SupremeSarna wrote:> I’ll start with an unpopular opinion: Love it or hate it, Fire Emblem: Three Houses
> changed the FE series forever. With the Switch’s massive, new install base, whatever
> FE game they released on there first would be many players’ first exposure to the
> franchise. Three Houses was developed primarily by an outside party, Koei Tecmo.
> It’s pretty different from traditional FE, but it resonated extremely well with players—its
> fans are still raving about it five years later, and passionately debating about
> their favorite characters. Thing is, the game doesn’t accurately represent the rest
> of the series, from its gameplay approach to its extremely dramatic tone.
>
> This became apparent when Intelligent Systems, FE’s usual developer, released Fire
> Emblem Engage in early 2023. Engage is much closer to 2016’s Fire Emblem Fates with
> a smattering of old FE stylistic choices—one story, a lighter tone, and a stronger
> anime influence. The new Three Houses crowd hated it on sight because it was a departure
> from they believed the series to always be. And with no other “proper” FE game on
> Switch at that time*, fans who exclusively own a Switch had nothing else to compare
> against.
>
> Engage isn’t a perfect game, but it’s certainly serviceable for a longtime FE fan.
> But the fanbase is getting more divided now with that huge influx of fans who played
> one atypical game and demand more of it. As someone who didn’t enjoy Three Houses,
> I’m apprehensive about the series’s future direction.
>
> *Shadow Dragon and the Blade of Light was a limited-time download in 2020; the NSO
> releases are in Japanese or released too late to change the described event; and
> spin-offs hardly represent the regular gameplay.
I appreciated how well you explained that. As someone who hasn't played 3 Houses nor Engage, but did play a bunch of the earlier games in the series, I think I can understand what you mean.