a fun 2 player variant.
> Ben mentioned some good ones above. Onitama is a great one. You might not be a
> fan of abstracts. I know many people will play an abstract (like chess, othello,
> etc) ONE time and be done. And that's ok. But the real strength of modern abstracts
> is that you get some REALLY great decisions in a short amount of time and with low
> rules overhead.
This is my first time hearing the term "abstracts" as a type of board game, but no, I'm definitely a fan of those types of games and don't get tired of them. I had seen Onitama already in another video and I'm really looking forward to that one in particular.
> Battlecon is one of my favorite games and I have nearly everything for it. That
> said: it's too much and I was dumb for doing that. Any one of those 4.0 sets would
> give you TONS of play. It emulates a fighting video game and does so very well.
> It uses cards and tokens and there is no luck or randomness. The system is pretty
> easy but all the fighters feel different with just 3 stats, their tokens that they
> can use and their special cards. You basically pick a blue base card (same as all
> other players except one special one)and a red style card (unique to you) face down,
> then compare. You see who goes first in a round and then move and hit if possible.
> It's open information so you KNOW exactly what your opponent can do and can react
> accordingly.
>
> The beauty...the real stuff is exactly how different the fighters are. There is
> one that is a brother and sister pair of werewolves and you are the human sister
> and your werewolf sibling is on the board. You are trying to get your opponent between
> you to execute powerful moves. There is an iron man like woman that has these powerful
> armor attachments, but if she gets hit: they break and you lose a little bit of your
> powers until you repair them. There is a woman that brings stinging insects to the
> board that when you go past them: you get hit. There is a guy with traps that lays
> them out and once you trigger one, they get revealed and you get damaged. There
> are almost 100 different fighters. But you can play the same one 10 times and STILL
> learn about how to play them effectively (which is why just one set is good. I always
> say that Devastation is the best investment with 30, but Trials is good!)
I definitely like the concept of this one. It's on my list now!