> Yeah i miss the good old days when companies didn’t care about profit and money
>
> …
Remember when these guys used to innovate gameplay? The only innovation left in AAA Studios lately (by and large, big fat stinkers from SquareEnix aside) seems to be in trying to reduce capex and maximize returns on existing property and works. You used to be able to do both!
>> Open world murder Sims, that's basically all Rockstar does. I haven't touched
> anything
>> by them since GTAIV and I barely played that
>
> That's a bit harsh. Both RDRs are fantastic and so was GTAV. Not to mention games
> like LA Noire, Max Payne, Bully etc. Maybe I'm in the minority here, but I'm looking
> forward to the unveiling for GTA6. Maybe I don't follow gaming news closely enough,
> but I don't see a reason to outright boycott them. I'll just play the games they
> make that interest me and skip the ones that don't.
>
>
I mean, sure, yeah. But ultimately the games they make don't interest me. RDR was pretty bad too. But since how insanely popular their games are, my boycott will do nothing
I don't have an issue with RS putting out older games, I do however take issue with the price that they release at, Saying that I don't believe they are milking anything. People have asked for this for awhile, sure it did not release how some wanted (remaster) but they are released on newer hardware and a newer generation of gamers can play a game that may otherwise have missed out. I wished they would have released Red Dead Revolver also. I don't care for the price, nobody is holding a gun to my head to buy it at it's full retail, they will eventually get my money but it won't nearly as much.
Did anyone else play the Iki expansion on Ghost of Tsushima? Mine is super glitchy. So far I have actually seen the programing string that ties a rider to its horse (a literal white line on screen) and saw him slingshot back to the horse, I've fallen off of the top of a mountain and just been fine, and I had a death screen after getting a pillar of honor because "A Peasant Died." Just weird all around.
Huh. I didn't have many glitches during the main game, mostly normal open world stuff. Is there a button combo that makes yellow Xes appear over all of the enemies heads? That seems to happen to me randomly.
Of course game developers always cared about money, but what sucks these days compared to the old days is how expensive is it to make a game so a company like Rockstar doesn't take a chance with a game like Bully 2 or new IP they just stick to what makes them the most money like GTA and RDR, not that those games are bad at all in fact they're great but still. It's not only just money, a game like GTA 6 takes 3-5 years to make now so they don't have time for the lesser games either. On PS2 we got 3 GTAs each 2 years apart while in the same generation we got two more PSP GTAs, Bully, Red Dead Revolver and Manhunt 1 and 2 and a few other games all developed by Rockstar in one generation, that is not even close to possible anymore.
> So Bluepoint Games is making a game and it's not a remake this time but it is a well
> known series. New Uncharted makes sense to me.
Are they ones that did shadow of the collossus and demon's souls or someone else? My hope would be Legend of Dragoon 2!! Naughty Dog isn't going to let anyone else do Uncharted. And since Sony has given them Sony liscenses in the past. We have to think about game series that maybe have been abandoned by their previous studios.
It could be anything like Ape Escape, Legend of Dragoon 2, Jak and Daxter (now this one is definitely abandoned by naughty dog), Dark Cloud, Twisted Metal. I mean Sony has a deep bag of abandoned good IPs.
How dare you put such wishful thinking into the universe. But if I remember correctly, Level-5 has been wanting to do a sequel to DC for a long time. Seems things just haven't lined up for them which sucks. At this point, I'd even take a Rogue Galaxy 2 from them
> How dare you put such wishful thinking into the universe. But if I remember correctly,
> Level-5 has been wanting to do a sequel to DC for a long time. Seems things just
> haven't lined up for them which sucks. At this point, I'd even take a Rogue Galaxy
> 2 from them
Won’t happen. Sony owns the IPs and Level-5 isn’t what it used to be. I’d lose my mind if we got a new Dark Cloud or Rogue Galaxy, but Sony is too busy moneyhatting Final Fantasy and hasn’t cared about making JRPGs of its own in a long, long time.
>> So Bluepoint Games is making a game and it's not a remake this time but it is
> a well
>> known series. New Uncharted makes sense to me.
>
> Are they ones that did shadow of the collossus and demon's souls or someone else?
> My hope would be Legend of Dragoon 2!! Naughty Dog isn't going to let anyone else
> do Uncharted. And since Sony has given them Sony liscenses in the past. We have
> to think about game series that maybe have been abandoned by their previous studios.
>
> It could be anything like Ape Escape, Legend of Dragoon 2, Jak and Daxter (now this
> one is definitely abandoned by naughty dog), Dark Cloud, Twisted Metal. I mean Sony
> has a deep bag of abandoned good IPs.
>
>
I thought Naughty Dog was done was Uncharted, but I would prefer they make the next Uncharted anyway. I would guess their next game is going to be Last of Us 3 but we'll see.
And yes Bluepoint remade Shadow of the Colossus and Demon's Souls. If I had my choice of which game they'd be making it'd be Shadow of the Colossus 2 probably.
I honestly just don't think they'll be a license as huge as Uncharted. If I had my choice it would definitely be The Legend of Dragoon. But my guess is it will be some sort of action game like ape escape, sly cooper, or jak & daxter.
> I honestly just don't think they'll be a license as huge as Uncharted. If I had
> my choice it would definitely be The Legend of Dragoon. But my guess is it will
> be some sort of action game like ape escape, sly cooper, or jak & daxter.
>
>
While it was on the Vita a handheld, Bend Studios made Uncharted Golden Abyss not Naughty Dog. So it's not impossible an Uncharted game could be made by a different studio than Naughty Dog.
I wonder why they never ported that game to PS4 or PS5.
Bend Studios that also did Days Gone that I also enjoyed. I thought for sure they disbanded and left Sony after Days Gone wasn't getting a sequel and the main dev bad mouthed Sony for it, but I guess they're working on something for PS5.
@justin_credible Yep. I don't play GTA, RDR, or MGS games, and I enjoyed it more than the rest you listed. My order goes Days Gone, God of War, Horizon, then Ghost of Tsushima. I didn't enjoy the God of War or Horizon sequels.
Hold up, do you guys consider the God of War games open world? I haven't played Ragnarok, but God of War 2018 felt more like a game with a few open areas than an open world game. I wouldn't put it in the same bracket as Days Gone, Horizon, Spidey and Tsushima.
I consider those games, God of War 2018/Ragnarok and the new Tomb Raider trilogy as controlled open map games. Not sandbox open world. I much more prefer open map games though to sandbox. Less overwhelming. Insomniac Spider-Man games are my exception though cause those are just fun as heck to swing around Manhattan all day on your leisure just having simple fun.
> Hold up, do you guys consider the God of War games open world? I haven't played Ragnarok,
> but God of War 2018 felt more like a game with a few open areas than an open world
> game. I wouldn't put it in the same bracket as Days Gone, Horizon, Spidey and Tsushima.
>
>
>
I dont consider GOW "open world". I would compare the GoW world with previous Zelda Games (Ocarina, etc). Where as Breath of the Wild has an open world like AC, Horizon, etc.
I have not played the new GOWs. Are they more or less open that something like Dragon Age Inquisition. Where it's like they have open world "zones". The Zones are fairly big and fun to explore, but it's not like each zone is anywhere near as big as BOTW.
I paid $599 for a PS3 what was I thinking. As for the slim PS5, I think they should stop making the disc version and just sell the digital with optional drive. Keep it simple.
New Slim consoles are definitely a welcomed change since the original PS5 is so awkward and clunky...
That said I have zero plans to upgrade. Almost 3 years strong, and I don't plan on replacing my Series X or PS5 until the Series Z and PS6 respectively
So dumb for the slim to not have a drive and be more expensive. In the past the slim models were a cost savings to Sony to produce. So if things just cost more to make, I get it, but why did they even bother making this and not just carry on with the OG digital?
This is their crappy way of having a price increase without directly saying they’re having a price increase. Oh look new sexy design but at more money with less incentives. Look at the shiny keys! Meh. Next they’ll do a disc slim with no SSD for $549.
> Am I mistaken or weren't Slims usually cheaper than the original model when they
> came out?
Well yeah, but why do that when you can charge more and then upcharge the upgrade path moving forward?
In all seriousness the bluray drive being modular is actually huge. So many PS3s (and I'm presuming PS4s) just end up in the junkyard when the optical drive takes a crap. Now, presuming Sony continues manufacturing them, you can just swap in a new one as needed because the system was designed to let you do that. Actually gigantic.
So far my PS5 is working perfectly so no need to buy that. It didnt change much either. I was expecting it to be cheaper than the current though. IMO $400 would have been a good price for holidays.
Anyone played Oxenfree II yet? Honestly didn't think I'd play another game this year after spending 200 hours with Baldur's Gate 3, but I'm really in the mood to play an adventure game today.
I kinda like that Ice Blue color. Reminds me of the Ice Blue Nintendo64 that I wanted but could never get my hands on. I won't spend $70 on those things though, it feels overpriced for what it is.
Do you guys think there's any chance of the Spiderman dualsense coming back into stock anywhere? Would love one but seems like maybe that's it, since the game is out now
I think it’ll come back in a few weeks or a month. If it stays in stock is a different question altogether, though.
I’m thinking about getting that DualSense Edge controller. $200 is STEEP but if it’s anywhere near as good as the Xbox Elite, I’m probably going to jump at some point. Anyone here have or use one?
I didn’t even think of different colors. That sounds great. I’d totally grab a pink or black one to go with my regular black or pink DualSense controllers. It’d also be cool if they would do the whole customization thing like Microsoft does, because that’s a great idea. I don’t know if it makes a ton of money for them, but I love the idea.
Spider-Man 2 is pretty impressive so far. The first boss fight was really well done. Somehow, the traversal is even better than before (which didn’t seem possible).
I take back everything I said. This development is literally retarded. I cannot imagine what they were thinking, other than "Well this won't be immediately obvious by looking at it and eventually people will forget that this physical medium drive is still technically DRM, so it's fine"
Physical-only Andys get precisely what they deserve. I'm out of sympathy, you're being played by LRG, you're being played by Sony, you're being played by everyone.
They're doing it so people don't insert hacked bluray drives into the system but the result is the same. Once the servers are down, this is a brick to hold your door open. A $550 brick in this case. With 30% less volume than the system that will end up working longer.
The only upside is now on a timer. The end result is purely negative. If you're buying physical PS5/PS4 games to play them after the servers are down, you should never be buying a slimline system. Drive is now a temporary media interface.
A generation or two out will never be able to go back and play this era of games via physical media. They're future proofing themselves for ongoing digital sales and re-releasing games 32 times. Basically, catching up with Nintendo.
> Day 1 patches effectively prevent totally offline preservation outside of piracy.
Most games are unplayable/extremely broken without patches. I just prefer discs over digital for consoles cause the sales aren't nearly as good as Steam.
Sony has never been excited about BC or preserving previous gen experiences on new systems. PS2 couldn't play all PSX titles, PS3 was only BC for a little while, PS4 wasn't at all, and PS5 feels like it sloppily shoe-horned it in only because MS made such a big deal about it.
If a PS5 Pro comes out and no longer played PS4 discs, I honestly wouldn't be surprised. I also wouldn't be terribly interested.
I'll buy digital if it's a $10 or less console game (not worth resale), or if it's a game I will play a ton over time like Diablo 3. Most of the games I play are one and done, so resale value is important. If digital games had transferrable licenses I probably would stop buying physical.
They said it’s to keep costs down from $70 by going all digital for AW2. I think personally that’s a cop out. $70 games are just morbidly obese. They drop in price like a month or two post launch anyway below $60. Mortal Kombat 1 is already below $60 on Amazon for example. It’s all a sham to squeeze as much sales as possible in the first couple of months me thinks.
AA and AAA games are not cheap to make. If something cost $50M in just dev costs, they need 700+k copies sold just to break even. And that doesn't account for marketing which is usually a huge amount on top of that. So a game could literally need to sell 1M copies to not cause layoffs.
So I don't think $70 is a crazy price. A $100M spend to make a game needs 1.4M copies sold to break even (Marketing not included). Soooooo much risk involved.
A friend of mine worked on the recent Saints Row. When that didn't hit sales figures it shuttered the company and they got laid off. If they had charged $30 for the game I don't think they would have doubled sales or saved the company.
So I'm ok with the price of games, but it makes it harder to justify when it's digital and you can't refund or trade/sell.
Why not charge $70 for physical and $60 for digital, giving anyone who wants the game the option to buy it the way they choose? Seems logical but what do I know.
Overall budget for the game reportedly stands at €70 million, with €50 million in development and an additional €20 million spent on marketing. This is considered to make the game one of the most expensive cultural products in the history of Finland.
I'm not sure what that converts to in U.S. but I think close to 100 mil, €70 million, that did include marketing. I would think being on PS5, Xbox Series X and PC they should be able to sell over 1 million.
Alan Wake 2 is $60 digital only. So they're doing that already.
But not knowing if I'll like the game makes that a $60 gamble. Even if I had to buy physical at $100 I could at least sell or trade it for half that and not feel like I'm forever stuck with something I don't like.
I paid $40 for Bomb Rush Cyberfunk (digital) and have been stuck after about an hour of play. I simply cannot advance and have no idea what I'm missing. I thought the tutorial intro was terrible and wanted a refund pretty quickly but that's not possible on PSN. So I keep trying and am still stuck. If I had a disc I could at least get $20 from someone to offset my wasted investment.
> Alan Wake 2 is $60 digital only. So they're doing that already.
>
> But not knowing if I'll like the game makes that a $60 gamble. Even if I had to buy
> physical at $100 I could at least sell or trade it for half that and not feel like
> I'm forever stuck with something I don't like.
>
> I paid $40 for Bomb Rush Cyberfunk (digital) and have been stuck after about an hour
> of play. I simply cannot advance and have no idea what I'm missing. I thought the
> tutorial intro was terrible and wanted a refund pretty quickly but that's not possible
> on PSN. So I keep trying and am still stuck. If I had a disc I could at least get
> $20 from someone to offset my investment.
I know it's $60 that's what I meant, keep digital at $60 but also give the option for physical at $70.
That's the thing about digital they usually try to charge the same price as physical and that's one of the big turns off to me. You're not having to print a disc or cover or ship it to a store you're cutting out the middle man why would you expect the same price? To make matters worse when a game goes on sale it's almost always cheaper on physical than digital. Probably why they want to get rid of physical across the board.
> Sony has never been excited about BC or preserving previous gen experiences on new
> systems. PS2 couldn't play all PSX titles,
To be fair there were almost 8,000 titles released for PS1. You would be hard pressed to make anything 100% compatible with that large of a library.
> PS3 was only BC for a little while,
For PS2 yes, but was BC for PS1 for its entire run
> PS4 wasn't at all, and PS5 feels like it sloppily shoe-horned it in only because MS made
> such a big deal about it.
Eh, I think PS5 is backwards compatible because of the chip shortage when it was first being made rather than anything MS was doing.
I also don't think it's particularly sloppy, other than how they handle ps4 games with ps5 upgrades on them.
I do think it's crappy that they require PS5 controllers to be used for PS5 games when the only real difference is in the force feedback.
> If a PS5 Pro comes out and no longer played PS4 discs, I honestly wouldn't be surprised.
> I also wouldn't be terribly interested.
We're right around 3 years in to the system's life and they are increasing the price rather than lowering it. I can't imagine that a pro model at $600 or $700 would be particularly viable economically.
Besides, the Switch has proven that people will stick with older hardware for a long time if it has the games you want. We're at 6 and a half years and still no official announcement of its successor.
Yup, I'd be perfectly happy if Nintendo kept releasing games like Super Mario Wonder along with remakes like Super Mario RPG for the next few years. That's not saying I'm not excited about a Switch 2. But Switch just works for me right now, and will continue to do so for a bit longer.
> And Nintendo loves people who keep buying the same games over and over again.
This is a tired old arguement that every Nintendo game is the same. It's been almost 20 years since Super Mario RPG. So I can forgive a full remake in cases like that. And Nintendo has continiously evolved their "same games" over time. From Zelda to Mario to Kirby. Nintendo has done just as much innovating, perhaps more, than any other first party studio.
> I hope they remake 1 and 2 like they are 3, but since they're starting with 3 that
> seems to point to them not doing it I guess.
I keep hearing Snake eater is so good, I've never played it. But plan to play the remake at some point. I was actually going to get Snake Eater 3D for the before but then the next gen remake got announced. Snake Eater is $100'ish so yeah I'll go with the full remake.
This is why I’m sticking with my MGS Legacy Collection over the master collection volumes. I still have my PS3 for that reason. It has all the games minus MGS5 at 60fps for the most part and much more of a value than whatever sludge Konami tossed together in a hot minute. But yeah I’d kill for a MGS1 Twin Snakes remake. And 2 as well.
> I do think it's crappy that they require PS5 controllers to be used for PS5 games
> when the only real difference is in the force feedback.
Yeah, this is pretty damn weird. There was a trophy I needed in a game that required me to do a split-screen race but my PS4 controller wouldn't work as Player 2 unless I connected via the Remote Play app on PC.
Also my friend only has a PS4/Dual Shock 4, but she connects remotely to my PS5 via SharePlay and we play PS5 co-op games with no issue. But if she was here in person the PS5 wouldn't let her use a DualShock 4 to play.
Huge disappointment. I was looking forward to playing these again. This just makes me think more and more about getting a Steam deck just for a centralized ROM console
Konami has sucked since Kojima left, and IMO Kojima has sucked without Konami. I was a huge HUGE fan and beaten all his games even Metal Gear 1 and 2, Policenauts (never came to America), Snatcher and Zone of the Enders 1 and 2, all Metal Gear Solids of course even spent 255 hours getting 100% on MGS 5 Phantom Pain. I was so hyped for Death Stranding the graphics looked good the story looked interesting it had Norman Reedus. Kojima was known for having the best gameplay in his games so I wasn't worried about that, however it turned out to be a walking mailman simulator. Never even got close to finishing it just lost all interest tried many times again and still not close to finishing it. My most disappointing game of all time and now he's doing a sequel.
> Konami has sucked since Kojima left, and IMO Kojima has sucked without Konami. I
> was a huge HUGE fan and beaten all his games even Metal Gear 1 and 2, Policenauts
> (never came to America), Snatcher and Zone of the Enders 1 and 2, all Metal Gear
> Solids of course even spent 255 hours getting 100% on MGS 5 Phantom Pain. I was so
> hyped for Death Stranding the graphics looked good the story looked interesting it
> had Norman Reedus. Kojima was known for having the best gameplay in his games so
> I wasn't worried about that, however it turned out to be a walking mailman simulator.
> Never even got close to finishing it just lost all interest tried many times again
> and still not close to finishing it. My most disappointing game of all time and now
> he's doing a sequel.
I agree. Without Konami to keep Kojima in check we get some weird ass stuff like as seen in Death Stranding and without Kojima, Konami is just pumping out fly by night remasters without much care. I just hope the MGS3 Remake is as good as the trailers look.
Wait, we really talking about Nintendo re-releasing games from their most unsuccessful console ever in negative contrast to Sony that released The Last of Us for the third time this year?
>> Konami has sucked since Kojima left, and IMO Kojima has sucked without Konami.
> I
>> was a huge HUGE fan and beaten all his games even Metal Gear 1 and 2, Policenauts
>> (never came to America), Snatcher and Zone of the Enders 1 and 2, all Metal Gear
>> Solids of course even spent 255 hours getting 100% on MGS 5 Phantom Pain. I was
> so
>> hyped for Death Stranding the graphics looked good the story looked interesting
> it
>> had Norman Reedus. Kojima was known for having the best gameplay in his games
> so
>> I wasn't worried about that, however it turned out to be a walking mailman simulator.
>> Never even got close to finishing it just lost all interest tried many times again
>> and still not close to finishing it. My most disappointing game of all time and
> now
>> he's doing a sequel.
>
> I agree. Without Konami to keep Kojima in check we get some weird ass stuff like
> as seen in Death Stranding and without Kojima, Konami is just pumping out fly by
> night remasters without much care. I just hope the MGS3 Remake is as good as the
> trailers look.
Dude, the trailer they released a couple of days ago was awesome! At least visually. I kinda want to see a proper gameplay slice before really getting my hopes up, though. Snake Eater is a masterpiece, imo. It's one of the few games that's kinda burned into my memory and I'll never forget how blown away I was by it at the time. Really hope Konami is able to deliver on this remake and the Silent Hill 2 remake as well.
> I pray that Konami doesn’t drop the ball on both MGS3 and Silent Hill 2 remakes.
> They may just earn back some of my respect if they pull it off
With Silent Hill 2 Bloober Team is making it (The Medium, Layers of Fear, Blair Witch) I was able to play through The Medium. Thought it was really good except a little lacking in gameplay as far as fighting enemies but really good puzzles, atmosphere and story. I have at least some faith in them that they can make a good SH remake.
But MGS 3 is being developed by an internal studio from Konami. AFAIK their first game of this scope in years (they may still make soccer games? I wouldn't know I don't play those)
Wondering where they go from here though. IMO they should let Bloober Team make a brand new Silent Hill and maybe try to find a good enough developer to make a new MGS? I would love for them to remake Metal Gear (the original that was on MSX) I think there was some rumblings that Kojima wanted to do that, but that may be too much to ask. Maybe they could remake MGS 1 and 2. I'm positive they don't have the type of creative minds anymore they had when they first made these Metal Gear and Silent Hill games. I was even surprised an internal team from Konami is doing a game as massive as MGS 3 remake because how big could it be when they've spent near a decade tearing down their game division?
I kind of wish they would go to someone like Capcom or Sega and try to sell the Metal Gear, Silent Hill and Castlevania series to them but I doubt that will ever happen. (should have happened 8 years ago) I still can't get over someone rose to CEO of Konami that didn't like video games or think they were worth the money to invest in them and got rid of Hideo Kojima.
I never took the time to check into it but apparently they hired a new CEO as of 2020. That must be why they suddenly got interested in games again.
Too bad Blue Point is now owned by Sony. They excel at remakes. Maybe they can license Toys for Bob. They did a great job at Crash and Spyro remasters. But yeah I’ve played The Medium too and enjoyed it for what it was. And also their Blair Witch Project game which was a janky bloody mess but the story kept me intrigued to finish it to the end.
This is a damn good read about the demise of Konami and the fallout between them and Kojima. Apparently there was this mobile game called Dragon Collection and it changed everything because it caught fire in Japan saleswise and it was cheap to make. And guess who the developer of that mobile game was? The one who would end up being CEO and getting rid of Kojima and AAA games because he saw a goldmine in mobile gaming and thought AAA was too expensive.
Phantom Pain did cost over 80 million to develop and I can sort of understand why someone running a company would freak out but they made their money back in like two weeks. Too bad Kojima was already let go by the time the game came out.
The cost to develop games these days or for the last 10 years+ has hurt the industry in a lot of ways IMO.
> Too bad Blue Point is now owned by Sony. They excel at remakes. Maybe they can license
> Toys for Bob. They did a great job at Crash and Spyro remasters. But yeah I’ve
> played The Medium too and enjoyed it for what it was. And also their Blair Witch
> Project game which was a janky bloody mess but the story kept me intrigued to finish
> it to the end.
I don't think that's bad at all. Shadow of the Colossus remake and Demon's Souls remake were outstanding. I look forward to whatever their next one is on PS5.
>> Too bad Blue Point is now owned by Sony. They excel at remakes. Maybe they can
> license
>> Toys for Bob. They did a great job at Crash and Spyro remasters. But yeah I’ve
>> played The Medium too and enjoyed it for what it was. And also their Blair Witch
>> Project game which was a janky bloody mess but the story kept me intrigued to
> finish
>> it to the end.
>
> I don't think that's bad at all. Shadow of the Colossus remake and Demon's Souls
> remake were outstanding. I look forward to whatever their next one is on PS5.
>
>
Yeah and I’m pretty sure all their remakes have been remakes of Sony properties anyway. I’m pretty hyped. They are super talented and I want to see if they are able to transition from a studio that just does remasters/remakes to one that’s able to make a full-fledged original game.
> Yeah and I’m pretty sure all their remakes have been remakes of Sony properties
> anyway. I’m pretty hyped. They are super talented and I want to see if they are
> able to transition from a studio that just does remasters/remakes to one that’s
> able to make a full-fledged original game.
I know that feeling. I've been waiting since the late 2000s for Nintendo to finally allow Retro Studios to do something with an original IP. I like their DKC games nearly equally (if not a little more) to the originals by Rare, and I know I'm in the minority but I like the Metroid Prime games more than 2D Metroids. So I really want to see what they are really capable of with their own IP, I think it has potential to be something good.
>> Too bad Blue Point is now owned by Sony. They excel at remakes. Maybe they can
> license
>> Toys for Bob. They did a great job at Crash and Spyro remasters. But yeah I’ve
>> played The Medium too and enjoyed it for what it was. And also their Blair Witch
>> Project game which was a janky bloody mess but the story kept me intrigued to
> finish
>> it to the end.
>
> I don't think that's bad at all. Shadow of the Colossus remake and Demon's Souls
> remake were outstanding. I look forward to whatever their next one is on PS5.
>
>
Technically, DeS was great. In practice, the changes to the music and some of the aesthetics wasn't necessary and detracted from it imo. Lots of interesting, memorable, quirky music was replaced by very mid, boring, or flat out bad music and some stuff was made more "cool". Though I can appreciate how DeS feels like... DeS!
It’s probably a new Monster Hunter title as I heard no new Resident Evil until 2025, which is the rumored RE9 but I mean heck I wouldn’t mind a Code Veronica remake but I have a feeling they’ll lean in and remake RE5 first.
> New Resident Evil or Monster Hunter would be my guess, because those are their two
> biggest selling franchises.
Yeah, it’s probably Resident Evil or Monster Hunter since they say it’s a “major” title. But I’d love to see Capcom do something with Dino Crisis. That’s still the dream for me.
> Dude you’re speaking to my soul. I’ve been clamoring for a Dino Crisis remake
> for over a decade or more now. Or Onimusha.
Man I’d be all over a proper Onimusha remake! But they remastered Onimusha 1 and I don’t think it did very well so who knows if/when they’ll return to the franchise. But games set in feudal-era Japan like Nioh, Ghost of Tsushima and Sekiro all did well so a full-blown remake made using the RE engine would slay, imo.
I mean if anything I guess I’d settle for an Onimusha 2 and 3 remaster at the end of the day but yeah the Onimusha 1 remaster was kinda shallow and just a port it felt like basically so I get it. I still played the poop out of it though. Haha
They said it would sell millions, right? It's none of that crap lol. Genma Onimusha probably moved like 500K copies digitally and phsically max, pulling a number out of my ass. Don't quote me on it but I severely doubt it's going to be the reissue series they immediately abandoned on launch.
That reminds me I bought that Onimusha remaster a few years ago on Switch and never tried it. Maybe I should do that. I hope it aged better than the original Devil May Cry remaster also on Switch, because I bought that too and gave up early on. I had no nostalgia for it (nor will I for Onimusha) to keep me wanting to play.
My dream "big announcement" from Capcom would be a new Breath of Fire. But Zack and Wiki 2 Ben brought up would be killer! I doubt it's anything like that though.
Was it that good? I installed it a week or two ago on Steam. Haven't played it yet and don't even know anything about it, but it will be the next PC game I play through.
I’m not sure who even owns that IP because it was originally a PS3 exclusive called Adrift but Don’t Nod and Sony had a falling out or something and then it got rebranded and completely retooled. It was my most anticipated game the year it came out. I doubt anyone here remembers but it had some of the coolest concept art and bullshots ever. It was supposed to be an RPG originally so I was praying for something kinda like Deus Ex, but the final product was a forgettable game with generic combat and a cool city you couldn’t even explore because there were invisible walls everywhere. The main character was cool, tho. That’s the only good thing I remember about it.
Sony filed a new patent that will allow users to replay specific parts of games without needing to keep track of multiple save files.
In a new patent filed by Sony earlier this month, it was revealed that the tech titan plans to bring about a feature allowing users to cherry-pick exact moments from which they can replay a game.
It’s a feature that would empower users to track back through a campaign and select a specific moment in time to change a decision, re-experience something epic, or recount their steps, without needing to replay entire chapters – or the whole game.
Titled ‘CONTENT STREAMING WITH GAMEPLAY LAUNCH’, the all-new patent shows the desired process through a series of handy sketches and diagrams.
It’s shown that gameplay sequences would be split up into subchapters complete with ‘trigger points’ that players can select from, planting them in the heart of the specific scene they want to replay in a matter of seconds.
This will be a huge win for content creators, for example. Do you want to make a video showcasing how to defeat a particular boss?
Well, with this new feature, you can jump straight to that fight without needing to tailor a save around it or playing the game up to that point – which might be several hours at least.
In the flow put forward in the Sony document it was revealed that it’ll work something like this:
As the user plays their game, information regarding ‘media content’ will be stored, with trigger points being associated with ‘specific data sets’ The user will have the opportunity to stream media content over ‘a communication work’ to their device These ‘trigger points’ will be offered to the player while they stream media, watching back through gameplay, which they’ll be able to select at will The system will identify ‘game data’ associated with said trigger points Based on the game data associated with the trigger points, the system will ‘launch the interactive title for gameplay by the user device based on the identified set of game data associated with the select trigger point
That means that, while watching gameplay, if you suddenly became enamoured and wanted to leap back in, you could – you would have the option to get straight back into the game from the point that you’re viewing.
There’s a lot of information up in the air, but it reads like an interesting enough concept on paper.
interesting how will that work? I have an end game save file but I want to go back to that battle with Goro in Yakuza Like a Dragon because the music was amazing as fudge. But as it is I'd have to start a new game to get there.
> Loved that game, can't wait for Infinite Wealth.
Oh no, I want to create a gameplay video of using the most insane magic attacks during that battle. Yeah me too, and I hope it has a battle as insane as that one.
I have to say it looks pretty good and comfortable. I have a Razer Kishi and playing on my phone doesnt feel right for some games (like shooters). At $200 ill pass though. Id pay $150 if it eventually streams PS5 games from PS Extra or whatever.
> It sounds pretty good but I don't have the problem the Portal is trying to solve.
I'm with you, it sounds cool and it's a good piece of technology. Having full access to our gaming library while on the move is the way of it now.
For me though, my first thought is when/where would I use this outside of a bathroom break? The answer that I keep coming to is "AT WORK", which means I don't need to have this. If you travel a lot, especially with kids, long car rides, etc. I can see it's usefulness. For me, it will just be a tempting distraction I don't need. My kids already have a switch, an iPad, a phone, etc...
This is of course assuming that it works to an adequate level while being on different networks and further away from your home PS5...early reviews seem to point to this experience being less than desirable.
Vita sucked anyway compared to PSP I mean technically it was a nice handheld but they just failed to put exclusive games on it. Sony put 1 Uncharted but I can't think of much else as far as 1st party. I'm talking about new games built specifically for it. It was mostly a port machine.
I tried playing Borderlands 2 on it and threw up in my mouth. I do not get the fanbase, that thing is a turd. It appears some of the best content for it is just PlayStation 1 remasters and rehashes with the occasional PS2 downgrade... And visual novels. Wait, other than VNs I'm talking about the far superior PSP, nevermind. Vita blows
As I had presumed, Engadget says unless your connection(s!) are flawless, Portal's a big pice of dook. And at one point he had to ditch the Portal and play Switch instead, haha
Well it's a device that only does Remote Play for $200. Just spend some extra money on a Deck and you can remote play PS5 + play Steam games as well. Idiots will still buy it though
A guy with gigabit AT&T service in his own home still having instances where the crap's just intermittent, not great. If he had DSL at home or something, that's one thing, but you have ZERO control over your connectivity outside your own home, so if it's gonna crap itself at home under optimal situations, sounds like a lemon.
This thing is the opposite of the vita for TV box they made. Neither of them need to exist. Its mind boggling to me all the dumb crap they do. They also abandon all these things super quickly. They don't sell tens of millions of units in 6 months, so they just give up on them.
Honestly all the “dumb” stuff sony has released recently has been gold. Like the 200$ pad and VR. They do alright. This isn’t a platform to abandon, it’s a limited target product/ that I’d almost guarantee surpasses the internal sales forecast. Holiday, shortage, Sony= zombie buy.
I get mine in tomorrow, I am cognizant of the issues and I will be keeping a special eye out for them. If I'm getting any sort of frequent blockiness or streaming hiccups I won't be keeping it.
Looks like my Portal is coming in earlier than expected (today), so I’ll post about it soon. I’m kind of amazed that I’m getting a pre-order via mail day one from GameStop.
I'm definitely interested if they iron out the kinks and it goes down a bit. Still not sure a DS5 controller glued to an Amazon tablet's worth $200, and knowing that like, at Grandma's house, this would be a $200 brick makes me significantly less interested.
I've had zero latency issues on the portal. It's crystal clear with no hiccups so far. Note that I have a really solid home network (Ubiquiti) with multiple APs.
Is ubiquiti your service provider or do they just supply signal strengthening stuff? I might look into getting something like one or two of those. I have att but it’s like 300mbps.
> Is ubiquiti your service provider or do they just supply signal strengthening stuff?
> I might look into getting something like one or two of those. I have att but it’s
> like 300mbps.
>
>
Ubiquiti is my network hardware (router, switches, access points). Have anywhere from 80-120 devices on the network at any one time, and it's consistently rock solid. You need to know some basic networking/technical skills, but overall, it's quite simple to be honest. The UniFi line is fantastic as a line that's designed for small to medium business, but absolutely badass for consumer use.
I currently have Time Warner Cable for internet (500mb), and it's pretty reliable/stable.
If WiFi is your issue, it's typically not your ISP, but your network. There are a ton of great modern, consumer mesh networks. I would stick with Asus, Linksys, and maybe Google. Netgear is an option too, but I've had bad experiences with their early mesh systems (supposedly much better these days).
I just tested in bed and my dl speed is 75.4 mbps. Well above sonys recommended speed. So hopefully I get great image quality with little to no degradation.
>> Is ubiquiti your service provider or do they just supply signal strengthening
> stuff?
>> I might look into getting something like one or two of those. I have att but
> it’s
>> like 300mbps.
>>
>>
>
> Ubiquiti is my network hardware (router, switches, access points). Have anywhere
> from 80-120 devices on the network at any one time, and it's consistently rock solid.
> You need to know some basic networking/technical skills, but overall, it's quite
> simple to be honest. The UniFi line is fantastic as a line that's designed for small
> to medium business, but absolutely badass for consumer use.
>
> I currently have Time Warner Cable for internet (500mb), and it's pretty reliable/stable.
>
>
> If WiFi is your issue, it's typically not your ISP, but your network. There are a
> ton of great modern, consumer mesh networks. I would stick with Asus, Linksys, and
> maybe Google. Netgear is an option too, but I've had bad experiences with their early
> mesh systems (supposedly much better these days).
Well, there you go then. Just engineer, purchase and set up your own mesh network and you, too, can play PS5 away from your TV screen at diminished quality. So let's add this up, out of curiosity's sake, we're at $500 for the system, $200 for the tablet, how much for the networking equipment...? I think my favorite part of the Portal is the convenience factor
You don't need a high end network Your house composition, device placement, and quality of router matters regardless in modern era of high bandwidth needs. Not a portal problem.
> You don't need a high end network Your house composition, device placement, and quality
> of router matters regardless in modern era of high bandwidth needs. Not a portal
> problem.
"I've got a corporate network solution in my home and it's flawless" and "I've got AT&T Fiber and it crap itself several times" are the two testimonials I've heard so far, so whether it's a technical failing of the Portal or not, I suspect at the end of the day it doesn't matter if it's the hardware in the Portal or the capabilities and infrastructure of the network, if the Portal craps itself and everything else on the network is happy, the conclusion is going to be "it's a Portal problem" regardless.
Not to crap on anyone who can use and enjoy it without problems obviously. Just being critical for the sake of critique. If the appeal is "Play away from the system" and the actual best use case is hyper-ideal and unrealistic, this doesn't really seem like a mass market product to me anymore. Time will tell! I'm sure people will weigh in and if it's rockin by and large, it'll keep selling.
Don't disagree with ya, but my point was only that modern consumption demands equipment to support it. We've got households all concurrently streaming 4k content and dog at ISP when they use the default junk that the provider gave them. I'm biased as I've worked from home for ten years now, but my home network is critical for professional and personal and will always say it's worth investment.
Regardless, you're not wrong in your perspective. Super cool device, with an asterisk with subtext of requiring adequate infrastructure.
>> Don't disagree with ya, but my point was only that modern consumption demands
> equipment
>> to support it. We've got households all concurrently streaming 4k content and
> dog
>> at ISP when they use the default junk that the provider gave them. I'm biased
> as
>> I've worked from home for ten years now, but my home network is critical for professional
>> and personal and will always say it's worth investment.
>>
>> Regardless, you're not wrong in your perspective. Super cool device, with an asterisk
>> with subtext of requiring adequate infrastructure.
>
> Yeah I figured this wasn't a "for the fudge of it" setup, most consumers don't set
> up Ubituiti
You’re knocking on an item that requires a good setup to work. You don’t see this same argument works for PC gaming in general? Like buying a GPU requires everything else in line etc? I’m waiting on you to point out you need a home and a power bill to use the ps5 at this point.
> |>> Like paying 500$ for a GPU. Sounds stupid huh?
>>
>> ??
> You’re knocking on an item that requires a good setup to work. You don’t see
> this same argument works for PC gaming in general? Like buying a GPU requires everything
> else in line etc? I’m waiting on you to point out you need a home and a power bill
> to use the ps5 at this point.
I dont think the mass PS5 consumer was told by marketing they need a corporate grade network to play Spider-Man 2 at Grandma’s house to ensure proper connectivity (in fact I’m not even certain everyone understands this needs a PS5 at home to begin with) so I’m not sure why you’re building this PC Gamer straw man here.
And I’m a poor. Seems like you’re just looking for attention. Like I said, just the two testimonials we have so far, if it's fine everyone's gonna say it's fine and it's just going to be an isolated issue with some networks. My concern is the Engadget reviewer is probably significantly closer to the mass adoption audience than Bean is, (actually better, since I don't think AT&T Gigabit Fiber is standard equip for your typical PS5 fankids) so I suspect this won't be so isolated.
IGN had some pretty strong complaints like image buffering and stuttering during heavy movement scenes but overall he seemed jazzed about it when it was working great, so it got a higher score than the Steam Deck. So that's something.
Someone mentioned "what about stick drift", and that's gonna be a painful failure. Do people have PS5 controller stick drift issues? I haven't heard of any but on this that'd be a real bummer.
> Someone mentioned "what about stick drift", and that's gonna be a painful failure.
> Do people have PS5 controller stick drift issues? I haven't heard of any but on
> this that'd be a real bummer.
So this is weird. I don't how common it is, but I have had stick drift on two separate occasions, but both times after a couple of weeks it seems to have went away on it's own or something. I'm currently playing Ghost of Tsushima on PS5 and I know in the options menu there is a box you can tick to help if you have stick drift.
> IGN had some pretty strong complaints like image buffering and stuttering during
> heavy movement scenes but overall he seemed jazzed about it when it was working great,
> so it got a higher score than the Steam Deck. So that's something.
>
> Someone mentioned "what about stick drift", and that's gonna be a painful failure.
> Do people have PS5 controller stick drift issues? I haven't heard of any but on
> this that'd be a real bummer.
The last time I have had an issue with stick drift was with a Dual Shock 2... that poor, poor controller was HEAVILY abused lol My dual sense controllers have been fantastic.
I watched Dreamcast Guy's video and he loved it. He said it had some pretty great response times but the only game he had an issue with was with the Final Fantasy rhythm game. He made no mention of image buffering. He did say he got disconnects every 30 min or so... he said his internet is great (2gig) but maybe he had an issue with his home Wifi... Some houses are "cursed" no matter what you do for wifi. I will test mine out when I get it.. .argh 6 days. I am going to contact Gamestop and walmart if they have one sooner I will just get it and return mine.
I think many people would realize that their wifi coverage sucks outside of their “media room” if you actually test it. It is not easy to get great coverage with decent speeds in a home over 2000 sq ft with lots of walls and two floors. There still isn’t a great solution for pure wifi / mesh as well. I just installed new hardwire ports in my home and decided we’d use wifi / room as needed instead of wasting money on an expensive mesh like Orbi etc. tested those and there are still a few dead spots in important places despite optimal node placement. Where the coverage is optimal all of my devices function great- where it’s not- they all drop and stutter etc about the same. In my personal experience-99% percent of the time a device seems bad because the network infrastructure is not optimized. As well Sony wifi in ps systems is awful. Any cubby / wall etc puts it to the test at reasonable distance.
>> Someone mentioned "what about stick drift", and that's gonna be a painful failure.
>> Do people have PS5 controller stick drift issues? I haven't heard of any but
> on
>> this that'd be a real bummer.
>
>
> So this is weird. I don't how common it is, but I have had stick drift on two separate
> occasions, but both times after a couple of weeks it seems to have went away on it's
> own or something. I'm currently playing Ghost of Tsushima on PS5 and I know in the
> options menu there is a box you can tick to help if you have stick drift.
>
I had this exact thing happen. On my launch controller, the right stick had a slight drift downwards. After about 6 weeks, it just went away. Maybe they released a patch to increase deadzone, not sure. But happy it's gone
I got Spider-Man 2 from the library and it's dope. Insomniac has clearly learned and improved as they've gone from Spider-Man to Spider-Man: Miles Morales, and now to Spider-Man 2.
Yeah, they do.. Even ours up here. I currently have Jedi Survivor and Street Fighter 6 on hold (they are closed for inventory this week). I am going to use the Library more, basically any game I can finish in under 20-25 hours I will get at the Library and look into buying the others. It's going to save me a crap load of money.
> Your local library had Spider-man 2 that you could check out for free? Or you meant something else.
Exactly. They ordered 5 copies and usually will make 1 of them available only for check out if you see it on the shelf at one of the branches, but the rest go straight to people who put in a hold request, which you can do as soon as they put it in their catalog, even if it's on order. I was lucky to be #3 on the wait list. I generally check every week and filter on Switch or PS4/PS5 games and sort by Release Date to see what is new or on order. I do this with blu-ray movies too, but those are much more in demand that usually I'll be able to get a free Redbox code or it'll be free on a streaming service before it's my turn on the wait list.
Funny thing is I wasn't expecting to get it so quickly, and they also had Jedi Survivor ready for me (my 2nd time checking it out as I barely played it the first time) and Tunic (again, my 2nd time but I barely played).
Played about 3 hours of Spider-Man 2 last night and will definitely try to finish it during the 7 day checkout period, which is the allotted time for a new release. Although, they did away with late fees a while ago so technically you have up to ~25 more days to return it after the "due date" because they charge you the full price to replace the item. I'll probably stick to the main story because I got tired of trying to 100% Spider-Man Remastered after getting close, and didn't both doing side stuff with Mile Morales.
In a development that has shocked the gaming community, the much-anticipated remake of Star Wars: Knights of the Old Republic (KOTOR) is officially no longer in development at any studio. This news comes after a prolonged period of uncertainty and speculation about the project's future.9 hours ago
>> FYI to anyone else subbing: Dollar General will have PSN cards for 20% off later
>> this week
>
> 10% off at Target if you don't want to leave the house on Friday.
I wanted to use Gamestop but they won't let me use my trade credit, its really annoying because I have been able to use it before, but they just decided to change policy a few weeks ago.
I guess Target will be the way to go. Really didn't want to spend that much cash right now, but I guess I can use the GS credit on something else.
Lol I know. But I would have had my Portal by now instead of 7 days after it released well 5... They had there shipment go missing but they did at least get em. That's the one thing about living in a small town. Oh well 1st world problems lol
> I re-subbed to Playstation Plus Extra last night.
> The new increased price is $135/yr, but it's $101.24 on sale right now.
More than likely I will extend my sub again during this week. I have the most expensive sub though (ultimate? Premium? Idk) and last year it wouldnt let me buy a year of Extra (downgrade). I think Extra is the best value for me. Hopefully I can downgrade this time
On the playstation store website (e.g. https://library.playstation.com/recently-purchased ) if you sign on and click your account icon in the top-right, there's a "subscriptions management" option that seems to have a "change" option. I think it may allow you to downgrade from there.
true, that would be smart marketing. But I love the thing just because it's enjoyable to play a short session in bed, or at the computer desk while having a youtube vid in the background, and then setting it aside again. But I'm a handheld gaming nut, I love all the different types of gaming handhelds from tiny gb micro to bulky ass legion go.
Is Dragon Dogma 2 that unannounced game by Capcom that's coming? It said it was supposed to come by March of next year and it's just been confirmed for March. If so that's a disappointment for me.
But I was thinking they already announced that game.
> Is Dragon Dogma 2 that unannounced game by Capcom that's coming? It said it was supposed
> to come by March of next year and it's just been confirmed for March. If so that's
> a disappointment for me.
>
> But I was thinking they already announced that game.
That wouldn't make any sense if it is supposed to be. They announced that game months ago, like before summer. And had it at all the game shows with a demo for people to try out.
I would like for Capcom to revisit Deep Down, a co-op dungeon crawler that they first announced in early 2013 during Sony's big reveal of the PlayStation 4. It was allegedly near completion but I don't think they ever talked about it again after that, and wasn't even shown later that year at E3.
GP on non-Xbox hardware would have to be through streaming. And while that does work I don't like the experience and wouldn't be interested. But it should be pretty easy for them to do.
Subs are the way of the future sadly so I believe this could happen. And yeah what a slap in the face to Sony and Ninty only console owners who want to own the game long term instead of renting it but all’s fair in love, war, gaming and whoever has the bigger pocket book.
I didn't consider streaming to be compliant, when they said switch and sony would get this stuff I had envisioned you know. Native. If that's their form of compliance I'm almost tempted to say they should break it up again
Sony would never do it. Nintendo probably wouldn't either. They all love their own closed systems. Just like I highly doubt they would allow PS+ on xbox. Why only get a small percent of someone else's sub, when you get the whole sub of your own service. It just doesn't make sense. I'm sure people out there think it would be great. But it wouldn't. The service would gimped. And it wouldn't have the exclusives, because then what incentive do you have to buy their hardware.
I think ms has been heading the way of sega for a few years. They’re just trying to parasitize user bases through a sub service before they bow out of hardware. It’s not a bad idea but their product has dropped off hard- and the demanding consumer mostly owns the hardware. They don’t really offer anything Nintendo and Sony should be excited to jump in over.
> If gamepass had good games it would actually be a pretty good product
Wat? Nonsense. GP doesn't have something to compete with Spiderman 2 or GOW but it has plenty of stellar titles and is a great offering.
For the first 2 years of this gen I had an XSX and only bought maybe 2 or 3 games a year, the rest was completely covered with GP and I loved it. Gears', Forzas, Halos, and the random/misc stuff each month is a great value.
PS+ is not even close in comparison. And coming from XSX most PS+ monthly titles are 6 months or more behind GP already offering them. When new monthly games are announced it's rarely something I haven't already seen on GP. So Sony raising prices doesn't make a compelling argument.
I concur. Game pass is still a great value and I don’t even have it all year long. I just sub for 3 months here and there whenever there’s something I really wanna play on it whenever numerous new games are added. MS just needs to get off their butts a little and pump out more 1st party games annually instead of just 1 or so to add to the service.
> Subs are the way of the future sadly so I believe this could happen. And yeah what
> a slap in the face to Sony and Ninty only console owners who want to own the game
> long term instead of renting it but all’s fair in love, war, gaming and whoever
> has the bigger pocket book.
Xbox IS gamepass now for better or worse. One of the reasons I sold my XSX. I think Nintendo is still gonna stick to their model for switch 2 at least.
Game pass is still a great deal. I was willing to entertain the PlayStation equivalent for a month but when I saw the incoming price hike I noped out. That price point is pretty delusional unless you don’t have an alternative. I usually don’t let these things roll for months regardless but if I was gonna let one roll, as someone who owns a PC and a PS5, it’d definitely be Game Pass. I’d rather just buy the titles on PS+U or whatever individually. And for stuff like Ridge Racer, that’s exactly what I did!
Yeah I prefer physical first overall but if there’s a few games I’m not 100% sold on buying and owning and it pops up on game pass I’ll find a cheap code to burn thru them.
Gaming subs make more sense for people willing to wait to play new games. I was already doing that just to get a better price. For example, a new AAA game comes out at $60 but 2 years later it's $20. Now, I'm trying to just do the sub and wait for stuff to drop in my lap. The sub is a great value if you can wait.
Gamepass is intriguing in that it does better with having new games in it. But, it's still just a handful at best. It also seems to cost more than Plus Extra.
I'm also not a collector and really don't want physical. I just want good games to play at a good price.
Still, will Elden Ring ever drop in my lap or go on sale for $20? Tears of the Kingdom... I've been balking at slapping down the cash for it.
I suppose it's like movies and streaming services. I also stopped going to movie theaters and rarely rent movies. I just wait for stuff to show up on streaming, good enough.
I was sure ER was going to be 20 this year for BF but clearly the realest deal this year was Starfield for fudging $55. Nobody’s doing real discounts anymore, you’ll eat 30% max and you’ll like it.
Ubi games I feel like they drop in price so quickly after launch which is why I’m waiting for that $20-30 price tag on the new AC Mirage.
And I see sales on Zelda TOTK all the time for around the $45 mark. I’m just holding off on it until a Switch 2 comes out because I refuse to play bigger games on almost 8 year old hardware with no mid cycle refresh outside of a fancy new screen.
The difference in costs of the sub services is mostly just MS using a loss leader strategy and substantially undercharging / not capturing appropriate fees for 2 years. Sony jumped in at a more company friendly fee that isn’t terrible- it just looks bad compared to what MS did. As it has played out MS has been bringing their fees up. What you got before will probably never be the cost of a good sub service going forward- it was meant to capture user base- something that Sony does not need to do.
I'm still firmly on team buy instead of team subscription
But I can't afford to buy gametz so I will keep subscribing here (I still think Bill should make a black subscriber icon for people with 5+ or maybe 10+ years of subtime. Because some people would do it for the prestige)
> I'm still firmly on team buy instead of team subscription
>
> But I can't afford to buy gametz so I will keep subscribing here
>
>
Same. It was intriguing when first party games were promised day 1- until they mostly underperformed- likely a consequence of day one going forward- it just costs too much to make a quality game to confine it to a poor user base. Thank god for PC.
>> I'm still firmly on team buy instead of team subscription
>>
>> But I can't afford to buy gametz so I will keep subscribing here
>>
>>
>
> Same. It was intriguing when first party games were promised day 1- until they mostly
> underperformed- likely a consequence of day one going forward- it just costs too
> much to make a quality game to confine it to a poor user base. Thank god for PC.
>
Agreed. Plus they figure if people are getting it 'free' then they complain a little less than if they had shelled our $60 or $70 for it. So they are not only conditioning people to not own stuff, but to accept even lower quality than before.
Can't tell you how many comments I've seen like "if I had actually paid for this i would be LIVID."
Remember when most games back in the early 2000’s got a free demo before having to commit to buy and try it? Some even came on a fancy disc in PS or Xbox magazines. Those were the days. Now most demos are subbing to a service waiting for it to pop up to try it.
I remember when I got a PS3, I downloaded a lot of demos. Since then, it has been quite rare. Though Switch has them sometimes.
To be honest, when I try a demo, I often don't like the game. So, I could see why they stopped doing them. Now, I'm more likely to buy a game then not like it. This is also part of why I like the subscription thing because I hate that. And, that's also part of why I don't like paying a lot for games because I often don't like them.
I did the demo for Silent Hope, liked it enough to buy the full game (save carried over to full game), ended up playing it WAY WAY more than Diablo 4. Demos can be good!
> Surely the next one is either Code Veronica or 5. I have no interest in a 5 remake
> though, or any of the crappy spinoffs like Outbreak.
I'd actually be into an Outbreak remake. It was so ahead of its time and could be great if they completely reimagined it. But I don't think it sold well and I don't think many people are clamoring for it.
I loved Code Veronica on Dreamcast, enjoyed some on PS2. Recently got the digital 360 version on series X and a Remake is Needed, I felt it was near unplayable by today’s standards.
Got some extra moolah from the wedding. PS5 and Spider-man 2 are finally on the way. Friggin pumped.
Also planning to get Jedi Survivor, Hogwarts Legacy and will probably eventually give Final Fantasy XVI a go. I've been wanting to replay Ghost of Tsushima lately too, and hear the PS5 version is even more incredible looking than the original, so that may be on deck too.
Spiderman 2 and FF16 are both pretty awesome, can't speak to the rest yet but that's awesome dude you're gonna love the PS5 I much prefer it to my series X
> Spiderman 2 and FF16 are both pretty awesome, can't speak to the rest yet but that's
> awesome dude you're gonna love the PS5 I much prefer it to my series X
Thanks brother. When I tell you I've been dying to play Spider-man 2, it's no lie. I only ever finally pulled the trigger on snagging PS4 when the first Spider-man game came out (thankfully because then I got to play RDR2 and GOT) so it's only fitting it's the sequel that gets me to go all in on PS5.
Bleed_DukeBlue wrote:
> Nice! I really enjoyed Spider-Man 2 and Hogwarts Legacy.
>
Hell yah, looking forward to both. Tbh Hogwarts Legacy is mainly for the wife. When I asked her "should I finally get a PS5?" her response was "only if you get me Hogwarts" haha. But I'm sure I'll end up playing it more so whatev.
MrBean wrote:
> All good choices but Ragnarok and Forbidden West are better selections!
Tell ya the truth, I've never played a single game in either series so I don't have a ton of interest. But to be fair, I'll probably give them a go eventually since I'll have the hardware now. I know Ragnarok is apparently wild.
I enjoyed HFW most out of all those titles. It feels more off the rails and more open ended combat.
Hogwarts is rough for me. I was a big fan of potter with the original book releases but playing that game feels like a slog and chore. Great fan service terrible pacing.
About 75% through Spiderman 2. It’s more of the same so I love it. Same with GoW. Didn’t love it first time- more of the same.
Spiderman 2 is a pretty amazing culmination and mix of Spiderman 1 and Miles Morales games, with even more added in, and yet it's not too much and is all pretty intuitive.
Story as expected is really good and mechanics are just perfected really. It's going to be a good time
I think of you play it right after MM you're going to feel like it's an expanded version of more of the same, but if it's been a little while I think it's a pretty awesome dive back into that world.
Spiderman 2 is just so polished. Its really such a solid game. I think it's that way because these 3 games all share the same DNA and are very similar so the focus was on quality of life things like new moves, characters, traversal, etc. instead of dreaming up a new world or gameplay entirely.
I always thought that MM felt like DLC...really, really fantastic DLC (worth full price) but the same map, same mechanics (with just a few tweaks), and generally the game was super familiar. Spiderman 2 feels like that same half-step up from the last game...but the bar was already very high and overall this latest entry is really quite something. Can't be too upset that they more or less perfected the game.