Is it unusual for such an anticipated title that's only several months away to not have much known about it?
I don't usually follow games along their pre-release stages, so perhaps a lack of info is standard.
Personally, I'd rather a lack of info when it comes to games that I plan on playing. I don't care for spoilers, or to watch every trailer that comes out.
I'd have thought there'd be more out about it though. But again, I don't usually follow along with the progress of game development.
The only grind would be for rupees to buy and upgrade armor. I’ve never had to intentionally grind for anything other than that. I just go from one quest to another and I always seemed to have the materials I need.
I left the house and let Zelda’s Horse from BOTW auto run following the roads, it was a nice break. Then dropped him off at a stable and went back and built my house the way I wanted maxed 15 pieces. Made sure 2nd floor walked out to a beautiful view of the Sunset etc.
Cooking out on my deck enjoying the view, I am not 100% as I dont speak horse and there was no sub title, but I could hear my horse nicker with slight snort. Keep my King of Horses at the house. Kingston I believe is saying, “its not a grind when your having fun. Now stop wasting time and take on those gloom hands and get the Master Sword already!”
Other than Epona any “special” horse from BOTW is in TOTK Wild so even though it was cool surprise to find my other horses at the stable. Missed on finding and catching those few horses again in the wild. Neat little story moments either way.
I need to work harder at being a reporter and dealing with the other fairies story lines to upgrade etc…..and Gloom Hands.
I've decided to go after armor sets next, then max out the ones I like before updating and eliminating the duping glitch. Even with duping I'm going to be over 100 hours easily. Will never 100% it. Great game.
Got the Hero of Winds armor set today - will be rocking the Wind Waker threads for the rest of the game (unless I need to switch it out for the appropriate reasons). Gonna try to focus on upgrading it so it doesn’t leave me vulnerable heading into the story’s endgame.
> Got the Hero of Winds armor set today - will be rocking the Wind Waker threads for
> the rest of the game (unless I need to switch it out for the appropriate reasons).
> Gonna try to focus on upgrading it so it doesn’t leave me vulnerable heading into
> the story’s endgame.
I have two time and one wind but it makes a “set” looks wise. Are we getting these via Amiibo? I havent been using mine. One annoying thing all the Stores start rockin my gear after I have it already. Can I get some Gloom Pants Please!
> I've decided to go after armor sets next, then max out the ones I like before updating
> and eliminating the duping glitch. Even with duping I'm going to be over 100 hours
> easily. Will never 100% it. Great game.
Dont let duping hold ya down. Get some diamonds and roll out. I am still in upper 80 so used about 12. Mainly for house building. I saw another dupe at level -156 with a Multi Bow that is even faster. Though I liked glide and take 5 the best, only dupe I needed so far.
>> I have two time and one wind but it makes a “set” looks wise. Are we getting
>> these via Amiibo? I havent been using mine. One annoying thing all the Stores
> start
>> rockin my gear after I have it already. Can I get some Gloom Pants Please!
>>
>>
>>
>
> No amiibo here. Just been exploring the depths. Found the first piece via treasure
> map but then used a guide to find the order two.
Copy that, I forgot how I got most of the cloths, I used Amiibo early on but the results were slow and tedious. Seemed mainly was weapons I didn’t want and fabric. Assume some outfits I received from Amiibo but there are so many I don’t remember how I got what, plus I am missing a ton.
Who else preordered the Hardcover Piggyback guide. It got delayed but I think I am gonna cancel and just get the eventual extended edition. I finally got the extended one in the mail for BOTW and it’s HUGE, I missed a lot.
>> I've decided to go after armor sets next, then max out the ones I like before
> updating
>> and eliminating the duping glitch. Even with duping I'm going to be over 100
> hours
>> easily. Will never 100% it. Great game.
>
>
> Dont let duping hold ya down. Get some diamonds and roll out. I am still in upper
> 80 so used about 12. Mainly for house building. I saw another dupe at level -156
> with a Multi Bow that is even faster. Though I liked glide and take 5 the best, only
> dupe I needed so far.
>
>
It's not holding me down, and much of the armor sets require multiple specific colored/type mini boss drops.
Speaking of armor sets, my goodness they hid some of them extremely well. The last one I got required you to ascend into what looked like a solid column above a lava pool, but it had an empty room in it just big enough for a chest. Had to use a water construct to create a platform to use ascend. Not sure how you were supposed to find that naturally.
So went on a newspaper mission to defeat 3 monster brothers in caves. On the way there gloom hands appeared and trapped me on a small structure. I ran around patiently waiting for them to disappear. For some reason they did not this time. Then I got mad. I unleashed all of bomb flower arrow fury. Took them out, then took out the next thing. Climbed a cliff only to find a white lynel between me and the caves. Still mad I stupidly attacked head first. Eventually defeated it, then went into the cave and took on a black hinox. After largely ducking most powerful enemies for 120+ hours, for 15 minutes I was death incarnate, and hell followed me.
Full disclosure the Lynel fight was tough. He'd have killed me many times over if I wasn't loaded to the gills with health buffs, and none of my attacks dropped it's health much at all. It was death by a thousand cuts. The two gloom fights were easy as I just sat back and bomb arrowed them, and the master sword wrecks gloom Ganondorf.
👆👆👆This is what I want my Zelda to be. Not finding snow pants and jalapeños so I can go in a cold cave to build a huckleberry monorail. The first few hours is pretty rough.
I’ll admit I’d like to see Zelda transition back to the original health system, just finding hearts along the way in pots and bushes and whatnot. I don’t hate it by any means, and I get that they want to add a “survival” factor considering it’s open world and a “real” adventurer would need to take that approach, but I’m willing to suspend my belief even further to get an old school Zelda mechanic back in place. The game has enough content as it is, there’s no need to pad it out with having to cook meals and whatnot. Heck, keep cooking in the game, but just make it optional - for boons or status effects, etc.
@KCPenguins I've mostly been avoiding the bigger fights too. Up until a couple days ago, I had only fought 1 Hinox, 1 Stalnox, a couple Stone Taluses, and a couple Flux Constructs. Then, in the last couple days, I've fought a red and a blue lynel, another Hinox, Gloom Hands, a couple Flux Constructs, and just now, a Frost Gleeock! It's been a lot of fun! From now, I fight every mini-boss I see. I like to mark each mini-boss on the map so that I can easily find them again in the future.
I also fought and beat Phantom Ganon after the Gloom Hands! Got his bow and spear, which are pretty sweet.
> I still haven’t even seen a lynel outside a cutscene. Where are they hanging out?
Yeah, I've been surprised how scarce they seem to be. I've only come across 1 while exploring, then used a map to find another one because I needed to fight a red Lynel specifically. I thought maybe there were way less Lynels compared to BotW, since they added a lot of other mini bosses. But, after looking into it a bit, that's not the case. There were 25 in BotW, but there are 34 in TotK. However, a lot of those are in the depths. There are only 15 on the surface, compared to the 25 in BotW that were all on the surface, so I guess that's why it seems less to me, as I haven't explored the Depths very much yet.
> You'll definitely see some Lynels when you find a certain underground colosseum.
> You have to fight 5 in a row!
Nice reward though! (I haven't done it)
I've come across 3 Lynels while exploring. Only took down the white one. The others were early on when I would've gotten wrecked, one in the depths and one in the snow.
On a side note, month and a half since release, 120 hours plus, I've looked up stuff online, abused the duping glitch, found all towers and light roots... Somehow I still don't feel like I'm halfway done with this game.
I should note that the game saves after every Lynel you beat in that colosseum. That's the main reason I was able to do it. And I found bomb arrows to be effective against the armored one at the end.
After 120+ hours, I finally decided to finish my 4th temple which was the Water Temple for me. Those of you that did it early on, I can see what you all were talking about with the underwhelming temples. This one is very meh. No real puzzles, no challenge. It was way too easy.
I've fought nearly every enemy in the game, although I haven't done the colosseum yet. I've fought plenty of lynels, but doing 5 in a row might be a tall order. I'll have to stock up on meals and strong weapons.
> I’ll admit I’d like to see Zelda transition back to the original health system,
> just finding hearts along the way in pots and bushes and whatnot. I don’t hate
> it by any means, and I get that they want to add a “survival” factor considering
> it’s open world and a “real” adventurer would need to take that approach, but
> I’m willing to suspend my belief even further to get an old school Zelda mechanic
> back in place. The game has enough content as it is, there’s no need to pad it
> out with having to cook meals and whatnot. Heck, keep cooking in the game, but just
> make it optional - for boons or status effects, etc.
You can play this game cooking optional, you would just have to explore a ton to find the right armors to get into the right areas, kind of like the older zelda games ;) and you can always eat raw ingredients for health, no need to cook them.
But you’d still have to eat for hearts, is my point. I miss being able to find the random heart after chopping down a bush or smashing a pot or something. And let’s be real, treating cooking as optional and depending on armor would make this particular type of Zelda super tedious, especially if you had to replenish 1/4 heart at a time eating uncooked acorns and whatnot haha
Yah like I said, 1) I don't necessarily mind the cooking, I just prefer the old school hearts system, and 2) if they were to bring that back, it'd also be cool to keep the cooking/eating mechanic without making it the only way to replenish health. Keep that stuff around for elixirs, extra (yellow) hearts, stamina, elemental hazard protection, etc. Just let me smash a pot and get a heart, damnitall.
> be real, treating cooking as optional and depending on armor would make this particular
> type of Zelda super tedious, especially if you had to replenish 1/4 heart at a time
> eating uncooked acorns and whatnot haha
This is correct. I played BotW for the first time some weeks ago and didn't cook more than 6 or 7 dishes in all the playthrough. 3 or 4 of those were at the beginning when you needed to get the cold resistance. I was always eating apples and mushrooms to get my health back. You can imagine how many apples I ate during the final Ganon fight, lol. I wasn't fighting a lot because of stuff like that.
After beating a shrine, you get full health. Can sleep at your house, Inn or Stable for free or rubies or tickets for full and extra health or stamina. Eat the food cooked by your enemies. Fruits all over the place is like cutting the grass and getting one heart at the time. Healing waters for health regeneration. Many side quests pay in full meals that happen to have bonus effects for the area.
No need to cook, cooking is optional to give you options.
Would still rather just get hearts from bushes, pots and enemies. That's the only point I was personally making: my preference. For sure not pretending it's difficult to replenish health in BOTW/TOTK or anything, I just like the original mechanic and think it'd work fine in this style of Zelda. No biggy either way though obv.
Cooking a lot of meals is mundane. They made it better by adding in recipes, but it still takes too long. I want to be able to cook as many meals as my ingredients allow. If I'm cooking 5 apples, why can't I make 20 of those meals at once instead of having to click A a million times?
55 hours in according to my Switch profile. Just finished the Lightning Temple. Enjoyed it much more than the Wind Temple. Will probably do the Water Temple next since I already did some of that quest line. 90 shrines completed.
A few days ago, while attempting to do one of the side quests, I found myself reaching the end of the game lol. Didn't realize I was triggering one of the final boss fights. Left a travel medallion there to get back to when I'm ready to beat the game.